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[D] How important is Strategy in lower leagues? - Page 13

Forum Index > StarCraft 2 Strategy
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zefreak
Profile Blog Joined December 2011
United States2731 Posts
April 23 2012 15:28 GMT
#241
On April 16 2012 12:03 Sylvanium wrote:
Belial, did you actually check my opponent's macro skills? Was his Macro equal, greater then or less then my own Macro level. I checked and from what I can see it seems to me that his macro was more or less equal to mine. Would I have won if my macro was better then his, maybe. Would I have won if my Strategy was better then his, maybe. Would I have won if both my strategy and my macro was better then his, most likely.

You can't just macro a simple basic unit, and expect to win every match-up Banelings>Marines, (remember splitting up marine is definitely not a Macro skill). Yah you might say well if you have a 30 supply lead on your opponent no matter how many banelings, you'll kill him then in that case I expect Blizzards match system will soon match me against better skilled opponents since a 30 supply lead (assuming no big harassment was successful earlier) is bordering on unfair and I definitely need to be placed against better opponents, but with equal macro skill, of course strategy will make a difference.

Yes I already know that my words can be taken out of context and be used to prove your point. Remember I never said Macro was not a way to improve, I'm simply trying to get you to understand that Strategy is an other way to improve. Improving both is better then improving only one.


You need to just stop fighting it, man. Just watch the tutorials on http://www.teamliquid.net/forum/viewmessage.php?topic_id=330787.

I was struggling with TvZ because my siege tank control is so poor. I was losing literally every TvZ I played until I watched those tutorials. Now I can win games in the most cost-inefficient manner ever. I go MMM against players using ling-bling-muta and still win, even though I should be destroyed. I don't even drop because my multitasking can't handle it and I always forget to anyways. I just focus on my macro, making units and not getting supply blocked plus expanding. Almost all of my games result in me streaming units into my enemies base after losing a maxed MMM army (I can't split worth shit and I don't even bother engaging off creep or in good positions. Basically just a move) and winning anyways.

Strategy and unit composition is awesome and all but improving macro will show results much faster than learning fancy strategies and harass builds.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
zefreak
Profile Blog Joined December 2011
United States2731 Posts
April 23 2012 15:33 GMT
#242
On April 20 2012 08:57 celeryman wrote:

It'd be nice if people'd admit that strategic choices matter, but at some skill threshold the basic problems in making things slowly eclipse any strategic choices. Or maybe, most strategic choices. That'd be refreshing. I doubt we'll see that anytime soon.



You have that backwards. At some skill threshold strategy eclipses the basics of making things, but its certainly beyond gold league. It's only the higher levels where improved production begins to experience diminishing returns, and strategic choices become more important.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
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