• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:13
CEST 11:13
KST 18:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)44Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7669 users

The HotS Terran Help Me Thread - Page 272

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 270 271 272 273 274 368 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
newbornducky
Profile Joined September 2010
42 Posts
April 17 2014 08:16 GMT
#5421
What composition should you get against the mass mass baneling style that True used against Ty tonight? Ty went marine tank and he still got roll over. If bio tank doesn't work, I do not think mines or helbats will do any good against that among of banelings...
DaveSprite
Profile Joined February 2013
United States79 Posts
April 18 2014 00:37 GMT
#5422
So is roach hydra in vogue again on Seijon Station? I just played 5 tvzs in a row on that map where zergs went some roach push into roach hydra.
Caw Caw Motherfucker
B-rye88
Profile Joined October 2013
Canada168 Posts
April 18 2014 00:38 GMT
#5423
On April 17 2014 17:16 newbornducky wrote:
What composition should you get against the mass mass baneling style that True used against Ty tonight? Ty went marine tank and he still got roll over. If bio tank doesn't work, I do not think mines or helbats will do any good against that among of banelings...


Fewer marines. More marauders. Hellbats are OK. Mines are cool.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
April 18 2014 01:02 GMT
#5424
Hello, I'm off-racing as Terran this season and would like to play Mech in all match-ups. The OP does not seem to have Mech resources. Are there specific Mech resources that you can recommend? Secondly, I want to play aggressively and with timing attacks as far as possible (I really want to change up from my usual macro Protoss style this season). So, any recommendations you have in this regard would also be welcome. Thanks, chaps.
KT best KT ~ 2014
DBS
Profile Joined July 2012
515 Posts
April 18 2014 01:45 GMT
#5425
On April 18 2014 10:02 aZealot wrote:
Hello, I'm off-racing as Terran this season and would like to play Mech in all match-ups. The OP does not seem to have Mech resources. Are there specific Mech resources that you can recommend? Secondly, I want to play aggressively and with timing attacks as far as possible (I really want to change up from my usual macro Protoss style this season). So, any recommendations you have in this regard would also be welcome. Thanks, chaps.

Mech tends to on the whole be more passive, so if you want to be aggresive i would reccomend bio based play, there are ways to be aggressive, but the immobility of mech lends itself to defensive play
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-04-18 02:02:37
April 18 2014 01:54 GMT
#5426
On April 18 2014 10:45 DBS wrote:
Show nested quote +
On April 18 2014 10:02 aZealot wrote:
Hello, I'm off-racing as Terran this season and would like to play Mech in all match-ups. The OP does not seem to have Mech resources. Are there specific Mech resources that you can recommend? Secondly, I want to play aggressively and with timing attacks as far as possible (I really want to change up from my usual macro Protoss style this season). So, any recommendations you have in this regard would also be welcome. Thanks, chaps.

Mech tends to on the whole be more passive, so if you want to be aggresive i would reccomend bio based play, there are ways to be aggressive, but the immobility of mech lends itself to defensive play


By aggressive, I don't mean in the same way as with Bio play. I guess I mean Mech play which doesn't mean turtling.

That would be boring. Maybe, I'll just wing it and see how I do. :D

Edit/ I'd prefer not to play Bio because, honestly, I find Bio dull.

Nvm, found http://www.teamliquid.net/forum/sc2-strategy/396525-hots-terran-mech-resources-q-and-a.
KT best KT ~ 2014
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
April 18 2014 02:03 GMT
#5427
I have an intense amount of trouble facing Pheonix/Colossi. I know the fundamental technique vs it, but I just can't execute it properly. However, I always see casters and really a lack of pros doing it in games (except the Chinese). Is there a reason why? Is it really that weak if you know how to fight against it?
Ouija
Profile Joined December 2011
United States129 Posts
April 18 2014 06:07 GMT
#5428
On April 18 2014 10:54 aZealot wrote:
Show nested quote +
On April 18 2014 10:45 DBS wrote:
On April 18 2014 10:02 aZealot wrote:
Hello, I'm off-racing as Terran this season and would like to play Mech in all match-ups. The OP does not seem to have Mech resources. Are there specific Mech resources that you can recommend? Secondly, I want to play aggressively and with timing attacks as far as possible (I really want to change up from my usual macro Protoss style this season). So, any recommendations you have in this regard would also be welcome. Thanks, chaps.

