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The HotS Zerg Help Me Thread - Page 263

Forum Index > StarCraft 2 Strategy
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brickrd
Profile Blog Joined March 2014
United States4894 Posts
June 21 2015 23:27 GMT
#5241
queens are wicked in zvt, you can honestly go up to as many as 6-7 if you want. it's an investment but it's fantastic against hellbats and banshees and then you obviously get tons of creep spread/all the injects you ever want on 3/4 bases + macro hatch

agree with zerge in zvp except if they're going skytoss with void rays in which case there is no reason to stop building queens until he stops building voids

TL+ Member
seph`
Profile Blog Joined August 2010
Austria329 Posts
June 22 2015 15:31 GMT
#5242
hello people!
it passed some time since i got back to sc2, and now i'm looking for current bo's for zerg.

is blade555's stuff still viable?
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
June 22 2015 15:43 GMT
#5243
On June 23 2015 00:31 seph` wrote:
hello people!
it passed some time since i got back to sc2, and now i'm looking for current bo's for zerg.

is blade555's stuff still viable?

blade's ZvT stuff is still relevant but his ZvZ and ZvP are less so due to the Swarmhost nerf patch. If you need help searching for guides/builds in the two matchups, feel free to ask.
"Just a second too late rsoultin :D" - My 4k Guardian post
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
Last Edited: 2015-06-23 02:56:57
June 23 2015 02:50 GMT
#5244
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
June 23 2015 05:38 GMT
#5245
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Properly executed queen hydra nydus is sure kill vs this
For late game you either need to go super greedy into muta corruptor ling since 90 apm won't be that helpful in defending
Or go into queen corruptor viper infestor with mass creep (need practice for this annoying to control well)
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
Last Edited: 2015-06-23 13:19:21
June 23 2015 12:16 GMT
#5246
On June 23 2015 14:38 HellHound wrote:
Show nested quote +
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Properly executed queen hydra nydus is sure kill vs this
For late game you either need to go super greedy into muta corruptor ling since 90 apm won't be that helpful in defending
Or go into queen corruptor viper infestor with mass creep (need practice for this annoying to control well)

ohh really? When do i have to hit with the nydus?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
A_Scarecrow
Profile Joined March 2013
Australia721 Posts
Last Edited: 2015-06-25 01:35:37
June 25 2015 01:19 GMT
#5247
hi im playing in a private tournament tomorrow and my next match is a zvz. my opponent opens most of his zvz's 12p/11g speedling baneling. is there are a safe build to counter this? was thinking 14g/14p but not sure.
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
June 25 2015 02:06 GMT
#5248
On June 25 2015 10:19 A_Scarecrow wrote:
hi im playing in a private tournament tomorrow and my next match is a zvz. my opponent opens most of his zvz's 12p/11g speedling baneling. is there are a safe build to counter this? was thinking 14g/14p but not sure.

14g/14p absolutely destroys all early pool builds.
"Just a second too late rsoultin :D" - My 4k Guardian post
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
Last Edited: 2015-06-25 02:09:11
June 25 2015 02:08 GMT
#5249
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Hydra Ling push @10:30-11:30. If he just starts massing Stargate units he won't have enough ground defensive units to deal with a proper timing attack. Lings just overwhelm everything and Hydras are really good.
"Just a second too late rsoultin :D" - My 4k Guardian post
EndOfLineTv
Profile Joined February 2011
United States741 Posts
June 25 2015 12:47 GMT
#5250
On June 25 2015 11:08 MoosyDoosy wrote:
Show nested quote +
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Hydra Ling push @10:30-11:30. If he just starts massing Stargate units he won't have enough ground defensive units to deal with a proper timing attack. Lings just overwhelm everything and Hydras are really good.


this is correct. This is why many protoss opt for mass sentry into Blink stalker/immortal as a standard. and even then, ling hydra still is effective
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
Last Edited: 2015-06-26 04:29:16
June 25 2015 16:06 GMT
#5251
On June 23 2015 21:16 Aocowns wrote:
Show nested quote +
On June 23 2015 14:38 HellHound wrote:
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Properly executed queen hydra nydus is sure kill vs this
For late game you either need to go super greedy into muta corruptor ling since 90 apm won't be that helpful in defending
Or go into queen corruptor viper infestor with mass creep (need practice for this annoying to control well)

ohh really? When do i have to hit with the nydus?

