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Simple Questions Simple Answers - Page 764

Forum Index > StarCraft 2 Strategy
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Excludos
Profile Blog Joined April 2010
Norway8254 Posts
April 10 2013 13:49 GMT
#15261
On April 10 2013 21:47 Atlasy wrote:
Yesterday I went through some ZvP replays and every single time the zerg went for Pool first. Why is that so? You can stop a cannon rush with drones, can't you? It isn't particularly that safer and I think going hatch first is better.

Thoughts?


The probe will block your hatchery(and he can do shenanigans like putting down a pylon if he sees no pool). This in WoL was solved by taking your third first, and then your natural later, as you'd be taking 3 quick bases anyways. As protoss has added strength to push in the early and midgame in HoTS, taking a quick third is too risky. Thats why most solve this by putting down a pool as soon as they spot the probe, having a couple of lings ready by the time they want to expand, or if the toss scouts late, you can sometimes sneak in a hatch before pool.
tisalgado
Profile Joined February 2013
Brazil51 Posts
April 10 2013 13:52 GMT
#15262
is there a good HOTS build planner yet?

like http://sc2planner.com/ for WOL
Luck = Preparation + Oportunity
Knackerdad
Profile Joined January 2013
United Kingdom6 Posts
April 10 2013 13:58 GMT
#15263
I've just created a clan on NA, how would I go about finding/ organizing some clan wars
I want to have House's babies... ( and stardusts'!) Watch my stream or I'll self harm :/ Babyknight doesn't deserve to be called a protoss player.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
April 10 2013 18:40 GMT
#15264
Does the "Leave League" bottom resets my MMR?
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
Excludos
Profile Blog Joined April 2010
Norway8254 Posts
April 10 2013 19:12 GMT
#15265
On April 11 2013 03:40 ApocAlypsE007 wrote:
Does the "Leave League" bottom resets my MMR?

No
grindl
Profile Joined December 2010
United States6 Posts
April 10 2013 22:06 GMT
#15266
Is there a build order calculator that has been updated for HotS? All my searches just show WoL calculators.
iMmOrTaLiUz
Profile Blog Joined January 2011
United States37 Posts
April 10 2013 23:33 GMT
#15267
Is there a way to set a global hotkey for Stargates, kinda like the W hotkey for warp gates, so that way if I were to press S it would automatically select all my Stargates?
HelioSeven
Profile Joined February 2012
United States193 Posts
April 11 2013 01:32 GMT
#15268
On April 11 2013 08:33 iMmOrTaLiUz wrote:
Is there a way to set a global hotkey for Stargates, kinda like the W hotkey for warp gates, so that way if I were to press S it would automatically select all my Stargates?


Not a global hotkey, no, but it's easy enough to keep all your stargates on one of your normal hotkeys with Shift+# to add each new stargate to the hotkey group.
If I smite you, have you been smitten?
stoppersur
Profile Joined April 2013
29 Posts
April 11 2013 01:47 GMT
#15269
1. I am a plat league player, I struggle a lot in TvP mid late/late game. My micro is holding me back.
Is there any custom map to practice viking, ghost, bio micro? Or is has to be with other players?

2. Is there any viable timing/pressure/all in build that strikes before the 10-min mark in TvP? It is so unfair that Protoss has so many options early game, DT drops, oracle harras, 4 gate, immortal all-in etc. while T could only do some kind of stim timing, which usually hit at/after 10mins. Damn you photon overcharge.
Archeon
Profile Joined May 2011
3265 Posts
April 11 2013 02:42 GMT
#15270
On April 11 2013 10:47 stoppersur wrote:
1. I am a plat league player, I struggle a lot in TvP mid late/late game. My micro is holding me back.
Is there any custom map to practice viking, ghost, bio micro? Or is has to be with other players?

2. Is there any viable timing/pressure/all in build that strikes before the 10-min mark in TvP? It is so unfair that Protoss has so many options early game, DT drops, oracle harras, 4 gate, immortal all-in etc. while T could only do some kind of stim timing, which usually hit at/after 10mins. Damn you photon overcharge.


2.how about 11/11 rax? same build as in tvz. Also DT-drops before 10th minute means that he cut all his units and i doubt that immo all-in are before the 10th. You could still go for 1-base-banshee, hellion-drops or stuff like that.
low gravity, yes-yes!
stoppersur
Profile Joined April 2013
29 Posts
April 11 2013 05:17 GMT
#15271
Thanks, I will try out the 11/11 rax, never use that build before, even in tvz. As for banshee or hellion plays wouldn't they be stopped easily by MSC?

