- Blink Micro
- Force Field Usage
- 2 Unit Combo (Ling + Roach/Hydra)
- Concave vs Convex
- Zealot Conservation (in use of Force Field)
- Multi-Box (Spread Fire)
A good number of these topics went rather undocumented, as far as I know, until now; I'm glad to share them with you all!
Definitely the most interesting topic is Multi-Boxing. In Age of Empires it's extremely important to select small groups of units and specifically order your different groups to attack different units. This is because a lot of units in Age games fire slowish projectiles, allowing a poor player to overkill enemy units with a lot of wasted shots. oGsMC has been dominating 4 Gate battles for a long time, simply because he's utilizing Multi-Boxing, that is, he's making sure that each unit his army fires at doesn't receive any fire that will miss.
For example, a Stalker takes 12 shots from another Stalker before death. In a Stalker vs Stalker war the player who kills off enemy Stalkers the fastest, without firing more than 12 shots at any enemy Stalker, will be the one who comes out victorious. I've won many PvP games simply because I realize an enemy Stalker will die in around (for example) 4 shots, though I have 7 Stalkers. So I quickly box 3 of those Stalkers and order them to change targets. This way I still kill the first enemy Stalker at the same speed as if I didn't Multi-Box, but a new enemy Stalker also took an extra 3 hits!
Another topic that I haven't seen discussed is the Zealot Conservation. Whenever a Protoss Force Fields, most of the time they will let their Zealots take shots from enemies behind the force fields. This is a waste! The goal of Force Fields is to get as many enemies out of the battle as possible. Knowing this, it's often times best to get your Zealots out of a battle until FFs dissipate -this is shown in the videos.
There's also another lesson to be learned from my time spent playing Age of Empires. In Age games, especially Age of Empires Online, it's extremely important to have good unit compositions in order to kill your opponent's army. If you think this is important in SC2, multiply that importance by like 17, and you have Age of Empires Online. This is relevant because I realized a long time ago that on the Korean server Zergs were very aggressive towards Protoss on close positions Metalopolis. Very aggressive! They were like "You will die NOW" and then 2 base allin me every game. It was a very strong aggression as well. My old teammate Bad always complained about his armies felt weak against Protoss... I actually thought that this was because he wasn't playing like Koreans. Simply put, the Koreans were attacking me with a two unit composition of Ling/Roach, and often times in GSL you'll see Nestea or some other Zerg do a Hydra/Ling push. Hydras and Roaches benefit greatly from having simple ling support agianst Protoss armies, and I don't think many NA players realize this. I go over with an example in the videos detailing this idea of having a 2 unit composition very useful for early/midgame compositions ZvP.
And lastly... I listened to this song which pumped me up for a spendature of a few hours to create these things! Listen to it! You'll win your next ladder match if you do. I dare you.