[D] Ravens versus Broodlords - Page 8
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Xiran
United States50 Posts
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Lurk
Germany359 Posts
It's still a nice find and it might be really good if you use ravens anyway. I will keep relying on my vikings though. | ||
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DivinO
United States4796 Posts
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Bommes
Germany1226 Posts
Still say it's a bug though ![]() | ||
Zombo Joe
Canada850 Posts
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Pulimuli
Sweden2766 Posts
On March 28 2011 01:50 abominable wrote: LOL i see what you did there OP. spoiler: + Show Spoiler + april fools gag, it doesnt work edit: my bad it does work dont know where you live, but here on planet Earth, its still march ![]() | ||
Maximumraver
Netherlands124 Posts
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Marksman
Malaysia523 Posts
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padfoota
Taiwan1571 Posts
I KNEW MASSING RAVENS WASNT A BAD IDEA wait... | ||
Jakoo
Denmark1 Post
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LiamTheZerg
United States523 Posts
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Fishriot
United States621 Posts
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CustomKal
Canada749 Posts
On March 28 2011 22:52 LiamTheZerg wrote: Im sure its been posted but ghosts own broodlords, 3 snipes = a dead broodlord i believe, maybe 4. If you PDD a few times then snipe, the broodlords are useless. That combo is also a min of 150 gas per ghost and 200 per raven, not a very balanced army in value. | ||
Jotoco
Brazil1342 Posts
Terrans are starting to realize they have the dark swarm this time... PDD is SOOOO powerful. Raven is probably the best caster in the game... And usually when a Terran builds Ravens it is end game for zerg... PDD is just so powerful. (Not too powerful, mind you). | ||
salehonasi
United States87 Posts
I would actually strongly disagree with the usage of HSM, though. In fact, I know some people purposefully refuse to research it, because the infestor-heavy metagame means that 1 NP to grab a raven at the start of a fight can force the Terran to fall back or lose a whole lot of marines, and the Tanks can't retreat with them, letting mutas and the like dart in to pick off tanks. HSM is awesome when it works, but fast-thinking Zergs can turn it around very fast. Still great for picking off the massive muta balls people love in 3v3 and 4v4s, though. Great find, OP. | ||
Lurk
Germany359 Posts
On March 28 2011 22:52 LiamTheZerg wrote:Im sure its been posted but ghosts own broodlords, 3 snipes = a dead broodlord i believe, maybe 4. If you PDD a few times then snipe, the broodlords are useless. If it would take 3 snipes, i'd actually be viable. In reality though, it takes 6 snipes to kill a BL. Is doing a little research so you don't post false information really too much to ask ? | ||
Euronyme
Sweden3804 Posts
On March 28 2011 00:59 majestouch wrote: or you could make vikings, which: cost less money don't require a tech lab, thus can be made from a reactor doesn't need upgs to become exponentially better ie: the corvex reactor or w/e (25energy for ravens) have more range (9) and effectively can't be killed by the zerg (either you have corruptors which aren't good vs them, or you have mutas which have to be magic boxed assuming they have thors which isn't much of an assumption but more of a definite fact that late in the game (assuming the t doesn't suck) however,i do agree ravens are underused, PDD is amazing. This is probably the view most people are gonna go with. The differences are as follows: Vikings are useless against every other unit, and making a mass of vikings takes time. The power of having a raven in mid game, and throwing in one or two more in the late game is that you don't have to have a star sence on when the blord tech switch will occur, they don't cost as much supply, so you can do it blindly. They'll still be useful, even if the Z decides to go for something else. | ||
Lurk
Germany359 Posts
On March 29 2011 00:26 Euronyme wrote: This is probably the view most people are gonna go with. The differences are as follows: Vikings are useless against every other unit, and making a mass of vikings takes time. The power of having a raven in mid game, and throwing in one or two more in the late game is that you don't have to have a star sence on when the blord tech switch will occur, they don't cost as much supply, so you can do it blindly. They'll still be useful, even if the Z decides to go for something else. In a typical TvZ you will most likely face lings, blings, roaches, infestors, mutas and broodlords, maybe ultras. Vikings are not the most effective unit against most of those, but they are certainly not "useless". I don't see ravens being more effective than vikings against any of those units. I'd rather have a dozen landed vikings than a dozen ravens in most situations. Until they somehow fix the seeker missile, you'll probably only see ravens for pdd timing pushes and detection. Don't forget that those extra ravens you get seriously cut into your tank count. | ||
Rassy
Netherlands2308 Posts
who would have thought, awesome find Hope this is intended and not a bug, always saw broodlings a bit as the zerg equivalent of the fighter drones carriers have and 1 shotting them with a pdd feels a bit odd:s Vikings are not so bad imo against zerg on ground they 3 shot zerglings without overkill wich is realy nice , they can form a nice wall and with their high hp they dont die to fast The only zerg unit with a bonus to armoured is the ultralisk so imo landed vikings are actually pretty decent against zerg (against terran and toss marauder/tank/stalker/immortal kill viking to fast) Will definatly try raven though in my noob games against boordlord, loved pdd already | ||
XDJuicebox
United States593 Posts
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