• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:38
CEST 15:38
KST 22:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed12Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? The GOAT ranking of GOAT rankings Weekly Cups (July 7-13): Classic continues to roll
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Segway man no more. Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 767 users

[D] PvZ - Jangbi's 1gate pressure into fast 3rd - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 7 8 9 Next All
StarGalaxy
Profile Joined March 2011
Germany744 Posts
July 16 2012 07:44 GMT
#41
On July 16 2012 16:40 Bahamuth wrote:
Show nested quote +
On July 16 2012 16:16 OrbitalPlane wrote:
i am sceptical about that build. There are a lot of all ins that are even on 2 base hard to defend.
The zenio 3 hatch baneling bust?
The roach ling all in that just hits before warpgate finishes?
i dont see a way to defend that on 3 bases.


Both of these allins can be scouted quite easily though. You're just not going to make a 3rd if you scout anything suspicious.


I would be interested in your scouting method.
If i send a scouting prob it doesn't even reach the natural since the queen range buff. i wonder how you get scouting information about buildings in the main.
Cj hero | Zest
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2012-07-16 07:57:08
July 16 2012 07:56 GMT
#42
On July 16 2012 16:44 OrbitalPlane wrote:
Show nested quote +
On July 16 2012 16:40 Bahamuth wrote:
On July 16 2012 16:16 OrbitalPlane wrote:
i am sceptical about that build. There are a lot of all ins that are even on 2 base hard to defend.
The zenio 3 hatch baneling bust?
The roach ling all in that just hits before warpgate finishes?
i dont see a way to defend that on 3 bases.


Both of these allins can be scouted quite easily though. You're just not going to make a 3rd if you scout anything suspicious.


I would be interested in your scouting method.
If i send a scouting prob it doesn't even reach the natural since the queen range buff. i wonder how you get scouting information about buildings in the main.


Roach ling allin, see no third and/or extra lings. Ling bane allin, seeing more than 4 lings out on the map when you start poking.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Jaeger
Profile Joined December 2009
United States1150 Posts
July 16 2012 07:57 GMT
#43
On July 16 2012 16:44 OrbitalPlane wrote:
Show nested quote +
On July 16 2012 16:40 Bahamuth wrote:
On July 16 2012 16:16 OrbitalPlane wrote:
i am sceptical about that build. There are a lot of all ins that are even on 2 base hard to defend.
The zenio 3 hatch baneling bust?
The roach ling all in that just hits before warpgate finishes?
i dont see a way to defend that on 3 bases.


Both of these allins can be scouted quite easily though. You're just not going to make a 3rd if you scout anything suspicious.


I would be interested in your scouting method.
If i send a scouting prob it doesn't even reach the natural since the queen range buff. i wonder how you get scouting information about buildings in the main.


Zenio's bust takes gas before the queen is out.
https://www.dotabuff.com/players/8137911
Fus
Profile Joined August 2010
Sweden1112 Posts
July 16 2012 07:57 GMT
#44
This build seems really cool, imagine if you can keep all your units alive, imageine how many slow lings you can kill! I think this can work very well, i'll try it out!
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Bahamuth
Profile Joined September 2011
134 Posts
July 16 2012 08:12 GMT
#45
Additionally, you'll see a completely empty 3rd with just lings popping out when you're facing the 3 base Baneling Bust.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
Last Edited: 2012-07-16 08:34:18
July 16 2012 08:29 GMT
#46
i dont think you can defend a baneling bust without sentrys. If you see that there are no workers at the 3rd its already too late imho. But that's not the point here anways.I know how to scout these early all ins but i don't think they are the main problem. I was not talking about the 1-2 base roach all ins etc.

What about timing attacks at 8-9min from 3 base with decent drone saturation?
If i saw it correctly this guy builds his 2nd gate after 8 minutes...

