• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:16
CEST 19:16
KST 02:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1547 users

[G] Roach-Ling Revisited: Zerg vs Terran (HotS) - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 09 2013 02:27 GMT
#61
On February 09 2013 01:37 Lobotomist wrote:
so when, in your opinion, does this build do best? worst? are there any things you would scout early that would cause you to abandon this build in favor of a macro/defenesive game plan (like early gas, early two gas, etc)?

The only time I wouldn't do the build is if my opponent 2-rax'd, because Roaches will be too late. If they open 1 or 2 gas and I'm lucky enough to scout it, I would play greedy (no Zerglings) and I would execute the Roach/burrow or Roach/Ling opening as early as possible. It's the transition that would depend on what the opponent is doing, but the Roaches will always reveal his tech.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
raybasto
Profile Joined April 2010
United States151 Posts
February 09 2013 04:52 GMT
#62
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?
SDRB - Mid/High Master Level Zerg || Follow me at Twitch.tv/RayBasto and @RaymondBasto
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 09 2013 12:53 GMT
#63
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Decendos
Profile Joined August 2011
Germany1341 Posts
February 09 2013 14:58 GMT
#64
On February 09 2013 21:53 TangSC wrote:
Show nested quote +
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.


and just add banes vs bio + hellbat? speedovis if they add mines?

does it work with the new even crappier fungal?

i like the idea of roach pressure overall, but what about his openings...are you also doing this vs gas openings where siege tanks or marauder are available and put you far behind because you wont do enough damage? am working on a roach burrow pressure build myself but only doing it vs 1 rax FE or CC first since i have bad results vs gas openers.
raybasto
Profile Joined April 2010
United States151 Posts
February 09 2013 16:22 GMT
#65
On February 09 2013 21:53 TangSC wrote:
Show nested quote +
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.


How does Speedling only work against Hellbats or mass Marines? Do you sprinkle in Banes?
SDRB - Mid/High Master Level Zerg || Follow me at Twitch.tv/RayBasto and @RaymondBasto
blasceras
Profile Joined April 2010
Spain18 Posts
February 09 2013 18:20 GMT
#66
You , dear Tang, have enlightned my dark day as a Zerg in Hots. I was playing with no ideas, wandering without a clear mission.
Now , i have a plan and a goal: total anihilation of enemies. :D
Thanks
Your Forces are under atack
Intricate
Profile Joined August 2010
Canada127 Posts
February 09 2013 18:21 GMT
#67
wow thanks TangSC... I just tried it on the ladder... I'm always ahead even after the roaches are dealt with! one game I was up 70 drones vs the terran's 24 scvs.. like thats seriously a huge advantage
"We all live inside of NesTea's dream" - Artosis
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 10 2013 15:57 GMT
#68
On February 09 2013 23:58 Decendos wrote:
Show nested quote +
On February 09 2013 21:53 TangSC wrote:
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.


and just add banes vs bio + hellbat? speedovis if they add mines?

does it work with the new even crappier fungal?

i like the idea of roach pressure overall, but what about his openings...are you also doing this vs gas openings where siege tanks or marauder are available and put you far behind because you wont do enough damage? am working on a roach burrow pressure build myself but only doing it vs 1 rax FE or CC first since i have bad results vs gas openers.

You definitely have the option of mixing in some banelings into the midgame, though I never do - I put all my gas into upgrades/infestors/hive, because I really like the Infestor/Crackling/Ultralisk composition.

Unfortunately fungal is not as good as it used to be, but I still think the infestor/ling midgame is strong.

Yes, I feel confident with Roach openings against gas openers - I actually prefer it.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 10 2013 16:07 GMT
#69
On February 10 2013 01:22 raybasto wrote:
Show nested quote +
On February 09 2013 21:53 TangSC wrote:
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.


How does Speedling only work against Hellbats or mass Marines? Do you sprinkle in Banes?

