• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:53
CEST 03:53
KST 10:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released BW General Discussion SC4ALL II Brood War Complete Invited Player Lineup 20-year-old Valorant player starting StarCraft Bot on ladder
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7310 users

Simple Questions Simple Answers - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 6 7 8 9 10 900 Next
FryBender
Profile Joined January 2011
United States290 Posts
January 31 2011 19:14 GMT
#141
On January 31 2011 19:55 Kaitlin wrote:
I think I heard something about if you're attacking workers, the game doesn't warn your opponent ? Only if you hit buildings or your army is engaged ? Is this true ? If so, is this the reason for all this 'hold position in mineral line' i've been reading ? Making sure the unit doesn't attacking anything but workers and go unnoticed as long as possible ?


The game still alerts you if your workers get attacked. The reason to hold in a mineral line is so that your attacking units actually attack the workers and override attack priority since gathering drones are lower on the attack priority then anyone else. However if you give the hold order then your units are only in range of the drones and that's all they're going to attack.
forceOnature
Profile Joined November 2010
2 Posts
January 31 2011 21:12 GMT
#142
Can HTs feedback cloaked units?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 31 2011 21:20 GMT
#143
On February 01 2011 06:12 forceOnature wrote:
Can HTs feedback cloaked units?


You need sight to feedback them.
If they're not clickable, they can't be feedbacked (fedbacked)?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
January 31 2011 21:41 GMT
#144
As a low level player (silver) is it better to know few builds really well or a large number of builds less well so though I might not know the builds perfectly, I can alter my strategy to counter my opponents build?
Where's Boxer, there's victory! - figq
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2011-01-31 22:08:45
January 31 2011 22:08 GMT
#145
On February 01 2011 06:41 Blacktion wrote:
As a low level player (silver) is it better to know few builds really well or a large number of builds less well so though I might not know the builds perfectly, I can alter my strategy to counter my opponents build?


It depends on your race, but in essence, it's best to understand the game and its mechanics more than a variety of builds.

In other words, it's better to understand why you are doing 2-3 builds moreso than which build to do when you see XYZ information of your opponent.

Once you grasp the game and its intricate mechanics, diving off into other builds will not only be easier, but more adapted to your game-style.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ForlornGhost
Profile Joined January 2011
United Kingdom2 Posts
January 31 2011 22:53 GMT
#146
Is it possible to play mainly bio units as tarren late game, or must you be using mech to win? (obviously seige, HT, colossi ect counter them extremely well) but with a few mech units with a massive bio army can you win consistently?
Rylaji
Profile Joined January 2011
Sweden580 Posts
January 31 2011 23:26 GMT
#147
Why have alot of the pros removed the Caps Lock key on their keyboard?
Official Fan of; Obama oGs.MC // God of War ST.JulyZerg // d.Naniwa // ST.Squirtle // SlayerS_Alicia // Emperor SlayerS_BoxeR // EG.HuK // White-Ra // MarineKing.Prime.WE // oGs.NaDa's Body // SlayerS.MMA // MvP.DongRaeGu
Kaitlin
Profile Joined December 2010
United States2958 Posts
January 31 2011 23:26 GMT
#148
Is the worker SCV making a barracks or other structure always targetable for harass, or does it go "inside" and you can't attack him ?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 01 2011 01:35 GMT
#149
On February 01 2011 07:53 ForlornGhost wrote:
Is it possible to play mainly bio units as tarren late game, or must you be using mech to win? (obviously seige, HT, colossi ect counter them extremely well) but with a few mech units with a massive bio army can you win consistently?


It all depends on what your opponent is doing. Generally in the late-game, it's good to have higher tier units which happen to be mechs (or ghosts, which are insanely powerful against Protoss). You can lean towards more bio than mech (a lot of marines coupled with tanks and medivacs for support) if you want.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 01 2011 01:35 GMT
#150
On February 01 2011 08:26 Kaitlin wrote:
Is the worker SCV making a barracks or other structure always targetable for harass, or does it go "inside" and you can't attack him ?


You can attack the SCV as it's building.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ishboh
Profile Joined October 2010
United States954 Posts
February 01 2011 01:41 GMT
#151
one question I have always wanted answered is:

in ZvP, when you dont have adequate scouting information, and all you know is that the protoss player has walled off with a gateway/cybernetics core, when should you suicide an Overlord to get adequate time to prepare for any sort of early aggression (void ray/DT/4 gate)?