Didn't Mc play this poke on shakuras against Stephano at the NASL semi finals? Stephano didn't handle it as poorly as the guy in the video and just crushed MC's natural and 3rd.
Cj hero | Zest
althaz
Profile Joined May 2010
Australia1001 Posts
Last Edited: 2012-07-16 14:59:37
July 16 2012 14:57 GMT
#47
Don't remember exactly how MC opened up, but he did do some early pressure (and like zero damage) into a fast third, the counter attack from Stephano only worked as well as it did because it's really hard to defend a fast third on Shakuras. Especially vs somebody like Stephano who is excellent as attacking multiple places at once and steamrolling over your weak spot.

EDIT: Did this on my Toss account on Ohana and it worked spectacularly well. There is definitely a danger timing, but whether or not Zerg can exploit it effectively I'm not sure. So far all the zergs I've played have tried to counter and done some damage, but not been able to hold off my blink-colossus follow-up.
The first rule we don't talk about race conditions. of race conditions is
quillian
Profile Joined April 2010
United States318 Posts
July 16 2012 15:38 GMT
#48
On July 16 2012 17:29 OrbitalPlane wrote:
i dont think you can defend a baneling bust without sentrys. If you see that there are no workers at the 3rd its already too late imho. But that's not the point here anways.I know how to scout these early all ins but i don't think they are the main problem. I was not talking about the 1-2 base roach all ins etc.

What about timing attacks at 8-9min from 3 base with decent drone saturation?
If i saw it correctly this guy builds his 2nd gate after 8 minutes...

Didn't Mc play this poke on shakuras against Stephano at the NASL semi finals? Stephano didn't handle it as poorly as the guy in the video and just crushed MC's natural and 3rd.


Yeah I'm pretty sure you can't hold the third against banelings. On most maps these days though you should be able to do a tight wall and hold the natural.

I think the ideal build should go up to 4 gates a bit sooner than the video. An 8 minute push would be quite weak in most cases, as he can't actually be saturated on 3 bases and be building roaches by that point.
Jaeger
Profile Joined December 2009
United States1150 Posts
July 16 2012 15:41 GMT
#49
On July 16 2012 17:29 OrbitalPlane wrote:
i dont think you can defend a baneling bust without sentrys. If you see that there are no workers at the 3rd its already too late imho. But that's not the point here anways.I know how to scout these early all ins but i don't think they are the main problem. I was not talking about the 1-2 base roach all ins etc.

What about timing attacks at 8-9min from 3 base with decent drone saturation?
If i saw it correctly this guy builds his 2nd gate after 8 minutes...

Didn't Mc play this poke on shakuras against Stephano at the NASL semi finals? Stephano didn't handle it as poorly as the guy in the video and just crushed MC's natural and 3rd.


You can hold a baneling bust without sentries on some maps with good simcity. Or you can just make a sentry.

Why would it be too late? Zenio's bust hits at ~7:00-7:20. Check his 3rd base with your first zealot (~5:40) or first 2 zealots (~6:00) or 2 zealots and first stalker (~6:10). If you don't see drones or a queen get suspicious.

It's possible they built the queen from the 3rd hatch which would get it out ~6:30. If you can force them to take their 3rd base first with good probe micro blocking that natural hatchery then there should definitely be a queen there when you poke. If they have a queen there you know it's not the Zenio bust.

If his 3rd isn't done or when your first stalker arrives also get suspicious. A 4:00 3rd hatch is standard these days (or ~4:10 if they start 2nd queen before taking it) which finishes at 5:40. If they're taking a 5:00 3rd hatch something is a bit weird.

If you want to play super safe and you don't see proof that it's not an all-in nothing wrong with pulling back taking your other gasses making a sentry and playing a more standard robo sentry expand style.
https://www.dotabuff.com/players/8137911
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 16 2012 17:08 GMT
#50
On July 16 2012 15:58 Jaeger wrote:
Show nested quote +
On July 16 2012 10:49 oOOoOphidian wrote:
The coach gave him this build and I think it is brilliant. I don't think it is too risky and it can still work against a zerg who goes for faster speed than normal (for example, muta/ling off 3 hatch gets fast speed, but this would be a good counter as you get such a fast third base).

