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[H] ZvT Battle Cruiser Rush

Forum Index > StarCraft 2 Strategy
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1 2 Next All
decaf
Profile Joined October 2010
Austria1797 Posts
February 15 2011 22:03 GMT
#1
Hi, first off I'm in masters with 3k
Second off, I just got battlecruiser rushed on LT and now that I think about it, this strat seems kinda overpowered.

Replay

Anyways, here's the replay.
We played on Lost Temple and I scouted his early gas and then he had some hellions coming so I thought it was gonna be a thor drop. So I researched overlord speed and drop and got some roaches and stayed on 2 base for a bit longer than I normally would.
Al of a sudden he is standing on my creep with 20 marines, 2 tanks and a fucking battlecruiser. I wanted to quit right away at that moment because there was no chance to hold that shit off.
I needed blings for the rines, either some speedlings or mutas for the tanks and corruptors for the battle cruiser, mutas wouldnt work very well cuz he brought 4-5 SCVs to repair.
But all I got left was 7 roaches with overlord drops - perfect for a freaking thor drop..
My money piled up extraordinarily high cuz i threw the game anyways.
I built a spire which takes 2 hours,1 more for the corruptors (which dont start with the corruption ability :D :D :D), so it was gg at that moment.

I really don't see how you could counter this build or how you're supposed to scout it. He will make marines one at the time and he will have enough to kill ANY overlord coming from any direction leaving me behind with a nice supply block and thats it.
The only way to stop it is to scout it and the only way to scout it is with overlord speed at hatch tech for 50/50 (which I'm talkig about for ages now but blizz doesn't know **** about this game)

I asked him after the game what the Zerg did that holded it off
"They do mass speedling with baneling bust" - aha, doesnt sound like responding to it but just doing build X. Who gets that shit with the anticipation of a thor drop anyways?
He also said his win percentage against Zerg is about 90% with that build.

Don't respond just cuz you think that shit soudns funny, you should be at least anywhere near my point range, thanks.
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
February 15 2011 22:11 GMT
#2
lol you got Funday'd :D

freal with the scouting. Being more aggressive with overlord scouting really sucks but it seems like it's all we have left when lings cant see jack. Then, good luck
Micro your Macro
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
February 15 2011 22:12 GMT
#3
I saw yen do this vs dhalism on LT once. It really did look about so dirty of an attack.

Was it close positions? And personally, I do think sling bling bust on LT vs a fast tech build would work. What's he going to have to stop it? Better be awesome hellion micro.

What I saw dhalism do was go light roach ,hydra heavy
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
dehdar
Profile Joined January 2011
170 Posts
February 15 2011 22:13 GMT
#4
The map is terrible for Zerg players.

However if you did anticipat BC, one option would be going ling, hydra, infestors (NP upgrade asap).
whomybuddy
Profile Joined August 2010
United States620 Posts
February 15 2011 22:15 GMT
#5
isn't counter for BC is corruptor? Can zerg get spire before terran get BC?
Roaches all the way way way.
Girondelle
Profile Joined December 2010
France969 Posts
February 15 2011 22:16 GMT
#6
Well you didn't scout, so that's something where you can improve on, until he attacked you didnt even knew if he had an expansion up. Had you had sacrified a speed overlord you would have seen that he was on one base massing an army and maybe you could have spotted the fusion core.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2011-02-15 22:22:55
February 15 2011 22:21 GMT
#7
All you gotta do is make a lot of queens, yes, you can actually kill BCs with them. I was fucking around against psy and proxied 2x starport near his base and made 2 bcs and he killed them with a bunch of queens (~4-5). Queen speed on creep > bc speed so you just pull them back once they get 15% hp. Also transfuse.

Queens have armor if I remember right and BC damage is already garbage after the nerf, and the fast attack speed makes armor really powerful.
vileEchoic -- clanvile.com
asdfjh
Profile Joined August 2010
Canada230 Posts
February 15 2011 22:22 GMT
#8
IdrA found out during GSL that queens can actually kite BCs
1Eris1
Profile Joined September 2010
United States5797 Posts
February 15 2011 22:24 GMT
#9
On February 16 2011 07:15 whomybuddy wrote:
isn't counter for BC is corruptor? Can zerg get spire before terran get BC?



Only if you straigt tech to spire. Which you are unlikely to do unless you scout the fusion core.
I would suggest trying to get 3-4 queens and then just kiting the BC until the spire arrives.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2011-02-15 22:25:14
February 15 2011 22:24 GMT
#10
I anticipated thor drop, that's why I didnt scout anymore, I know when he would get his base but it kinda took him too long (mabye he screwed up?). But when you anticpate it you will get roaches which suck agaisnt marines in big numbers, tanks and BCs and overlord drops which can't attack
I will just downveto this map, it's unstoppable cuz it looks like thor drop and requires the total opposite of counter, once you get the speed and drop you already invested too much into all that shit.

It's just a really dumb strategy..