It's all about the engagement and the army sizes of course, but +1+1 Speedlings can shut down some nasty timings. Sometimes if Terran goes for too early of a push, you can overwhelm it and actually counter-attack and win with pure speedlings off a partially-saturated 3 base economy.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
February 10 2013 16:33 GMT
#70
Probes dont have heads
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 13 2013 00:01 GMT
#71
On February 11 2013 01:33 Cyro wrote:
Probes dont have heads

Lmao, I suppose I mean that metaphorically
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Lobotomist
Profile Joined May 2010
United States1541 Posts
February 15 2013 00:30 GMT
#72
On February 11 2013 00:57 TangSC wrote:
Show nested quote +
On February 09 2013 23:58 Decendos wrote:
On February 09 2013 21:53 TangSC wrote:
On February 09 2013 13:52 raybasto wrote:
I was thinking of doing a style similar to yours. The thing is midgame, Roach/Ling isn't very good against Mech or Bio because there isn't much that works well against Marines or Hellbats. How does your midgame compositions usually look like, Roach/Ling/Infestor? If so, how do you deal against Marines or Hellbats? Also, do you have 3 Evos upgrading or just Melee/Carapace?

After the initial 8 Roaches, I prefer not to build anymore (Unless Terran is going mech). So my midgame would generally be pure speedling/infestor with 2 evo chambers (1/1 armor/melee). After 2/2 and 6 infestor, I tech hive for Ultralisk.


and just add banes vs bio + hellbat? speedovis if they add mines?

does it work with the new even crappier fungal?

i like the idea of roach pressure overall, but what about his openings...are you also doing this vs gas openings where siege tanks or marauder are available and put you far behind because you wont do enough damage? am working on a roach burrow pressure build myself but only doing it vs 1 rax FE or CC first since i have bad results vs gas openers.

You definitely have the option of mixing in some banelings into the midgame, though I never do - I put all my gas into upgrades/infestors/hive, because I really like the Infestor/Crackling/Ultralisk composition.

Unfortunately fungal is not as good as it used to be, but I still think the infestor/ling midgame is strong.

Yes, I feel confident with Roach openings against gas openers - I actually prefer it.
I've still got to play plenty more beta, but infestor/ling midgame seems like it'd get destroyed by mech play
. Maybe a swarmhost transition would be better against mech.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
goswser
Profile Blog Joined May 2009
United States3548 Posts
February 15 2013 00:33 GMT
#73
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 15 2013 17:04 GMT
#74
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
AveSharia
Profile Joined April 2011
United States62 Posts
February 15 2013 19:50 GMT
#75
On February 16 2013 02:04 TangSC wrote:
Show nested quote +
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.


What are they doing that's so scary? I've never feared reaper openings ZvT in HotS because it takes so many to kill queens that once roaches pop, there's no gas units to hold the push.

Likewise, TvZ I don't open reaper. But it could be fun?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2013-02-15 19:53:25
February 15 2013 19:53 GMT
#76
On February 16 2013 04:50 AveSharia wrote:
Show nested quote +
On February 16 2013 02:04 TangSC wrote:
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.


What are they doing that's so scary? I've never feared reaper openings ZvT in HotS because it takes so many to kill queens that once roaches pop, there's no gas units to hold the push.

Likewise, TvZ I don't open reaper. But it could be fun?


Reapers are actually good. Once there are 3-4 they are very scary. Since no tech lab requirement 3-4 reapers comes out even faster and since they auto heal they always come back full health. Once you get roaches or ling speed out then it's no longer scary, but unless you are rushing it super fast it is scary until those come out.

Also 3-4 repears still kill queens ^_^.
When I think of something else, something will go here
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 15 2013 20:14 GMT
#77
On February 16 2013 04:53 blade55555 wrote:
Show nested quote +
On February 16 2013 04:50 AveSharia wrote:
On February 16 2013 02:04 TangSC wrote:
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.


What are they doing that's so scary? I've never feared reaper openings ZvT in HotS because it takes so many to kill queens that once roaches pop, there's no gas units to hold the push.

Likewise, TvZ I don't open reaper. But it could be fun?


Reapers are actually good. Once there are 3-4 they are very scary. Since no tech lab requirement 3-4 reapers comes out even faster and since they auto heal they always come back full health. Once you get roaches or ling speed out then it's no longer scary, but unless you are rushing it super fast it is scary until those come out.

Also 3-4 repears still kill queens ^_^.


Neat. On a two player map, could a terran switch into reaper production if they scouted no gas from the zerg? Would that be effective early game(sub 30 supply) or do the timings not line up and there would be to many lings or queens?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
AveSharia
Profile Joined April 2011
United States62 Posts
February 15 2013 20:20 GMT
#78
On February 16 2013 04:53 blade55555 wrote:
+ Show Spoiler +
On February 16 2013 04:50 AveSharia wrote:
Show nested quote +
On February 16 2013 02:04 TangSC wrote:
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.


