[G] PvT - Liquid`NonY's 1/1 Colossus Push
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Sated
England4983 Posts
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Markwerf
Netherlands3728 Posts
Why would you add a forge into this timing? Upgrades are not that stellar for a colossus push because you tend to be stalker heavy, a unit that hardly benefits from upgrades. It weakens the timing and doesn't even make you transition that much better as you can easily go for the timing and drop double forge if you want to transition instead. I think colo pushes are best just starting off with a 1 gate FE into 3 gate robo. If you see they expanded and suspect they are on normal play or a fast third you can drop a fast support bay and just go push when you have 2 colo and range. Adding in a forge or expanding too late slows down the push tremendously which gives up the window of opportunity. Pushing early means you push before substantial medivacs/vikings are out which removes the option of a base trade or just an easy defense with vikings for them. A colo push vs T basically depends on your colossi being able to abuse range before vikings counter them too well. The timing in this guide is so late that when you're up agianst standard play they can easily have a couple medivacs AND a bunch of vikings already. At that point they can punish you when you're moving out with a drop and/or they can defend the push with vikings. Nony's 2 gate robo play is just horribly outdated nowadays. Back when maps where substantially smaller and more random scary stuff for terran existed (thor allin's, blue flame hellion drops, 1-1-1 etc.) it was fairly good. Nowadays 1 gate FE can easily stop all these funky plays and is just critical in keeping up with 1 rax FE or even CC first. | ||
SilSol
Sweden2744 Posts
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Sated
England4983 Posts
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Sated
England4983 Posts
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Belha
Italy2850 Posts
Still i think 1gate expo is much better for eco and for a faster hit timming. Also, for a +1/+1 collosus push, not offense but Genius have done it a lot of times in the gsl with +50% success, and i find it more than the Tyler build. Also i think that the timings from the preparation for a GSL code S match should be tighter than the ones from anyone else. Genius vs MVP, GSL 2012 Season 3, Ohana i believe, an example of it. Also Genius vs MKP in an older GSL. | ||
Sated
England4983 Posts
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Salivanth
Australia1071 Posts
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HuTSC2
Australia188 Posts
How does this not just die to marauders + medivacs in good numbers which Terran SHOULD have? | ||
Sated
England4983 Posts
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459
Sweden69 Posts
Going to try it out. And maybe compare it to the squirtle build and see how it feels. Is this build especially bad / good at any maps? Grats to over 2k posts. | ||
Sated
England4983 Posts
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Surili
United Kingdom1141 Posts
On December 14 2012 17:47 Sated wrote: Squirtle's build hits much earlier and so moves out against a Terran who probably won't have any Vikings. This obviously makes the Colossi really strong as they don't have a direct counter. In exchange for this earlier timing, you have a much smaller army size advantage, less reinforcement capability and no upgrades. This build moves out with a much bigger army advantage, more reinforcement capability, 1/1 upgrades, and against a Terran who is likely to be spread out over 3 bases. In exchange, you're likely to be going up against a Terran who has Vikings ready to counter your Colossi, placing more emphasis on Stalker/Force Field micro than with Squirtle's build. Which is better? I don't really think you can compare them that easily since they are designed to hit different timings and require different levels of control, but I guess you'd have to say that Squirtle's build is better since it's more widely used. I just don't personally like opening 1 Gate FE. ![]() ![]() More seriously, you're underestimating the army value advantage this build accumulates over the course of the game... ![]() That is a PvP game... | ||
eslostdevil
Australia2 Posts
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iKill
Denmark861 Posts
On December 14 2012 17:03 Salivanth wrote: What do you think about ST_Squirtle's 2-base Colossus all-in in comparison to this one? It hits a lot faster with the same 3 ranged Colossi, but without upgrades. (It also only goes up to 6 gates, since it hits faster and all.) Do you have a BO on that build, actually? I've been looking for it forever. | ||
ThaSlayer
707 Posts
I think he meant to show two tosses doing different builds and how Nony's build came on top. Comparison. | ||
iAmJeffReY
United States4262 Posts
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Sated
England4983 Posts
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Dubsy
Canada186 Posts
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Complete
United States1864 Posts
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