IdrA found out during GSL that queens can actually kite BCs

Yeah I know, too bad he got rines and tnaks and SCVs to repair
OmNomSpy
Profile Joined August 2010
United States68 Posts
February 15 2011 22:28 GMT
#11
The battlecruiser rush itself obviously isn't overpowered, but the fact that Zerg has to preemptively get overlord drop and speed to counter a possible Thor rush is such a disadvantage that the map is practically broken.
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
February 15 2011 22:29 GMT
#12
i think you were just simpley unluckey and blindley counterd a thor drop without all the infomation, it happens, these builds are kinda funckey and don't really do well vs that style just go kill them.
Live Fast Die Young :D
SoLaR[i.C]
Profile Blog Joined August 2003
United States2969 Posts
February 15 2011 22:52 GMT
#13
Like you and others have said, scouting was the issue. Assuming anything in this game is the quickest way to lose games.

Sacking/peaking an ovie would've been worth its weight in gold.
Zacsafus
Profile Joined May 2010
England255 Posts
February 15 2011 23:00 GMT
#14
you could always use the spine crawler style to counter the thor drops, and then getting the extra queens only makes defending the thor that much easier! More transfuses and the ability to counter the BC, then u have all the gas and mins u usually use to get drops and roaches to get either blings or mutas!

Its very easy to defend a thor rush with spines, and with many more queens your spines should never die to a thor
ZergOwaR
Profile Joined March 2010
Norway280 Posts
February 15 2011 23:04 GMT
#15
have to agree with most of the others here.. it was the scouting that failed.. sadly lost temple is a hard map due to the damn drop possibility.. though.. 100 minerals and a larva might be worth it.. just to make sure... i have learned the hard way that it can pay off to double check

i've run into the battlecruiser rush myself some time ago.. i scouted and noticed tech lab on starport.. and i didnt have lair yet... (expoing and went baneling and shit.. feared a marine rush in the start
i expected banshee.. so i started evo chamber.. and a bucket of queens... but.. the banshees was weirdly late
notice marines.. two tanks and a BC with scv's coming...

good for me that sling/sbling loves that.. and the tanks was not even in siege.. so suddenly it was a bc vs 5 queens

short order to kill after that..

anyways.. its not overpowered.. its just hard to see coming on lost temple
dig dig dig dig dig dig die!
mothergoose729
Profile Joined December 2010
United States666 Posts
February 15 2011 23:09 GMT
#16
I am going to call map imbalance their. Thors drops are so strong on LT you pretty much have to prepare for it. A thor drop into BC would probably be possible on LT and only possible on LT. The obvious answer is to scout and be keen on the timings. A thor drop that doesn't hit around 8 minutes probably isn't coming, in which time muta ling/bling with harrass probably could have spotted the battle cruisers and allowed you to start thinking about expanding and going corrupters.

I feel your pain though. I strategy like that probably wouldn't work as well on close position for metrapolis or delta quadrant.
s031720
Profile Joined December 2009
Sweden383 Posts
Last Edited: 2011-02-15 23:26:23
February 15 2011 23:14 GMT
#17
If you scout him staying on 1 base that long (and there is NO excuse for not knowing that) without heavy pressure you know something is fishy and you need to find out what. It could be thordrop, but it should not be assumed.

Send in 2 speedlords from two diffrent angles, and if he chases one down, retreat with that one, and the other one will hopefully survive long enough to give you helpful information.

Another good way to scout is Mutas. I always make it my goal to get Mutas as soon as possible vs Terran just because they are so hard to scout. And a spire will help both vs thordrop (You need what, 4 mutas to kill a thor and with good scouting you snipe the medivac) and BCs, a 2 base ling-muta should have been enough.

Also roaches VS T is a weird choice in general. You cant just assume he is going mech, esp in close position, not based only on him helionharassing. Btw, I think it would have been better to get speedlings to take care of the helions until your mutas got up.
And I dont understand why you didnt park a overlord on his cliff. I think you should always do that on LT to get a clue on what is going on.

I think bascially you lost because you blindcountered a build you anticipated but that never came.
Just another noob
Belial88
Profile Blog Joined November 2010
United States5217 Posts
February 15 2011 23:17 GMT
#18
Sounds like you just anticipated the wrong move. With 2 hatches and 2 queens you could've just had enough lings to overran everything he had and ignored the BC. Why didn't you scout with an overlord to be more sure?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-02-16 00:00:47
February 15 2011 23:56 GMT
#19
yeah queens are the direct conter to early bcs. So bc rush is a free win lol, well you could take workers for repair with you, so queens doesn't matter as long as a few workers are alive. About the conter when you arrive the next bc should be done and the wallin finishes it.
I would not try any early air unit against a battle cruiser unless a voidray maybe or a viking.

Anyway if a bc comes for teh rush snipe the workers and do the queen dance. And just put up 4 spines against evil thors (or simply use roaches)

edit: well its easy to kill a zerg on lt because everyone thinks you are doinga thor drop and they really overprepare for it even without scouting.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
February 16 2011 00:11 GMT
#20
Lair = get overlord speed, scouting is mad easy.

and yeah, nobody needs to be told corruptors and/or neural parasite takes care of BCs just fine
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