What if p has large amount of zealots? I don't think hellions are effective when engaging. Hellions just die so fast
[G] Warden’s TvP 1:1:1 into "Terran Death Ball" - Page 18
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legend4411
Canada21 Posts
What if p has large amount of zealots? I don't think hellions are effective when engaging. Hellions just die so fast | ||
Frequencyy
United States344 Posts
On July 15 2011 17:53 legend4411 wrote: Good guide! What if p has large amount of zealots? I don't think hellions are effective when engaging. Hellions just die so fast No blue flame hellions are ridiculous against chargelots, they MELT and marines are good verse chargelots with good micro. Also, with proper siege tank target firing your marines/hellions won't get splashed on by chargelots. | ||
mr_tolkien
France8631 Posts
I'm reencoding it for VoD right now, I'll post the link once it's done ![]() | ||
mr_tolkien
France8631 Posts
It's in French, so... Maybe not that useful to all but still fun ^^ | ||
Azaryah
United States55 Posts
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Hds
France200 Posts
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myriad110
Romania11 Posts
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4Kings
United States40 Posts
On July 22 2011 05:15 mr_tolkien wrote: Just did a 1h30 daily (in French) on this ^^ The viewers really loved it ! I'm reencoding it for VoD right now, I'll post the link once it's done ![]() Very cool. I speak a little bit of French, so I watched a bit of it. Thanks so much for getting Warden's guide out to our international friends =). Well done. Domino 4Kings | ||
Vrtigo
Australia31 Posts
This has vastly improved my TvP (albeit after a fair learning curve) and I have also found a lot of use for it in RT 2v2 as well. It is just a solid, well rounded unit composition with great versatility. Thanks again. -Vrtigo | ||
BigJoe
United States210 Posts
it also gives very nice details on how to scout protoss so you know what to expect from them. you can essentially use this knowledge and apply it to your own builds thankz | ||
BookerWoo
Canada21 Posts
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OSM.OneManArmy
United States509 Posts
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Hds
France200 Posts
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Crytch
Germany135 Posts
But in early-/midgame i would switch as Hds said. | ||
JanLui
France50 Posts
![]() Mr Tolkien my french Bro rox also but you Tolki should invite a terran specialist with you, zerg master but you are not thinking as terran ![]() | ||
dk999
Malaysia26 Posts
But I'm having trouble placing tanks into the build. Tanks help greatly in defending your natural.but when it comes to the push the tanks seem to get overrun too quickly by all protoss anti tank units (zealots, archon, blinkstalker, immortals etc) and decent protoss would prevent you from having a strong siege position and attacking while unsieged. I like adding ravens to the build as PDD helps immensely and deny obs and dt with thor being a reaction to protoss play. Maybe a build which goes the normal MMMGV with ravens mixed in instead of tanks? | ||
Nemasyst.598
United States285 Posts
Great guide, thanks for posting! This is what Terran has needed for a long time. | ||
TheGayliens
3 Posts
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legend4411
Canada21 Posts
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blinkblue
United States119 Posts
My idea is that instead of wasting the resources on siege mode for just a few tanks, you could fake going tanks by making ~2, maybe 3 of them without siege mode, and then use the extra resources to get some harder counters in (extra banshees to deal with the immortals, for example.) This also allows your army to be more versatile AND require less micro, all added bonuses. What do people think? | ||
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