• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:39
CEST 09:39
KST 16:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
https://open.firstory.me/story/cmqeqsua206uq01ts7n TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7569 users

[H] 3 roach+speedling all-in PvZ - Page 17

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 15 16 17 18 19 42 Next All
Signum
Profile Joined January 2011
Canada99 Posts
Last Edited: 2011-02-02 11:18:22
February 02 2011 11:12 GMT
#321
he has 14 drones, worse, you know he has 14 drones. any costs you have to incur in a hold wont offset the massive advantage you gain from holding. so do what zergs do when toss cheese them and throw out whatever build you wanted to use. Zerg has to cut drones at 20 to hold some warpgates, so here's your first suggestion: try cutting probes. you can scout this easily by seeing no eggs incoming and can confirm it by waiting for the warren. no amount of cannons will set you further behind than sitting on 14 drones for the duration of the pools build time w/ a saturated gyser.

stop being so greedy and scout properly. i guess you were probably tilting alittle bit when you posted this, but seriously. look at what he's doing. he's just capitalizing on a popular protoss mindset, that even with low unit counts zerg cannot typically push against a toss.
Queens are a miracle of the universe
parn
Profile Joined December 2010
France296 Posts
Last Edited: 2011-02-02 11:15:06
February 02 2011 11:13 GMT
#322
On February 02 2011 19:53 WhiteDog wrote:
Sure the guy win a lot with this build, since every damn protoss think they can get to void ray + colossus with 1 freeking zealot and a bunch of sentries.
Ho damn there is one zerg that rush in this damn game... imbalance!

It's all in, the guy have 14 drone. When I'm getting 4gated, I just can't defend the rush without spine crawlers, even if I know it come at this time. And it's even less all in than that.


Totally agree

I think we should open some threads about this Z BO, as it is done with 4 gates "strategies", and try to improve it to the max.
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
February 02 2011 11:13 GMT
#323
Why the hell is this becoming a balance discussion?

If you're on one base as zerg you do not need spine crawlers insaniaK.

Are you dense????

This replay is about a one base zerg. If he had been 4gating there would be no senties to delay the initial push around 4:45.

This means there are 3 roaches and a few lings (eight or so) in your base one minute before warp gate finishes. At this point a 4gate has 1 zealot one stalker.

At least use solid evidence with your balance trolls.
Minastir
Profile Joined February 2011
Finland62 Posts
February 02 2011 11:14 GMT
#324
The real interesting part about this build is forcing protoss to do something they really shouldn't be doing in early game, cannons. Also you can deny your protoss opponent's scouting while scouting with your own overlord.
If roach warren after pool forces cannons, it means you can easily just drone hard and expand after protoss scouts your early warren, his tech and unit production will be severely slowed down.
InsaniaK
Profile Joined January 2011
Sweden120 Posts
February 02 2011 11:18 GMT
#325
On February 02 2011 20:13 Ummbeefy wrote:
Why the hell is this becoming a balance discussion?

If you're on one base as zerg you do not need spine crawlers insaniaK.

Are you dense????

This replay is about a one base zerg. If he had been 4gating there would be no senties to delay the initial push around 4:45.

This means there are 3 roaches and a few lings (eight or so) in your base one minute before warp gate finishes. At this point a 4gate has 1 zealot one stalker.

At least use solid evidence with your balance trolls.

If you want to be able to still drone you need spines. I don't see why protoss's are screaming so much because a zerg didn't play the way they expected him to. he had 14 drones. it's an all-in. A marine scv all-in for example is really powerful, why shouldn't this be?
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2011-02-02 11:35:05
February 02 2011 11:19 GMT
#326
Try to go for 12 Gate and have a Probe standing at the spot where you want to build the core when the gate is finished. This saves you a couple of seconds. Furthermore, scout his main again (dunno why you didnt do this) before speed is finished. Also, you used all your chronoboost on warpgate. Have you tried using it all on sentries?

Also, when you DO scout his main again and you see the super fast roach warren and the very few drones, there is really nothing wrong with building a forge and maybe 2 cannons.

