The HotS Terran Help Me Thread - Page 251
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. | ||
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Pniski
United States17 Posts
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Whatson
United States5357 Posts
On February 17 2014 13:19 Pniski wrote: I'm looking for a coach in SC2. I play terran and basically am available 24/7 so whatever suits you better. I would prefer that my coach is at least GM level. Contact me in TL. I'm also a frequent user of #teamliquid. wrong thread pal http://www.teamliquid.net/forum/viewmessage.php?topic_id=321106¤tpage=67 | ||
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pali_
Germany48 Posts
I'm obviously talking about TvT ^^ | ||
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B-rye88
Canada168 Posts
On February 18 2014 06:56 pali_ wrote: guys. is my understanding correct that when playing against mech, the best "counter" is pure bio? or rather, that pure bio is a better counter than bio-mech? I'm obviously talking about TvT ^^ Please check the OP. | ||
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Whatson
United States5357 Posts
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kisof22
1 Post
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terranimbastimamove
United States81 Posts
I feel in TvT the game is dictated completely by your opener and I REALLY can't stand being unable to be aggressive or playing greedy. It seems to me that they only way to play TvT now a days is to do both of those in that TvT is literally based completely upon CLOAK BANSHEE. I've ALWAYS hated cloak banshee because I feel that its very similar to Dark templar and takes less skill than luck for it to work out to your favor. TLDR; I hate using cloak banshees and hate being unable to do anything OTHER than defend against cloak banshee which usually snowballs into getting 1-Aed by a mech army because I never go 3 orbital. I don't like cloak banshee or 3 orbital because I feel both are gimmicky whether or not the meta suits them or not. I rely heavily on my mechanics while playing very standard and I feel like no matter how flawless my macro, micro and multi-tasking is I often find myself losing A LOT to players with worse statistics after game (unspent minerals, supply block, apm etc.) I would greatly appreciate it if ANYONE can point me in the right direction that would suit my highly aggresive, mechanic heavy play style. I really try to play mech but I don't really enjoy playing 50 minute games that involve me macroing for 45 minutes and then spending 5 minutes to amove. | ||
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B-rye88
Canada168 Posts
On February 18 2014 09:27 terranimbastimamove wrote: Hi everyone I play a lot of starcraft and am very serious when it comes to improving however TvT has been a thorn in my side for a while now. I used to just do different variations of proxy reaper every game before it was the meta and won essentially every TvT because of my mechanics but after the cloak buff I feel like I'm a bronze player when it comes to TvT. I feel in TvT the game is dictated completely by your opener and I REALLY can't stand being unable to be aggressive or playing greedy. It seems to me that they only way to play TvT now a days is to do both of those in that TvT is literally based completely upon CLOAK BANSHEE. I've ALWAYS hated cloak banshee because I feel that its very similar to Dark templar and takes less skill than luck for it to work out to your favor. TLDR; I hate using cloak banshees and hate being unable to do anything OTHER than defend against cloak banshee which usually snowballs into getting 1-Aed by a mech army because I never go 3 orbital. I don't like cloak banshee or 3 orbital because I feel both are gimmicky whether or not the meta suits them or not. I rely heavily on my mechanics while playing very standard and I feel like no matter how flawless my macro, micro and multi-tasking is I often find myself losing A LOT to players with worse statistics after game (unspent minerals, supply block, apm etc.) I would greatly appreciate it if ANYONE can point me in the right direction that would suit my highly aggresive, mechanic heavy play style. I really try to play mech but I don't really enjoy playing 50 minute games that involve me macroing for 45 minutes and then spending 5 minutes to amove. Have you tried the 15-gas 2 marine into reactor CC factory starport build detailed in the OP? With scouting it enables you to choose between medivacs, cloak banshee, or a defensive raven/viking combo, and you also have the third fastest expand available. | ||
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terranimbastimamove
United States81 Posts
On February 18 2014 09:42 B-rye88 wrote: Have you tried the 15-gas 2 marine into reactor CC factory starport build detailed in the OP? With scouting it enables you to choose between medivacs, cloak banshee, or a defensive raven/viking combo, and you also have the third fastest expand available. I have not but that build sounds like it would auto lose to any variation of double rax reaper | ||
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Nimix
France1809 Posts
For one I used a variation of gas first that bomber used to crush taeja in one game (don't remember which tourney). It's gas first with a cloakless banshee into raven and medivac, you used your factory to make a reactor for your rax before starting tanks, which allow you to make a CC pretty early. It's cool and I like it, and most of my opponents die with the first push (but i'm only high diamond so..) | ||
