[G] TheCore - Advanced Keyboard Layout - Page 355
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blaze13
United States24 Posts
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guacamolemarco
1 Post
Every time i try to use my hotkey setup (the core) it doesn't perform the way it is supposed to. For some reason i cant set hotkey groups to the numbers 1 2 3 4 5 8 9 0 but i can't set a hotkey group to 6 and 7. Further more my camera locations are acting strange. Every time i try to set a camera location, by clicking alt + P/o/;/l instead of setting the camera location it just focuses my camera on the last selected object. This happens even when i click alt by itself. I have been fighting against this problem for over a month now. I am pretty sure it has nothing to do with hardware or background applications cause i already tried that. Another thing that i find strange is that on my mac laptop the hotkey setup performs exactly the way it is supposed to but on my pc it doesn't (standard hotkey setup works on my pc). | ||
Bold Elf
England6 Posts
I have a question for anyone does anyone have a recommendation for which hotkey to set the right click too so I can stack units easier? This is for PRM it will be mainly used to stack phoenix and to help stack probes on minerals. I heard Jack talking to Starnan about it but he never mentioned which key to bind it too. Thanks in advance. Bold Elf | ||
YoTcA
Germany151 Posts
What Version of TheCore are you using? 1.0 (from Skydrive) or 2.0 beta (from GitHub)? Also which layout are you using? (T/P/Z/R - L/R - L/M/S) What key-layout does your keyboard have? (QWERTY,QWERTZ…) and what language version of TheCore are you using. Also you wrote “cant” twice. Are all CGs not working, or only some of them? Concerning the cam location: Alt does both: It centers the view on the selected building/unit and, when pressing a cam key, it should create a cam location. This is used to center the base cams on the CC/hatch/Nexus. You can deactivate it by unbinding alt from “Center on Selection”. (Settings – hotkeys- general – Camera) @Bold elf: I do not know of any version of TheCore that uses Alt+Ctrl+Shift to create a cam location. It is usually only Alt or AltGr (=Alt+Ctrl), if this key exists on your keyboard. But maybe I am just unaware of it. Concerning the SmartCommand key: So far I have seen it on 6/7 or F2/F7. But if you want to use it regularly you might want to search for another empty key, that is more acessable. I think the spacebar is not used in TheCore, so you could check out, if this key suits your needs. | ||
brook8128
Korea (South)66 Posts
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zergling4
Belgium6 Posts
On September 12 2014 14:53 blaze13 wrote: Since the general consensus is that it will not be worth it to switch from random 2.0 to terran 2.0, does anyone know of any changes that I can make to random 2.0 to make it more efficient for terran? what about switching to the new version is it worth it? everything from cameras to hotkeys to injects completely changed | ||
YoTcA
Germany151 Posts
@zergling4: Well, if you get satisfaction out of learning a new hotkey layout, then defenatly yes. If you just look for improvements that will give you an edge ingame, I am not so sure. There are a lot of changes when comparing 1.0 and 2.0. But I think those changes only improve TheCore a little further. I do not think that they will give you an big advantage (at least not as big as the switch from grid/standard to TheCore). Also 2.0 is still in beta. No idea how close todays version is to the final release. | ||
zergling4
Belgium6 Posts
On September 14 2014 02:04 YoTcA wrote: @brook8128: depends on the version you are using. @zergling4: Well, if you get satisfaction out of learning a new hotkey layout, then defenatly yes. If you just look for improvements that will give you an edge ingame, I am not so sure. There are a lot of changes when comparing 1.0 and 2.0. But I think those changes only improve TheCore a little further. I do not think that they will give you an big advantage (at least not as big as the switch from grid/standard to TheCore). Also 2.0 is still in beta. No idea how close todays version is to the final release. hey thx i was not using 1.0 i am using the version that came out before the current big changes its a 2.0 beta but the older one with for example the layered inject method | ||
Slashiepie
107 Posts
On September 10 2014 00:55 TojoZ wrote: Hi, I feel I'm at an unusual stage with SC2. I'm in Gold (bad) and have no real understanding of the game other than basic unit counters, build orders (up to like 30 supply, then its RRRRR or QQQQQ or RERERERE ![]() Now, with 1000-ish wins, I've been toying with the idea of learning TheCore to refresh the way I view - and play - the game. Utilising camera hotkeys, control groups (properly) and "proper" macro might give me the boost I need to break Platinum. However, I'm wondering if it's worth the investment to break all of my old habits with Grid and learn TheCore, or continue along with Grid while I "l2p", through replay analysis, study and so forth. I'm not able to play all that much, as I have a job and am studying at the moment, but I would really like to be able to play this game (which I've had an intermittent, but overall enjoyable, relationship with) to a level beyond just mindlessly macroing until I win or lose. I've read through many guides on improvement and practice, and I have been making slight inroads with replay analysis and noting down my mistakes, but I'm wondering if learning TheCore will have the payoff of compounding any improvement I receive from approaching the game in a more analytical way, or if it will frustrate me due to the time restrictions I have atm. TL;DR: Should I persevere and claw myself out of badness, or persevere and claw myself out of badness with TheCore. I hope this post made sense as I typed it in a bit of a rush. Thanks for any insight! Are you playing competitively right now? Do you think you can think longterm for a month or maybe even this season and deal with losing a lot? If you are at a point right now, where you are pushing for Platinum and need the instant motivation of winning and working towards it every game, then do not switch. If you can postpone it for the long term and do not care about losing a shitload of games because of your new layout, then switch ![]() And as previously said, the Core is just a tool. Macro and game Awareness are keeping you out of Platinum. ![]() Macro Harder! Glhf | ||
