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[G] Grandmaster by 6pooling, how to - Page 11

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 9 10 11 12 13 49 Next All
paintfive
Profile Joined September 2011
785 Posts
Last Edited: 2011-11-09 04:58:15
November 09 2011 04:55 GMT
#201
Oh yeah, there is a somewhat blind counter this. If you're FFEing put a pylon behind the mineral lines just in case there is an early pool. I first saw this special tactic on White-Ra's stream. Pretty simple solution, safe and greedy :D
desRow
Profile Blog Joined May 2009
Canada2654 Posts
Last Edited: 2011-11-09 05:01:56
November 09 2011 04:56 GMT
#202
those chatlogs are hilarious gg nice 6pool :D

tbh i dont get mad when i lose to 6pool because you could of always played better otherwise you would of won the drone version of 6pool + all drones can be frustrating cus its even harder but as long as this guy is one of the few who does it ladder is fine. if theres more than 30-50people who do this and are as good as him then ladder will become a waste of time ^- ^
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
November 09 2011 04:59 GMT
#203
On November 09 2011 09:51 kofman wrote:
Show nested quote +
On November 09 2011 09:47 Jacobs Ladder wrote:
On November 09 2011 09:08 kofman wrote:
On November 09 2011 07:49 Gigaudas wrote:
On November 09 2011 07:47 nttea wrote:
haha i actually didn't think GM was possible with 6pool^^ shows how much i know about sc2.


Cheese is powerful stuff. We've seen atleast two threads about mass marines cheeses to get GM. Question is, what can Protoss do?

Are you serious???

PvT: 3 gate void ray, 4 gate, 3 gate immortal, blink stalker, proxy 2 gate

Theres some cheese for you that will win 60% of your games.

With the exception of VR all in and proxy two gate you're just naming pushes. Blink stalkers aren't cheese, they're a timing. 3 gate immortal isn't cheese its a timing. I'm so tired of this attitude that any protoss timing is a cheesy all-in. Most of these can be expanded behind (even 4 gate) and easily lead to a macro game. Not the same as pulling all your workers. They can also be held if properly scouted.


Mass marine builds can also be expanded behind, what's your point? Just because you can behind behind it doesn't mean its not cheese, because if your 3 gate immortal or blink stalker push fails, you pretty much lose.
You don't expand behind a mass marine build where you pull 70% of your SCVs, which is the cheese version of that build. You don't lose if you don't straight up kill a zerg with blink stalkers. You do against Terran, but blink vs terran is just a bad idea 99% of the time. You also don't lose if an immortal push fails. You're usually on two base with solid tech, as long as it wasn't a donate your army for free sort of thing you aren't out.

My point is you listed STANDARD protoss play as OMG CHEESE!!!1!. Stop that shit, its annoying.
TheTurk
Profile Joined January 2011
United States732 Posts
November 09 2011 05:09 GMT
#204
This is so awesome.
Please, please, please try to get some tournament results out of this! :D:D:D
I love what you've done and are doing and how well it's working.
Way to beat the system. ^_^
Starcraft is a lifestyle.
Tactical_Tim
Profile Joined July 2011
United States20 Posts
November 09 2011 05:18 GMT
#205
Dammit, now when I ladder I'm going to encounter 200% more sixpools than usual.
itkovian
Profile Blog Joined March 2011
United States1763 Posts
November 09 2011 05:18 GMT
#206
Damn, this is some in depth 6 pool strat. I like it
White-ra took that better than anyone I've ever seen take a 6-pool/drone rush. More reason to love the guy
=)=
hiro protagonist
Profile Joined January 2009
1294 Posts
November 09 2011 05:30 GMT
#207
Well as Sun Tzu would say, " To defeat your enemy, you must know him"...
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
Avanar1
Profile Joined December 2010
Australia44 Posts
November 09 2011 05:33 GMT
#208
...why are u teaching people to 6 pool....
Bad_Habit
Profile Joined August 2011
Germany243 Posts
November 09 2011 05:38 GMT
#209
im very sorry for bming some of the players, not all tho.

but it sometimes gets frustrating when u get bmed every single game just because u do a strat other ppl dont like
so i basicly started to bm first so they at least have a reason to bm me >.>
weird reasoning probably but mb some of you will understand^^
I only gg vs protoss when I'm winning
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 09 2011 05:39 GMT
#210
I must admit I was pretty surpised at the white-ra game. I think whitera tried too hard to micro. GJ though, although 6pool to GM is pretty unexpected. Out of curiosity what is your winrate against Terran?
Porouscloud - NA LoL
ERG`ROB
Profile Joined March 2011
United States27 Posts
November 09 2011 05:43 GMT
#211
haterz gunna hate michael! :D
Winning is satisfying, ill do anything to get better, and to win all.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2011-11-09 05:47:04
November 09 2011 05:43 GMT
#212
SCV>Drone>Probe in 1v1 fight. White-Ra had the completely wrong response there. Should have chrono'd out workers, and tried to pick off drones while they hit his nexus. Should have enough money to make enough to win, plus have to use regen shield micro.

Nice stuff. Can you give some tips on how to hold 6 pool, better, when going hatch first? Do you think it's better for the person to run away or just a-move with their drones (micro of course helps, just saying) in the open? What about spines? Should a hatch first player try to built spines, and how should they deal with a morphing spine?

