On February 01 2011 08:55 Jayrod wrote:
I would argue that microing phoenix around corruptors to hit key targets while doing everything you need to be doing to win a game/battle requires a level of apm unseen in either BW or SC2. At some point its not worth the micro to avoid corruptors and do 15 things at once. Phoenix require alot of attention to micro "perfectly". Corruptors are great vs. them. They do less dps than mutas, but take fuck all for damage while mutas get shredded. They also can ignore the phoenix and still burn down your collossus. Corruptors cost the exact same as phoenix if im not mistaken.
IMO phoenix are alot like mutas in the sense that... in most cases they are not best served fighting with your army. If they are there to protect collossus in PvT thats one thing, but vs zerg void rays are 100% better in a battle situation for the simple fact that corruptors exist. Having said that i think a savvy zerg could stop the voidray/collossus ball using a fuckton of mutas.
There are other ways that phoenix are nothing like mutas though... harassment unit... sure thats great... but whats the absolute BEST response to phoenix? Its not a unit... its just expanding ALOT. Mass phoenix is going to delay his aggression a great deal and you will be able to just outmacro on most maps.
Best response to mass muta... either attack before he gets them or make an army that can kill all his mutas and any followup... muta cant win base race.
Best response to phoenix... expand alot and spread alot of creep.
OT: Its perfectly normal to struggle microing phoenix against muta... the way I best improved my phoenix micro is playing the bigger team games... like 3s or 4s... tell your team you're going mass phoenix...get a shitload of phoenix and fly around constantly keeping your resources low. Its actually fun. You will take some build order losses for sure, but not very often. If you start getting your phoenix fleet rolling you will get tons of practice and really see how powerful they can be. Alternatively, I would also do the same things with mutas. Having a firm grasp of muta control will help you control your phoenix around them. It worked for me. I have really solid muta and phoenix control thanks to knowing both sides of the equation.
I would argue that microing phoenix around corruptors to hit key targets while doing everything you need to be doing to win a game/battle requires a level of apm unseen in either BW or SC2. At some point its not worth the micro to avoid corruptors and do 15 things at once. Phoenix require alot of attention to micro "perfectly". Corruptors are great vs. them. They do less dps than mutas, but take fuck all for damage while mutas get shredded. They also can ignore the phoenix and still burn down your collossus. Corruptors cost the exact same as phoenix if im not mistaken.
IMO phoenix are alot like mutas in the sense that... in most cases they are not best served fighting with your army. If they are there to protect collossus in PvT thats one thing, but vs zerg void rays are 100% better in a battle situation for the simple fact that corruptors exist. Having said that i think a savvy zerg could stop the voidray/collossus ball using a fuckton of mutas.
There are other ways that phoenix are nothing like mutas though... harassment unit... sure thats great... but whats the absolute BEST response to phoenix? Its not a unit... its just expanding ALOT. Mass phoenix is going to delay his aggression a great deal and you will be able to just outmacro on most maps.
Best response to mass muta... either attack before he gets them or make an army that can kill all his mutas and any followup... muta cant win base race.
Best response to phoenix... expand alot and spread alot of creep.
OT: Its perfectly normal to struggle microing phoenix against muta... the way I best improved my phoenix micro is playing the bigger team games... like 3s or 4s... tell your team you're going mass phoenix...get a shitload of phoenix and fly around constantly keeping your resources low. Its actually fun. You will take some build order losses for sure, but not very often. If you start getting your phoenix fleet rolling you will get tons of practice and really see how powerful they can be. Alternatively, I would also do the same things with mutas. Having a firm grasp of muta control will help you control your phoenix around them. It worked for me. I have really solid muta and phoenix control thanks to knowing both sides of the equation.
You seem to be going on a tangent. Yes corruptors are good vs colossi, but how that fits into a thread about phoenix and mutas I don't know.
And no, it is not hard to micro phoenix so they are mostly targeting the mutas. It takes the same amount of micro to move corruptors in front to tank the damage than it does to micro the phoenixes back to draw the mutas back to the front.
Yes 6-gate will crush a spire opening on most maps (some maps you can just make a crazy amount of crawlers, like LT). Another issue is knowing he is going for mutas because if he goes burrow roaches you probably just lost the game. You can use hallucinate to scout however and if you spot a spire you should have just enough time to do a 6-gate right as mutas would be popping out but the timing is tight. The fact of the matter is going phoenix to counter mutas on maps where the natural is easily defended (i.e. LT) is less risky than a 6-gate and is the best solution (and really, most of the time you do see mutas are on maps like these).