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interesting bunker-wall cheese on Shakuras - Page 2

Forum Index > StarCraft 2 Strategy
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Chocobo
Profile Joined November 2006
United States1108 Posts
March 04 2012 12:24 GMT
#21
I figured this isn't something completely original considering that I'm seeing it from a random guy on the NA ladder... didn't know it was quite THAT old. I play a lot of games too, I guess it's just luck that I had never run into it before.

Rusty, I actually remember that game! I must not have been paying attention to see the placements of the bunkers and why they were so hard to prevent.

I just remember "hrm that's a lot of bunkers, wow it looks like Leenock is screwed" followed by "wow those are some fast banelings... WOW he actually saved the hatchery and broke out!"
Crytch
Profile Joined March 2011
Germany135 Posts
March 04 2012 12:45 GMT
#22
this is so old :D
You: Quick idra, answer this: 3 men walk into a bar. is one of them gay? EGIdrA: depends on whether or not anyone of them plays protoss
shizna
Profile Joined April 2011
United Kingdom803 Posts
March 04 2012 12:52 GMT
#23
cant you delay the bunker by blocking with a couple of drones while your other drones chase the marine?

should delay long enough to get spinecrawler and lings etc.

remember he's committed 300 minerals to the bunkers and 3 scv's, plus probably second rax before expansion... that's equal to having at least 7-8 drones off mining for 90 seconds.
Crytch
Profile Joined March 2011
Germany135 Posts
March 04 2012 12:58 GMT
#24
On March 04 2012 21:52 shizna wrote:
cant you delay the bunker by blocking with a couple of drones while your other drones chase the marine?

should delay long enough to get spinecrawler and lings etc.

remember he's committed 300 minerals to the bunkers and 3 scv's, plus probably second rax before expansion... that's equal to having at least 7-8 drones off mining for 90 seconds.


i always played this with 2 proxy racks. if i saw zerg is blocking me with drones i just expand immediately.

the time the bunkers are all staarted to build the zerg lost his natural, and in most cases the game, just because 1 marine behind the 3 bunkers is enough to defeat the zerg, and when the first bunker is rdy the zerg can leave.

imo the only way to defeat this strategy is a patroling drone at the place where the bunkers are going up, and pulled drones to chase scv and first marines
You: Quick idra, answer this: 3 men walk into a bar. is one of them gay? EGIdrA: depends on whether or not anyone of them plays protoss
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
March 04 2012 13:01 GMT
#25
This thread made me morning lol, thanks. Well, the good news is you haven't had to deal with this at all since release, which is pretty damn lucky! As far as stopping it, your scout will get to his base before he is in a position to plant the bunkers. If you scout a wall, or scout no gas when you get into his base, put a drone to patrol at the top of your ramp and follow up with more drones if you see him coming with scvs. The drone patrol will buy you time and not allow him to get all 3 bunkers up, then just target fire the SCVs with couple drones and have the rest chase the scv GL!
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Bommes
Profile Joined June 2010
Germany1226 Posts
March 04 2012 13:11 GMT
#26
I'm pretty sure this works on Tal'darim too actually.
Taefox
Profile Joined March 2010
1533 Posts
Last Edited: 2012-03-04 14:26:31
March 04 2012 14:23 GMT
#27
2rax pressure open and u guys Z called it cheese QQ ?

remember he's committed 300 minerals to the bunkers and 3 scv's


Terran can savage the bunkers if the rush fail and fall back while having the CC. Not really committed 300 minerals but 75 minerals
@taefoxy
achristes
Profile Blog Joined March 2011
Norway653 Posts
Last Edited: 2012-03-04 14:44:47
March 04 2012 14:44 GMT
#28
On March 04 2012 23:23 foxj wrote:
2rax pressure open and u guys Z called it cheese QQ ?

Show nested quote +
remember he's committed 300 minerals to the bunkers and 3 scv's


Terran can savage the bunkers if the rush fail and fall back while having the CC. Not really committed 300 minerals but 75 minerals

75 per bunker, so 75*3=225. And if terran does this his CC will be delayed by a considerable amount of time.
youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
Last Edited: 2012-03-04 14:51:32
March 04 2012 14:50 GMT
#29
Yeah Select was doing this at MLG Dallas vs Ret...

Very very old XD

Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Kmatt
Profile Joined July 2011
United States1019 Posts
March 04 2012 14:58 GMT
#30
I once played a terran you tried this. However, I saw 3 SCVs leave the base, so I sent two drones to block the main ramp (I wasn't aware you could bunker wall the natural ramp as well), and when the SCVs came, they lined up in the pre-set build positions, realized there were drones, and went back home.

He then spent the next 20 minutes building Thors. It's kind of funny to think that he does stuff like that so much, he had no idea how to actually play out the game.
We CAN have nice things
Tactical
Profile Joined January 2011
United States77 Posts
March 04 2012 15:02 GMT
#31
On March 04 2012 23:44 achristes wrote:
Show nested quote +
On March 04 2012 23:23 foxj wrote:
2rax pressure open and u guys Z called it cheese QQ ?

remember he's committed 300 minerals to the bunkers and 3 scv's


Terran can savage the bunkers if the rush fail and fall back while having the CC. Not really committed 300 minerals but 75 minerals

75 per bunker, so 75*3=225. And if terran does this his CC will be delayed by a considerable amount of time.


