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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. |
Was Bomber getting 2-2 for those scv pulls? I didn't really notice one way or the other.
I just rewatched Bomber vs. First on Derelict, it was a 1-1 attack with no 2nd engy bay or armory down.
Also 1-1 against First on Bel'Shir.
2-1 against Grubby on Akilon with 1 engy bay. 2-2 against Grubby on Bel'Shir with 2 engys and +3 attack on the way.
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On August 24 2013 05:44 Lock0n wrote: So Bomber - probably the best TvPer in the world at the moment - does a 2 or 3 base SCV all in pretty much every game.
Does this mean this is the only way to beat Protoss now, considering the Terran with the best TvP in the world does this every game?
The Terrans who I consider having the 2nd and 3rd best TvP in the world - Innovation and Polt, also got their butts kicked by a mediocre Protoss in Naniwa and First, because they tried to outmicro the protoss which is incredibly difficult now with the MSC, instead of just doing SCV all ins like bomber. Can anyone really say that Naniwa is a better player than Innovation?
Personally I'm gonna do 3 base SCVs all in every single TvP on ladder now, always felt this was my only chance to beat a Protoss. Even hellbats are pretty bad now, so what else can we do? I think it's the best strategy, he's hitting at the strongest possible timing he can before protoss gets out of control. It's not impossible to win later on but if you could win later on you almost definitely could have won at the all in timing. If you can't win with the all in timing its unlikely you would have won in a long game anyways, especially if they know how to use drop harass.
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The only lategame TvP I won since I'm in masters was against a guy who played random and got protoss. I might consider doing this 200food scv pull that bomber does, seems quite powerfull.
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Does anyone have that reaper expand into hellion/marine/medivac poke build for TvP written down? Looks really cool and fun to play. Been seeing it pop up a fair but in pro matches now a days.
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I just played a T v P game where they did expand so i was expecting some early aggression. So i got early double gas so i could get an early stimpack so after i got like 175 gas i pulled guys out so there was only one in each gas and then i completly steam rolled him. Im just kind of wondering if that was a good play or i just got lucky
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Northern Ireland461 Posts
On August 24 2013 22:34 thebakereb wrote: I just played a T v P game where they did expand so i was expecting some early aggression. So i got early double gas so i could get an early stimpack so after i got like 175 gas i pulled guys out so there was only one in each gas and then i completly steam rolled him. Im just kind of wondering if that was a good play or i just got lucky
Probably just got lucky, a refined build like 1 rax FE doesn't need you to pull out of gas at all to get a well-timed stim.
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Hello! What are the standard timings for protoss 3rd's when he is going colossi/ht? I find myself dying to 2 base pushes very often.
Thank you in advance
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http://drop.sc/355350
Could someone help me at this please? My opponent played a 10/11 Proxy Gate in my base, which i saw with my depot. A question: in the replay, i pull my scv´s to destroy his gate, is it worth it or just shit , because i lose alot of income there? And yea, i defend it pretty solid, killed his 3rd twice and killed aalllloooot of probes, but still, i lost it. Tbh, i think my viking count wasnt high enough to deal with his high colossi count. I was also ahead in upgrades.
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On August 25 2013 00:39 neko453 wrote:Hello! What are the standard timings for protoss 3rd's when he is going colossi/ht? I find myself dying to 2 base pushes very often. Thank you in advance 
Unfortunately there is no standard timing. They can get their 3rd anywhere from 8mins to 18 mins (Alicia gets a 18 min 3rd). When playing on ladder especially it's difficult because players don't do optimal builds and their mechanics aren't top notch. Basically you know a 2 base attack is coming when they move their units across the map and if you see he's trying to set up forward pylons lol.
There are some tells that might be helpful though.
If no forges, 2 base all in If no gases up at natural by 8 mins, 2 base all in If more than 6 gates on 2 bases, MAYBE 2 base all in. Protoss have the ability the build their gates and not make anything from them, so they could always set up their infrastructure before building nexus If immortal, possibly all in If more than 2 collosi, possibly all in If archons, possibly all in.
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Basically, Protoss has the ability to switch from from all-in to extreme greed very quickly. Also, forges could mean macro, or some kind of upgrade-based attack like a 2/2 chargelot archon push or some random collosi timing
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What's everyone's cc first, hellion banshee build?
I remember back in WoL people used to use this opening and then transition into blue flame hellion into mech.
I've been going into MMMM after 2-3 banshees (the tech lab is nice for factory and drilling claws upgrade).
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On August 25 2013 17:49 KingofGods wrote: What's everyone's cc first, hellion banshee build?
