[D] PvZ - Jangbi's 1gate pressure into fast 3rd - Page 9
Forum Index > StarCraft 2 Strategy |
-IntEnZ-
Sweden50 Posts
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oOOoOphidian
United States1402 Posts
On August 01 2012 11:57 AnonymousEmu wrote: Ok sweet thanks ![]() You only really need to do that vs a good player who is going 3 hatch. A 2 base player can't really deal with it easily even if they know it's coming. | ||
Jaeger
United States1150 Posts
I find this a bit preferable on maps like antiga where it's hard to hold roach ling aggression but very easy to assault their 3rd with immortal sentry. | ||
aLmosTeu
Germany101 Posts
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songers
Canada47 Posts
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Cyro
United Kingdom20285 Posts
On August 01 2012 08:56 AnonymousEmu wrote: Like the build! My question is if this works vs a zerg without a fast 3rd, because at my silver level a small amount of zergs will take a fast 3rd Thanks! Below diamond just practice a basic 2 base all in, and adapting to situations. Dont use a build order, follow an idea of when/how you should be getting things and what your goals in the game are, you will need to do that if you plan on being successful at masters+ at any point in time. | ||
Ea
United States121 Posts
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Omnibrad
United States29 Posts
On August 08 2012 06:57 Ea wrote: A little scary to pull off vs fast lings. Depending on the map, it can be difficult to defend the third to a counter attack if you aren't careful with multitasking. This is OK though. The whole point of this opener in PvZ is to prevent the Zerg from doing what he really wants to do which is endless droning. If you can force an early speed upgrade, the Zerg is sacrificing something. If you can force a bunch of Lings, the Zerg is sacrificing something. You don't actually have to attack and deal damage with your units...you can often just force the Zerg to play a "fair" game instead of growing his economy by leaps and bounds and that act alone is enough to make it all worthwhile. I often find myself using this build on the ladder and dropping the early Stalker pressure because the Zerg has done something to counteract it, but at least the economy is evenly matched. You don't *have* to attack or make Stalkers early if it's not going to work. The beauty of this build is you can follow up with pretty much whatever you want, and so long as you are scouting the Zerg and reacting properly then you should be in good shape with a good economy while theirs isn't light years ahead of you. | ||
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