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Forum Index > StarCraft 2 Strategy
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rsvp
Profile Blog Joined January 2006
United States2266 Posts
September 04 2012 02:57 GMT
#13981
On September 04 2012 09:36 Roadog wrote:
What are all the types of splash damage that don't hit undetected cloaked/burrowed enemy units?


Not sure what you mean, any kind of splash damage can hit cloaked units that are not detected.
xgtx
Profile Joined February 2009
227 Posts
September 04 2012 07:45 GMT
#13982
how do you know where a SCV stands when it is done building?

when i wall off with terran i want my scv to be in the base and not outside
hivemind-swe
Profile Joined March 2012
Sweden12 Posts
September 04 2012 08:43 GMT
#13983
At the diamond level is turning your focus away from your army, in fights, to inject better than to stay and try and micro? I feel that any micro i can do is easily out weighted by more larva. As a general rule.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
September 04 2012 08:44 GMT
#13984
On September 04 2012 16:45 xgtx wrote:
how do you know where a SCV stands when it is done building?

when i wall off with terran i want my scv to be in the base and not outside


You don't, it's random. Setting a move waypoint inside your base after building might help sometimes though (shift + right click inside your base after the build command).
RockRehab
Profile Joined October 2011
Australia19 Posts
September 04 2012 08:51 GMT
#13985
How to beat zerg with protoss?
It's not a job it's a sickness, cus we be ill with this.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-09-04 20:37:31
September 04 2012 12:04 GMT
#13986
On September 04 2012 17:43 hivemind-swe wrote:
At the diamond level is turning your focus away from your army, in fights, to inject better than to stay and try and micro? I feel that any micro i can do is easily out weighted by more larva. As a general rule.


You don't need to watch the fight, but you ideally want to watch the engagement. If your injects pop and the fight will begin before you'd finish injecting your hatches, then holding off for an extra second might make a much bigger difference.

edit: The most important part of a fight is how you're positioned, which can make or break fights -- consequently if your opponent stims in while you're poorly positioned you might lose the game immediately. Varies on the comp and how impactful controlling your units can be. Good examples are banelings/mutas, pretty much don't want to be amoving them and hitting marine/tank the wrong way.
xgtx
Profile Joined February 2009
227 Posts
September 04 2012 12:53 GMT
#13987
On September 04 2012 17:44 rsvp wrote:
Show nested quote +
On September 04 2012 16:45 xgtx wrote:
how do you know where a SCV stands when it is done building?

when i wall off with terran i want my scv to be in the base and not outside


You don't, it's random. Setting a move waypoint inside your base after building might help sometimes though (shift + right click inside your base after the build command).


Is this true or just a guess?
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
September 04 2012 13:00 GMT
#13988
On September 04 2012 21:53 xgtx wrote:
Show nested quote +
On September 04 2012 17:44 rsvp wrote:
On September 04 2012 16:45 xgtx wrote:
how do you know where a SCV stands when it is done building?

when i wall off with terran i want my scv to be in the base and not outside


You don't, it's random. Setting a move waypoint inside your base after building might help sometimes though (shift + right click inside your base after the build command).


Is this true or just a guess?


It's true
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
September 04 2012 13:02 GMT
#13989
On September 04 2012 17:51 RockRehab wrote:
How to beat zerg with protoss?


That is not a simple question. Try looking though the Zerg Help Me Thread for some ideas
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
Blk
Profile Joined May 2012
Switzerland12 Posts
September 04 2012 17:19 GMT
#13990
Why has the amount of Minerals/Gas been changed on Daybreak?
Belial88
Profile Blog Joined November 2010
United States5217 Posts
September 04 2012 17:53 GMT
#13991
Simple question:

What are some good 'radio' shows on SC2? Like State of the Game?

I would like to download some audio onto my phone/ipod/car/thing so I can listen to them while doing some work and driving. State of the game is usually what I listen to but they aren't making new episodes :X
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
yanot
Profile Joined March 2010
France130 Posts
September 04 2012 20:44 GMT
#13992
Simple question, too:

I'm looking for high level 2v2 replays/VOD of current season/patch.