I remember back in WoL people used to use this opening and then transition into blue flame hellion into mech.
I've been going into MMMM after 2-3 banshees (the tech lab is nice for factory and drilling claws upgrade).
You might find what you need here. _____________________________
Hey guys, I want to ask your opnion on the cc 1st, into reactor hellion, 3rd cc and double ebay build. I had a hard time doing this build on ladder, so I just tried to watch replay of pro doing it for the exact timings. But i just the saw that there were two ways to do it.
The opening is always the same. + Show Spoiler +
14 cc 15 rax 16 gaz Stop at 18 scv for a marine factory/reactor depot/bunker (wall natural) 5 min 30: 3 rd cc tech lab on rax and start the helllion production stim asap and 2 nd gaz just after when the oc on the 3 rd start, build 2 ebays when you have 6 hellion build a reactor with the factory and 2 more rax for the swap 1/1 and gaz n°3/4
but the follow up is a bite different:
1 st version (innovation/teaja): They basically stop the factory production, and use it to build 3 reactors, a reactor for the 3rd rax, another for the starport and finally one for mines.
2 nd version (polt/select): They actually leave the facotry on the reactor and after his 6 hellions, he start a none-stop mine production. He build £4 rax and a starport at once and those buildings build their own add ons. Polt also build 4-5 bunkers when he take his 3rd. Even versus the ling/bane/muta defensive style of Jaedong.
Day 9 asserted that "u need those mines" here..
So, what sould I do ? It is simply a matter of preference ? Or should I choose a version depending of what I scout with my hellions?
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On August 25 2013 05:05 TheBaLinOne wrote:http://drop.sc/355350Could someone help me at this please? My opponent played a 10/11 Proxy Gate in my base, which i saw with my depot. A question: in the replay, i pull my scv´s to destroy his gate, is it worth it or just shit , because i lose alot of income there? And yea, i defend it pretty solid, killed his 3rd twice and killed aalllloooot of probes, but still, i lost it. Tbh, i think my viking count wasnt high enough to deal with his high colossi count. I was also ahead in upgrades.
Probably uploaded the wrong replay. There are no proxies in this one ^^
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Hi. I play terran and have been getting my but handed to me by zerg lately and would like some help. =)
What I have been doing is trying to macro the same in all three races, and that has gotten me to Number 1 silver (which yeah, I know means nothing) and am currently 4, but seemingly out of know where zerg became impossible. I admit to being just "ok" at macro and pretty poor at micro. I keep running into Ling, Bling, Muta. I try to get upgrades, have a thor in my mineral line. But I lose so much supply so fast and they replenish so quickly... I am at about 20% recently for zerg.
SO, the question is, what is a safe build these days for someone in silver hoping to get to gold? I win about 80% against protoss, and 40% against terran (they have also increased in aggressive play recently).I have tried to do hellians, or reapers, but that is so micro heavy, unless I am understanding it wrong.
Thanks!
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Hello. Separate question about terran. It seems like there is a real return to one base aggression play in silver, low gold, and high bronze. For a while it seemed like the bulk of people were trying to 1 rax FE but now I get a ton of games with fast banshee, or 3 rax into tanks, to 2 rax MM, just about anything to hit me between 6:30 and 8:00 instead of the "macro and go at 10:00" that was popular for a while (thanks to filtersc).
Are others seeing that? Does this mean 1 rax FE is dead? If not, how do you play out of it? I find even when I survive it is an huge up hill climb as I burn through a ton of scvs and supply to repell and they have (or should have) been building up behind their non-all-in attack.
I don't want to switch to all-in myself, seem like the wrong turn since everyone recommends "learn macro" for a player of my ability. But It's hard to learn macro when you are constantly under attack. =)
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1 rax fe is not a good build unless you mean with gas for a reaper or reactor. cc first and 1 gas 1 rax are good.
in lower leagues something like cc first into reactor hellions is probably the best go to.
check my sig for a link to a guide that will help you learn how to do that
Check out something like imbabuilds.com for a good selection of starter builds for each matchup
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I haven't played against or used 1rax gasless FE in months You can also go 12 rax 12 gas reaper -> CC if you want a build that gets a fast expansion but also has the potential for harass
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In Bomber vs. Taeja when he went gas first he went 12 gas. Is that standard? I've always went 11 gas.
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On August 26 2013 05:15 KingofGods wrote: In Bomber vs. Taeja when he went gas first he went 12 gas. Is that standard? I've always went 11 gas.
I believe 12 gas-13 rax is what you use if you want to have absolutely no gaps in SCV production, IIRC.
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