Mech tends to on the whole be more passive, so if you want to be aggresive i would reccomend bio based play, there are ways to be aggressive, but the immobility of mech lends itself to defensive play


By aggressive, I don't mean in the same way as with Bio play. I guess I mean Mech play which doesn't mean turtling.

That would be boring. Maybe, I'll just wing it and see how I do. :D

Edit/ I'd prefer not to play Bio because, honestly, I find Bio dull.

Nvm, found http://www.teamliquid.net/forum/sc2-strategy/396525-hots-terran-mech-resources-q-and-a.


Just in case you come back to check responses here after finding mech thread.

I like to get aggressive as well when i play mech which is 90% of my games. And the only race I have trouble getting aggressive against with a mid game army is zerg. Which is why vs zerg I would just advise constantly poking around with hellions until you get a big army. I never really tried the hellbat thor banshee push terrans were doing recently vs zerg so maybe that is something you should look into. TvT when meching you can get aggressive whenever you want to, either by just containing them with some tanks, hellions, and a turret or two with some mines to make sure they cant drop on top of contain. A lot of people dont think you can be aggressive vs toss with mech(which is somewhat true), but what I have noticed is that often when a protoss player realizes the terran is meching they like to get very greedy and immediately take their third base. That is typically my cue to get aggressive because they skipped the high tech in order to throw down the faster third so you can push out with a few tanks and whatnot. Other than that specific situation, which is a quite common occurrence, it is very hard to get aggressive vs protoss IMO.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
April 18 2014 08:46 GMT
#5429
On April 18 2014 15:07 Ouija wrote:
Show nested quote +
On April 18 2014 10:54 aZealot wrote:
On April 18 2014 10:45 DBS wrote:
On April 18 2014 10:02 aZealot wrote:
Hello, I'm off-racing as Terran this season and would like to play Mech in all match-ups. The OP does not seem to have Mech resources. Are there specific Mech resources that you can recommend? Secondly, I want to play aggressively and with timing attacks as far as possible (I really want to change up from my usual macro Protoss style this season). So, any recommendations you have in this regard would also be welcome. Thanks, chaps.

Mech tends to on the whole be more passive, so if you want to be aggresive i would reccomend bio based play, there are ways to be aggressive, but the immobility of mech lends itself to defensive play


By aggressive, I don't mean in the same way as with Bio play. I guess I mean Mech play which doesn't mean turtling.

That would be boring. Maybe, I'll just wing it and see how I do. :D

Edit/ I'd prefer not to play Bio because, honestly, I find Bio dull.

Nvm, found http://www.teamliquid.net/forum/sc2-strategy/396525-hots-terran-mech-resources-q-and-a.


Just in case you come back to check responses here after finding mech thread.

I like to get aggressive as well when i play mech which is 90% of my games. And the only race I have trouble getting aggressive against with a mid game army is zerg. Which is why vs zerg I would just advise constantly poking around with hellions until you get a big army. I never really tried the hellbat thor banshee push terrans were doing recently vs zerg so maybe that is something you should look into. TvT when meching you can get aggressive whenever you want to, either by just containing them with some tanks, hellions, and a turret or two with some mines to make sure they cant drop on top of contain. A lot of people dont think you can be aggressive vs toss with mech(which is somewhat true), but what I have noticed is that often when a protoss player realizes the terran is meching they like to get very greedy and immediately take their third base. That is typically my cue to get aggressive because they skipped the high tech in order to throw down the faster third so you can push out with a few tanks and whatnot. Other than that specific situation, which is a quite common occurrence, it is very hard to get aggressive vs protoss IMO.


Thanks. That's very useful. Been playing a few games today and getting my ass kicked, but it's been fun.


