• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:52
CEST 13:52
KST 20:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence2Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups1WardiTV TL Team Map Contest #5 Tournaments0SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Playing StarCraft as 2 people on the same network [ASL20] Ro16 Preview Pt2: Turbulence Pros React To: SoulKey's 5-Peat Challenge
Tourneys
[ASL20] Ro16 Group C [ASL20] Ro16 Group B [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1336 users

[D] Korean Cheese vs American Macro

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 Next All
sfbaydave
Profile Joined May 2011
United States32 Posts
Last Edited: 2012-04-12 08:20:55
April 12 2012 07:58 GMT
#1
There have been countless threads on players saying focus on Macro, Macro and more Macro. Macro is the single most important factor of any player's success or lack there of.

As a zerg, the players I study to no end are Idra, Ret, and Stephano. What do these players all have in common? They macro like Gods and rarely cheese or go all-in.

Now compare this to the Korean style of play. Anyone thats watched people playing on the Korean ladder, know these guys are aggressive to no end. From 2 Rax bunker play to early pools, anything goes with the Koreans.

All the best Korean zergs mixed up their builds. Leenock and July being on the extreme end but even DRG and Nestea will be aggressive at times. Whether its DRG pulling a Roach baneling bust on a terran or Nestea pullilng an 8 pool in ZvZ.

My question is if our strict focus on "Macro" could be a detriment to the top level players. I dont pretend to live in Korea, but it seems like they practice a much more aggressive style of play than foreigners. There is something to be said of being forced to being aggressive instead of always macro'ing. There have been a few players trying to preach the benefits of aggressive play, such as Tang, but these posts are usually met with anger and disgust. However, one could agrue that mechanics are learned through aggressive all-ins more so than building more SCVs.

The proof though is looking at the Korean players. Yeah, they practice to no-end and face better competition but they also play in an enviroment of attacking. Just compare when there is cheese in the GSL, the korean spectators appreciate it as an opportunity to take down a weakness. In the US ladder, people think its garbage.

I grew up hating cheese and all-ins like most American zergs. I cringe whenever I see a 8 pool or cannons. But maybe us foreigners have to take a look at why Koreans embrace this and we dont.

Nomad123
Profile Blog Joined February 2011
95 Posts
Last Edited: 2012-04-12 08:07:59
April 12 2012 08:04 GMT
#2
i don't mind your opinion, but please don't use Tang as a source. he pays people $20 to leave games just so his ladder ranking would look ok.

http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/


also, quoting from a comment in that reddit page, it seems Tang got caught:

this dick got banned from TL for making a second account to ask questions to himself in his coaching thread to make it look like people are actually interested in his advices

http://www.teamliquid.net/forum/viewmessage.php?topic_id=32696&currentpage=1076#21526
DangerAl
Profile Joined January 2012
Australia88 Posts
April 12 2012 08:27 GMT
#3
I agree that foreigners may be focusing a little too much on macro and that aggression is one big thing that sets koreans apart from foreigners. However, one thing that must not be forgotten is that they are coupling this aggression with brilliant macro. Without this brilliant macro their aggression is not nearly as effective. Macro, macro, macro is often preached to learning players because they tend to neglect macro when they are putting on aggression, resulting in more harm than good. However, I don't know if this should stop people trying to be aggressive, all while trying to improve their macro and multitasking in addition.
Carbonthief
Profile Joined October 2010
United States289 Posts
April 12 2012 08:27 GMT
#4
Having good macro doesn't mean you can't also be aggressive. At the highest level you need to be able to micro aggressively while flawlessly keeping up with your macro. You don't have to do one or the other. Any time Liquid'Hero is streaming, check him out, and you'll see. He is not only the most aggressive Protoss you will ever watch stream, he also expands the most aggressively. Hero will throw down an expansion when absolutely no other Protoss would dare to, and he will be doing some crazy 3 pronged harassment while doing so.

