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[D] Ravens versus Broodlords - Page 12

Forum Index > StarCraft 2 Strategy
Post a Reply
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Reborn58
Profile Joined August 2010
United States238 Posts
May 09 2011 17:59 GMT
#221
hunter seeker is the answer to broods...they are so slow they cant outrun it. a few ravens > broods
That's what she said
MacRoManceR
Profile Joined August 2010
United States49 Posts
May 09 2011 18:02 GMT
#222
Also infestors cant spell fungal on Ravens. I read the whole thread, i didnt see anyone mentioned.
han_han
Profile Joined October 2010
United States205 Posts
May 09 2011 18:05 GMT
#223
On May 10 2011 03:02 MacRoManceR wrote:
Also infestors cant spell fungal on Ravens. I read the whole thread, i didnt see anyone mentioned.


I'm pretty sure they can... Where's your source for infestors not being able to fungal ravens??
MusiK
Profile Joined August 2010
United States302 Posts
May 09 2011 18:05 GMT
#224
This is interesting because one the big issues with going vikings is that the ultra transition is so brutal. Maybe there is a way to use ravens residual energy to put down some turrets to block off ultras from reaching your tanks by making a wall of turrets.
BOOM!!! ~ Tasteless
CPTBadAss
Profile Blog Joined March 2011
United States594 Posts
May 09 2011 18:09 GMT
#225
Man, the things you can learn on TL... Thanks OP.

I'm just gonna say though, even though PDD might be more useful if you're not massing Ravens, nothing will ever be more satisfying than seeing a couple of HSM decimating a Zerg ball. That pretty flash and the shock wave.....aww yeah.
I'll keep on struggling, 'cause that's the measure of a man | "That was the plan: To give him some hope, and then crush him" -Stephano
Taefox
Profile Joined March 2010
1533 Posts
May 09 2011 18:10 GMT
#226
Ghosts is better than Ravens + Viking with snipe IMO. And the buff in the next patch ( 100Gas for Ghost ) I think ghosts will be more powerful in lategame TvZ. They can use EMP on Infestsor too.

@taefoxy
MacRoManceR
Profile Joined August 2010
United States49 Posts
May 09 2011 18:15 GMT
#227
On May 10 2011 03:05 han_han wrote:
Show nested quote +
On May 10 2011 03:02 MacRoManceR wrote:
Also infestors cant spell fungal on Ravens. I read the whole thread, i didnt see anyone mentioned.


I'm pretty sure they can... Where's your source for infestors not being able to fungal ravens??


Well, in one game some1 tried to fungal them, i was pretty sure his fungal hit my Raven, but it didnt effect my raven, so i tested it in unit tester map. And unit tester proved that fungal is not affecting ravens
Aui_2000
Profile Blog Joined October 2010
Canada435 Posts
May 09 2011 18:20 GMT
#228
On May 10 2011 03:15 MacRoManceR wrote:
Show nested quote +
On May 10 2011 03:05 han_han wrote:
On May 10 2011 03:02 MacRoManceR wrote:
Also infestors cant spell fungal on Ravens. I read the whole thread, i didnt see anyone mentioned.


I'm pretty sure they can... Where's your source for infestors not being able to fungal ravens??


Well, in one game some1 tried to fungal them, i was pretty sure his fungal hit my Raven, but it didnt effect my raven, so i tested it in unit tester map. And unit tester proved that fungal is not affecting ravens


I think its just you not knowing how to aim spells because ravens can 100% be fungal growth'd. You have to aim for the the ground the air unit is over, not the model.
follow @aui_2000 // www.twitch.tv/aui_2000
MacRoManceR
Profile Joined August 2010
United States49 Posts
May 09 2011 18:25 GMT
#229
On May 10 2011 03:20 Validity wrote:
Show nested quote +
On May 10 2011 03:15 MacRoManceR wrote:
On May 10 2011 03:05 han_han wrote:
On May 10 2011 03:02 MacRoManceR wrote:
Also infestors cant spell fungal on Ravens. I read the whole thread, i didnt see anyone mentioned.


I'm pretty sure they can... Where's your source for infestors not being able to fungal ravens??


Well, in one game some1 tried to fungal them, i was pretty sure his fungal hit my Raven, but it didnt effect my raven, so i tested it in unit tester map. And unit tester proved that fungal is not affecting ravens


I think its just you not knowing how to aim spells because ravens can 100% be fungal growth'd. You have to aim for the the ground the air unit is over, not the model.



yeap, you are right my bad
Yoshi Kirishima
Profile Blog Joined July 2009
United States10316 Posts
May 09 2011 18:27 GMT
#230
Thanks for clarifying, I was always a bit confused about this :D

Heheh, 20 dmg seems measly without the broodlings!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
dmillz
Profile Joined November 2010
Canada270 Posts
May 09 2011 18:32 GMT
#231
Did not know this, awesome to know!
TheRealDJ
Profile Joined August 2010
United States124 Posts
May 12 2011 07:09 GMT
#232
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
May 12 2011 07:33 GMT
#233
Definitely not a bug, has been in the Liquipedia page on PDD since at least a month ago, when I read it.

