• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:35
CEST 15:35
KST 22:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Pros React To: Tulbo in Ro.16 Group A Data needed
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2730 users

[H] 3 roach+speedling all-in PvZ - Page 25

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 23 24 25 26 27 42 Next All
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
February 02 2011 18:50 GMT
#481
On February 03 2011 03:38 travis wrote:
I gotta say I find it funny that people keep telling me I played badly vs it or that it is easy to stop (which obviously I could play better after discussing some theory, and you're right I didn't want to alter my build drastically if I could help it). And yet zerg after zerg comes in saying that they try it and they win over and over with it.

It's pretty easy to criticize other people huh. I guess tt1 and cruncher suck too. It's like the sensationalist title (which was the point) is a calling for assholes to come in and criticize a player who's better than them anyways. I know I suck but jesus 98% of you suck worse.

It's just a build that requires drastic action as far as modifying your build, and I didn't take drastic enough action, and now I know better.

Nuh-uh you suck worse.
I'm a writer for TeamLiquid, you've probably heard of me
debasers
Profile Joined August 2010
737 Posts
Last Edited: 2011-02-02 18:51:34
February 02 2011 18:50 GMT
#482
Dude, I thing you lost because you bo was bad. Also, this build is vulnerable to early chronoboosted stalkers.


What I would do to stop this would be to make a second gate after the cybercore and while the first zealot is being built. Stop chronoboosting probes, and chronoboost the shit out of the UNITS not the warpgate technology, because it will not be out in time.

I mean, after you scout it, its pretty easy to handle it.

And you really need stalkers because of the range. Like, maybe one sentry, them only stalkers.
Fangxxer
Profile Joined November 2010
Sweden70 Posts
February 02 2011 18:54 GMT
#483
When the attacke came you had 21 to 14 workers so when you see a zerg all in you can get a forge+cannons knowing that your ahead
Soooooo many bannnnlingssssssss!!! - Artosis
debasers
Profile Joined August 2010
737 Posts
February 02 2011 18:54 GMT
#484
On February 03 2011 03:38 travis wrote:
I gotta say I find it funny that people keep telling me I played badly vs it or that it is easy to stop (which obviously I could play better after discussing some theory, and you're right I didn't want to alter my build drastically if I could help it). And yet zerg after zerg comes in saying that they try it and they win over and over with it.

It's pretty easy to criticize other people huh. I guess tt1 and cruncher suck too. It's like the sensationalist title (which was the point) is a calling for assholes to come in and criticize a player who's better than them anyways. I know I suck but jesus 98% of you suck worse.

It's just a build that requires drastic action as far as modifying your build, and I didn't take drastic enough action, and now I know better.


Dude, that was the most obvious cheese. It's like losing to a 2 gate in PvT and whining that it is overpowered because you will never win without a wall
kcdc
Profile Blog Joined April 2010
United States2311 Posts
February 02 2011 18:55 GMT
#485
On February 03 2011 03:42 arterian wrote:
[image loading]

I'm pretty sure this is the same build. Seems pretty easy to defend with 1 gas 3 gate (transition to 4 gate)

Although on LT it's much easier to defend than metal I'm sure


Catz did a build with a similar idea, but it was muuuuch slower. Most importantly, he delayed his roach warren and his queen after his pool finished for no reason, slowing down the attack substantially. Travis's sentry expand build would have held that attack easily because he would have been able to get enough sentries to continuously forcefield. Catz also went gas before pool which got him zergling speed a lot earlier than he actually used it. Pool first would get his queen and roach warren up earlier. Because of the delays on his pool, queen and roach warren, Catz was also unable to spend his minerals and was floating ~300 while macroing off of 13 drones.

The end result was an attack of the same size, but about 30 seconds later. Catz is a good player, but I'm guessing that was one of his first times testing that timing. He was a long way away from an optimal 3 roach + speedling all-in.
Zedex
Profile Joined January 2011
United Kingdom310 Posts
February 02 2011 19:03 GMT
#486
Im not as good as you so this might be completly wrong, but if you scouted the super fast roach warren and the 1 base chrono boosting units instead of warpgate tech might have helped you out has a couple more and split the army in half with a force feild.
¯\_(ツ)_/¯
Oceaniax
Profile Joined June 2010
146 Posts
February 02 2011 19:04 GMT
#487
i mean normal lings, not speedlings. he'll be getting speed but at that point it's just normal lings. clearly they are normal lings. normal lings catch probes just fine. why do u guys have to be nitpicky dicks

so i accidentally typed speedlings when they are still normal lings. CLEARLY THATS WHAT I MEAN. god


You need to calm down. When you make a relatively inflammatory post you're inviting a certain level of skepticism and nit.....pickiness.

