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[Q] Can cannon rushing really be perfected? - Page 2

Forum Index > StarCraft 2 Strategy
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Ellachandra
Profile Joined August 2010
Canada23 Posts
May 01 2012 21:47 GMT
#21
Fix it? Is it broken? I thought the idea was to beat your opponent?
You did waht!?
freetgy
Profile Joined November 2010
1720 Posts
May 01 2012 21:51 GMT
#22
there is definitly skill involved in canon rushing and defending it,
because i suck in doing it myself,
and can not defend if it is executed very well (with a follow up gameplan).
TheCasualGamer
Profile Joined March 2012
New Zealand15 Posts
May 01 2012 21:53 GMT
#23
On May 02 2012 05:20 Legion710 wrote:
UH OH CALL THE CHEESE POLICE.


In all seriousness, i don't understand how you could effectively cannon a zerg and win the game with it?


You could also cannon their natural and third, and if you have good enough skill to mass up units fast then you will beat them.
"My name is Jang JaeHo, I play Jerg"
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
Last Edited: 2012-05-01 21:58:28
May 01 2012 21:56 GMT
#24
On May 02 2012 06:08 Makuly wrote:
I don't know why you guys are raging so hard over cannon rushes. He's successful because he's EXTREMELY GOOD at what he does. Though given, it's only a cheese and now he's becoming more popular people will study him and shut him down soon enough.


It's not hard to be good at cannon rushing. You need decent Probe micro and you need to know where to put your cannons. The rest is Plat macro level. That's all.
You've seen two games of him, and you can do it too now. Does it make you an amazing player?

He does, however, manage his free time however he likes.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2012-05-01 22:01:01
May 01 2012 21:58 GMT
#25
On May 02 2012 05:45 Grubbegrabbn wrote:
In order to learn something - can everyone who defeat this dudes cannon rushes post replays right here in this thread? Then perhaps we can all learn something. There see so many devilish variants of this shiz... and as someone mentioned, its darn hard to hold off this (some variants seem unbeatable?)

http://drop.sc/170332

Only one I can find. I don't wanna delve through replays. It's him, his KR name. Warning to anyone that plays on KR -- there he is, trky.


On May 02 2012 06:47 Ellachandra wrote:
Fix it? Is it broken? I thought the idea was to beat your opponent?



You're right. Let's revert those reaper speed and rax build times..And hey, how about stim timing back 30 seconds? I thought the idea was to beat your opponent?

It's broken because some plat dude can master 1 strat, and use it against every race, and actually play and beat pros. Obviously broken. There's like no scouting counter, if you scout it, you know its coming, and still have to pull scvs perfect, and snipe shit perfectly.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Woobly
Profile Joined January 2012
United States3 Posts
May 01 2012 22:07 GMT
#26
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?
Ellachandra
Profile Joined August 2010
Canada23 Posts
May 01 2012 22:14 GMT
#27

You're right. Let's revert those reaper speed and rax build times..And hey, how about stim timing back 30 seconds? I thought the idea was to beat your opponent?

It's broken because some plat dude can master 1 strat, and use it against every race, and actually play and beat pros. Obviously broken. There's like no scouting counter, if you scout it, you know its coming, and still have to pull scvs perfect, and snipe shit perfectly.


Those issues came out through lots of people playing not 1 guy with a niche build. If all we ever see from now on is unstoppable cannon rushing from P then maybe there is some tuning to be done but I am not ready to declare the sky falling just yet.
You did waht!?
Vathus
Profile Joined October 2009
Canada404 Posts
Last Edited: 2012-05-01 22:19:33
May 01 2012 22:18 GMT
#28
On May 02 2012 05:29 ShoWTimE94 wrote:
as a protoss i feel like on some maps you cant stop it when you are not lucky with your scouting. on antiga as an example there is no way you can prevent that cannon on the lowground and when the opponent controls his probes correctly he will never lose highground vision and you are simply dead.

the vod is kind of funny but it's still sad that stuff like that works so well.

on eu server i know people that got into grandmaster by doing marine scv all ins every game, building 2 offgates every game, 6 pooling every game, ...


Well you're not supposed to be able to kill the probes anyways as protoss. To stop a low ground cannon rush on antiga you have to cancel your cyber, put down a forge, pull probes out of gas, and chrono out 2 zealots. Then you match his cannon count. His cannons will finish a few seconds before yours so you use the 2 zealots and probes to delay those few seconds until your cannons are done.
EienShinwa
Profile Joined May 2010
United States655 Posts
May 01 2012 22:22 GMT
#29
If cannon rushing was so called "perfected", then the game would be imbalanced.... Cannon rush is something that relies on luck, surprise, and execution, all of which are variables in any game.
I have a simple philosophy: Fill what's empty. Empty what's full. Scratch where it itches. Alice Roosevelt Longworth
reikai
Profile Joined January 2011
United States359 Posts
May 01 2012 22:24 GMT
#30
On May 02 2012 07:07 Woobly wrote:
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?


why should i have to take a gas if i want to do 1 rax expo? why should his strategy dictate what i have to play?

another question is why do protoss gas geysers have double the health of the other race's geysers?
Et Ducit Mundum Per Luce. :T:
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2012-05-01 22:27:21
May 01 2012 22:25 GMT
#31
On May 02 2012 07:07 Woobly wrote:
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?