KT best KT ~ 2014
mau5mat
Profile Blog Joined September 2012
Northern Ireland461 Posts
April 18 2014 13:05 GMT
#5430
On April 18 2014 11:03 Chaggi wrote:
I have an intense amount of trouble facing Pheonix/Colossi. I know the fundamental technique vs it, but I just can't execute it properly. However, I always see casters and really a lack of pros doing it in games (except the Chinese). Is there a reason why? Is it really that weak if you know how to fight against it?


Was watching cElhaym play against this style yesterday. He says he doesn't understand why it isn't more popular, because it is really strong. I think he said to build an in disproportionate amount of vikings to deal with it, and to kite the Pheonix with the vikings. He also said it was somewhat vulnerable to SCV pulls, apart from that I'm not sure. I will defer to someone who knows more about the style than I do
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2014-04-18 14:25:22
April 18 2014 14:23 GMT
#5431
On April 18 2014 22:05 mau5mat wrote:
Show nested quote +
On April 18 2014 11:03 Chaggi wrote:
I have an intense amount of trouble facing Pheonix/Colossi. I know the fundamental technique vs it, but I just can't execute it properly. However, I always see casters and really a lack of pros doing it in games (except the Chinese). Is there a reason why? Is it really that weak if you know how to fight against it?


Was watching cElhaym play against this style yesterday. He says he doesn't understand why it isn't more popular, because it is really strong. I think he said to build an in disproportionate amount of vikings to deal with it, and to kite the Pheonix with the vikings. He also said it was somewhat vulnerable to SCV pulls, apart from that I'm not sure. I will defer to someone who knows more about the style than I do


I used to struggle vs this style too, what I do vs it now is go for a faster 3rd cc and 3 port viking production (usually 2 reactor 1 naked for 5 vikings at a time), cut SCV's around 65, get a big marine / maurader ball up and max out around 14:30 with 2/2 upgrades and 2-3 Ghosts, then pull ALL my SCV's from 3 base. Protoss going Pheonix + Collosi can only really have enough gas to have one of upgrades, HT or ranged gateway units (Sentry / Stalker) by that timing, so just make sure you target down Collosi first with Vikings and EMP the bulk of his army (trying to hit HT if your opponent has them, but he can't really have more than a couple storms and from my experience you can usually afford to eat a couple).

If at any point your opponent stops making Collosi and/or Pheonix to get more gas for other things (HT / upgrades ect), you can just attack and win at that timing since the composition is really fragile and relies a lot on high Collosi + Pheonix counts. If your opponent is lacking in either you just roll over their army.

edit: I guess the only other thing worth mentioning is that you can often delay the third quite a bit with just a big marine / medivac force since your opponent typically only has 1-3 Collosi, 3-6 Pheonix and a small handful of gateway units around the 10-12 minute mark, but it can also be really risky because you can't afford to lose any army.
In Somnis Veritas
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2014-04-18 20:48:48
April 18 2014 20:48 GMT
#5432
http://drop.sc/378931

Please help me, I lost 10 games to Zerg today, my head is about to explode. I feel like I can kill half of zergs drones and 10 mins later I'm dying to whatever he makes. Roach hydra, mass muta, swarm hosts, anything with vipers, I just don't know how to win
I think esports is pretty nice.
Fission
Profile Blog Joined August 2010
Canada1184 Posts
Last Edited: 2014-04-18 21:28:37
April 18 2014 21:26 GMT
#5433
On April 18 2014 11:03 Chaggi wrote:
I have an intense amount of trouble facing Pheonix/Colossi. I know the fundamental technique vs it, but I just can't execute it properly. However, I always see casters and really a lack of pros doing it in games (except the Chinese). Is there a reason why? Is it really that weak if you know how to fight against it?


I think it's weak if you identify it quickly enough and know how to react. My preferred answer to it is to immediately start a second starport (sometimes a 3rd) as soon as I determine that they're going pheonix/collo, using the fact to build a second reactor for it, and playing slightly more economically greedy while I power up a 3 base eco. Try to delay their 3rd for as long as you can, but don't trade medivacs to do so.

