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[D] Ravens versus Broodlords - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 15 Next All
mardi
Profile Blog Joined August 2010
United States1164 Posts
March 27 2011 20:31 GMT
#101
Wow thats a nice find. Even though I'm not a terran player, that will be really useful if I get terran when I play as random.
Dilheisha
Profile Joined September 2010
Canada55 Posts
Last Edited: 2011-03-27 20:43:37
March 27 2011 20:34 GMT
#102
On March 28 2011 02:47 Dragar wrote:
Can you NP a PDD?


Yes you can.

Edit: After a test you can do NP and cast PDD but it won't stop ranged attack
it's kinda weird
"Always expect the unexpected, For being well aware of the next disappointment" 5/04/04
lim1017
Profile Joined April 2010
Canada1278 Posts
March 27 2011 20:41 GMT
#103
Thats intresting to see, might encourage terrans to spend some of that excess gas they always seem to have on a few ravens
FinestHour
Profile Joined August 2010
United States18466 Posts
March 27 2011 20:41 GMT
#104
On March 28 2011 05:34 Dilheisha wrote:
Show nested quote +
On March 28 2011 02:47 Dragar wrote:
Can you NP a PDD?


Yes you can.


Serious? Wow lol i still got a lot to learn.
Sky terrran is the future!
thug life.                                                       MVP/ex-
synapse
Profile Blog Joined January 2009
China13814 Posts
March 27 2011 20:43 GMT
#105
On March 28 2011 01:03 hidiliho wrote:
nice find. Ravens would be viable when/if seeker missile speed is buffed

They're never going to buff that. The whole point of its slow speed is that you can dodge it if you pay attention....

OT: Didn't even know PDD hit broodlings o_O;
:)
Zayn
Profile Joined November 2010
United States7 Posts
March 27 2011 20:54 GMT
#106
PDD makes the broodlings vanish. But you still get get damaged from the broodling impact shot.
Although this is still good for Marine/Tank because once you lay down a PDD by broodlords you can stim up and pick them off while tanks fire at any ground army coming toward your marines.
limeaR
Profile Joined March 2011
Finland22 Posts
March 27 2011 21:06 GMT
#107
I had no idea PDD blocked brood lings. Most diamond terrans don't hopefully know either. :D (Been owning so many terrans with brood lord/imba-infestor combination.)
Huge sacks
DougJDempsey
Profile Joined April 2010
747 Posts
March 27 2011 21:13 GMT
#108
On March 28 2011 00:58 TehForce wrote:
This worked for a long time. It has nothing to do with Patch 1.3


He didnt say anything about 1.3?
Conrose
Profile Joined October 2010
437 Posts
Last Edited: 2011-03-27 21:22:53
March 27 2011 21:21 GMT
#109
On March 28 2011 05:54 Zayn wrote:
PDD makes the broodlings vanish. But you still get get damaged from the broodling impact shot.
Although this is still good for Marine/Tank because once you lay down a PDD by broodlords you can stim up and pick them off while tanks fire at any ground army coming toward your marines.


And if a pack of infestors are waiting for the marines just outside Siege range, the Marines are fucked.

Fungal Growth Range is 9 with a radius of 2, Brood Lord range is 9.5. Siege Tank Range is 13. Marine Range is 5. In order for marines to get within range of the Brood Lords, they have to go out a distance of 4.5 in front of the Siege Tanks to be able to hit the Brood Lords, meaning the Siege Tanks will hit at furthest targets within 8.5 range of the marines. An Infestor can sit at this range quite comfortably, so while popping PDD and running in with Marines is a viable option if you are caught off guard, it carries significant risk over preparing vikings.

Brood Lord/Infestor compositions will be largely unaffected.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 27 2011 21:27 GMT
#110
lol never knew this. it would be really cool to see but I havent seen it in the high levels.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
March 27 2011 21:33 GMT
#111
Hope this gets patched away. Makes no sense and makes BL useless...

User was warned for this post
Creator of sc2unmasked.com
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
March 27 2011 21:40 GMT
#112
Seems very inefficient to me. I'd rather not spend 100 minerals, 200 gas, and 60 seconds of build time on a unit that can only deny broodlings for 20 seconds.


