[D] TvT forGGeddon strategy (45 wins 3 losses) - Page 3
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SmoNKa
Spain7 Posts
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Val_
Ukraine156 Posts
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govie
9334 Posts
On May 20 2013 03:05 [7x]laV wrote: u forget about 2nd gas Indeed my apologies. Ill put that in there aswell when i update it today/tomorrow ![]() ![]() On May 20 2013 02:25 SmoNKa wrote: I'm really looking forward for the LucifroN ForGG match in WCS ro8, ForGG's win ratio is incredible but on the other hand LucifroN is 6-0 in ATC TvT's and he 2-0'd Happy and MVP at WCS. Indeed. I hope lucifron does that proxy thor allin with or without scv-pull that hits around 7:00 minute mark. I havent seen forGG scout very much around his base in those 4 wins, so it could be succesfull against him (if he sticks to his compositions and build early, which i suspect he will do).. But then again forGG knowes lucifron and probably will scout for proxies against him. and forgg has insane micro.. will be fun to watch! | ||
Kruxxen
United States149 Posts
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govie
9334 Posts
On May 20 2013 08:39 Soldier92 wrote: Killer guide, been having huge success with this style on ladder. This is the safest feeling macro mech that I have played. Not only are you able to be a little aggressive with your hellions but the followup is solid and establishes you really well on 3 bases. I've also been crushing cheeses and reaper builds with this, thanks govie! Thank TL community, as alot of peeps contributed in there posts to the OP! ![]() I havent had much succes with it myself yet. But i know its because the constant harras/pressure that you need to do (or the build is less effective), damages my macro more then the opponent and im new to mech! ![]() ![]() 1 question : Have u with this build in a game got thordropped-allin lucifronstyle (marines/scv's/thor around 7:00 minutes and could u hold that and how? Its the only cheese i cant confirm that is holdable without scouting it, that is why i ask this question. | ||
Kruxxen
United States149 Posts
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govie
9334 Posts
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govie
9334 Posts
On May 20 2013 10:05 Soldier92 wrote: It's embarassing to admit but I've lost to the lucifron thor rush every time I've encountered it on ladder so far, haha. Yes thought so. Looks like a good allin. Did u scout it or no? | ||
Kokokoz
France147 Posts
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Vilanoil
Germany47 Posts
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randi
8 Posts
Replaypack #16, game 4 and maybe others. | ||
Incognoto
France10239 Posts
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sorrowptoss
Canada1431 Posts
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Bojas
Netherlands2397 Posts
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Nimix
France1809 Posts
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govie
9334 Posts
On July 11 2013 23:37 Bojas wrote: How do you deal with hellbat drops doing this build? I was just producing vikings and making hellions and trying to outmicro my opponent but the problem is that you can be very spread out when you are on 2 bases.. They just seem to keep dropping hellbats until I mess up and lose scvs... It is getting very frustrating. Thanks to the new nerf/buff patch hellbats needs 1 more shot to kill scv's. It should make things easier for u to fend off. Also see less hellbats and more mines/banshees from ur opponent. I think banshee + 2 mines is a great way to keep harrasing at ur opponents base or fending of some drop at your main, u will be less spreadout. I cant predict whats gonna happen after the patch but i do know this build gives u every unit except thors and BC's early., basically says it all ![]() On July 09 2013 23:02 sorrowptoss wrote: Considering my winrate in TvT is like 40%, I don't have much to lose and I'll give this a shot. Cool build and guide. U can follow it strictly but u can also just take the buildorder and change the unitcomposition slowly. Patches change unitcompositions much. After mastering the basic buildorder and playstyle try mixing it up a bit with 2 widowmines and 1 banshee (with or without cloak) depending on what u scout. 2 less hellions wont change that much in the overal build and the banshee is nice to have too. Certainly with the new nerf and buff patch, banshees, hellions and mines are just as nice as hellbats atm for harrasment. U can mix things up if ya want to. Many possibilities u can utilize, certainly if u can do micro, multitask and scouting fairly well. On July 09 2013 21:35 Incognoto wrote: This is a great and well-written guide! thx <3 On June 11 2013 03:40 randi wrote: http://www.sc2win.com/players.php?/Forgg Replaypack #16, game 4 and maybe others. Added to OP, thx ![]() On June 03 2013 06:59 Kokokoz wrote: Since I read this my life changed. I'm now very strong in TvT and i'm enjoying it a lot thank you govie. NP and thank the community. p.s. I also solve marriage, relationshipproblems and sleepingdisorders if needed ![]() | ||
mechengineer123
Ukraine711 Posts
Nevertheless, awesome strategy analysis, thanks man :D | ||
govie
9334 Posts
On July 13 2013 08:21 mechengineer123 wrote: I wish people would stop quoting that 45-3 ratio, literally over half of those maps were against much weaker players whom he would beat with any build and even any race. Nevertheless, awesome strategy analysis, thanks man :D To be honest : ForGG is 54–8 (87%) in games and 30–3 (91%) in matches. (this was after wcs global finals where he lost to mvp, i wrote tis before the final weekend of wcs eu). I dont agree with ur analysis as all these terran opponents are wcs caliber. Opponents MMA Illusion LucifroN Strelok MMA Fuzer Bunny Bunny MMA TaeJa TaeJa Bang Dayshi GoOdy GoOdy Happy Kas Happy Strelok Fuzer SuperNova Dragon ClouD MorroW | ||
mechengineer123
Ukraine711 Posts
On July 13 2013 08:34 govie wrote: To be honest : ForGG is 54–8 (87%) in games and 30–3 (91%) in matches. (this was after wcs global finals where he lost to mvp, i wrote tis before the final weekend of wcs eu). I dont agree with ur analysis as all these terran opponents are wcs caliber. Opponents MMA Illusion LucifroN Strelok MMA Fuzer Bunny Bunny MMA TaeJa TaeJa Bang Dayshi GoOdy GoOdy Happy Kas Happy Strelok Fuzer SuperNova Dragon ClouD MorroW Out of that list, at the very least morrow, cloud, dragon, fuzer, goody, illusion are all nowhere near his level. The full stats also include wins against Lau, hG, TiB, MarinLord, Satiini (13-0 against those last guys in total). He would most likely 13-0 them if he played Random, too. | ||
govie
9334 Posts
On July 13 2013 08:41 mechengineer123 wrote: Out of that list, at the very least morrow, cloud, dragon, fuzer, goody, illusion are all nowhere near his level. The full stats also include wins against Lau, hG, TiB, MarinLord, Satiini (13-0 against those last guys in total). He would most likely 13-0 them if he played Random, too. Indeed, but u can judge every good player this way. Stephano and innovation crushes lesser players too, its part of being top pro caliber to fight against lesser players.... | ||
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