That composition can't really move out before they get a critical number of collosus/pheonix, so you don't really need to worry too much. Obviously don't bother trying to drop - you want to conserve every single medivac you build because you want to be using 100% of your starport time for vikings.

After this - standard rules/timings apply. My preference is to try to hit a pre-storm timing with scvs pulled - my reasoning is that with a composition as gas-heavy as collo/pheonix (with storm transition inc), the protoss player will tend to have the build of their army as zealots, so scvs are an ideal buffer. You should have your original 4 medivacs and at least 4 vikings per collo they have, so assuming you started viking production off 2 reactors @ ~11:30 ish, so assuming you hit around 14 mins ish, you shoud have about 16 vikings? You want to target fire collosus and just completely ignore the pheonix. There's some ambiguity here because if they have storm complete, you will want ~3 ghosts with your pull, but then you have to go with 2/1 upgrades instead of 2/2 probably.

My 2 cents. Not guaranteed to be accurate or helpful.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
April 18 2014 21:34 GMT
#5434
Hi,

Can someone recommend me a couple of good meching Terran streamers?

Thanks.
KT best KT ~ 2014
Aquila-
Profile Blog Joined April 2011
516 Posts
April 18 2014 21:49 GMT
#5435
On April 19 2014 05:48 Saechiis wrote:
http://drop.sc/378931

Please help me, I lost 10 games to Zerg today, my head is about to explode. I feel like I can kill half of zergs drones and 10 mins later I'm dying to whatever he makes. Roach hydra, mass muta, swarm hosts, anything with vipers, I just don't know how to win


Dont go 3 factory 1 starport off 2 CCs. Open 1-1-1 with hellion banshee then make your third CC, that can hold any attack, or just 2 factory blueflame but that is a gamble. Around 20 min you attack into 22 swarmhosts with mostly tanks, unsieged, and siege during battle. You cant fight free units like, you lose your army and he loses nothing. I would not fight this amount of swarmhosts on the ground, get enough tanks to survive and make PFs, dont attack and transition into air with a lot of ravens while expanding. Around 25 minute again, you attack, get blinding clouded and lose all tanks. Because you have to remake them to not die, you dont have money to go skyterran. Just dont attack. Dont go straight to BCs. First you need vikings, then you make ravens, and once you have a good raven viking count maaaybe you can add a few BCs to yamato spores, but dont make too many, they get abducted easily. So yeah, dont attack, use the money to get ravens. Most of my games vs zerg I lose because I attacked when I shouldnt have.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
April 19 2014 10:41 GMT
#5436
On April 19 2014 06:49 Aquila- wrote:
Show nested quote +
On April 19 2014 05:48 Saechiis wrote:
http://drop.sc/378931

Please help me, I lost 10 games to Zerg today, my head is about to explode. I feel like I can kill half of zergs drones and 10 mins later I'm dying to whatever he makes. Roach hydra, mass muta, swarm hosts, anything with vipers, I just don't know how to win


Dont go 3 factory 1 starport off 2 CCs. Open 1-1-1 with hellion banshee then make your third CC, that can hold any attack, or just 2 factory blueflame but that is a gamble. Around 20 min you attack into 22 swarmhosts with mostly tanks, unsieged, and siege during battle. You cant fight free units like, you lose your army and he loses nothing. I would not fight this amount of swarmhosts on the ground, get enough tanks to survive and make PFs, dont attack and transition into air with a lot of ravens while expanding. Around 25 minute again, you attack, get blinding clouded and lose all tanks. Because you have to remake them to not die, you dont have money to go skyterran. Just dont attack. Dont go straight to BCs. First you need vikings, then you make ravens, and once you have a good raven viking count maaaybe you can add a few BCs to yamato spores, but dont make too many, they get abducted easily. So yeah, dont attack, use the money to get ravens. Most of my games vs zerg I lose because I attacked when I shouldnt have.


Thanks for watching!

Any way I can just kill a Zerg with mech when I kill half his drones and am ahead on basically everything? I don't like turtling which is why I contest map control heavily with hellions early on, I feel there must be a timing when I kill that many drones, but I'm not sure with what unit composition and whether I should still go double ups etc.

