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[G] TheCore - Advanced Keyboard Layout - Page 361

Forum Index > StarCraft 2 Strategy
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Studlybob
Profile Joined April 2011
United States15 Posts
November 12 2014 07:41 GMT
#7201
Is there a reason that SemiColon is not defaulted as one of the buttons for choose ability or A.I Target?

I added it manually and it didn't seem to cause any problems (use it for RF Creep, IT,...etc) but maybe there is something I don't know. I'm using ZRM 2.0

It is listed as a RF key on the master spreadsheet so maybe it was just a mistake?
Vanadiel
Profile Joined April 2012
France961 Posts
November 12 2014 09:11 GMT
#7202
First time I post here because I actually used my own custom Keyboard layout, since as a Left handed and playing from the beginning of WoL the standard one was really bad so I created my own. I have stolen a lot of the good ideas here and the amazing work you have done, but there is something I would like to do but I can't find an easier way to do it. What is the best way to remove units from control group? Sometimes I want to split my main army in small pack of units to attack different locations at the same time, but to do so I would like to remove those units from my main group, and I have not found a more efficient way to do it than just shift clicking the units (directly on the units or on their portrait ) and then recreate the CG, which can be a pain in the ass when you want to remove more than a few units.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
November 12 2014 14:03 GMT
#7203
@bob
yea, that looks like a mistake in the file. w/e creep and IT is on should be RF.

@Vanadiel
no easy way to do it unfortunately. Best way to cut down on actions is to use shift+key and control+shift+key for creating CGs
Commentatorhttps://www.youtube.com/JaKaTaKtv
Vanadiel
Profile Joined April 2012
France961 Posts
November 12 2014 14:43 GMT
#7204
On November 12 2014 23:03 JaKaTaKSc2 wrote:
@bob
yea, that looks like a mistake in the file. w/e creep and IT is on should be RF.

@Vanadiel
no easy way to do it unfortunately. Best way to cut down on actions is to use shift+key and control+shift+key for creating CGs



Thanks, that was I feared! One more thing they could put in LoTV then.
Equiva1ence
Profile Joined April 2014
4 Posts
November 13 2014 01:22 GMT
#7205
Heya, here's my $0.02 regarding (HOTS) campaign vs TheCore.

I've been playing with the most recent build of TheCore (that is, the very recent 'unofficial' release of v2.0) whilst playing the HOTS campaign (that thing is dang fun), without even realising you wanted feedback on it!

I started a brand new HOTS campaign and I'm 20 missions in so far (out of 27?) and everything's been wonderful! There is one thing however: when I look at the hotkeys menu it says that there is 1 unbound key - the Burrow key (it should be K I think). Likewise (whenever I go in-game during a mission, or if I go back to the Leviathan) the game brings up a message-box saying 'your hotkey profile has a conflict and may prevent you from ...' etc.

But, despite this apparent clash, when I'm in-game I can burrow most things just fine. Looking at the hotkeys menu I can see exactly one unit that has an ability bound to K that also has burrow: the Hydralisk. Its 'Frenzy' ability is bound to K and I. Aha, after going in-game to test this I find that: I can burrow just about any collection of units by pressing K, unless the current subgroup is Hydras (by which I mean the command card is the one for Hydras) - in this case pressing K only activates Frenzy.

A quick fixing of this (changing Frenzy from K, I to just I and rebinding burrow to K) seems to make starcraft happy with all the hotkeys again! Yay!

tl dr: Frenzy is bound to I and K, but K clashes with Burrow. Everything else seems fine!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
November 13 2014 17:59 GMT
#7206
That's great to hear Equiva1ence! An easy fix!
Commentatorhttps://www.youtube.com/JaKaTaKtv
Beedebdoo
Profile Joined June 2013
130 Posts
November 13 2014 19:07 GMT
#7207
On November 06 2014 17:53 Desplice wrote:
One quick question, which may have been answered somewhere before but digging through this thread has become quite difficult.

In the 2.0 master spreadsheet it states that there are several alternate keys for select larvae, allowing the player to make a certain unit by simply pressing the corresponding key twice. In game only J and P seem to work to select larvae (using ZRM2.0), so only drones and zerglings can be made this way. Anyone know anything about this issue?
When you mouse over the Select Larva command, does it only list J and P. From what I can see on the files from GitHub the following things should be bound to Select Larva: P, J, Grave, BracketOpen, SemiColon, H, M, Apostrophe.
I can't guarantee that the names correlate to buttons on your keyboard, but this is at least the number of supposed bound keys to the command.
yaeger
Profile Joined April 2010
Norway98 Posts
November 14 2014 09:32 GMT
#7208
Hi, im looking into the core and it seems great.