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SC2Toastie
Netherlands5725 Posts
On February 18 2014 20:12 Nimix wrote: why would it lose to double rax reaper more than gas first? you'll have more marine and hellions relatively soon too .. For one I used a variation of gas first that bomber used to crush taeja in one game (don't remember which tourney). It's gas first with a cloakless banshee into raven and medivac, you used your factory to make a reactor for your rax before starting tanks, which allow you to make a CC pretty early. It's cool and I like it, and most of my opponents die with the first push (but i'm only high diamond so..) I think because you cut marines at 2 in favor of a reactor, putting you at 2 marines vs 3+ reapers for a considerable amount of time. | ||
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Nimix
France1809 Posts
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Pursuit_
United States1330 Posts
On February 18 2014 13:58 terranimbastimamove wrote: I have not but that build sounds like it would auto lose to any variation of double rax reaper Yeah, you have to scout and if you see / suspect 2 rax reaper (shouldn't be hard to see coming, 2 rax reaper can't wall off / get a second depot, typical expansion from 1 rax reaper would be at like 3:30, proxy rax variations will have no rax + gas), you keep producing marines and go straight into a factory at 100g. You'll still get your expansion before your opponent and you wont die to any 2 rax reaper shenanigans. I've also been able to hold vs 12/14 2 rax reaper pretty consistently without making any changes to the BO just by scouting it and knowing I need to pull SCV's to buffer until my reactor and factory done and producing. | ||
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Pirfiktshon
United States1072 Posts
Hi everyone I play a lot of starcraft and am very serious when it comes to improving however TvT has been a thorn in my side for a while now. I used to just do different variations of proxy reaper every game before it was the meta and won essentially every TvT because of my mechanics but after the cloak buff I feel like I'm a bronze player when it comes to TvT. I feel in TvT the game is dictated completely by your opener and I REALLY can't stand being unable to be aggressive or playing greedy. It seems to me that they only way to play TvT now a days is to do both of those in that TvT is literally based completely upon CLOAK BANSHEE. I've ALWAYS hated cloak banshee because I feel that its very similar to Dark templar and takes less skill than luck for it to work out to your favor. TLDR; I hate using cloak banshees and hate being unable to do anything OTHER than defend against cloak banshee which usually snowballs into getting 1-Aed by a mech army because I never go 3 orbital. I don't like cloak banshee or 3 orbital because I feel both are gimmicky whether or not the meta suits them or not. I rely heavily on my mechanics while playing very standard and I feel like no matter how flawless my macro, micro and multi-tasking is I often find myself losing A LOT to players with worse statistics after game (unspent minerals, supply block, apm etc.) I would greatly appreciate it if ANYONE can point me in the right direction that would suit my highly aggresive, mechanic heavy play style. I really try to play mech but I don't really enjoy playing 50 minute games that involve me macroing for 45 minutes and then spending 5 minutes to amove. Your opener is what lends you to earlier aggression or a Passive game but in the end its always how you treat the situation.... your safest economic build against any banshee opener including gas first is 12 rax 15 gas straight into Starport raven then viking...... > 1 siege tank then pretty much what you want to do from there is your decision.... You can always incorporate Cloak banshees as your mid game along with hellion run bys and Hellbat/widow mine drops to get yourself in a good position in order to push across the map and finish your opponent.... but again its always how you treat the situation is whether or not you wind up with a long drawn out game.... | ||
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Tenks
United States3104 Posts
On February 18 2014 09:27 terranimbastimamove wrote: Hi everyone I play a lot of starcraft and am very serious when it comes to improving however TvT has been a thorn in my side for a while now. I used to just do different variations of proxy reaper every game before it was the meta and won essentially every TvT because of my mechanics but after the cloak buff I feel like I'm a bronze player when it comes to TvT. I feel in TvT the game is dictated completely by your opener and I REALLY can't stand being unable to be aggressive or playing greedy. It seems to me that they only way to play TvT now a days is to do both of those in that TvT is literally based completely upon CLOAK BANSHEE. I've ALWAYS hated cloak banshee because I feel that its very similar to Dark templar and takes less skill than luck for it to work out to your favor. TLDR; I hate using cloak banshees and hate being unable to do anything OTHER than defend against cloak banshee which usually snowballs into getting 1-Aed by a mech army because I never go 3 orbital. I don't like cloak banshee or 3 orbital because I feel both are gimmicky whether or not the meta suits them or not. I rely heavily on my mechanics while playing very standard and I feel like no matter how flawless my macro, micro and multi-tasking is I often find myself losing A LOT to players with worse statistics after game (unspent minerals, supply block, apm etc.) I would greatly appreciate it if ANYONE can point me in the right direction that would suit my highly aggresive, mechanic heavy play style. I really try to play mech but I don't really enjoy playing 50 minute games that involve me macroing for 45 minutes and then spending 5 minutes to amove. You are absolutely off your rocker if you feel cloak banshees are as easy to control as a DT. In fact I think you probably have an overly inflated opinion of yourself simply because you've deemed a build cheesy (even though cloak banshee is by far the standard TvT build) and when you lose to it just scream "cheeeeeeserssssss!!!" | ||