I think esports is pretty nice.
Milantes
Profile Joined October 2013
Germany22 Posts
April 19 2014 12:11 GMT
#5437
On April 19 2014 19:41 Saechiis wrote:
Show nested quote +
On April 19 2014 06:49 Aquila- wrote:
On April 19 2014 05:48 Saechiis wrote:
http://drop.sc/378931

Please help me, I lost 10 games to Zerg today, my head is about to explode. I feel like I can kill half of zergs drones and 10 mins later I'm dying to whatever he makes. Roach hydra, mass muta, swarm hosts, anything with vipers, I just don't know how to win


Dont go 3 factory 1 starport off 2 CCs. Open 1-1-1 with hellion banshee then make your third CC, that can hold any attack, or just 2 factory blueflame but that is a gamble. Around 20 min you attack into 22 swarmhosts with mostly tanks, unsieged, and siege during battle. You cant fight free units like, you lose your army and he loses nothing. I would not fight this amount of swarmhosts on the ground, get enough tanks to survive and make PFs, dont attack and transition into air with a lot of ravens while expanding. Around 25 minute again, you attack, get blinding clouded and lose all tanks. Because you have to remake them to not die, you dont have money to go skyterran. Just dont attack. Dont go straight to BCs. First you need vikings, then you make ravens, and once you have a good raven viking count maaaybe you can add a few BCs to yamato spores, but dont make too many, they get abducted easily. So yeah, dont attack, use the money to get ravens. Most of my games vs zerg I lose because I attacked when I shouldnt have.


Thanks for watching!

Any way I can just kill a Zerg with mech when I kill half his drones and am ahead on basically everything? I don't like turtling which is why I contest map control heavily with hellions early on, I feel there must be a timing when I kill that many drones, but I'm not sure with what unit composition and whether I should still go double ups etc.



If enough damage is done your 2/2 timing should be able to kill your Zerg opponent like always.
Don't cut on upgrades or anything, if you're ahead you wanna get more ahead and hit a nice timing.

Go Reaper FE / CC first, into Hellion Banshee, adding your 3rd CC ASAP after followed by double armory & double gas @ nat. Up to 5 factories after. Double armories should go down at 8:00 as benchmark, 2/2 takes 7 minutes in total after armories are started so your 2/2 timing should be at 15-16 minutes. Usually hitting that timing is a good idea, especially if you're ahead. Pull some scv's for repair.

So you stat aggression with reaper / hellion / banshee followed by a defensive period, at which point the Zerg usually goes Muta / Roach, after deflecting the aggression your 2/2 timing hits, and the better you did dmg / defended earlier the stronger the timing will be.

Can't really call the defensive period after the initial hellion banshee harrass "turtling" because the Zerg kinda has to do something at that point, doesn't wanna let you get away uncontested with 3CC + Double Armory, if he doesn't do anything you're completely fine, hit your timing, win or continue the game ( should take 4th while pushing or even earlier ).
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2014-04-19 13:42:25
April 19 2014 13:39 GMT
#5438
On April 19 2014 21:11 Milantes wrote:
Show nested quote +
On April 19 2014 19:41 Saechiis wrote:
On April 19 2014 06:49 Aquila- wrote:
On April 19 2014 05:48 Saechiis wrote:
http://drop.sc/378931

Please help me, I lost 10 games to Zerg today, my head is about to explode. I feel like I can kill half of zergs drones and 10 mins later I'm dying to whatever he makes. Roach hydra, mass muta, swarm hosts, anything with vipers, I just don't know how to win


Dont go 3 factory 1 starport off 2 CCs. Open 1-1-1 with hellion banshee then make your third CC, that can hold any attack, or just 2 factory blueflame but that is a gamble. Around 20 min you attack into 22 swarmhosts with mostly tanks, unsieged, and siege during battle. You cant fight free units like, you lose your army and he loses nothing. I would not fight this amount of swarmhosts on the ground, get enough tanks to survive and make PFs, dont attack and transition into air with a lot of ravens while expanding. Around 25 minute again, you attack, get blinding clouded and lose all tanks. Because you have to remake them to not die, you dont have money to go skyterran. Just dont attack. Dont go straight to BCs. First you need vikings, then you make ravens, and once you have a good raven viking count maaaybe you can add a few BCs to yamato spores, but dont make too many, they get abducted easily. So yeah, dont attack, use the money to get ravens. Most of my games vs zerg I lose because I attacked when I shouldnt have.