Back on topic though, normal lings are faster than probes slightly off creep, signifigantly on creep. It's not unreasonable to leave with the probe once you see the pool finish and eyeball how many larvae just started morphing, and then return 30-60 seconds later. There is no real chance that 2 slow lings off creep are going to end your probe before he gets back in there.
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
February 02 2011 19:06 GMT
#488
I knew someone would find a catz version of this

He's experimented with so much, theres no way he hasn't tried it
Micro your Macro
MilesTeg
Profile Joined September 2010
France1271 Posts
February 02 2011 19:08 GMT
#489
As usual, Darkforce gets it. Only people who don't play zergs can not understand how cheesy and allinish this is.

Well, at least maybe protoss can now join zergs in wanting better maps
DustyShelf
Profile Joined September 2010
United Kingdom111 Posts
Last Edited: 2011-02-02 19:13:45
February 02 2011 19:11 GMT
#490
Is it possible to rework the positioning of your wall so the gap where the zealot sits is more central, away from the edges and prevents the sniping of the zealot(s) with the roaches from the low ground?

Obviously this means he can still plug away at your buildings, but better that than the walling zealot.
If he moves up to the high ground to attack the zealot then the FFs become more effective in splitting his forces.

Just a suggestion, sorry if its bollocks, I am a mere platinum idiot and only play zerg.
Azi
Profile Joined September 2010
United States2 Posts
February 02 2011 19:17 GMT
#491
I can't say I'm a terribly good player, but a friend and I just played 10 ZvPs in a row with this build. We found that going 10 gate, two pylons in the wall-off, and a more stalker heavy mix with only one sentry was the best way to hold off the rush. The idea was to trap the roaches in a FF if possible and focus the stalkers on the roaches. If the three roaches go down without the front wall being compromised, the rush basically fails.

The 10-gate and faster warpgate upgrade hurts your early economy a bit, but is more safe against any type of early zerg cheese. Plus, if the zerg plays standard, your faster gateway lets you send a zealot and stalker to apply pressure and force lings before speed goes up. I don't know if any of this would hold true for higher levels of play, but it worked pretty well for a couple of diamond scrubs.
icecon
Profile Joined October 2010
Brazil62 Posts
February 02 2011 19:27 GMT
#492
once you saw that you weren't going to have another FF and they were going to breach, you obv couldn't hold with just a zealot and 2 sentries, so throw down another gateway to complete the wall off. It would take a while for lings and 3 roaches to breach the wall and by then you've warped in quite a gateway army.
Kefka.dancingmad
Profile Joined July 2010
Canada262 Posts
Last Edited: 2011-02-02 19:36:01
February 02 2011 19:30 GMT
#493
things i observe, ur gas is too late, u dont make a sentry for at least 10-15 seconds ( main issue ) and you dont chrono out units. ur 3rd gateway was very late and to hold cheese there's no room for error sadly.

basically, chrono out units and 4gate him he's cutting drone production to do this attack.

im rewatching this, you make a lot of errors in your build order ( probe timings ) ( cyber timings ) ( gate timings) and pylon timings and you mess up chrono timings too.
sas911
Profile Joined November 2010
Canada113 Posts
February 02 2011 19:33 GMT
#494
On February 03 2011 03:33 gustavo wrote:
/facepalm

scout at 20 no expo.

zerg is 1 basing.

never scout again.

just chrono probes pretty much.

zerg all ins 14 workers vs 24 workers.

you control your few units poorly

clearly unstoppable.

Don't understand what you're trying to say here. And clearly you're blind in the sense that I see his whole army, realizing that he's going for the same build as mentioned in the this thread, with my second probe. If you're going to criticize someone, at least see the obvious scouts.

Further more control few units poorly? How? What did you want me to do, focus fire lings with zealots and make sure not one unit freaking dies? It was simple defense, and no amount of micro would've made a difference, Zealots in front to mash lings, stalkers at back to range the sht out of everything, ff ramp and win the game. I'm sorry I didn't use 200 apm to block a ramp.
FearTHeFrO
Profile Joined August 2010
United States204 Posts
February 02 2011 19:36 GMT
#495
I think his build was just bad. My 3gate expand build can hold this off. I can get 3 forcefields off and then my warpgate finishes and i warp in 3 more sentrys. But his build he only had 2 sentrys. So I think his build was just a little bad so it caused it to look imbalanced when its really not.
Greg_J
Profile Blog Joined July 2010
China4409 Posts
February 02 2011 19:37 GMT
#496
Can I commend Travis for not getting too pissed of with some of the replys. At this level of play I don't really know what I'm talking enough to comment, so I won't. A choice that a lot of other people possibly should have taken.