Good find! Didn't know about the BL still doing damage but not spawning the broodlings.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 12 2011 08:04 GMT
#234
On May 12 2011 16:09 TheRealDJ wrote:
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?

Mm just tried it out in unit tester and got same results. I guess it has been nerfed Getting a bit fed up with all these nerfs, having to play the game exactly after Blizzard's transcript.
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
May 12 2011 08:23 GMT
#235
On May 12 2011 17:04 Zarahtra wrote:
Show nested quote +
On May 12 2011 16:09 TheRealDJ wrote:
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?

Mm just tried it out in unit tester and got same results. I guess it has been nerfed Getting a bit fed up with all these nerfs, having to play the game exactly after Blizzard's transcript.


It used to be that PDDs intercept incoming broodlings that are attacking units, but they DO NOT intercept incoming broodlings that are attacking buildings, such as autoturrets. In previous patches, if you were using autoturrets, instead of, say, marauders, which is why you didn't observe the effects you hoped for.

However, blizzard has since fixed this, and PDDs no longer affect broodlords.[Video of Test]

Unless I'm doing something wrong here, it appears that this no longer works.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Gotmog
Profile Joined October 2010
Serbia899 Posts
Last Edited: 2011-05-12 08:53:15
May 12 2011 08:52 GMT
#236
This is game braking. And should be hotfixed asap.
PDD should block only the dmg of the broodords shot (but let broodlings spawn) or something similar.

EDIT: oh...it might have been fixed already then.
"When you play the game of drones, you win or you die. There is no middle ground"
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 12 2011 08:52 GMT
#237
On May 12 2011 17:23 Blazinghand wrote:
Show nested quote +
On May 12 2011 17:04 Zarahtra wrote:
On May 12 2011 16:09 TheRealDJ wrote:
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?

Mm just tried it out in unit tester and got same results. I guess it has been nerfed Getting a bit fed up with all these nerfs, having to play the game exactly after Blizzard's transcript.


It used to be that PDDs intercept incoming broodlings that are attacking units, but they DO NOT intercept incoming broodlings that are attacking buildings, such as autoturrets. In previous patches, if you were using autoturrets, instead of, say, marauders, which is why you didn't observe the effects you hoped for.

However, blizzard has since fixed this, and PDDs no longer affect broodlords.[Video of Test]

Unless I'm doing something wrong here, it appears that this no longer works.

Ok... first part you say I tested it wrong and second part you say I'm(well therealdj) still right...

In any case sucks that they'd nerf it, never used raven's PDD for blords, but still it allowed for creative usage of ravens which was good.
Blazinghand *
Profile Blog Joined December 2010
United States25550 Posts
May 12 2011 08:57 GMT
#238
On May 12 2011 17:52 Zarahtra wrote:
Show nested quote +
On May 12 2011 17:23 Blazinghand wrote:
On May 12 2011 17:04 Zarahtra wrote:
On May 12 2011 16:09 TheRealDJ wrote:
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?

Mm just tried it out in unit tester and got same results. I guess it has been nerfed Getting a bit fed up with all these nerfs, having to play the game exactly after Blizzard's transcript.


It used to be that PDDs intercept incoming broodlings that are attacking units, but they DO NOT intercept incoming broodlings that are attacking buildings, such as autoturrets. In previous patches, if you were using autoturrets, instead of, say, marauders, which is why you didn't observe the effects you hoped for.

However, blizzard has since fixed this, and PDDs no longer affect broodlords.[Video of Test]

Unless I'm doing something wrong here, it appears that this no longer works.

Ok... first part you say I tested it wrong and second part you say I'm(well therealdj) still right...

In any case sucks that they'd nerf it, never used raven's PDD for blords, but still it allowed for creative usage of ravens which was good.


I said "In previous patches", I never said you did anything wrong. Just noting that the building-unit discrepancy existed once.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Techno
Profile Joined June 2010
1900 Posts
May 12 2011 14:57 GMT
#239
Ravens are overrated by players who don't play Terran.
Hell, its awesome to LOSE to nukes!
TheRealDJ
Profile Joined August 2010
United States124 Posts
May 12 2011 17:24 GMT
#240
On May 12 2011 17:04 Zarahtra wrote:
Show nested quote +
On May 12 2011 16:09 TheRealDJ wrote:
Just tried this out today and my pdd didn't use any energy or shoot down broodlings, is this still working after the patch?

Mm just tried it out in unit tester and got same results. I guess it has been nerfed Getting a bit fed up with all these nerfs, having to play the game exactly after Blizzard's transcript.

Same here...seems like Blizzard just loves hitting terrans with the nerf stick...
No idea why PDD wouldn't work on broodlings, if they can hit a spike from a hydralisk in mid air, why couldn't they hit a broodling?
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