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Simple Questions Simple Answers - Page 698

Forum Index > StarCraft 2 Strategy
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SXGCoil
Profile Joined February 2012
United States341 Posts
August 31 2012 06:59 GMT
#13941
Are there any guides to Roach-less ZvP out there?
stambe
Profile Joined May 2005
Bulgaria497 Posts
August 31 2012 07:50 GMT
#13942
Are the SC2 OSL vods available to watch? Cant find then anywhere...
Valks rulzz
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 31 2012 08:02 GMT
#13943
On August 31 2012 14:53 BoondockSnake wrote:
Hi, I'm looking to go CC first in TvZ. I've seen that a common followup is to go 2-rax after to be safe, but I would like to transition into mech (and thus not throw down the extra barracks). Would skipping the 2nd rax and getting earlier gas for reactor hellions be okay? Or should I just go standard 1rax FE if I'm not willing to throw down the 2nd rax?

Thanks, hope it wasn't too complex of a question!


It's perfectly safe, but you do need to throw down a bunker because you will only have 2 marines.
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
Last Edited: 2012-08-31 09:25:37
August 31 2012 09:24 GMT
#13944
On August 31 2012 16:50 stambe wrote:
Are the SC2 OSL vods available to watch? Cant find then anywhere...


Yes they are, but they're just Twitch VODs and the Day 1 VODs and the start of day 2 have some issues, especially with sound.

http://www.twitch.tv/ogn_star2/videos

Probably more a question for the SC2 General Discussion thread though, as this is stratetgy Q&A.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
stambe
Profile Joined May 2005
Bulgaria497 Posts
August 31 2012 09:32 GMT
#13945
On August 31 2012 18:24 Iyerbeth wrote:
Show nested quote +
On August 31 2012 16:50 stambe wrote:
Are the SC2 OSL vods available to watch? Cant find then anywhere...


Yes they are, but they're just Twitch VODs and the Day 1 VODs and the start of day 2 have some issues, especially with sound.

http://www.twitch.tv/ogn_star2/videos

Probably more a question for the SC2 General Discussion thread though, as this is stratetgy Q&A.


Thanks. I still have a hard time finding my way aroung the SC2 forums.
It's not easy to find the VODs you look for like it was in BW - there was one big thread - small vods thread.
Valks rulzz
sjurjh
Profile Joined August 2011
Norway11 Posts
August 31 2012 09:49 GMT
#13946
I would like to start a post of how to fastest improve the most basic of mechanics - Touch typing, mouse movement and learning all the hotkeys.

Should i start a new thread and if so where?
SneakMind
Profile Joined July 2012
United States13 Posts
August 31 2012 13:50 GMT
#13947
On August 30 2012 22:29 kollin wrote:
Show nested quote +
On August 30 2012 22:25 SneakMind wrote:
On August 30 2012 20:52 kollin wrote:
On August 30 2012 19:34 SneakMind wrote:
On August 29 2012 17:44 kollin wrote:
On August 29 2012 17:39 SneakMind wrote:
Is this guide still relevant?
http://www.complexitygaming.com/forums/showthread.php?t=4456


No. Even when released that guide was questionable, but now it's definitely not a good thing to use.

Wow...
what do I use then!?!?


Just search TvP and you should find lots of builds. The most popular build at the moment is the Bomber TvP build found here:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=340714

Thank you so much, I search builds but a lot of the time people tell me they're outdated or not very good.
Do you happen to know the most popular TvT and TvZ ones? I'm gold league if that means anything.


Well TvT is probably the Thorzain build, which Day9 did a daily on here: youtube.com/watch?v=hhaKzevyjyg

TvZ is the Taeja build, which once again Day9 did a daily on: youtube.com/watch?v=y6QnAX-QW3M

Thanks for the dailies, but do you know where I can find that TvZ build order? Day 9 never mentions it and I can't find it. He had a bunch of useful advice though, just wish he condensed it a little more.

Found the Thorzain TvT one, but not that Taeja one.
Never say die!
hikingviking
Profile Joined September 2011
United States3 Posts
August 31 2012 14:11 GMT
#13948
What is the general time in a TvP that you should scan your army for observers?

Much gratitude.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
August 31 2012 15:33 GMT
#13949
On August 31 2012 23:11 hikingviking wrote:
What is the general time in a TvP that you should scan your army for observers?