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Doc Brawler
United States260 Posts
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B-rye88
Canada168 Posts
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terranimbastimamove
United States81 Posts
On February 18 2014 22:26 Tenks wrote: You are absolutely off your rocker if you feel cloak banshees are as easy to control as a DT. In fact I think you probably have an overly inflated opinion of yourself simply because you've deemed a build cheesy (even though cloak banshee is by far the standard TvT build) and when you lose to it just scream "cheeeeeeserssssss!!!" Firstly I'd like to thank everyone for the replies. Lol to clear things up I don't thing banshees are easy to use and they are definitely a unit that can and will get more done by the better player. I just don't like using them because they don't suit my play style. I feel that every build is fair game and cheese is word I feel is overused in the community. If you want to talk cheesy how about a 2 base 2-2 viking bio SCV pull timing in TvP. Maybe even a 3 base broodlord rush. Cloak banshee is a stable build that will always return dividends as long as you don't make a silly mistake. Now regarding TvT. I think the most optimal opener is maybe opening gas first reactor hellion and reading your opponent to determine what you will do from there. Like I said I'm experimenting so I'm not quite sure yet. | ||
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Pirfiktshon
United States1072 Posts
Firstly I'd like to thank everyone for the replies. Lol to clear things up I don't thing banshees are easy to use and they are definitely a unit that can and will get more done by the better player. I just don't like using them because they don't suit my play style. I feel that every build is fair game and cheese is word I feel is overused in the community. If you want to talk cheesy how about a 2 base 2-2 viking bio SCV pull timing in TvP. Maybe even a 3 base broodlord rush. Cloak banshee is a stable build that will always return dividends as long as you don't make a silly mistake. Now regarding TvT. I think the most optimal opener is maybe opening gas first reactor hellion and reading your opponent to determine what you will do from there. Like I said I'm experimenting so I'm not quite sure yet. Well this makes a TON of sense..... you think banshee openers are so good but you are putting yourself at a disadvantage with your opener against it..... In Openings in TvT at the very basics its Reaper > Banshee > Hellion > Reaper openers..... E: before you come back with some retort this is not up for debate this is straight hardcore facts... LOL | ||
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mau5mat
Northern Ireland461 Posts
On February 18 2014 09:27 terranimbastimamove wrote: Hi everyone I play a lot of starcraft and am very serious when it comes to improving however TvT has been a thorn in my side for a while now. I used to just do different variations of proxy reaper every game before it was the meta and won essentially every TvT because of my mechanics but after the cloak buff I feel like I'm a bronze player when it comes to TvT. I feel in TvT the game is dictated completely by your opener and I REALLY can't stand being unable to be aggressive or playing greedy. It seems to me that they only way to play TvT now a days is to do both of those in that TvT is literally based completely upon CLOAK BANSHEE. I've ALWAYS hated cloak banshee because I feel that its very similar to Dark templar and takes less skill than luck for it to work out to your favor. TLDR; I hate using cloak banshees and hate being unable to do anything OTHER than defend against cloak banshee which usually snowballs into getting 1-Aed by a mech army because I never go 3 orbital. I don't like cloak banshee or 3 orbital because I feel both are gimmicky whether or not the meta suits them or not. I rely heavily on my mechanics while playing very standard and I feel like no matter how flawless my macro, micro and multi-tasking is I often find myself losing A LOT to players with worse statistics after game (unspent minerals, supply block, apm etc.) I would greatly appreciate it if ANYONE can point me in the right direction that would suit my highly aggresive, mechanic heavy play style. I really try to play mech but I don't really enjoy playing 50 minute games that involve me macroing for 45 minutes and then spending 5 minutes to amove. A build that does very well against Cloak Banshee openings (or most gas first builds) and suits your preference to play aggressive might be a gas first marine/hellion elevator with proxy starport. See Auction OSL - Maru vs. INnoVation, Game 2 on Bel'Shir | ||
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