What I already have searched:

- TL search = no good answers, old threads (2011)
- ProTech stream: I often check his stream but these times he's playing 1v1 so...
- some websites like sc2-replays.net with no succes (only 1V1 games)

If anyone can help me...
HelioSeven
Profile Joined February 2012
United States193 Posts
September 05 2012 12:57 GMT
#13993
Do burrowed units still count as a close-by ground unit for the purpose of watchtowers? To put more simply, will you get full watchtower vision with say, burrowed banelings?
If I smite you, have you been smitten?
ZeroClick
Profile Joined March 2012
Brazil63 Posts
September 05 2012 13:11 GMT
#13994
I'm a Zerg player:

Why terran players wastes a lot of scans to kill tumors with hellions when a simple raven can do the job without hurting the macro (ie, the energy spent must be used on MULES instead...)?
HelioSeven
Profile Joined February 2012
United States193 Posts
September 05 2012 13:34 GMT
#13995
On September 05 2012 22:11 ZeroClick wrote:
I'm a Zerg player:

Why terran players wastes a lot of scans to kill tumors with hellions when a simple raven can do the job without hurting the macro (ie, the energy spent must be used on MULES instead...)?


Ravens are 200 gas, not to mention the starport and tech lab. Having 3 scvs mining gas instead of minerals for the length of time required to get that amount of gas usually hurts your economy more than a couple of scans. That said, it's not unheard of for Terran to get a single raven for that very purpose. Off the top of my head, MKP did it against Symbol a little while back (Iron Squid, I think?) with a two banshee with raven opening (using the raven's PDD to fend off queens) and held the creep back deep into the midgame.
If I smite you, have you been smitten?
Maxamix
Profile Joined January 2012
Canada165 Posts
September 05 2012 13:45 GMT
#13996
On September 05 2012 21:57 HelioSeven wrote:
Do burrowed units still count as a close-by ground unit for the purpose of watchtowers? To put more simply, will you get full watchtower vision with say, burrowed banelings?


No they don't. A burrowed unit can tell you if your opponent has the watch tower (indicated by a full VS broken tower) but it will not give you control over the watch tower, much like DT (IIRC).
HelioSeven
Profile Joined February 2012
United States193 Posts
September 05 2012 14:16 GMT
#13997
On September 05 2012 22:45 Maxamix wrote:
Show nested quote +
On September 05 2012 21:57 HelioSeven wrote:
Do burrowed units still count as a close-by ground unit for the purpose of watchtowers? To put more simply, will you get full watchtower vision with say, burrowed banelings?


No they don't. A burrowed unit can tell you if your opponent has the watch tower (indicated by a full VS broken tower) but it will not give you control over the watch tower, much like DT (IIRC).


I know for a fact that DTs can hold watchtowers, and that the activated watchtower with no apparent units present can give away the presence of DTs to your opponent. Appreciate the answer, though, thanks.
If I smite you, have you been smitten?
Lavitage2
Profile Joined June 2012
198 Posts
September 05 2012 18:10 GMT
#13998
I quit SC2 for a few months, then came back and did 5 placement matches. My internet crashed during 2 of them, including the first one which was vs. a bronze player, so I ended up in silver despite winning the other 3. I was mid masters before I quit.

Do I have no choice but to grind out a bunch of games vs. noobs until I'm at a respectable rank? :/
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
September 05 2012 18:14 GMT
#13999
On September 06 2012 03:10 Lavitage2 wrote:
I quit SC2 for a few months, then came back and did 5 placement matches. My internet crashed during 2 of them, including the first one which was vs. a bronze player, so I ended up in silver despite winning the other 3. I was mid masters before I quit.

Do I have no choice but to grind out a bunch of games vs. noobs until I'm at a respectable rank? :/


It wouldn't actually take that long at master level play to get back up past all the newbs (like me ) especially since Blizz has increased the MMR range you can play against. The only other option unfortunately is if you don't play any ladder games for a whole season, you get your 5 placements games back.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
AznBoy00
Profile Joined December 2010
Canada166 Posts
September 05 2012 23:02 GMT
#14000
Hey TL, I've been having some trouble PvT vs 2base 2 medivac MM push... I just keep on dying to this by doing 1g expo...When the push comes, I have charge, +1 armor on 5g robo at around 110 supply...my zealots always die for some reason...

I have no real problem holding the push by doing nexus first because of the amount of unit I can produce, but right now I want to hold the push with 1g expo...so a little help here would be appreciated ^^

-AznBoy00
My Life For Protoss =) ¯\_(ツ)_/¯
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