You could also completely wall off at the top of the ramp once you see his roaches, that gives the building enough time to warpin almost completely, and as he only has few roaches (you see how many he has), he cant kill buildings super fast.

lol @ the chat at the end.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
February 02 2011 11:21 GMT
#327
Whenever I see a zerg doing something suspicious off of one base with a fast warren I do a low economy 1 gate instant stargate with max 3 zealots to hold the front and saved boosts.

You can have a voidray out and a second one on the way by the time he is about done busting in. While you might lose almost all your probes the first ray should clean up his attack and the second one along with a phoenix will definitely clean up his main in this case.

Is this entirely stupid? Compared to getting a near useless immortal at a similar point in time it actually puts him in a pretty nasty spot if he is all in.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
February 02 2011 11:22 GMT
#328
Having read all 16 pages of this thread, it seems there are some questions left unanswered:

For instance, if the Protoss does as some suggest and responds with a forge when he sees the roach warren, can the Zerg expect to see that happen? And if he can/does, and pumps drones instead of roaches, where does that leave everyone's economy and timings? What about the other wall-in or unit-based responses?

Finally (and this is a bit more out-there and a bit less of a question), the build has enough minerals for a queen and a warren when the pool pops, right? So it has enough to drop an expo hatch somewhere and then cancel it into a roach warren, at the expense of slightly delaying the queen. I'll be able to test the timings vs the replay in an hour or so...
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Signum
Profile Joined January 2011
Canada99 Posts
Last Edited: 2011-02-02 11:30:20
February 02 2011 11:24 GMT
#329
On February 02 2011 20:14 Minastir wrote:
The real interesting part about this build is forcing protoss to do something they really shouldn't be doing in early game, cannons. Also you can deny your protoss opponent's scouting while scouting with your own overlord.
If roach warren after pool forces cannons, it means you can easily just drone hard and expand after protoss scouts your early warren, his tech and unit production will be severely slowed down.

protoss spends 300 minerals because of this.
you stop droning at 14.
saturate a gas.
build up a larvae lock.
get roach warren
get z speed
keep mining gas after z speed.

and you do all of these things while a probe is probably alive in your base.
somehow i don't think droning hard and expanding will make this economical before the 5:30 mark when toss realizes somethings up again.

this build certainly beats 4gates clean, so i suggest not 4 gating when you scout it.
if it comes out that 4gate style openings do not cleanly transition into defense as well as this does offense, then this build is exactly what zvp needs.
Queens are a miracle of the universe
RuneZerg
Profile Joined February 2011
Denmark90 Posts
February 02 2011 11:28 GMT
#330
On February 02 2011 20:13 Ummbeefy wrote:
Why the hell is this becoming a balance discussion?

If you're on one base as zerg you do not need spine crawlers insaniaK.

Are you dense????

This replay is about a one base zerg. If he had been 4gating there would be no senties to delay the initial push around 4:45.

This means there are 3 roaches and a few lings (eight or so) in your base one minute before warp gate finishes. At this point a 4gate has 1 zealot one stalker.

At least use solid evidence with your balance trolls.


Sorry to say so but just cant take your "if 4 gate cant hold it off its imbalanced", if your opponent is hitting your base with 3 roaches and 8 lings you cant expect to hold it off with a sentry and a zealot.. this may change the weird idea that toss doesnt need to build anything till their warpgates finish, which is kinda cool.
I dont think this is in any way imbalanced, just like a zerg getting attacked will have to cut drones and a terran being attacked will have to build bunkers/pull svc's protoss will need to realise they cant hold off an all in while using all their economy on teching
JustinHit
Profile Joined October 2010
United States196 Posts
February 02 2011 11:35 GMT
#331
You protoss need to learn that you cant just get a cyber right after ur gateway.
Did you know u can get 2 gateways then a cyber too?
I dont see whats the problem here except the whole notion of getting tech is a risk.
For the swarm for life!
Paradice
Profile Joined October 2010
New Zealand431 Posts
Last Edited: 2011-02-02 11:50:05
February 02 2011 11:43 GMT
#332
On February 02 2011 20:22 Umpteen wrote:
Having read all 16 pages of this thread, it seems there are some questions left unanswered:

For instance, if the Protoss does as some suggest and responds with a forge when he sees the roach warren, can the Zerg expect to see that happen? And if he can/does, and pumps drones instead of roaches, where does that leave everyone's economy and timings? What about the other wall-in or unit-based responses?