Also, wtf is a tower? I have tried figuring out through context clues but can't. Some of your english is kind of hard to get through, but tower is really confusing o_O
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
sfbaydave
Profile Joined May 2011
United States32 Posts
November 09 2011 05:47 GMT
#213
Can we see a similiar strategy about someone getting to masters by baneling busting his opponents.....

now thats something I would love to read about.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 09 2011 05:53 GMT
#214
This is pretty legit stuff, I've actually been fucking around with 'safe 7pools' lately. Which is pretty precise build relying on scouting and reacting.
A man is what he thinks about all day long.
BalanceFx
Profile Joined July 2010
United States72 Posts
November 09 2011 06:21 GMT
#215
What bothers me about this is how it plays on the weakness of zerg... like you almost must 14 pool or hatch first to remain competitive... therefore anything else is crazy and does not contribute to you getting better. You see pros losing to this complaining about it.... Anyone can do this... (Is not really true either)

But meh. Great set of replays...

Be good.
When you understand why you reject all other gods, you will understand why I reject yours as well. --Stephen Roberts
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
November 09 2011 06:24 GMT
#216
To get that high with such a risky strat, your micro and followups must be INSANE! I'll take a look at the reps
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
DamAnus
Profile Joined March 2011
67 Posts
November 09 2011 06:28 GMT
#217
i don't really understand why blizzard still allow pool before the second overlord. You're still bad at this game.
kofman
Profile Joined August 2011
Andorra698 Posts
November 09 2011 06:33 GMT
#218
On November 09 2011 13:59 Jacobs Ladder wrote:
Show nested quote +
On November 09 2011 09:51 kofman wrote:
On November 09 2011 09:47 Jacobs Ladder wrote:
On November 09 2011 09:08 kofman wrote:
On November 09 2011 07:49 Gigaudas wrote:
On November 09 2011 07:47 nttea wrote:
haha i actually didn't think GM was possible with 6pool^^ shows how much i know about sc2.


Cheese is powerful stuff. We've seen atleast two threads about mass marines cheeses to get GM. Question is, what can Protoss do?

Are you serious???

PvT: 3 gate void ray, 4 gate, 3 gate immortal, blink stalker, proxy 2 gate

Theres some cheese for you that will win 60% of your games.

With the exception of VR all in and proxy two gate you're just naming pushes. Blink stalkers aren't cheese, they're a timing. 3 gate immortal isn't cheese its a timing. I'm so tired of this attitude that any protoss timing is a cheesy all-in. Most of these can be expanded behind (even 4 gate) and easily lead to a macro game. Not the same as pulling all your workers. They can also be held if properly scouted.


Mass marine builds can also be expanded behind, what's your point? Just because you can behind behind it doesn't mean its not cheese, because if your 3 gate immortal or blink stalker push fails, you pretty much lose.
You don't expand behind a mass marine build where you pull 70% of your SCVs, which is the cheese version of that build. You don't lose if you don't straight up kill a zerg with blink stalkers. You do against Terran, but blink vs terran is just a bad idea 99% of the time. You also don't lose if an immortal push fails. You're usually on two base with solid tech, as long as it wasn't a donate your army for free sort of thing you aren't out.

My point is you listed STANDARD protoss play as OMG CHEESE!!!1!. Stop that shit, its annoying.

Do you even play the game??

The 3 gate immortal and blink stalker builds are definitly NOT standard play, they are ALL-IN's. You don't expand when going for an immortal all-in vs Terran... It's all on 1 base, and you WILL be behind if you don't kill them.

Seriously??? Void ray all-ins, 3 gate immortal, and blink stalkers are NOT standard at all. They are CHEESE. You obvioulsy know nothing about the game.
Bad_Habit
Profile Joined August 2011
Germany243 Posts
Last Edited: 2011-11-09 06:34:38
November 09 2011 06:33 GMT
#219
On November 09 2011 14:43 Belial88 wrote:
SCV>Drone>Probe in 1v1 fight. White-Ra had the completely wrong response there. Should have chrono'd out workers, and tried to pick off drones while they hit his nexus. Should have enough money to make enough to win, plus have to use regen shield micro.

Nice stuff. Can you give some tips on how to hold 6 pool, better, when going hatch first? Do you think it's better for the person to run away or just a-move with their drones (micro of course helps, just saying) in the open? What about spines? Should a hatch first player try to built spines, and how should they deal with a morphing spine?

Also, wtf is a tower? I have tried figuring out through context clues but can't. Some of your english is kind of hard to get through, but tower is really confusing o_O


by tower i mean bunker, spine, or cannon. sorry im used to simply the word tower because of wc3^^

ill write something about how to counter it decent taday in the evening. basicly the best thing you can do is moving ur drones to a mineralpatch that is inbetween 2 other mineralpatches. keep spamming move command (right click) on this mineralpatch. by this he cant do anything because as soon as he wants to fight there u attackmove out of this and will oneshot a ling because all the drones will attack even tho they are in exactly the same spot. its basicly what you see in the video below only for defense purpose



if someone knows what i mean i would appreciate it if he could play a game against a friend and does this and makes a vod out of it so i can use it in the mainpost.
I only gg vs protoss when I'm winning
leperphilliac
Profile Blog Joined September 2010
United States399 Posts
November 09 2011 06:38 GMT
#220
Interesting read... but I hope to all the Starcraft Gods that I never see this on ladder...
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