Sorry for the late response I think it was around 10-11 min or so I haven't used it in a very long time since I like playing the late game zvp
This is the BO I copied it from I think when I used to do it.
Dont' try to nydus their base btw it's only to get across the map faster.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
therealkillemall
Profile Joined December 2013
Spain30 Posts
June 25 2015 22:49 GMT
#5252
Hi all.

I have been having trouble in zvp while facing gate openers. I would like to have a greedy build but not insane. Most times I play vs gateway openers end up losing to some shitty allin or way behind in eco if they take a 3rd. I had the early game figured out against FFE but now being gate openers more common I'm kind of lost.

Thanks all for your help. For the swarm!
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2015-07-04 11:01:09
June 29 2015 09:42 GMT
#5253
Delete********
Die tomorrow - Live today
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
Last Edited: 2015-06-29 15:41:44
June 29 2015 15:41 GMT
#5254
On June 25 2015 11:08 MoosyDoosy wrote:
Show nested quote +
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Hydra Ling push @10:30-11:30. If he just starts massing Stargate units he won't have enough ground defensive units to deal with a proper timing attack. Lings just overwhelm everything and Hydras are really good.

I dunno, that never really works for me on high master EU, and when it does it comes down to the protoss messing up micro or the map giving me an advantage in the attack. I usually have 14-17 hydras with range and a bunch of speedling ready to attack by the 11min mark. Or do I sacrifice saturation to simply have more units? Is it best tech up to hive behind it? infestors? double evo and go into roach hydra? spire to force phoenix and then hit again with more hydra ling/roach hydra?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
June 29 2015 17:04 GMT
#5255
On June 30 2015 00:41 Aocowns wrote:
Show nested quote +
On June 25 2015 11:08 MoosyDoosy wrote:
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Hydra Ling push @10:30-11:30. If he just starts massing Stargate units he won't have enough ground defensive units to deal with a proper timing attack. Lings just overwhelm everything and Hydras are really good.

I dunno, that never really works for me on high master EU, and when it does it comes down to the protoss messing up micro or the map giving me an advantage in the attack. I usually have 14-17 hydras with range and a bunch of speedling ready to attack by the 11min mark. Or do I sacrifice saturation to simply have more units? Is it best tech up to hive behind it? infestors? double evo and go into roach hydra? spire to force phoenix and then hit again with more hydra ling/roach hydra?

Hm...I really don't see how he could hold back Ling Hydra if going straight to Stargate against ~50 Lings and ~14 Hydras. Maybe your saturation is messed up? I aim for 4 gas, 2 base mineral optimal saturation, and 10 drones mining on 3rd. From there I just make 14 Hydras and mass Lings and hit at 10:30. Always works if he's massing Stargate units and even worse if they have a 3rd base. Just swing to the base that's least defended and wreck it. From there make Roach Hydra, tech to Hive and get Vipers for ~15:00 follow up timing. Oftentimes just throwing more Ling Hydra works though since rushing to Stargate is so bad.
"Just a second too late rsoultin :D" - My 4k Guardian post
FlyingBeer
Profile Blog Joined June 2012
United States262 Posts
June 29 2015 17:18 GMT
#5256
On June 26 2015 07:49 therealkillemall wrote:
Hi all.

I have been having trouble in zvp while facing gate openers. I would like to have a greedy build but not insane. Most times I play vs gateway openers end up losing to some shitty allin or way behind in eco if they take a 3rd. I had the early game figured out against FFE but now being gate openers more common I'm kind of lost.

Thanks all for your help. For the swarm!


Work on your map presence. You should be checking around for probes and watching the front of their natural with 4 early lings. If they aren't moving out, you should be droning. You can watch the gas of their natural. If they don't take it, they're probably going to attack, but don't depend on this as gas timings are unreliable reads. Get a few roaches between 7:30 and 8:00 if they don't take an early third. Gate first openings, 4 gates hit around 7:00. Forge first is around 7:30. Other attacks are later. Also, make sure your overlord is scouting between 6:00 and 7:00.
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
June 29 2015 20:16 GMT
#5257
On June 30 2015 02:04 MoosyDoosy wrote:
Show nested quote +
On June 30 2015 00:41 Aocowns wrote:
On June 25 2015 11:08 MoosyDoosy wrote:
On June 23 2015 11:50 Aocowns wrote:
how do you beat 90 apm protoss on 4p maps that take a 6min 3rd off of forge first and then mass stargate units? fuck this retarded game

EDIT: he did the exact fucking build our next match on a 2p map, so i got a free win with a bane bust. I despise ladder

Hydra Ling push @10:30-11:30. If he just starts massing Stargate units he won't have enough ground defensive units to deal with a proper timing attack. Lings just overwhelm everything and Hydras are really good.