Aggressive play is not the same thing as going allin, going allin/cheesing is not the same thing as not macroing, and in fact no matter what style of play you do you NEED to have solid macro backing it up. And generally, the more ways you can find to attack and harass and pressure while executing macro oriented builds, the better.
aebriol
Profile Joined April 2010
Norway2066 Posts
April 12 2012 08:31 GMT
#5
I think Snute (okay, not a top pro, but still decent), said that if he would give someone any advice when starting out, it's to be aggressive. Pick the most aggressive build (6 pool for zerg), and just learn how that works out. When considering time spent, you'd just learn more playing 10 6 pool games, than one 'turtle for 40 minutes' game.

Tobberoth
Profile Joined August 2010
Sweden6375 Posts
April 12 2012 08:32 GMT
#6
I'm sorry, but what about this is "American macro"? Idra is the only american mentioned.
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2012-04-12 08:35:13
April 12 2012 08:33 GMT
#7
the mere fact you call an aggresive build "cheese" is the answer to your question. "american zergs" are all wana-be idras in the fact that if anyone does anything aggressive / non-standard they are a gimmicky scrub. that's just the mentality on NA.

I play on the korean server a lot and they have a completely different mindset on the game. Micro-ing well and being aggressive is seen as "skilled", not "gimmicky" as a generic NA zerg would call it. If I execute a well micro-d stargate all in in PvT on the NA server I get BM'd 90% of the time, but on KR they will just GG.

Macro in starcraft 2 is easy. Saying you're a good macro player is not really saying much. But if you can mix in crazy aggressive builds AND have amazing korean-level micro AND macro well behind it (Again, not hard) THAT will make you a great player, and it is a large factor as to why korean players are better than americans.
aebriol
Profile Joined April 2010
Norway2066 Posts
April 12 2012 08:35 GMT
#8
On April 12 2012 17:32 Tobberoth wrote:
I'm sorry, but what about this is "American macro"? Idra is the only american mentioned.

He is using it to refer to the most common mindset of American players - and pointing out macro players of different nationalities that he look up to. Not claiming those players are American.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
April 12 2012 08:39 GMT
#9
i think macro is wrong word. turtle is more like it
| Idra | YuGiOh | Leenock | Coca |
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
April 12 2012 09:08 GMT
#10
On April 12 2012 17:35 aebriol wrote:
Show nested quote +
On April 12 2012 17:32 Tobberoth wrote:
I'm sorry, but what about this is "American macro"? Idra is the only american mentioned.

He is using it to refer to the most common mindset of American players - and pointing out macro players of different nationalities that he look up to. Not claiming those players are American.

I'm pretty sure this mindset has nothing to do with American players, it's true for all european players as well. As he said himself, Ret and Stephano are both macro beasts. Jinro got far in the GSL because he was the first Terran to play a real macro style. Makes far more sense to say "foreign macro" than "american macro".
sfbaydave
Profile Joined May 2011
United States32 Posts
Last Edited: 2012-04-12 10:04:24
April 12 2012 10:04 GMT
#11
I only used "American" macro because Im not familiar with the EU ladder. I didnt want to speak on behalf of all EU players.

I just know what the mindset is in America. I assumed its the same for all foreigners, at least zerg players.
Decendos
Profile Joined August 2011
Germany1338 Posts
April 12 2012 10:12 GMT
#12
the main difference between foreigners and koreans regarding the all in vs marco aspect is:

there are two good reason for allinning once in a while. first reason is to be unreadable, so your opponent cant just ecocheese you and skip on units. second reason for allinning is to see a weakness in the opponents play (weak wall-off, not enough units etc.) and outright punish your opponent with a huge (allinnish) attack.

in both aspects koreans > foreigners right now.
tuukster
Profile Joined April 2010
Finland114 Posts
April 12 2012 10:22 GMT
#13
Aggressive play is always better than just macroing home, because it can force your opponent to make mistakes. However, as some of the previous posters have stated, good macro is required in order to do anything efficiently, be it a turtle or aggressive strategy. Therefore it's good to focus on getting good at macro before you decide to switch it up with aggressive plays. Top level players should definitely handle both kinds of strategies.