On a similar note, When a terran player walls off and you don't have info, what should your liar timing be and when should you suicide your Overlord to try and figure out if its banshees/3 racks etc?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 01 2011 01:47 GMT
#152
On February 01 2011 10:41 ishboh wrote:
one question I have always wanted answered is:

in ZvP, when you dont have adequate scouting information, and all you know is that the protoss player has walled off with a gateway/cybernetics core, when should you suicide an Overlord to get adequate time to prepare for any sort of early aggression (void ray/DT/4 gate)?

On a similar note, When a terran player walls off and you don't have info, what should your liar timing be and when should you suicide your Overlord to try and figure out if its banshees/3 racks etc?


These are all situational. No one can tell you this.

Generally when you don't know what's up. Send in an overlord unless you can make it into an overseer. Throw a ling or two up the ramp to see his composition: not many units = perhaps teching up or going for air harass to snipe your overlords.

Same shit with Terran. If you see two early gas, it generally means he's teching fast to something, so careful of heilions and banshees.

It's all very situational. You scout when you're unsure and it's been awhile since you last saw what was in his base.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Killcycle
Profile Joined January 2011
United States170 Posts
Last Edited: 2011-02-01 05:52:08
February 01 2011 05:51 GMT
#153
Here's one for ya, think this is simple enough

If I wanted to play better (in general), should I play races besides my favored race (in this case, Terran) to learn their structure and be more knowledgeable in my enemy's doings, or focus on my own race and just learn what I can from games?
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
closey
Profile Joined October 2010
Hong Kong272 Posts
Last Edited: 2011-02-01 07:57:34
February 01 2011 07:57 GMT
#154
What is the DPS of a baneling? (Ha!)

Jokes aside: What unit beats marines cost for cost without upgrades and mixture? (Assume 1 gas = 2 mineral for conversion)
Rock, Paper, Scissors
HaIf
Profile Joined January 2010
Canada234 Posts
February 01 2011 08:00 GMT
#155
On February 01 2011 16:57 closey wrote:
What is the DPS of a baneling? (Ha!)

Jokes aside: What unit beats marines cost for cost without upgrades and mixture? (Assume 1 gas = 2 mineral for conversion)


Stalkers with micro.
life of lively to live to life of full life thx to shield battery
tuestresfat
Profile Joined December 2010
2555 Posts
February 01 2011 08:18 GMT
#156
I don't use 'backspace' or any of the camera hotkeys 'F5-F8'

How important are these keys and should I focus on incorporating them into my general game play?
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
February 01 2011 08:30 GMT
#157
When playing as Protoss, what are some key things I should be scouting a Terran for early game and why?
FUCKING GAY LAGS
Tamburlaine
Profile Joined April 2010
Canada288 Posts
February 01 2011 08:32 GMT
#158
In a one-on-one worker fight, is there a way to make sure your worker hits first?

I can never get the first one off if we both attack each-other at the same time, it seems.
I like things.
JabbaDaButt
Profile Joined December 2010
United States77 Posts
February 01 2011 08:47 GMT
#159
Can you fungal a cloaked unit without sight of it/them?
"Marines, the counter to Banelings." -IdrA
Kwaa
Profile Joined June 2010
Sweden91 Posts
February 01 2011 08:52 GMT
#160
Why does Jinro and TLO stack their workers at the start, so that they mine two by two rather than one patch each?
MACRO HARD!
Prev 1 6 7 8 9 10 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 155
ProTech123
StarCraft: Brood War
Britney 14741
Rain 1511
GuemChi 877
sorry 35
Bale 16
NaDa 11
Dota 2
monkeys_forever434
NeuroSwarm188
LuMiX0
Counter-Strike
taco 437
minikerr26
Super Smash Bros
hungrybox1061
Mew2King92
Other Games
summit1g6561
JimRising 542
WinterStarcraft515
C9.Mang0180
ViBE131
Trikslyr60
Organizations
Other Games
gamesdonequick808
Dota 2
PGL Dota 2 - Main Stream42
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 118
• davetesta42
• Letter143
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt210
Other Games
• Scarra699
• Shiphtur453
Upcoming Events
The PondCast
8h 7m
INu's Battles
9h 7m
Percival vs SHIN
Zoun vs herO
OSC
11h 7m
OSC
20h 22m
Replay Cast
21h 7m
OSC
1d 21h
Big Brain Bouts
2 days
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
Patches Events
3 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
5 days
PiGosaur Cup
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.