Much gratitude.


Practice spotting cloaked units. If you see an observer, scan and kill it. I think if you mess with shaders and textures a bit in the graphics settings it might help a bit to spot cloaked units. Also a trick I've heard from others if you think there's a cloaked unit there but not sure is to zoom in/rotate the camera.
hikingviking
Profile Joined September 2011
United States3 Posts
August 31 2012 16:22 GMT
#13950
Thank you for the response, good sir.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 31 2012 16:24 GMT
#13951
On August 31 2012 22:50 SneakMind wrote:
Show nested quote +
On August 30 2012 22:29 kollin wrote:
On August 30 2012 22:25 SneakMind wrote:
On August 30 2012 20:52 kollin wrote:
On August 30 2012 19:34 SneakMind wrote:
On August 29 2012 17:44 kollin wrote:
On August 29 2012 17:39 SneakMind wrote:
Is this guide still relevant?
http://www.complexitygaming.com/forums/showthread.php?t=4456


No. Even when released that guide was questionable, but now it's definitely not a good thing to use.

Wow...
what do I use then!?!?


Just search TvP and you should find lots of builds. The most popular build at the moment is the Bomber TvP build found here:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=340714

Thank you so much, I search builds but a lot of the time people tell me they're outdated or not very good.
Do you happen to know the most popular TvT and TvZ ones? I'm gold league if that means anything.


Well TvT is probably the Thorzain build, which Day9 did a daily on here: youtube.com/watch?v=hhaKzevyjyg

TvZ is the Taeja build, which once again Day9 did a daily on: youtube.com/watch?v=y6QnAX-QW3M

Thanks for the dailies, but do you know where I can find that TvZ build order? Day 9 never mentions it and I can't find it. He had a bunch of useful advice though, just wish he condensed it a little more.

Found the Thorzain TvT one, but not that Taeja one.


I don't think there is a specific build order for the Taeja build. When you watch the replay just note down important timings and other things you need to know.
xNSwarm
Profile Joined December 2011
155 Posts
August 31 2012 20:18 GMT
#13952
What was the reasoning behind taking away the stream list from the sc2 page? I realize that there is a small stream list on the right, but it is more tedious to check their races, and isn't limited to sc2.
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
September 01 2012 10:04 GMT
#13953
Hi all. While watching pro streams I see them select a group of workers. Then select 3 of them and put them in a gas. How do you do that?

Also, is it possible to remove a unit from a control group?

Thx xD
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
Deleuze
Profile Blog Joined December 2010
United Kingdom2102 Posts
September 01 2012 10:30 GMT
#13954
On September 01 2012 19:04 TRaFFiC wrote:
Hi all. While watching pro streams I see them select a group of workers. Then select 3 of them and put them in a gas. How do you do that?

Also, is it possible to remove a unit from a control group?

Thx xD


This is probably how they do it: they select a group of workers and send them to the extractor, but the number of workers turns out to be greater than 3, so with the units still selcted (before they start going into the extractor) on the unit display panel at the bottom of the screen (where units are displayed as green if in full health to red if low) shift click on the individual icons, this will remove them from the selection. Do this three times and you will have released the three workers to go to gas and then click the remained to go elsewhere, you can also select 6 workers, click them all on to one gas and then shift click three times and click the remaining three on to the other gas.

So if you Maynard a load of workers to an expansion you can select a bunch click on the gas, shift click iconc x 3, click on next gas, shift click x3, then click on the minerals to have the remaining works mine there (you can also shift click them on to individual minerals to efficiently split your workers - if you have micro available).

This is the same really as removing a unit from a control group. Have the group selected, shift click the unit you want to get rid of (either on the unit icon or the actual unit) then rebind the control group to the remaining selection of units.
“An image of thought called philosophy has been formed historically and it effectively stops people from thinking.” ― Gilles Deleuze, Dialogues II
jonyjon
Profile Joined October 2011
France17 Posts
September 01 2012 12:57 GMT
#13955
Hello,

While i know that it's bad to have too much production queued i allow myself one thing: when i use a chronoboost on my nexus in order to speed up probes production, i always queue 2 probes, even in the early game (like my first chonoboost), because i think 50 minerals are so fast to collect that it doesn't matter if 50 minerals are sollicited in my nexus by a second probe queued.