On April 12 2012 16:58 sfbaydave wrote:
However, one could agrue that mechanics are learned through aggressive all-ins more so than building more SCVs.


I would argue that your mechanics will improve only at handling a small army and a few buildings. E.g. lings and banelings from 2 hatcheries. Macroing 3 bases, upgrades and a larger army is harder, and you can't practice those mechanics with fast pushes. Of course, if all you do is 2base all-ins, you have nothing to worry about!
Failing to prepare is preparing to fail.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-04-12 10:31:57
April 12 2012 10:27 GMT
#14
As others before said: Early aggression is not cheese.

Koreans apply pressure at all stages, from early- to lategame, and their builds are tailored to being aggressive which allows them to be more greedy because the opponent can't attack if you have units attacking him all the time. Many foreigners play "Go strong eco and concentrate on surviving" because they lack the training and speed to multitask good enough for such levels of aggression.

If you watch for example Stephano, he doesn't usually go 7pool but he still applies pressure on the opponent. He's very aggressive (See for example game 2 vs Nestea in IPL4 where he's constantly in nesteas face with roaches, so nestea has to concentrate on not dying) and still backs it up with good economy. This is what makes him very korean-like, compared to for example Ret or IdrA who prefer to sit back until they have everything they need to move out. That works against other passive players but against Koreans, it just crumbles under the pressure.

EDIT:
On April 12 2012 19:22 tuukster wrote:
Aggressive play is always better than just macroing home, because it can force your opponent to make mistakes. However, as some of the previous posters have stated, good macro is required in order to do anything efficiently, be it a turtle or aggressive strategy. Therefore it's good to focus on getting good at macro before you decide to switch it up with aggressive plays. Top level players should definitely handle both kinds of strategies.

Show nested quote +
On April 12 2012 16:58 sfbaydave wrote:
However, one could agrue that mechanics are learned through aggressive all-ins more so than building more SCVs.


I would argue that your mechanics will improve only at handling a small army and a few buildings. E.g. lings and banelings from 2 hatcheries. Macroing 3 bases, upgrades and a larger army is harder, and you can't practice those mechanics with fast pushes. Of course, if all you do is 2base all-ins, you have nothing to worry about!


Macroing while sitting on your backside is easy, even i could do that easily. Macroing while constantly attacking is hard. You won't learn good macro by not doing anything until 3 bases, however, you will learn good macro by using your army and working on still hitting all those injects or having constant production.

(That is to say "good macro at top level", low level players still need to learn to macro 3 bases without doing anything army related)
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 12 2012 10:34 GMT
#15
Ummm, I dunno if the right term is Macro vs cheese.

Its more like Turtling vs Aggressive.

And I do think being aggressive and being out there in the map will teach you more than turtling on a million bases

A lot of the Korean cheese is backed by awesome macro and multitasking.
"Its easy, just trust your CPU".-Boxer on being good at games
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
April 12 2012 10:52 GMT
#16
Americans have a macro-mindset? It seems whenever I watch someone stream NA ladder it's one-base all-ins 90% of the time, lol.
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
April 12 2012 10:58 GMT
#17
On April 12 2012 17:04 Nomad123 wrote:
i don't mind your opinion, but please don't use Tang as a source. he pays people $20 to leave games just so his ladder ranking would look ok.

http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/


also, quoting from a comment in that reddit page, it seems Tang got caught:

Show nested quote +
this dick got banned from TL for making a second account to ask questions to himself in his coaching thread to make it look like people are actually interested in his advices

http://www.teamliquid.net/forum/viewmessage.php?topic_id=32696&currentpage=1076#21526


Oh wow didn't know that, CombatEX 2.0.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
WombaT
Profile Blog Joined May 2010
Northern Ireland25618 Posts
Last Edited: 2012-04-12 11:23:55
April 12 2012 11:06 GMT
#18
It's a pretty interesting topic, there seems to be this mentality about the 'correct' way to play matchups on NA and EU that just makes for a poisonous laddering environment. I've long appreciated the Korean 'style' of SC2 a lot more, it seems that by straining their multitasking by doing heavy pressure and macroing behind it that Koreans just keep their mechanics in tip-top shape.