The cannons are at your ramp before you can get a marauder out. But yes, a marauder + a bunker can deal with cannons because SCVs can repair and not be hit by cannon.


On May 02 2012 07:24 reikai wrote:
Show nested quote +
On May 02 2012 07:07 Woobly wrote:
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?


why should i have to take a gas if i want to do 1 rax expo? why should his strategy dictate what i have to play?

another question is why do protoss gas geysers have double the health of the other race's geysers?



well it's like that for anything. I can gasless FE, but if you 4 gate me, or bane bust, or roach bane, you dictate what I do. Aggressive builds dictate what the enemy has to do to react, and win.

I do wonder, as well, why their gas is 450/450 and doesn't require an SCV to sit and build, or to lose a drone..
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Froadac
Profile Blog Joined July 2009
United States6733 Posts
May 01 2012 22:28 GMT
#32
On May 02 2012 05:25 iAmJeffReY wrote:
Show nested quote +
On May 02 2012 05:08 Zodiak wrote:
The assimilator providing free vision on the high ground vs idra was entertaining.

For balancing maps in tournament maps, gas placement relative to the ramp should be taken into account

That's what he did against me twice on antiga. Low ground cannon and pylon, take assim. What do you kill? If you pull off scvs, he's going to cancel cannons as they die, and can even block you out of your own base.

It's just a joke of a strategy that somehow works.

Show nested quote +
However he beat you twice. I believe this would be more or less equal to him berating you for being worse than him at cannon rushing.

Take the amount of times he's cannon rushed (SO FUCKING MANY. He had like 500 games last season, and already hundreds this season, and is playing on KR, and I'm sure EU) against the amount of times I've been cannon rushed.

Being 2-4 in defending when facing it only 4 times is pretty damn good for never seeing such a lame strategy that often. The bad part is, some protoss fake cannon rush and nexus -> forge -> gate. And, the level of people I play, I expect a ~9 scout to be a nexus first, rarely a cheese like this. There's no way to scout and react, since it hits before you even have marauders.

I faced him twice on KR like last week, and KNEW it was coming, did an 12/12 rax and STILL got beat. Why? Gas steal (what 900 HP for 75 minerals) high ground vision for 3 cannons. No way of picking off anything as once he gets the high ground vision, you're zoned out and can't mine the half of the minerals + he can cannon behind the cover of the other cannons.

I guess when you see that guy take the offending gas
reikai
Profile Joined January 2011
United States359 Posts
May 01 2012 22:30 GMT
#33
On May 02 2012 07:25 iAmJeffReY wrote:

well it's like that for anything. I can gasless FE, but if you 4 gate me, or bane bust, or roach bane, you dictate what I do. Aggressive builds dictate what the enemy has to do to react, and win.

I do wonder, as well, why their gas is 450/450 and doesn't require an SCV to sit and build, or to lose a drone..


i guess what i'm asking is what i'm supposed to do to stop that on antiga. normally i can "infer" a response to any strategy.... but this one doesn't seem fair/have a proper "retard check."

(EX: you 1 rax FE against 4 gate, but scout it. retard check: build your bunkers and win the game later, or don't build them and eat gateway units while he eats your ladder points.. in case i made that term up. i can't be sure.)
Et Ducit Mundum Per Luce. :T:
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
May 01 2012 22:30 GMT
#34
On May 02 2012 07:24 reikai wrote:
Show nested quote +
On May 02 2012 07:07 Woobly wrote:
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?


why should i have to take a gas if i want to do 1 rax expo? why should his strategy dictate what i have to play?

another question is why do protoss gas geysers have double the health of the other race's geysers?

In ZvZ if you went 14 gas / 14 pool, the optimal way to hold a 6 pool is to take off of gas. Same goes for a 2 rax in ZvT - if you hatch first and get a fast gas, you need to stop mining gas so you can afford lings/queens/spines to hold the rush.

Altering your build to react to your opponent is part of what makes this game great. People who grind games on ladder with a notepad next to them for every action they make in every game is what makes it boring.
Creator of sc2unmasked.com
][Primarch][
Profile Joined February 2012
Sweden302 Posts
May 01 2012 22:34 GMT
#35
Gaulzi, the new combatEx/Deezer but with cheese every game cause he cannot for his life actually play this game. It's sad to see people in the community think that this is fun, they watch his replays and laugh. It disgusted me to watch day9 cast a bunch of his games and laugh his ass of.