I wonder if it's a good move.

Do you think i should:

-always do that?
-never do that?
-do it or not depending on the situation?

Vermiiifuuge
Profile Joined August 2012
Korea (South)112 Posts
September 01 2012 13:53 GMT
#13956
I have a question in terms of match making. If you search and then immediately cancel and then research, it will keep displaying "Looking for players" till you find a match. Does anyone know if it's just a display bug or if it actually prevents the system from extended the search to players whose mmr are a lot different than your own?
rd
Profile Blog Joined July 2010
United States2586 Posts
September 01 2012 18:32 GMT
#13957
On September 01 2012 21:57 jonyjon wrote:
Hello,

While i know that it's bad to have too much production queued i allow myself one thing: when i use a chronoboost on my nexus in order to speed up probes production, i always queue 2 probes, even in the early game (like my first chonoboost), because i think 50 minerals are so fast to collect that it doesn't matter if 50 minerals are sollicited in my nexus by a second probe queued.

I wonder if it's a good move.

Do you think i should:

-always do that?
-never do that?
-do it or not depending on the situation?



Ideally, you shouldn't do that. If you weren't going to build anything with the money you queued up, then it's not THAT big of a deal. But you're ultimately going to cut units and waste warp gate cooldowns. Every cycle you might have one to one and a half less zealots. It won't affect you mid to late game, but if you ever find yourself dying to an all-in, this is an area you might need to check out.

You should try to get a rhythm for chrono-boosted probes, though, and ideally not queue them literally two at a time.
jonyjon
Profile Joined October 2011
France17 Posts
Last Edited: 2012-09-02 12:39:09
September 02 2012 11:44 GMT
#13958
Thank you for your answer

Btw, i'm a low 1v1 platine player, most of the time playing 2v2

I have another question:

Sometimes i have a lot of mineral in the bank because of my lack of macromanagement.

Often in that case i send one probe to build 4, 5 sometimes 6 buildings.

I think it's not a good method because i see PGM on streams doing it with a small group of probes. I'd like to do the same.

So, what is the best way to build several buildings at the same time? What action should i queue that would prevent too much loss of mining time?

Thanks a lot in advance.
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
September 02 2012 12:21 GMT
#13959
On September 01 2012 19:30 Deleuze wrote:
Show nested quote +
On September 01 2012 19:04 TRaFFiC wrote:
Hi all. While watching pro streams I see them select a group of workers. Then select 3 of them and put them in a gas. How do you do that?

Also, is it possible to remove a unit from a control group?

Thx xD


This is probably how they do it: they select a group of workers and send them to the extractor, but the number of workers turns out to be greater than 3, so with the units still selcted (before they start going into the extractor) on the unit display panel at the bottom of the screen (where units are displayed as green if in full health to red if low) shift click on the individual icons, this will remove them from the selection. Do this three times and you will have released the three workers to go to gas and then click the remained to go elsewhere, you can also select 6 workers, click them all on to one gas and then shift click three times and click the remaining three on to the other gas.

So if you Maynard a load of workers to an expansion you can select a bunch click on the gas, shift click iconc x 3, click on next gas, shift click x3, then click on the minerals to have the remaining works mine there (you can also shift click them on to individual minerals to efficiently split your workers - if you have micro available).

This is the same really as removing a unit from a control group. Have the group selected, shift click the unit you want to get rid of (either on the unit icon or the actual unit) then rebind the control group to the remaining selection of units.

Thx, that blows my brain. really cool.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
Last Edited: 2012-09-02 13:53:28
September 02 2012 13:52 GMT
#13960
On September 02 2012 20:44 jonyjon wrote:
Thank you for your answer

Btw, i'm a low 1v1 platine player, most of the time playing 2v2

I have another question:

Sometimes i have a lot of mineral in the bank because of my lack of macromanagement.

Often in that case i send one probe to build 4, 5 sometimes 6 buildings.

I think it's not a good method because i see PGM on streams doing it with a small group of probes. I'd like to do the same.

So, what is the best way to build several buildings at the same time? What action should i queue that would prevent too much loss of mining time?

Thanks a lot in advance.

which pgm? I watch protoss streams quite a bit and they always use 1 probe. Not worth pulling more than 1 off mining.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
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