The overlord is camped over the ramp the whole time, and can see exactly how prepared the Protoss is for the rush. With shortish rush distances, the Forge pretty much *must* be started before the warren completes, and with speedlings out, Protoss will be blind in the short term. If zerg cancels the warren and immediately drones hard and expands, where are they at compared to a Protoss still cannoning up in anticipation?

So I tested it, and the good news is, Zerg isn't ahead here. At the 6:00 mark (probably the very latest the Protoss will realise that nothing's coming) the "cancelled roach warren into hardcore macro" build is still significantly economically behind a more typical speedling expand, and the available tech is identical. Protoss have some sunken cannon costs, but they haven't had to cut probes, they do have a Forge, and the ramp is nice and safe... it felt OK as Protoss in that position. I didn't have a cluster of sentries to start collecting mana with yet, but I definitely didn't feel behind.

I didn't try the "let Roach Warren finish and just not use it" - I assume that would be worse, since Protoss can't scout the difference anyway until much later.
CrownLewis
Profile Joined November 2010
Sweden30 Posts
February 02 2011 11:47 GMT
#333
my system found 2 viruses in the replay file?
Paradice
Profile Joined October 2010
New Zealand431 Posts
February 02 2011 11:47 GMT
#334
On February 02 2011 20:35 HitStarcraft wrote:
You protoss need to learn that you cant just get a cyber right after ur gateway.
Did you know u can get 2 gateways then a cyber too?
I dont see whats the problem here except the whole notion of getting tech is a risk.


What? "Us Protoss" pretty much always can get a Cyber right after our Gateway. Which is good, because we pretty much need it, given we have zero ranged units, and zero fast units, until it's done.

And in this case, delaying it would mean we're relying on pure zealot and a nice delayed warpgate tech. That's not gonna work out so well against this build.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
February 02 2011 11:49 GMT
#335
On February 02 2011 20:13 parn wrote:
Show nested quote +
On February 02 2011 19:53 WhiteDog wrote:
Sure the guy win a lot with this build, since every damn protoss think they can get to void ray + colossus with 1 freeking zealot and a bunch of sentries.
Ho damn there is one zerg that rush in this damn game... imbalance!

It's all in, the guy have 14 drone. When I'm getting 4gated, I just can't defend the rush without spine crawlers, even if I know it come at this time. And it's even less all in than that.


Totally agree

I think we should open some threads about this Z BO, as it is done with 4 gates "strategies", and try to improve it to the max.

hell no, if it gets popularized it wont ever work. Even so too many ppl know about it, i want a cheese like this up on my sleeve
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-02-02 11:51:48
February 02 2011 11:50 GMT
#336
On February 02 2011 20:35 HitStarcraft wrote:
You protoss need to learn that you cant just get a cyber right after ur gateway.


And you zergs need to learn that you cant just get an expansion right after your pool.

Oh wait...

WTF is it with the redonculous stupidity around here the last couple of pages? Just because there's a new zerg all-in around, this doesn't mean every zerg-troll has to get out of his hole to screw around here? People are trying to find the most efficient way to beat it, how about either you participate or please go away?
"You see....YOU SEE..." © 2010 Sen
TehForce
Profile Joined July 2010
1072 Posts
February 02 2011 11:53 GMT
#337
its funny how op (who really should know better, considering how long he is on this board) cries imbalance as he gets rushed 3 times and refuses to refine his scouting/build and put up some cannons against an allin.

so no wonder this thread derails into balance whine when op as a master player (which again prooves that you can get to masters without understanding the game a bit) shouts out imbalance all over the place.

