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Rain vs. Flash - TL Strategy Spotlight - Page 6

Forum Index > StarCraft 2 Strategy
117 CommentsPost a Reply
Prev 1 4 5 6 All
megid
Profile Joined November 2011
Brazil142 Posts
May 14 2013 02:00 GMT
#101
On May 13 2013 17:48 FinalForm wrote:
kinda hard to make these guides for terran i guess


Pretty much this.
Fig
Profile Joined March 2010
United States1324 Posts
May 14 2013 03:02 GMT
#102
Flash was so close to breaking Rain after that great protoss play to start because of the indirect pressure of medivac speed in HotS, spoken of in the article. Medivac speed means toss third bases that are about two minute later, coupled with terrans being able to take their thirds about two minutes earlier, which is 4 more minutes of economic advantage than Terrans used to have. I hope tosses can find a way to take that third more easily even in the face of drop mobility. Maybe using more Oracles? Since they can kill marines faster than they drop from medivacs. I wonder how well they do in early/mid game battles with some tanking zealots. Or a few phoenixes to tickle medivacs and at least make them regroup rather than sitting behind your base?
Can't elope with my cantaloupe
wangll
Profile Joined May 2013
Armenia3 Posts
May 14 2013 03:03 GMT
#103
--- Nuked ---
Taefox
Profile Joined March 2010
1533 Posts
May 14 2013 03:50 GMT
#104
On May 13 2013 19:11 Teoita wrote:
Show nested quote +
On May 13 2013 19:04 igay wrote:
On May 13 2013 17:48 FinalForm wrote:
kinda hard to make these guides for terran i guess


how so ?


We don't have any terran writers

Where is Ver ;( ?
@taefoxy
vaderseven
Profile Joined September 2008
United States2556 Posts
Last Edited: 2013-05-14 04:55:17
May 14 2013 04:54 GMT
#105
On May 13 2013 19:11 Teoita wrote:
Show nested quote +
On May 13 2013 19:04 igay wrote:
On May 13 2013 17:48 FinalForm wrote:
kinda hard to make these guides for terran i guess


how so ?


We don't have any terran writers


Im totally trying to help the TL strat forum out with this.

Expect something nice for TvZ by the end of the month!

I will take a vote then as to whether to do TvT or TvP next.
Burns
Profile Blog Joined December 2010
United States2300 Posts
May 14 2013 07:57 GMT
#106
this post was amazing to read, I dont even remember posts like this for WoL

i do remember there being lots of theses for BW

even though i dont play star anymore I more than happy to read the in depth strategy that now goes into the game
What do you mean you heard me during the night, these are quiet pants!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
May 14 2013 08:17 GMT
#107
On May 14 2013 13:54 vaderseven wrote:
Show nested quote +
On May 13 2013 19:11 Teoita wrote:
On May 13 2013 19:04 igay wrote:
On May 13 2013 17:48 FinalForm wrote:
kinda hard to make these guides for terran i guess


how so ?


We don't have any terran writers


Im totally trying to help the TL strat forum out with this.

Expect something nice for TvZ by the end of the month!

I will take a vote then as to whether to do TvT or TvP next.


PM monk
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
JudgeDredd
Profile Joined May 2013
Sweden1 Post
Last Edited: 2013-05-14 09:00:39
May 14 2013 09:00 GMT
#108

cocosoft
Profile Joined May 2010
Sweden1068 Posts
May 14 2013 13:25 GMT
#109
On May 14 2013 02:16 Gunjam wrote:
Show nested quote +
Despite the rather large amount of damage Rain dealt with his oracle and the very clean nature of Rain's build, his defense against Flash's timing was still very close.


With such a flawless and efficient execution from Rain:
- Doing economical damage early
- Streamlining the tech build order by not building unnecessary early units
- Delaying and weakening the first move out from Flash
- Stopping the 4 medivac drop attempt with revelation

I would really like to know how Flash was able to just about nearly break through in the big 3 base attack at 16:00; because if Rain failed to do even one of the things liste above, it seems he would have been killed outright in the big attack.