I dunno, that never really works for me on high master EU, and when it does it comes down to the protoss messing up micro or the map giving me an advantage in the attack. I usually have 14-17 hydras with range and a bunch of speedling ready to attack by the 11min mark. Or do I sacrifice saturation to simply have more units? Is it best tech up to hive behind it? infestors? double evo and go into roach hydra? spire to force phoenix and then hit again with more hydra ling/roach hydra?

Hm...I really don't see how he could hold back Ling Hydra if going straight to Stargate against ~50 Lings and ~14 Hydras. Maybe your saturation is messed up? I aim for 4 gas, 2 base mineral optimal saturation, and 10 drones mining on 3rd. From there I just make 14 Hydras and mass Lings and hit at 10:30. Always works if he's massing Stargate units and even worse if they have a 3rd base. Just swing to the base that's least defended and wreck it. From there make Roach Hydra, tech to Hive and get Vipers for ~15:00 follow up timing. Oftentimes just throwing more Ling Hydra works though since rushing to Stargate is so bad.

oh yeah i get 3 bases fully saturated with no macro hatches, so i dont have close to that many lings
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
June 29 2015 21:54 GMT
#5258
On June 26 2015 07:49 therealkillemall wrote:
Hi all.

I have been having trouble in zvp while facing gate openers. I would like to have a greedy build but not insane. Most times I play vs gateway openers end up losing to some shitty allin or way behind in eco if they take a 3rd. I had the early game figured out against FFE but now being gate openers more common I'm kind of lost.

Thanks all for your help. For the swarm!

I'll be speaking on the assumption you're opening with the standard 3 base ZvP macro opener.

First step is learning how to defend early MSC/Zealot/Stalker pressure. Pulling Queens and making a few Lings is oftentimes enough although you have to be a bit patient while your Queens waddle their way over. Spotting the pressure early is key so be careful so that you don't wait too long or you lose your third. From there the Protoss really doesn't have much options to be aggressive really early on unless they go for 4 gate. Just keep an eye on their natural gases and send an Overlord in to make sure between 5:45 and 6:00. Otherwise you can really just drone up freely.
"Just a second too late rsoultin :D" - My 4k Guardian post
therealkillemall
Profile Joined December 2013
Spain30 Posts
June 30 2015 23:18 GMT
#5259
On June 30 2015 02:18 FlyingBeer wrote:

Work on your map presence. You should be checking around for probes and watching the front of their natural with 4 early lings. If they aren't moving out, you should be droning. You can watch the gas of their natural. If they don't take it, they're probably going to attack, but don't depend on this as gas timings are unreliable reads. Get a few roaches between 7:30 and 8:00 if they don't take an early third. Gate first openings, 4 gates hit around 7:00. Forge first is around 7:30. Other attacks are later. Also, make sure your overlord is scouting between 6:00 and 7:00.


Thx for the tips. I'll try to check the probe number and front base.
therealkillemall
Profile Joined December 2013
Spain30 Posts
June 30 2015 23:21 GMT
#5260
On June 30 2015 06:54 MoosyDoosy wrote:

I'll be speaking on the assumption you're opening with the standard 3 base ZvP macro opener.

First step is learning how to defend early MSC/Zealot/Stalker pressure. Pulling Queens and making a few Lings is oftentimes enough although you have to be a bit patient while your Queens waddle their way over. Spotting the pressure early is key so be careful so that you don't wait too long or you lose your third. From there the Protoss really doesn't have much options to be aggressive really early on unless they go for 4 gate. Just keep an eye on their natural gases and send an Overlord in to make sure between 5:45 and 6:00. Otherwise you can really just drone up freely.


The thing is that i dont really know if its safe to open blindly 3 hatch before pool. To do that I suppose drone scout is mandatory (in order not to die against cannon rushes). If opened 3 hatch before pool, when does the gas should be taken? Defending 3 or 4 gates without speedlings or roaches seems almost impossible to me... What do u suggest?

Thanks for all the tips.
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