You could have easily scoutet the roach warren / no expo with your probe and had enough time to build forge and cannons. thats really all that there is to say. If z fakes the roach warren, cancel all but one cannon and forge expand. gratulation, you have more workers than him and can immidiatly start researching +1 weapons. where is the problem?
NesTea <3
Paradice
Profile Joined October 2010
New Zealand431 Posts
February 02 2011 11:54 GMT
#338
On February 02 2011 20:49 Geo.Rion wrote:
hell no, if it gets popularized it wont ever work. Even so too many ppl know about it, i want a cheese like this up on my sleeve


It's in Zerg's best interests to try and min/max the build, really. Ideally (from the zerg perspective) you will be able to find an ordering which will force the Protoss behind to be safe against it, while you're not forced to actually do it. (The same thing the Terrans have done to zerg several times since beta).
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
February 02 2011 11:58 GMT
#339
On February 02 2011 20:50 sleepingdog wrote:
Show nested quote +
On February 02 2011 20:35 HitStarcraft wrote:
You protoss need to learn that you cant just get a cyber right after ur gateway.


And you zergs need to learn that you cant just get an expansion right after your pool.

Oh wait...

WTF is it with the redonculous stupidity around here the last couple of pages? Just because there's a new zerg all-in around, this doesn't mean every zerg-troll has to get out of his hole to screw around here? People are trying to find the most efficient way to beat it, how about either you participate or please go away?


Zerg trolls? Given his reply wasn't very good as 2 gate is terrible against roach openings but it seems pretty clear that he was not trolling, he was just being clueless.

Several posters have established that throwing down a forge will make the Protoss come out ahead.

In the replay, Travis scouts 13 pool 12 gas early Roach Warren and plays as normal. This is a HUGE investment for Zerg early on. I'd say that most proxy gates would leave you with a better economy than this would. Zerg cuts drones and spends three very early drones on buildings.

A Zerg won't play as usual after scouting a two rax or a two gate. He will invest heavily in defense that he usually doesn't get.

Travis, in the end of the replay, comments that "so I'm supposed to forge every pvz" while this would only be true if he didn't scout. He was tilting and I think he knows better. I also think a lot of people have a point when they say that Protoss players are too comfortable against cheese - they expect to play standard and still be safe against Zerg.
I
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 02 2011 11:59 GMT
#340
I'm not going to give you advice on how to beat it directly, because I A) don't play protoss and B) don't have experience using this build, but I can tell you that this sort of play is pretty standard in Korea (roach/ling agression makes up the majority of zerg play over there), so if you can find some pvz ladder games and just download a bunch, I'd bet you a minty mojito you'd find at least one of a guy with a build similar to yours holding this off.

On the off chance this doesn't work for you, A really good technique for finding a solution to your problems in A race vs B race is to play some ladder games as B race using X strategy and see how people respond. You might find one guy who faced this a ton and just smashes your face, then take that build and if you scout your opponent doing that, respond with what that guy who just smashed you did. This is something SAviOr did a ton in his reign as bonjwa which gave him a supreme edge vs his opponents. Granted the ladder system now isn't as conducive as you can't say, "I'm playing ONLY ZvP on ONLY this map (and perhaps using a smurf to do it)", which helped with consistency, and in the extremely high leagues, which you are in, vying for top of your division, or trying to make top 200 list, etc makes it scary to play a different race (which I think they need to change, but cest la vie, we have to work with what we have), if this thing really has the win rate he says it does, you're going to get a bunch of free wins until you get that one key loss you're waiting for, then you have a solution.

I didn't read the other posts to see if there was a similar post to this, b/c there are 17 pages, but if you stumble across this post, I'm thinking that you'd find a solution there. Good Luck.
"If you're not angry, you're not paying attention"
Prev 1 15 16 17 18 19 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 115
ProTech84
StarCraft: Brood War
Shuttle 5160
Zeus 276
Killer 273
Leta 270
Larva 95
HiyA 69
Mind 66
Sharp 50
ZergMaN 27
Soma 21
[ Show more ]
soO 20
NotJumperer 17
yabsab 15
Nal_rA 14
Bale 5
Britney 0
Dota 2
NeuroSwarm121
Fuzer 1
League of Legends
JimRising 732
Super Smash Bros
Mew2King121
Other Games
WinterStarcraft682
ceh9463
Dewaltoss36
RuFF_SC218
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2050
Other Games
gamesdonequick449
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1952
Upcoming Events
Wardi Open
3h 21m
OSC
16h 21m
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
OSC
3 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.