Got a few questions.. how long does it take aprox to relearn everything uve done for det past 15 years
Im lefthanded, and I see that the core has a leftie option, is it as good as the right one?
Last one, my hands are huge, anyone tried the different size options? large is large enough?
YoTcA
Profile Joined February 2011
Germany151 Posts
Last Edited: 2014-11-14 10:56:30
November 14 2014 10:56 GMT
#7209
@yaeger: Hey there and welcome to TheCore.
I do not know, how much harder it gets, if you have 15 years of muscle memory to get over. But normally it takes 2-3 weeks to beeing able to play games with TheCore on an acceptable level. If you have high APM it might take a little longer to get back to your current state. This time can be shortened by deliberatly practicing the hotkeys instead of just grinding ladder games. But normaly it takes at least 1 week.
I never used lefthanded, but it should be as good as the righthandes version. It is basically only mirrored so there should be little to no difference.
And to your last question: I have kind of huge hands myself and I am happy with the medium layout. I think it mostly depends on how you like to rest your hand. Just go with the one that feels most comfortable to you. Overall I think even a 'too small' version of TheCore is better and more relaxing for the hand than the standard or grid layout

@all: Does anybody know, if there is something like TheCore for WC3?
Eladen
Profile Joined October 2011
Slovakia54 Posts
November 14 2014 11:55 GMT
#7210
Hi,
is it possible to play HOTS campaign with TheCore 1.0 PRM? I dont feel like switching to standard for the campaign and never actually tried Zerg with theCore.
E[ max(0, S-K) | S<K]*P(S<K) + E[ max(0, S-K)| S>K]*P(S>K) = E[0 | S<K]*P(S<K) + E[S-K | S>K]*P(S>K)
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2014-11-14 15:28:03
November 14 2014 15:27 GMT
#7211
On November 14 2014 18:32 yaeger wrote:
Hi, im looking into the core and it seems great.

Got a few questions.. how long does it take aprox to relearn everything uve done for det past 15 years
Im lefthanded, and I see that the core has a leftie option, is it as good as the right one?
Last one, my hands are huge, anyone tried the different size options? large is large enough?


I play lefty. So yea, its just as good as the righty one

Go with medium for a month. If it still feels small or large, adjust accordingly (its a pretty easy switch between sizes).

EDIT:
On November 14 2014 20:55 Eladen wrote:
Hi,
is it possible to play HOTS campaign with TheCore 1.0 PRM? I dont feel like switching to standard for the campaign and never actually tried Zerg with theCore.


Yes 1.0 is campaign compatible! (so is 2.0)
Commentatorhttps://www.youtube.com/JaKaTaKtv
Anatta
Profile Joined July 2012
Germany4 Posts
November 15 2014 20:40 GMT
#7212
So I decided I want to give TheCore a try. Yesterday I went ahead and downloaded the newest version of ZRM 2.0 from github. Then I snooped around in the master spreadsheet a bit to get the hang of how things are working. To get a feel I decided to play the missions I still had remaining in the HotS campaign since you requested feedback for that.

I played missions 13 through 27 and everything went absolutely fine. Nothing to report here. The only negative thing that happened was that I wanted to play a mission on casual difficulty which prevents you from setting rally points by clicking and the hotkey for that was kind of out of reach. Of course that's not directly your fault but the fault of blizzard making it that way in the first place.

The spreadsheet helped a lot but at the same time it's a bit confusing atm because some things are out of date and first you have to get to the point where you know what still is correct. For example the suggested cameras and creep cameras on Z.Overview use the wrong (old) camera and creep keys. If the "suggested control groups" table is still correct, I don't know, but I think so.

Last thing is the creep cameras. It kind of works. It's not bad. But I think it makes it a little bit awkward to spread creep the way they are positioned. Maybe I just have to adapt.

And a question: I mainly play Zerg but sometimes I grab Terran. Do you think I should stay with ZRM or use RRM? But since the group/ability split won't stay the way it is (or will it?) it doesn't matter that much at the moment I guess.

Otherwise it's great up till now. Keep up the fine work. Thank you.
Desplice
Profile Joined October 2014
Germany14 Posts
November 15 2014 22:31 GMT
#7213
On November 14 2014 04:07 Beedebdoo wrote:
Show nested quote +
On November 06 2014 17:53 Desplice wrote:
One quick question, which may have been answered somewhere before but digging through this thread has become quite difficult.