Your math is a bit off. A bunker costs 100 to start but you get 75 back for cancel or salvage. So the real cost is only 25 per bunker, totaling the 75 mineral commitment. Unless the Zerg is well prepare for this build, the terran can often get away with it just by forcing units, and psychologically attacking the mental state of the Zerg with what appears to be a major cheesy commitment. When in reality, the Terran is not that far behind at all, considering its just a two rax pressure expand build. Forcing units and causing the Zerg to panic and possibly forget things such as upgrades or overlords is worth the 75 minerals.
Harbinger631
Profile Joined September 2010
United States376 Posts
March 04 2012 15:15 GMT
#32
On March 05 2012 00:02 Tactical wrote:
Show nested quote +
On March 04 2012 23:44 achristes wrote:
On March 04 2012 23:23 foxj wrote:
2rax pressure open and u guys Z called it cheese QQ ?

remember he's committed 300 minerals to the bunkers and 3 scv's


Terran can savage the bunkers if the rush fail and fall back while having the CC. Not really committed 300 minerals but 75 minerals

75 per bunker, so 75*3=225. And if terran does this his CC will be delayed by a considerable amount of time.


Your math is a bit off. A bunker costs 100 to start but you get 75 back for cancel or salvage. So the real cost is only 25 per bunker, totaling the 75 mineral commitment. Unless the Zerg is well prepare for this build, the terran can often get away with it just by forcing units, and psychologically attacking the mental state of the Zerg with what appears to be a major cheesy commitment. When in reality, the Terran is not that far behind at all, considering its just a two rax pressure expand build. Forcing units and causing the Zerg to panic and possibly forget things such as upgrades or overlords is worth the 75 minerals.



The point is that 300 minerals will delay the Terran's CC by a good bit, not the mention the lost mining time by sending out 3 SCVs. If Zerg defends well and keeps his head, he will not be behind.

Destiny recently ran into this on NA ladder, lost his hatch, but still managed to crush his oppoenent because he didn't lose drones and defended w/ 3 spines.
Arghnews
Profile Joined June 2011
United Kingdom169 Posts
Last Edited: 2012-03-04 15:22:42
March 04 2012 15:22 GMT
#33
Agree, nothing new.

And if it gets down... god help you -_-
Taefox
Profile Joined March 2010
1533 Posts
Last Edited: 2012-03-04 16:45:17
March 04 2012 16:44 GMT
#34
On March 05 2012 00:15 Harbinger631 wrote:
Show nested quote +
On March 05 2012 00:02 Tactical wrote:
On March 04 2012 23:44 achristes wrote:
On March 04 2012 23:23 foxj wrote:
2rax pressure open and u guys Z called it cheese QQ ?

remember he's committed 300 minerals to the bunkers and 3 scv's


Terran can savage the bunkers if the rush fail and fall back while having the CC. Not really committed 300 minerals but 75 minerals

75 per bunker, so 75*3=225. And if terran does this his CC will be delayed by a considerable amount of time.


Your math is a bit off. A bunker costs 100 to start but you get 75 back for cancel or salvage. So the real cost is only 25 per bunker, totaling the 75 mineral commitment. Unless the Zerg is well prepare for this build, the terran can often get away with it just by forcing units, and psychologically attacking the mental state of the Zerg with what appears to be a major cheesy commitment. When in reality, the Terran is not that far behind at all, considering its just a two rax pressure expand build. Forcing units and causing the Zerg to panic and possibly forget things such as upgrades or overlords is worth the 75 minerals.



The point is that 300 minerals will delay the Terran's CC by a good bit, not the mention the lost mining time by sending out 3 SCVs. If Zerg defends well and keeps his head, he will not be behind.


Z have to pull more drones to counter against the 3 scvs bunker. And if the entrance get blocked, Terran will just retreat his force.
I think its a normal open for T not cheese or allin stuff but it doest work on all maps
@taefoxy
Goku___
Profile Joined December 2011
Canada33 Posts
March 04 2012 16:55 GMT
#35
I have to ask this question, Was this 11,11 rax or 12,14 plz tell me
Taefox
Profile Joined March 2010
1533 Posts
March 04 2012 17:08 GMT
#36
On March 05 2012 01:55 Goku___ wrote:
I have to ask this question, Was this 11,11 rax or 12,14 plz tell me


http://www.teamliquid.net/forum/viewmessage.php?topic_id=251694&currentpage=165
http://www.teamliquid.net/forum/viewmessage.php?topic_id=251694&currentpage=166
@taefoxy
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
March 04 2012 18:31 GMT
#37
On March 04 2012 22:11 Bommes wrote:
I'm pretty sure this works on Tal'darim too actually.

Only takes two, and is a fucking awesome dream. If my 12 scout and 13 scout (12/12 rax ya know) scout like 15 seconds behind eachother, one goes in and scouts pool not done, go back to nat, and i double bunker their choke and go about my business. Usually I cancel at like 35-50% health just for a delay on them transferring drones, and a queen/ling pull.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
scarper65
Profile Blog Joined January 2011
1560 Posts
March 04 2012 18:35 GMT
#38
Can't you just patrol a drone to stop the bunkers from being placed down while you get zerglings and spinecrawlers? Doesn't seem like it would be that difficult to me.
Goldbullet
Profile Joined August 2011
United States88 Posts
March 04 2012 18:42 GMT
#39
MMA did this in the finals vs DRG. It is well known
may your plans be as dark and impenetrable as night, and when u move, fall like a thunderbolt.- Sun Tzu
RaiD.RaynoR
Profile Joined February 2012
United States294 Posts
March 04 2012 18:49 GMT
#40
kinda old... take a drone to scout and when u see scvs coming, micro the drone above the ramp to buy time and troll the scvs. A bit micro intensive but the terran gets kinda fucked.
Redemption is the consequence of forgiveness
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