Plus on top of that Koreans seem to have better decision making/on the fly build adjustments than I see on even some of the top foreigners that stream.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
April 12 2012 11:43 GMT
#19
The difference is people in NA at least (no experience in EU) want to play "the right way" and if that means win or lose, that's fine with them. That's my experience on ladder. On KR, it's you either win or win, doesn't matter if you worker rush or cannon rush, or play a long macro game, as long as you win.

I've had so many people BM me on ladder simply cause I would lose a lot defending a 2 base pressure and instead of just sitting back and playing a macro game, I pull my SCVs and just go and kill the other player cause I'd be way too far behind.
Khainer
Profile Joined May 2011
Netherlands54 Posts
April 12 2012 12:24 GMT
#20
On April 12 2012 17:04 Nomad123 wrote:
i don't mind your opinion, but please don't use Tang as a source. he pays people $20 to leave games just so his ladder ranking would look ok.

http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/


also, quoting from a comment in that reddit page, it seems Tang got caught:

Show nested quote +
this dick got banned from TL for making a second account to ask questions to himself in his coaching thread to make it look like people are actually interested in his advices

http://www.teamliquid.net/forum/viewmessage.php?topic_id=32696&currentpage=1076#21526


Why can't he use Tang as a source? Even if Tang uses ways to trick people to make money, he does play and teach aggressive playstyle, which suits him just fine as a source for this post. The anti-tang vendetta is way off-topic.

Ontopic: I find on europe that playing aggresive (as a zerg) (I don't cheese but do cut some eco to build a army and expand behind it if i feel the push wont finish it) does awake alot of anger towards me from my opponents. But i really do like the play style and keep on using it where i see fit.
"Move or be moved" -Spawn
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #51
WardiTV257
Harstem229
OGKoka 196
CranKy Ducklings105
Rex98
LiquipediaDiscussion
Afreeca Starleague
10:00
Ro16 Group C
Snow vs Sharp
Jaedong vs Mini
Afreeca ASL 15790
sctven
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 229
OGKoka 196
Lowko180
Rex 98
StarCraft: Brood War
Calm 11606
Bisu 5834
Rain 5508
Flash 3310
Sea 2067
BeSt 1631
EffOrt 809
actioN 634
Hyun 455
Stork 348
[ Show more ]
Zeus 297
ZerO 197
Hyuk 188
firebathero 188
Pusan 158
Soulkey 152
ggaemo 144
Mong 100
Rush 94
Mind 92
Liquid`Ret 87
JYJ86
Barracks 63
PianO 57
Aegong 46
Movie 38
yabsab 30
Sea.KH 24
Icarus 21
SilentControl 16
Noble 13
Terrorterran 13
soO 11
sSak 11
Bale 9
Hm[arnc] 7
zelot 6
Sacsri 6
Dota 2
singsing2521
Dendi537
BananaSlamJamma282
Fuzer 167
Counter-Strike
olofmeister1538
x6flipin608
shoxiejesuss455
byalli189
Super Smash Bros
Westballz13
Other Games
B2W.Neo535
crisheroes338
XaKoH 166
NeuroSwarm46
Mew2King40
Organizations
StarCraft: Brood War
UltimateBattle 347
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• LUISG 49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota242
Upcoming Events
Monday Night Weeklies
4h 8m
OSC
12h 8m
Sparkling Tuna Cup
22h 8m
Afreeca Starleague
22h 8m
Light vs Speed
Larva vs Soma
PiGosaur Monday
1d 12h
LiuLi Cup
1d 23h
RSL Revival
2 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
3 days
Zoun vs Classic
Korean StarCraft League
4 days
[ Show More ]
RSL Revival
4 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
5 days
Online Event
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.