Well that was my view on this
Huge fan of Empire Kas, The Destroyer of Worlds, The Machine, The Second Terminator, The Supreme Robot!
reikai
Profile Joined January 2011
United States359 Posts
Last Edited: 2012-05-01 22:35:32
May 01 2012 22:34 GMT
#36
On May 02 2012 07:30 oOOoOphidian wrote:
Show nested quote +
On May 02 2012 07:24 reikai wrote:
On May 02 2012 07:07 Woobly wrote:
On Antiga Ship yard, couldn't you take your gas next to your ramp to deny vision and just make sure no probes give vision on the ramp? Perhapse go for a maruader expand like DApollo showed in his Terran tutorials (if you're terran)?


why should i have to take a gas if i want to do 1 rax expo? why should his strategy dictate what i have to play?

another question is why do protoss gas geysers have double the health of the other race's geysers?

In ZvZ if you went 14 gas / 14 pool, the optimal way to hold a 6 pool is to take off of gas. Same goes for a 2 rax in ZvT - if you hatch first and get a fast gas, you need to stop mining gas so you can afford lings/queens/spines to hold the rush.

Altering your build to react to your opponent is part of what makes this game great. People who grind games on ladder with a notepad next to them for every action they make in every game is what makes it boring.


you guys are not getting it. i understand that this game ROCKS FACES because there isn't an optimal strategy. i guess i should have been more clear by saying "why should cannon rush DICTATE that i MUST take the gas close to the ramp on antiga before he cannon rushes it?"

i have no way of knowing if he dropped a forge or gateway first. if i wall to block the probe, and he went gateway first and sees it, here comes the void ray. where is the terran response to this? i've seen the idra response, he just quits. i want to backhand this stupid build out of here. cannons should be used for defense. not coinflip.

EDIT: hell, looking at the preview of that video, oGsVines can't stop it. something is wrong
Et Ducit Mundum Per Luce. :T:
Legion710
Profile Joined November 2010
Canada423 Posts
May 01 2012 22:37 GMT
#37
On May 02 2012 06:53 TheCasualGamer wrote:
Show nested quote +
On May 02 2012 05:20 Legion710 wrote:
UH OH CALL THE CHEESE POLICE.


In all seriousness, i don't understand how you could effectively cannon a zerg and win the game with it?


You could also cannon their natural and third, and if you have good enough skill to mass up units fast then you will beat them.



Yeah, it's just I was under the impression that he was winning games only with the cannons
Tyrion Lannister
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2012-05-01 22:38:21
May 01 2012 22:37 GMT
#38
On May 02 2012 07:30 reikai wrote:
Show nested quote +
On May 02 2012 07:25 iAmJeffReY wrote:

well it's like that for anything. I can gasless FE, but if you 4 gate me, or bane bust, or roach bane, you dictate what I do. Aggressive builds dictate what the enemy has to do to react, and win.

I do wonder, as well, why their gas is 450/450 and doesn't require an SCV to sit and build, or to lose a drone..


i guess what i'm asking is what i'm supposed to do to stop that on antiga. normally i can "infer" a response to any strategy.... but this one doesn't seem fair/have a proper "retard check."

(EX: you 1 rax FE against 4 gate, but scout it. retard check: build your bunkers and win the game later, or don't build them and eat gateway units while he eats your ladder points.. in case i made that term up. i can't be sure.)

It's the map. It's like I think XNC where they could wall in behind your minerals with cannon and 2 pylons.

Also quite stupid how you can see gas from the ramp on antiga. Like when I play TvZ, I take the gas near my ramp because of potential OL poking in the side early to check gas. Just hoping to get 'ahead' by him guessing my gas count wrong early.

I agree though. It has no counter, other than unit control, and luck as terran.

On May 02 2012 07:37 Legion710 wrote:
Show nested quote +
On May 02 2012 06:53 TheCasualGamer wrote:
On May 02 2012 05:20 Legion710 wrote:
UH OH CALL THE CHEESE POLICE.


In all seriousness, i don't understand how you could effectively cannon a zerg and win the game with it?


You could also cannon their natural and third, and if you have good enough skill to mass up units fast then you will beat them.



Yeah, it's just I was under the impression that he was winning games only with the cannons


No simon, he has plat level macro to back it up. If you fend the cannon rush, but still take damage, he goes DT or VR and 1A's you.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Gimpb
Profile Joined August 2010
293 Posts
May 01 2012 22:56 GMT
#39
I always wondered why assimilators had so ridiculously much health for their cost
Now I know their true purpose.

On a serious note, if it was actually as unstoppable as you folks are implying, I have a hunch it would be far more prevalent at the pro level, especially seeing as it's a streamer. It's not like any of the games where it gets stuffed were shown.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
May 01 2012 22:58 GMT
#40
LOL! :D

This was hilarious to watch.
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