I have an HQ vod of a cast I did for this game btw. You can read the supply better etc - http://www.twitch.tv/ooooophidian/b/323962026?t=1h36m

Jangbi is so good at blink :D


Thanks. How do you know he got it from the coach? Is it in an interview? If so did he say anything else about the build?


p.s.

Keep up the good casting work, enjoyed skt stx last night.

From here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=346334

"JangBi: I wanted to say more in the tv interview but they cut away really fast. Today's strategy was recommended by Woo assistant coach. It felt like the opponent was completely overpowered by me, such a perfect strategy wasn't given enough time to be talked about was regretful."
Creator of sc2unmasked.com
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2012-07-16 19:14:35
July 16 2012 18:42 GMT
#51
On July 16 2012 10:49 oOOoOphidian wrote:
The coach gave him this build and I think it is brilliant. I don't think it is too risky and it can still work against a zerg who goes for faster speed than normal (for example, muta/ling off 3 hatch gets fast speed, but this would be a good counter as you get such a fast third base).

I have an HQ vod of a cast I did for this game btw. You can read the supply better etc - http://www.twitch.tv/ooooophidian/b/323962026?t=1h36m

Jangbi is so good at blink :D


OH, thx a lot for the HQ. And yeah, Jangbi blink is just flawless!

Edit: Just watched the HQversion, a pleasure, and btw oph, i LOVE your chill-Tylerlike cast style, keep that up!!
Chicken gank op
eScaper-tsunami
Profile Blog Joined July 2009
Canada313 Posts
Last Edited: 2012-07-16 19:30:13
July 16 2012 19:29 GMT
#52
If protoss somehow manage to get into zerg's main and see no gas after 5-6 minutes mark, then sure it's a safe build.
Otherwise, this is a coinflip build.

If Protoss doesn't get any scouting information past the 5 minute mark.
At 5 minute a protoss will only see, natural hatch completed, 3rd hatch making and if you tried to scout main, your scouting probe will only die to either the queen at natural or at main without seeing the gases. And if the zerg managed to start gas at around 5 minutes mark (which is early because they are preparing for a bust off 3 hatch low drone or simply just playing safe getting 100 gas then pulling drone off gas) then the build isn't viable and an alternative transition to ffe is preferred.

Now, I'm not saying you always stick to this build or it isn't viable, but scouting is key between the 5-6 minute mark.
If you manage to KNOW that zerg hasn't even started gas as late as 6 minute mark, then you know your stalkers are free to roam for at least 2.5 minutes (30 seconds for extractor, 1 minute for 100 gas, 2 minute for speed upgrade - 2*walking distance) and control the watch towers and apply pressure which becomes REALLY rewarding if you take a 3rd and cause the zerg to cut drones unnecessarily.
RuhRoh is my herO
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
July 16 2012 19:33 GMT
#53
So 5 stalkers comes out of a single gateway? Just constant production from a single gateway?
Luppa <3
jackalope1234
Profile Joined December 2010
122 Posts
July 16 2012 19:41 GMT
#54
I used to do something similar to this with fewer stalkers and it worked well until the queen got buffed.
Jaeger
Profile Joined December 2009
United States1150 Posts
July 16 2012 19:48 GMT
#55
On July 17 2012 04:33 ODKStevez wrote:
So 5 stalkers comes out of a single gateway? Just constant production from a single gateway?


Yes, constant chrono'd production off a single gateway.
https://www.dotabuff.com/players/8137911
Borkbokbork
Profile Joined April 2011
United States123 Posts
July 17 2012 01:25 GMT
#56
Is there a reason this thread isn't drawing more attention? I watched the replay and it reminded me of just how powerful stalkers are before ling speed comes out. Not to mention that Jangbi lost his first two zealots almost unnecessarily, and still owned it up right afterwards.