In the 2.0 master spreadsheet it states that there are several alternate keys for select larvae, allowing the player to make a certain unit by simply pressing the corresponding key twice. In game only J and P seem to work to select larvae (using ZRM2.0), so only drones and zerglings can be made this way. Anyone know anything about this issue?
When you mouse over the Select Larva command, does it only list J and P. From what I can see on the files from GitHub the following things should be bound to Select Larva: P, J, Grave, BracketOpen, SemiColon, H, M, Apostrophe.
I can't guarantee that the names correlate to buttons on your keyboard, but this is at least the number of supposed bound keys to the command.

I just downloaded the file from github again and it works perfectly now. Thanks a lot
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
November 15 2014 22:40 GMT
#7214
ZRM if you mainly play zerg but sometimes terran, offracing is built in. Thanks for the feedback, we'll be taking it into account
Commentatorhttps://www.youtube.com/JaKaTaKtv
Arnovic
Profile Joined January 2011
Netherlands49 Posts
November 16 2014 11:49 GMT
#7215
Sup guys,
First of all, thanks for this hotkey layout I started using it mid August after having a bit of a dip in SC. It took me about 1.5 months to get back to my apm lvl (about 200 in sc2; 230 in scelight). Right now im trying to get back into EU masters. It seems diamond people got way better.. (or masters got smaller T_T ).
Here is my version for TheCore 2.0 Protoss Right handed
+ Show Spoiler +

Camera locations
Create = Alt +
Goto = Shift +
1 'I'       Main
2 'P'      Natural
3 'K'      3rd
4 ';'       4th
5 ' ' '      5th
6 '-'      Chrono1
7 '8'      Chrono2
8 '['       Warp in

CGs
Create = Ctrl + Shift +
Add to = Ctrl +
1      'P'      Gates + Robo
2       'I'       Main Army
3       ';'       Stargate
4       'K'      NEXI + Forges (Alternatively Alt+L for combining cam locations and CGs)
5       '-'       HTs
6       '['       Harass / Air
7       '`'       Stalkers
8       '8'       MsC
9       'U'       Harass / Drops
10      ','       Scout / Observer

Also I have set ']' to SmartCommand for phoenix micro.
The file: Click here!


If you have any questions, just reply.
"Probes and Pylons, man. That's the key to life... and occasionally, to Starcraft 2"
bary
Profile Joined November 2014
Poland1 Post
November 17 2014 00:01 GMT
#7216
I used to use my own keyboard layout, but recently lost to many games because I messed up my keys. I found this core layout and it looks great. I have few question for those of you that use the core.

1) I have kinzu mouse with only two buttons. How do you cycle thru subgroups if you have more than one kind of a building in a control group? Core use extra mouse button for that, but i don't have that buttons on my mouse. Do you use different control groups for each building or did you rebind the core?

2) what army do you bind for what control group?

I use core PRM.
Thanks
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
November 17 2014 05:22 GMT
#7217
@bary
The videos in the OP will cover you on customizing TheCore w/o side mouse buttons.

For #2, its a bit complicated. Everyone has their own way of doing things, but we do have suggested CGs if you're having trouble getting started.

https://docs.google.com/spreadsheets/d/140gNhKs_1VCG6JJ9ijvEblKI9UQcpUKDTPap5t_kBeU/edit#gid=1771442654

Not super user friendly right now, but its something we're working on

GLHF!
Commentatorhttps://www.youtube.com/JaKaTaKtv
YoTcA
Profile Joined February 2011
Germany151 Posts
Last Edited: 2014-11-18 00:33:43
November 18 2014 00:32 GMT
#7218
@bary:
I think this video might help you a lot


and btw, I would love to see a video like this for the other 2 races
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
November 18 2014 04:09 GMT
#7219
will have the other two videos up... eventually! many LotV stuffs to do first
Commentatorhttps://www.youtube.com/JaKaTaKtv
YoTcA
Profile Joined February 2011
Germany151 Posts
November 18 2014 15:09 GMT
#7220
Yeah, best to jump on the hype train when it is still going strong
This is really going off-topic here, but I wondered, if you are planing to do a fast-fact-style wrap up of the LOTV changes shown at blizzcon. After reading some posts, I realized that there is a lot more stuff going on than the few changes they advertised in the trailers (marauder double attack, colossus range change etc.). So far I was not able to find any source that gives an overview of all the changes.
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