As a pretty bad player myself all I can say is losing the probe for scouting doesn't seem to bad and thats already been covered.
Weird
Profile Blog Joined April 2010
United States832 Posts
February 02 2011 19:40 GMT
#497
just by using the term "impossible" you take a simple request for feedback and turn it into a firestorm, was it really necessary to title the post like that? Perhaps it's impossible to hold off with the build you used, I could see that, but you don't seem to be trying to make that your main point. I also see that you used the dreaded "imba" term a lot as well at the end there, is there really a need for that to come into play when you've only lost to it 3 times? Cheer up, and why bother with page after page of this?
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2011-02-02 19:44:10
February 02 2011 19:41 GMT
#498
Correct me if I'm wrong, but I thought all Roach Rush builds require that the protoss player gets cannons to fend it off. I didn't think there was another way to do it. I thought the second you see a zerg 1base and grab a roach warren, your forge should go down immediately.

Kind of like it's impossible to fend off a cannon rush without spinecrawlers (Assuming you didn't kill the pylon). This is why static defense is in the game.
Dubz
Profile Joined October 2010
United States242 Posts
February 02 2011 19:42 GMT
#499
Your units are not on hold position zerglings have no trouble running thru two sentries and a zealot not even on hold position
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 02 2011 19:46 GMT
#500
On February 03 2011 04:42 Dubz wrote:
Your units are not on hold position zerglings have no trouble running thru two sentries and a zealot not even on hold position


oh i didn't realize they had to be on hold position. i don't understand the basis for that. why are opponents units able to push my units out of the way, that doesn't seem like a good aspect to the game at all -.-
Prev 1 23 24 25 26 27 42 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group D
WardiTV948
TKL 287
IndyStarCraft 253
Rex119
3DClanTV 73
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #128 (TLMC 22 Edition)
herO vs ByuNLIVE!
CranKy Ducklings177
herO (SOOP)39
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 287
IndyStarCraft 253
Rex 119
Codebar 45
herO (SOOP) 39
NoRegreT_ 33
StarCraft: Brood War
Britney 93564
Calm 5262
Horang2 1467
EffOrt 1445
Mini 523
ggaemo 459
ToSsGirL 301
firebathero 261
BeSt 230
Last 163
[ Show more ]
Mind 130
Soulkey 125
Hyun 106
PianO 104
Killer 70
[sc1f]eonzerg 59
Sharp 53
sSak 51
Pusan 50
Movie 48
Shinee 40
zelot 22
soO 19
Hm[arnc] 17
yabsab 17
SilentControl 15
Noble 15
IntoTheRainbow 13
GoRush 12
Icarus 6
Dota 2
Gorgc6945
BananaSlamJamma106
ODPixel41
Counter-Strike
olofmeister2101
zeus1254
x6flipin429
byalli235
edward134
Super Smash Bros
Mew2King129
Heroes of the Storm
Khaldor333
Other Games
B2W.Neo2098
singsing1918
Mlord449
Beastyqt372
DeMusliM263
Pyrionflax232
XaKoH 201
mouzStarbuck122
Fuzer 68
Organizations
Dota 2
PGL Dota 2 - Main Stream14461
PGL Dota 2 - Secondary Stream1963
Other Games
BasetradeTV1
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 15
• CranKy Ducklings SOOP7
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2238
• Nemesis1808
• TFBlade1384
Upcoming Events
Ladder Legends
1h 25m
IPSL
2h 25m
JDConan vs TBD
Aegong vs rasowy
BSL
5h 25m
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
CranKy Ducklings
10h 25m
Replay Cast
19h 25m
Wardi Open
20h 25m
Afreeca Starleague
20h 25m
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
1d 2h
RSL Revival
1d 12h
Afreeca Starleague
1d 20h
Barracks vs Leta
Royal vs Light
[ Show More ]
WardiTV Map Contest Tou…
1d 21h
RSL Revival
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
Replay Cast
4 days
Escore
4 days
RSL Revival
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.