Bulgogi
United States60 Posts
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CuChullain
Switzerland85 Posts
![]() What is the matter? I am from Switzerland and therefore using Swiss Keyboard layout. | ||
JaKaTaKSc2
United States2787 Posts
Concerning StarNaN, He hit his old APM/EAPM consistently about 2-3 weeks ago. Looking strong in practice and performing well. Very pumped to see him play in DH:Stockholm! Our biggest concern for training is that he's outgrown most of the training partners we have to train with him so he's stuck doing less deliberate practice than we'd like so he can get challenging games on ladder. That's all for now. My #1 priority is getting the Terran 2.0 file up on the github. I thought that was already the case! | ||
RodYan
United States126 Posts
I'm a dvorak user that uses a Kinesis keyboard. The layout looks like this: ![]() I like the idea behind The Core layout, but I'm not really sure how to adapt the principals to properly fit it to my Kinesis keyboard. Does anyone have any recommendations? Thanks! | ||
YoTcA
Germany151 Posts
And for the Terran layout, you could check out the “Export” sheet. It is not fully tested, but should give you the current version of Z and T. I was not able to check, if I got all the US key names correct, so you might want to look into this as you have a US keyboard ![]() @RodYan: That is a though one. Not only the keys are in a different order, they are also in different positions. TheCore aims to align the keys vertically by tilting a ‘normal’ QWERTY keyboard. With your keyboard they are already aligned quite nicely. Another benefit of TheCore is the usage of the thumb for Ctrl, Shift and Alt. With your keyboard they are in different positions. And I think this is the main problem, because the function of these modifiers cannot be changed. Ctrl + Select will always select all units of this type and shift will always add or remove from the selection. TheCore therefore puts your hand on the wrong side of the keyboard to reach all those modifiers with your thumb. With your keyboard this won’t be possible, as they are spread out. With a normal hand position you can already access two modifiers (Alt and Ctrl) with your thumb, but shift is still a pinky key. So I think there are three possibilities for you. - Optimize some kind of grid layout, as your keyboard already has good ergonomics - Rearrange the keys with some kind of software. Then it might be possible to create a version of TheCore for this keyboard layout. - Get a cheap USB QWERTY keyboard to play SC2. Usb, because you can plug it in whenever you want. | ||
onetwo-_-
8 Posts
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brook8128
Korea (South)66 Posts
If +2.0 is released, must I change 2.0 to +2.0? | ||
RodYan
United States126 Posts
On September 15 2014 16:59 YoTcA wrote: @RodYan: That is a though one. Not only the keys are in a different order, they are also in different positions. TheCore aims to align the keys vertically by tilting a ‘normal’ QWERTY keyboard. With your keyboard they are already aligned quite nicely. Another benefit of TheCore is the usage of the thumb for Ctrl, Shift and Alt. With your keyboard they are in different positions. And I think this is the main problem, because the function of these modifiers cannot be changed. Ctrl + Select will always select all units of this type and shift will always add or remove from the selection. TheCore therefore puts your hand on the wrong side of the keyboard to reach all those modifiers with your thumb. With your keyboard this won’t be possible, as they are spread out. With a normal hand position you can already access two modifiers (Alt and Ctrl) with your thumb, but shift is still a pinky key. So I think there are three possibilities for you. - Optimize some kind of grid layout, as your keyboard already has good ergonomics - Rearrange the keys with some kind of software. Then it might be possible to create a version of TheCore for this keyboard layout. - Get a cheap USB QWERTY keyboard to play SC2. Usb, because you can plug it in whenever you want. Fortunately, the Kinesis keyboard can remap keys easily, so I've remaped HOME,END to SHIFT,CTRL and Page-Up, Page-Down to Home, END. (Not like anyone needs page-up page down). Do you have any other key remapping recommendations? | ||
Wildbuddha
37 Posts
But I really like, that I don't have to move my hand anymore. See you in Grandmaster League ;-) | ||
JaKaTaKSc2
United States2787 Posts
I'd remap everything from scratch. Use ASDF for your homekeys and split the fingers however you think is best. Use Backspace Delete Home and End as your modifiers. Ctrl and Shift for Home and End so you can press Ctrl+Shift easily. Hard to tell by looking what's most comfortable, but I'd put the straight control function as your easiest to press (for ctrl clicking and adding to CGs. And of course don't tilt the keyboard. Almost all the weird stuff we do with TheCore is done better by this keyboard. Its beautiful ![]() | ||
RodYan
United States126 Posts
On September 17 2014 22:51 JaKaTaK wrote: @RodYan I'd remap everything from scratch. Use ASDF for your homekeys and split the fingers however you think is best. Use Backspace Delete Home and End as your modifiers. Ctrl and Shift for Home and End so you can press Ctrl+Shift easily. Hard to tell by looking what's most comfortable, but I'd put the straight control function as your easiest to press (for ctrl clicking and adding to CGs. And of course don't tilt the keyboard. Almost all the weird stuff we do with TheCore is done better by this keyboard. Its beautiful ![]() Thanks for the feedback. I'll consider making your recommended modifications. I love this keyboard too. It's mechanical (browns), has built in key-remapping, and even a hardware toggle to switch in/out of Dvorak layout. The only drawbacks are the Fkeys are small and it doesn't have multiple key repeat. Also, for programming I can think of no better keyboard. | ||
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