[G] Revolutionary PvZ Warp Prism Drop - Page 2
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IIIOmegaIII
Sweden319 Posts
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rems
Netherlands186 Posts
Wouldn't want to rely on this as your "solid" build because going in with 2 warpprisms is quite a risk ( Like in the first replay, if the queens were a little bit better targeted you would have lost a warp prism + 4 sentries in it ). But in a boX situation this could be a killer!Thanks for sharing. | ||
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Jumbled
1543 Posts
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Keilah
731 Posts
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w3jjjj
United States760 Posts
On July 15 2011 07:48 syriuszonito wrote: thats just another tricky all in that will fail badly when you know how to deal with it. Any competent zerg will start pumping units if he does not see an expansion going down at 6 min mark and if he splits his army he will demolish your attack without a problem which basically means the game is over for you. You dismissed his build's validity, while claiming that his victories with the build are against incompetent zerg opponents, these are your original words. In my post i said of course if people scouts it they can prepare, exact words here. On July 15 2011 08:03 w3jjjj wrote: As the op stated and shown in replays, they build works at high master level, don't pull this "any competent zerg will demolish you crap". Of course if a strategy is scouted you can prepare for it. If you are not going to contribute, don't post. Do you really enjoy dismissing someone's good work like that? Think about how you feel when people to that to you.. On July 15 2011 08:27 syriuszonito wrote: @w3jjjj You quote my post but it seems you didnt take time to read it. I did not say any good zerg will demolish his crap. I said that once you know how to defend it, the build fails and puts you in a very bad situation which is why i wouldnt call this build a revolutionary pvz. Thats a tricky all in that can win you some games on ladder but once ppl learn their lesson its gonna be useless. I'd say my post brings more to the discussion than your "Excellent guide btw. Looks pretty scary". So you posted a hurtful comment, instead of apologizing, you are re-phrasing yourself to sound nicer? Just read out loud the bolded words from your first post and your second one. If your first post was mannered like the second one, I wouldn't have picked on you. 4 gate timing attacks are all-in by nature, this build is a variation of the 4 gate so of course if the attack fails protoss will be behind. What are you bringing to the discussion? I acknowledge the good work that the op put in, and that somehow is worse than you dissing his work? | ||
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Exley
United States239 Posts
I think if you delay the lair and don't go past 35 drones, you should be able to get enough roaches and lings out in time to stop this and you may even finish +1 melee. Also if you have 3 queens out you can try to camp around the ramp to prevent the prisms from deploying while focusing one down. | ||
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fezvez
France3021 Posts
I tried a few customs to check the timings, and the warp prism leave your base at around 7:40. I like how you switch between zealot/sentry if you face only zerglings and stalker if you face roach. Well, it's of course much more powerful if you manage to be in his nat while his army is trapped in his main. No counterattack possible. And I tend to disagree with people stating if the zerg splits his army then the push fails. A 4 gate, even late, against only one half of a zerg army clearly wins. And it is simply sooo easy to force field the ramp if the zerg begins to put too much units on one side of the ramp. I guess it's the queen usage (and army splitting) that counters the build, but I still have to see it. OP, do you have a replay of the protoss having to retreat? | ||
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Marsupian
Netherlands455 Posts
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videogames
United States103 Posts
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VashTS
United States1675 Posts
I'm gonna check the reps between IEM/IPL, but this looks extremely interesting to me. Ty for the contribution, as it's always a plus to see Warp Prisms used. | ||
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w3jjjj
United States760 Posts
On July 15 2011 09:00 Marsupian wrote: When I read "revolutionary" I was expecting some sick midgame/lategame warpprism plays but instead it's a 1 base all-in... I'm dissapoint. Still it's a solid strategy which looks really scary to hold. Great guide but the title is a bit bombastic for a 1 base all-in. Agreed, I actually faced some good master protoss players who constantly harassed me in mid game with ht drops with phase prism, not that hard to defend, but really caught me off guard first time I faced that play style. I was actually expecting that when I first read the title lol. That kind of play style changes bringing back the harass macro style from bw would be revolutionary indeed if it proofs to work at top level. Still this is a nice guide. | ||
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edc
United States666 Posts
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Drowsy
United States4876 Posts
On July 15 2011 08:10 Lobotomist wrote: Jesus that's cheesy. What would be the best zerg response to this, split units? just speculating here, but I'm guessing spines in main/exp would do ok. It's kind of impossible to really know this is coming if it's just a ladder game though, but if you knew your opponent was doing this that'd be the answer. | ||
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Marsupian
Netherlands455 Posts
Also is it viable to kill the prisms with your queen if you see it coming? | ||
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Lobotomist
United States1541 Posts
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FeelGood
United States23 Posts
Just curious if this works against spanishiwas where they have several queens to take down the warp prisms? (taking out sentries/preventing reinforcements?) Still have to try it out though, good post! | ||
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jhlee820
149 Posts
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Dhalphir
Australia1305 Posts
its a funky strategy, but nothing more. Don't be like PrideTV. | ||
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TolEranceNA
Canada434 Posts
EDIT: Gonna tell David Kim, i know what i want for Patch 1.4 | ||
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Dhalphir
Australia1305 Posts
On July 15 2011 08:51 Keilah wrote: why 2 warp prisms instead of 1? so you can drop your sentry/warp in on either side of the ramp at any given moment instead of waiting to fly around? so that you can continue to make untis while you make the prisms and carry all the units you'll have rather than having to avoid using warpgates until you arrive at his base | ||
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Wouldn't want to rely on this as your "solid" build because going in with 2 warpprisms is quite a risk ( Like in the first replay, if the queens were a little bit better targeted you would have lost a warp prism + 4 sentries in it ). But in a boX situation this could be a killer!
.