What are they doing that's so scary? I've never feared reaper openings ZvT in HotS because it takes so many to kill queens that once roaches pop, there's no gas units to hold the push.

Likewise, TvZ I don't open reaper. But it could be fun?


Reapers are actually good. Once there are 3-4 they are very scary. Since no tech lab requirement 3-4 reapers comes out even faster and since they auto heal they always come back full health. Once you get roaches or ling speed out then it's no longer scary, but unless you are rushing it super fast it is scary until those come out.

Also 3-4 repears still kill queens ^_^.


Yeah, I was aware that reapers were good, just not TvZ haha. Since I posted that I found this game of Tang's where he loses to a reaper rush, but he didn't actually lose much to the reapers and I'm not sure how it would have gone had he not pulled drones. zergOP (the Terran player - lol) definitely didn't have any power gas units when he got there with roaches, just a marauder in a bunker and a handful of hellions. I don't think it was necessarily a bad decision to pull drones... it just didn't help at all since zOP had hellions.

Maybe the best response isn't to make as many roaches, but rather make a few for defense, and take a third behind it? OTOH, I could see it getting out of hand if the Terran actually did commit harder to reapers... one reactored rax and one naked could make them 3 at a time with minerals to expand and some gas left over to tech. Ultimately it turns into a scouting problem, and I don't think Tang had much information in the replay.
EuroRabbit
Profile Joined November 2011
United States39 Posts
February 16 2013 04:24 GMT
#79
This match up is so retarded to play right now. Terran can do so many stupid things in the early game, and still be safe because they build 4-6 widow mines, a bunker with 4 marines and/or some hellbats to go along with it. Its very hard to punish a greedy player, so much more difficult then WoL when you had the option to do a roach/bain pressure build and kill some units and SCV's, now you cant even get close to their bunkers and depots because of a couple widow mines sprinkled in front of and behind their wall.

And here I thought they were trying to make the game more aggressive for HotS so we can see some early game micro action, and all we get are cheesy turtle-fest were the Terran have huge defensive capabilities. And thats even compunded by being able to get tanks out with out even getting siege mode.
Just enjoying the trees :)
MoonCricket
Profile Joined September 2011
222 Posts
February 16 2013 08:46 GMT
#80
On February 16 2013 02:04 TangSC wrote:
Show nested quote +
On February 15 2013 09:33 goswser wrote:
You can't really be aggressive with roach ling if they open reaper though, because they have full scouting intel so will be prepared for it.

I've started running into some really scary early reaper builds.


This is going to sound extreme, but I think your strategy is a build order loss vs Proxy Reapers and that you have to re-adjust your Roach/Burrow timing by Overpooling if you want to beat Proxy Reapers + Bunker at your natural, 16 Gas, 15 Pool is too late for your Pool.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Last Chance Qualifier
uThermal649
RotterdaM577
SteadfastSC127
Liquipedia
SC Evo League
13:00
StarCraft Evolution League #22
EnkiAlexander 72
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 649
RotterdaM 577
SteadfastSC 127
BRAT_OK 52
MindelVK 25
StarCraft: Brood War
Calm 6055
Mini 654
firebathero 376
ggaemo 245
Dewaltoss 122
Backho 56
Rock 34
Hyun 28
Aegong 27
scan(afreeca) 22
[ Show more ]
Terrorterran 14
Dota 2
Gorgc5562
monkeys_forever259
BananaSlamJamma57
Counter-Strike
fl0m2251
Fnx 1920
kRYSTAL_31
Heroes of the Storm
Khaldor335
Other Games
Grubby2750
singsing1890
FrodaN1685
B2W.Neo893
Beastyqt580
Hui .282
mouzStarbuck269
KnowMe116
UpATreeSC31
sas.Sziky12
Organizations
Other Games
gamesdonequick5923
StarCraft 2
ComeBackTV 440
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• poizon28 26
• printf 19
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach41
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2012
• TFBlade594
• imaqtpie527
Other Games
• WagamamaTV361
• Shiphtur251
Upcoming Events
BSL
1h 44m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
6h 44m
Sparkling Tuna Cup
16h 44m
RSL Revival
16h 44m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
18h 44m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
1d 1h
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 14h
Afreeca Starleague
1d 16h
Soma vs Leta
Wardi Open
1d 18h
Monday Night Weeklies
1d 22h
[ Show More ]
OSC
2 days
CranKy Ducklings
2 days
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.