Thanks for watching!

Any way I can just kill a Zerg with mech when I kill half his drones and am ahead on basically everything? I don't like turtling which is why I contest map control heavily with hellions early on, I feel there must be a timing when I kill that many drones, but I'm not sure with what unit composition and whether I should still go double ups etc.



If enough damage is done your 2/2 timing should be able to kill your Zerg opponent like always.
Don't cut on upgrades or anything, if you're ahead you wanna get more ahead and hit a nice timing.

Go Reaper FE / CC first, into Hellion Banshee, adding your 3rd CC ASAP after followed by double armory & double gas @ nat. Up to 5 factories after. Double armories should go down at 8:00 as benchmark, 2/2 takes 7 minutes in total after armories are started so your 2/2 timing should be at 15-16 minutes. Usually hitting that timing is a good idea, especially if you're ahead. Pull some scv's for repair.

So you stat aggression with reaper / hellion / banshee followed by a defensive period, at which point the Zerg usually goes Muta / Roach, after deflecting the aggression your 2/2 timing hits, and the better you did dmg / defended earlier the stronger the timing will be.

Can't really call the defensive period after the initial hellion banshee harrass "turtling" because the Zerg kinda has to do something at that point, doesn't wanna let you get away uncontested with 3CC + Double Armory, if he doesn't do anything you're completely fine, hit your timing, win or continue the game ( should take 4th while pushing or even earlier ).


I think I need compositional advice, I did a 2/2 timing at 18 mins, but as said I mismicroed mis-scanned and ran into blindcloud and swarm hosts, losing everything for nothing basically. In WoL I could do a hive timing but versus swarm host viper a pure ground mech composition seems to be worthless, especially tanks. This is my first week back playing after I stopped playing WoL so I'm still trying to understand how the new units affect the gameplay.

As an aside, swarm host dumbest unit ever.

Anyways, I'm trying to find ways of play where I can remain active with my forces. I'll try doomdropping next time see what happens
I think esports is pretty nice.
PanzerElite
Profile Joined May 2012
540 Posts
April 19 2014 13:55 GMT
#5439
vs swarmhosts the only answer is pdd since you can't trade gas for free units.....
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
April 19 2014 15:02 GMT
#5440
On April 19 2014 22:55 PanzerElite wrote:
vs swarmhosts the only answer is pdd since you can't trade gas for free units.....

Or a shit tons of tanks do the job too. Almost 90% of my game the only sky I make is vikings and I still had 66% wr last season with it.
Prev 1 270 271 272 273 274 368 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
09:00
Season 6 - Group D
Clem vs Lambo
Scarlett vs Cure
Tasteless563
Ryung 448
ComeBackTV 301
IntoTheiNu 130
3DClanTV 56
Rex47
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 563
Ryung 448
SortOf 195
Rex 47
StarCraft: Brood War
Rain 1381
Shuttle 1269
Larva 305
Hyuk 249
Leta 144
Killer 89
Hyun 68
yabsab 26
Nal_rA 16
Sharp 10
[ Show more ]
IntoTheRainbow 10
ajuk12(nOOB) 8
League of Legends
JimRising 555
Other Games
singsing1076
XaKoH 144
RuFF_SC225
Organizations
Other Games
gamesdonequick2335
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH332
• StrangeGG 45
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2361
League of Legends
• Stunt689
Upcoming Events
CranKy Ducklings
47m
Epic.LAN
3h 47m
IPSL
6h 47m
Dragon vs Hawk
RSL Revival
23h 47m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d
OSC
1d 3h
IPSL
1d 6h
Bonyth vs Ret
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
[ Show More ]
The PondCast
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Replay Cast
5 days
CrankTV Team League
6 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.