I think fast thirds are indeed the answer. Either a quick third or no third IMO.
qi neng jin ru ren yi, dan qiu wu kui wo xin
BuddhaMonk
Profile Joined August 2010
781 Posts
Last Edited: 2012-07-17 01:47:54
July 17 2012 01:47 GMT
#57
This is an awesome build. I think those here who are talking about vulnerabilities are underestimating the scouting that you get from constant pressure. Whatever units the zerg would be massing up for an all-in would have to be used in the defense and thus would be scouted. Jangbi takes his third at 7:00 - if he saw a ton of speedlings, banelings, roaches, no third, or no drones at the third prior to 7:00 do you really think he would be taking a quick third?
Eifer
Profile Blog Joined January 2011
United States138 Posts
July 17 2012 02:10 GMT
#58
Just a suggestion, if you try this off a gate-nexus a la what Naniwa did in the gsl recently (i've been doing it for several months now) it is unbelievably strong.
Serotonin1
Profile Joined October 2011
United States225 Posts
July 17 2012 02:15 GMT
#59
I'm a Masters player (rank 15 with no bonus, I'm not very good), and I did this in a lot of my PvZ's today. I didn't check the b/o so my build was super rough, but I still liked it a lot, Every game I forced A TON OF LINGS and even if I got out of position and mismicro'd and lost my stalkers, I easily held the counter ling attack with some sim city. I usually put 3 or so cannons right up against my nexus with a few gateways in front. In my most recent game by the time my pressure was over, both the Zerg and I were on 3 bases with roughly 60 workers. Of course, my tech was delayed but by the time he was ready for some roach pressure I had 20 stalkers, 8 gateways and blink and +2 were almost done. It seemed like the standard reaction from the Zerg was to throw down a quick fourth, so I didn't face any Stephano style pressure.

Each game I transitioned into +2 blink, pressured with sentries/stalkers and either sniped the fourth of used positioning to get into the main with a ton of blink stalkers/force fields. Even with garbage micro and the loss of my entire army multiple times, I did enough damage to make it more than worth it. Plus, the pressure hits at a timing before hive and delays their tech by a TON by forcing them to make way more spines/roaches than they want to. I can upload a replay if anyone wants, though its not very high level and its very very rough.
DanceSC
Profile Blog Joined March 2008
United States751 Posts
July 17 2012 02:53 GMT
#60
On July 17 2012 11:10 Eifersuchtig wrote:
Just a suggestion, if you try this off a gate-nexus a la what Naniwa did in the gsl recently (i've been doing it for several months now) it is unbelievably strong.

Was just about to say the same thing, we've seen a lot of gate nexus plays where people get the cyber quicker and apply heavy stalker pressure early on forcing the speed upgrade or faster roaches. Tails does 1g nexus build if I'm not mistaken, if anyone was curious where to look.
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 380
RotterdaM 282
Trikslyr33
mcanning 3
StarCraft: Brood War
Sea 24237
BeSt 4683
Mini 1471
Pusan 661
Stork 527
EffOrt 396
Zeus 338
Last 278
PianO 208
ToSsGirL 94
[ Show more ]
Barracks 82
JulyZerg 68
Larva 60
Rush 39
Aegong 35
Sacsri 24
Sharp 23
sSak 21
GoRush 13
SilentControl 11
scan(afreeca) 10
IntoTheRainbow 10
Noble 9
Hm[arnc] 8
Bale 7
Shine 3
Terrorterran 1
Dota 2
Gorgc8322
singsing2892
qojqva1569
syndereN107
LuMiX0
Counter-Strike
sgares389
flusha280
markeloff87
kRYSTAL_9
Super Smash Bros
Mew2King115
Other Games
B2W.Neo1568
hiko754
DeMusliM471
Hui .318
oskar178
Pyrionflax108
mouzStarbuck55
ArmadaUGS50
QueenE30
Organizations
Other Games
gamesdonequick3378
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Hinosc 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos891
Upcoming Events
uThermal 2v2 Circuit
2h 23m
Replay Cast
10h 23m
The PondCast
20h 23m
OSC
23h 23m
WardiTV European League
1d 2h
Replay Cast
1d 10h
Epic.LAN
1d 22h
CranKy Ducklings
2 days
Epic.LAN
2 days
CSO Contender
3 days
[ Show More ]
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
3 days
Online Event
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
5 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
6 days
Liquipedia Results

Completed

CSL 17: 2025 SUMMER
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.