That's a pretty long time even by Blizzard Time (TM).
no place i'd rather be than the satellite of love
World_Ender
Profile Joined March 2011
China40 Posts
March 27 2011 21:50 GMT
#113
Many posts are saying that by the time terran scouts or engages with brood lords, they would just make more vikings out of reactored starports... But the OP's point is more of encouraging terran to incorporate Ravens in your army from the get-go. Many high level terrans are getting one raven for bling landmines anyways, and to handle creep highways.

SO a viable way to look at this is- make 2-4 ravens mid-game just standard and SAVE THEM, and by the time zerg inevitably gets broodlords you will be able to use your PDD to great effect. At least till your army can move up and kill them, or vikings are made. 20 seconds of immunity to broodlings is HUGE for a mech army. Props, this is a great pointer.
When in doubt, Google it
HairyProboscis
Profile Joined January 2011
Canada63 Posts
March 27 2011 21:55 GMT
#114
On March 28 2011 06:13 Digamma wrote:
Show nested quote +
On March 28 2011 00:58 TehForce wrote:
This worked for a long time. It has nothing to do with Patch 1.3


He didnt say anything about 1.3?


On March 28 2011 01:09 Tyree wrote:
Show nested quote +
On March 28 2011 00:58 TehForce wrote:
This worked for a long time. It has nothing to do with Patch 1.3


Read his topic again, he never once mentions Patch 1.3 or anything of the like.

It is something that simply wasent known by most people he is bringing a light to


Thats the OP you're quoting. Perhaps YOU should read his topic again.
Putting the sensual into non-consensual.
SpaceEater
Profile Joined March 2011
7 Posts
March 27 2011 22:03 GMT
#115
Hey guys I just wanted to mention something interesting.

I took a few months break from starcraft II right after patch 1.1 or something like that. Anyway, before I left I made a little joke post on the general forum about point defense drone not working on broodlings. I had actually tested this with the map editor.

This change that allows PDD to shoot down broodlings was a stealth buff that occurred some time between 1.1 and now.

You can see the thread I made here:

http://us.battle.net/sc2/en/forum/topic/628077469#1

please note that the thread is not actually serious. I'm only referencing it because I made it based on the fact that PDD did not fire at broodlings at that time.
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 27 2011 22:12 GMT
#116
omg since when does pdd works against broodlords. everytime i did it didn't worked and i was searching so desperate for something against infestor broodlords lol. nice sneak in change by blizzard. Now thors and tanks can rip broodlords infestors easily without the fear of getting sniped or mind controled without a tank able to snipe the infestors hehe.
avilo
Profile Blog Joined November 2007
United States4100 Posts
March 27 2011 22:15 GMT
#117
On March 28 2011 07:12 FeyFey wrote:
omg since when does pdd works against broodlords. everytime i did it didn't worked and i was searching so desperate for something against infestor broodlords lol. nice sneak in change by blizzard. Now thors and tanks can rip broodlords infestors easily without the fear of getting sniped or mind controled without a tank able to snipe the infestors hehe.


aha! I knew i wasn't just imagining things. Like you guys said, this must have been some ninja change, because I clearly remember PDD never shot down broodlings b4. Great change imo maybe more people will consider ravens for PDD now.

In general though...ravens are very expensive for what they do, and are best in TvT.
Sup
Ydriel
Profile Blog Joined September 2010
Italy516 Posts
March 27 2011 22:19 GMT
#118
Nice find! Doubt it'll shift the metagame much, but since as a T you end up floating quite some gas by the end game, it looks like it'll be worth to have a couple of ravens at hand.
<3 SC2 <3<3 Dota 2. Steam ID: HellS
Tracedragon
Profile Joined December 2010
United States948 Posts
March 27 2011 22:20 GMT
#119
Huh, never knew PDD did that.
Gotta stick some hydras or roaches under the PDD now, I guess..
Do the impossible, see the invisible. Row, row, fight the power!
Treadmill
Profile Joined July 2010
Canada2833 Posts
March 27 2011 22:21 GMT
#120
Hmm. I think that this is a great way to prevent the big problme broodlords cause to a terran - tank splash. A few PDDs and you don't have to unsiege, and your marines will be freer to run up and snipe the BLs.
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