Because of the existence of MSC, it allows P to skips units and go for insane greedy build while pressuring their opponents. Thats why even they cut units, they can still survive. And the main reason why Dt drops is not popular in WOL.

or Am I over-valuing photon overcharge?
iMrising
Profile Blog Joined March 2012
United States1099 Posts
April 11 2013 05:35 GMT
#15272
how viable is cannoning a 15 hatch? (as in like, you should do it every time someone 15 hatches, or you should only do it on certain maps) I've it a few times and it's been pretty effective.
$O$ | soO
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
April 11 2013 06:02 GMT
#15273
On April 11 2013 14:35 iMrising wrote:
how viable is cannoning a 15 hatch? (as in like, you should do it every time someone 15 hatches, or you should only do it on certain maps) I've it a few times and it's been pretty effective.

It is very effective, and if you go forge first against their hatch first you don't HAVE to punish them but if you don't you will be a little behind. The vast majority of maps have cannon positions behind the mineral line, just go in a custom game and try to figure them out so you don't fuck up and look like an idiot in the game . Basically, it is very viable and do it.
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
April 11 2013 06:07 GMT
#15274
On April 11 2013 14:17 stoppersur wrote:
Thanks, I will try out the 11/11 rax, never use that build before, even in tvz. As for banshee or hellion plays wouldn't they be stopped easily by MSC?

Because of the existence of MSC, it allows P to skips units and go for insane greedy build while pressuring their opponents. Thats why even they cut units, they can still survive. And the main reason why Dt drops is not popular in WOL.

or Am I over-valuing photon overcharge?

No photon overcharge is really good. It does allow them to play greedier as they get a 13 range ~20 damage cannon in the natural whenever they want, and it does mean that DT play is better as you can defend easier. I've seen in the match history of the #1 Barcode Terran on EU that he 11/11s protoss players all the time (and wins) because they play greedy. The thing with hellions (in a drop) and banshees is you can attack one of the bases, they activate nexus cannon, and you then just go to the other base (assuming they FEd) where they don't have nexus cannon, as dropship and banshee can fly. I would suggest mine drops over hellions though to be honest, a stalker or two will most likely be out, and widow mines are just better I think anyway. Hope I helped.
stoppersur
Profile Joined April 2013
29 Posts
April 11 2013 07:49 GMT
#15275
what is the standard time when a MSC come out? 16 supply?
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
Last Edited: 2013-04-11 08:33:00
April 11 2013 08:32 GMT
#15276
On April 11 2013 16:49 stoppersur wrote:
what is the standard time when a MSC come out? 16 supply?

It can come out at anything around 20-26 supply. With a 1 gate FE around 24.
Phantasmiq
Profile Joined January 2013
Czech Republic32 Posts
April 11 2013 18:10 GMT
#15277
What to do against Terran MMM unstopabble death ball? If I try collosi they snipe it with vikings, HTs got sniped by ghosts, the DPS is so huge I cant do anything what should I do then?
vahgar.r24
Profile Joined October 2010
India465 Posts
April 11 2013 18:59 GMT
#15278
Can seige mode and unseige mode for a tank be mapped to 1 key (e) ?
Somethings are just worth fighting for
Paljas
Profile Joined October 2011
Germany6926 Posts
April 11 2013 19:26 GMT
#15279
On April 12 2013 03:10 Phantasmiq wrote:
What to do against Terran MMM unstopabble death ball? If I try collosi they snipe it with vikings, HTs got sniped by ghosts, the DPS is so huge I cant do anything what should I do then?

its just a micro battle.
protect your collosi with blink stalkers and storm,
and micro your ht vs the ghost.
the ht vs ghost microbattle is very important vor lategame tvp.
upgrades are also very important, if you fight a maxed terran while beeing behind in upgrades,
you will probably be very ineffcient.
I recommend to check out the protoss help me thread.
TL+ Member
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
Last Edited: 2013-04-11 21:47:59
April 11 2013 21:47 GMT
#15280
Hi all.

Is there a way to select all idle workers? I was using control + f1 in the past, but it's not working anymore.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
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