It seemed to me that Rain should have had a greater advantage by doing what he did. Instead he barely holds, as we can see at around 17:30, if it hadn't been for that one colossus just finishing in time and some clutch warp-ins, it would have been over right there.

Is it just a factor of mules here? Can Terran nullify the early successful harass by utilizing them?
As other have pointed out, Stargate is a huge investment, despite the amazing harass and overall play.

Also, in my opinion, Flash had a really great engagement.
¯\_(ツ)_/¯
Becuula
Profile Joined April 2011
Germany65 Posts
May 14 2013 19:22 GMT
#110
Thanks for this article. Very nice to read and a beautiful layout.
It is difficulties which give birth to miracles.
NET
Profile Blog Joined February 2009
United States703 Posts
May 14 2013 23:13 GMT
#111
I'm very much in love with this thread. From the get go, the Rain and Lightning (Flash) title picture to the ease of navigation.

Very well done!
"Dark Templar are the saviors of the Protoss Race." -Artosis
sambo400
Profile Joined March 2011
United States378 Posts
May 15 2013 23:34 GMT
#112
This is an amazing guide, but I think Flash made a few mistakes that allowed this to work, and Rain BARELY won those battles using perfect decision making, micro, macro, warping in the exact right units, etcetera. Things that you can't expect anyone except a top Korean team Protoss to make.

However, this was a tough map for Rain, so perhaps on a larger map a lesser player could use the same strategy as well.
Don.681
Profile Joined September 2010
Philippines189 Posts
Last Edited: 2013-05-16 13:44:45
May 16 2013 13:41 GMT
#113
On May 14 2013 11:00 megid wrote:
Show nested quote +
On May 13 2013 17:48 FinalForm wrote:
kinda hard to make these guides for terran i guess


Pretty much this.


Or, a TL might be lacking a Terran author that can dissect and analyse Terran play and write an article about it.
I suggest a Terran and a writer pair up, one analyses and the other becomes sort of an "editor".

Sadly, I neither can write nor analyse Terran play LOL.
snively
Profile Blog Joined August 2011
United States1159 Posts
May 17 2013 20:54 GMT
#114
wooho awesome ^^
My religion is Starcraft
Manegok
Profile Joined March 2013
Poland9 Posts
May 17 2013 21:42 GMT
#115
Awesome work people, keep up with the good job.
JeanLuc
Profile Joined September 2010
Canada377 Posts
May 17 2013 23:01 GMT
#116
beautiful game.. beautiful guide
If you can't find it within yourself to stand up and tell the truth-- you don't deserve to wear that uniform
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
Last Edited: 2013-05-24 23:36:40
May 24 2013 23:36 GMT
#117
I know I'm a little late to the party, but I just wanted to add something.

I watched the VOD of this game, and it was really astonishing on the technical level, i.e. the players played really well using extremely refined builds and timings, all with perfect mechanics.

But what was really awesome was that people were actually numerous at the proleague studio (you can hear the crowd and you can see at the end of the VOD). When Rain held Flash's initial push after losing his collosi, people were cheering him. When the PF went down, people were cheering. The use of the oracle was refreshing and exciting to the viewers.

To me, it gives a glimmer of hope as to seeing SC2 become big, maybe not as big as BW, but close. And it takes an extremely high level of execution for SC2 to be genuinely exciting and unpredictable. The game was shifting very quickly, and the better player won in truly epic fashion.

I hope more games like these come about, and I'm guessing that most will be from the Korean scene, as "foreigners" have not yet reached the level of mechanical refinement that Koreans have. But I hope that games like these mark the beginning of actual SC2 success, in terms of an esport.

+ Show Spoiler +
And THAT was my 1000th post!
Hayl_Storm
Profile Joined April 2011
The Shire633 Posts
Last Edited: 2013-12-09 04:22:40
December 09 2013 02:29 GMT
#118
** posted in the wrong thread. Got my editing windows mixed up **
Editor@TL_Hayl // Return of the (Marine)King
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