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On August 01 2012 04:17 Netto. wrote: Quick simple question: I noticed some pro zergs (for exmaple revival) to screen hotkey their expansions locations at the very beggining of the game when they have actually nothing built there. And here is my question how do they center the location so that when the hatch is built it is in the middle of the screen?
You cant just center the screen on something that isnt there, just where you think it will be. Later you could double tap your hotkey and rebind the screen hotkey. Before you just gotta use the minimap for example to center the location on the expansion.
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Yup! I'm obsessive about using the most efficient + perfect mechanics reliable, So when I start the game I split workers, start a drone, hotkey hatchery, double tap hotkey, Control+F1, rally point, then set F2-F3 to my natural and third. After planting the hatch, shift+4 double-tap 4 then control+f2, etc. I also recommend adding new eggs to your hotkey groups! It helps a ton, I actually don't need hatchery rally-points. I just need the worker rally point
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How to deal with sadness after losing multiple games in a row? Now, there isn't many things that get me down in the dumps, but if its anything, it's got to be losing a couple matches in a row on the 1v1 Ladder. I just feel at my absolute lowest, and on the brink of tears even. How do I cope with that? Thanks.
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On August 01 2012 11:01 KwonYuri wrote: How to deal with sadness after losing multiple games in a row? Now, there isn't many things that get me down in the dumps, but if its anything, it's got to be losing a couple matches in a row on the 1v1 Ladder. I just feel at my absolute lowest, and on the brink of tears even. How do I cope with that? Thanks.
Go do something that makes you happy. Play a custom or two. Play an old console game you like, like Super Mario Bros. Or go do something...off your computer? Read a book or get some exercise. Maybe have a beer. Just do yourself a favor and take breaks every couple of games.
If losing a game is causing you tears, either that's because you had a ton of money riding on the game, or it's because you aren't in touch enough with reality. Starcraft is awesome. I play tons of Starcraft. But, I don't make my living playing Starcraft, so I don't cry when I lose. Right?
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On August 01 2012 11:19 ineversmile wrote:Show nested quote +On August 01 2012 11:01 KwonYuri wrote: How to deal with sadness after losing multiple games in a row? Now, there isn't many things that get me down in the dumps, but if its anything, it's got to be losing a couple matches in a row on the 1v1 Ladder. I just feel at my absolute lowest, and on the brink of tears even. How do I cope with that? Thanks. Go do something that makes you happy. Play a custom or two. Play an old console game you like, like Super Mario Bros. Or go do something...off your computer? Read a book or get some exercise. Maybe have a beer. Just do yourself a favor and take breaks every couple of games. If losing a game is causing you tears, either that's because you had a ton of money riding on the game, or it's because you aren't in touch enough with reality. Starcraft is awesome. I play tons of Starcraft. But, I don't make my living playing Starcraft, so I don't cry when I lose. Right?
You know, I only play around 2-3 games a day, and I would call myself a very social person. I'm not even sure why I'm almost into tears with this game, could it be my love for the game? But I only play a few games a day. Who knows...
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On August 01 2012 12:05 KwonYuri wrote:Show nested quote +On August 01 2012 11:19 ineversmile wrote:On August 01 2012 11:01 KwonYuri wrote: How to deal with sadness after losing multiple games in a row? Now, there isn't many things that get me down in the dumps, but if its anything, it's got to be losing a couple matches in a row on the 1v1 Ladder. I just feel at my absolute lowest, and on the brink of tears even. How do I cope with that? Thanks. Go do something that makes you happy. Play a custom or two. Play an old console game you like, like Super Mario Bros. Or go do something...off your computer? Read a book or get some exercise. Maybe have a beer. Just do yourself a favor and take breaks every couple of games. If losing a game is causing you tears, either that's because you had a ton of money riding on the game, or it's because you aren't in touch enough with reality. Starcraft is awesome. I play tons of Starcraft. But, I don't make my living playing Starcraft, so I don't cry when I lose. Right? You know, I only play around 2-3 games a day, and I would call myself a very social person. I'm not even sure why I'm almost into tears with this game, could it be my love for the game? But I only play a few games a day. Who knows...
I find myself agravated after a few heart îercing loss, but like every other sport you have to learn to forget the past and learn from it. If you get that worked up, go watch tv or do something else, Unless you need to clock in some kind of win ratio, don't play if your in a bad mood...
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For me there is only one way to combat a losing spree, play more; play to win. If you are focused you will win eventually; go through replays, analyze your mistakes and why you lost but you cannot only analyze you must play too. Grind the ladder, even if you lose a lot in the beginning.
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Creep tumor seems to work differently in Patch 1.5. If I am not hallucinating, you couldn't select active creep tumor AND currently building creep tumor at the same time and spread creep from active one before patch 1.5. Now, you can do it with patch 1.5. Did it secretly change? or Has it been always that way and I am just so dumb ot think anything changed? I felt easier to spread creep somehow, so I thought this was it. Some told me I am completely wrong, but others agreed with me, so I need someone who can confirm with 100% confidence/evidence. Thank you.
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Why do most people transfer drones from their main to natural when it finishes (assuming they are not oversaturated in main). I dont see how its more effective than just rallying new drones to the expo if i got perfect saturation in main.
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On August 01 2012 20:38 Joneleth wrote: Why do most people transfer drones from their main to natural when it finishes (assuming they are not oversaturated in main). I dont see how its more effective than just rallying new drones to the expo if i got perfect saturation in main.
There's a few reasons, but you are correct that in terms of income if you're not mining with 3 on any patch it doesn't make a difference in the end to income, but it's not the only consideration.
First is how evening out how fast you mine out your main base, which is usually your most defensive location meaning you can keep mining for longer. As an extreme example, if you manage to mine some minerals from your expansion and then get forced back to a 1 base vs 1 base situation you'll have the advantage if had more workers there sooner. If it's not your natural the transfer happens to then usually it's even more important to get that location to pay for itself as soon as possible (though I know that wasn't you were askng, it ties in).
Second is having a little extra defense at the location i it's urgently needed. Obviously it's better to not have to fight with workers, but if you do have to it's better to have them close by.
Finally, it's just about when you want to take the eco hit. You'll have access to more close patches so it can be useful to get them working as soon as possible, but also if you transfer your workers from your main one at a time you still pay the not working cost, you just do it over time.
Realistically, it probably doesn't make that much of a difference if you're not at the very top of the ladder I would guess, but there are reasons.
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I noticed while watching Demuslim's stream that his error messages (e.g. minerals being mined out or supply block) get displayed in white text in the centre of the screen. Does anyone know where in the settings this is turned on?
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Why don't the pros use void rays to counter a broodlord/corruptor heavy force in a PvZ lategame scenario?
edit: especially as a roach follow up
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On August 01 2012 22:56 barbaTossa wrote: Why don't the pros use void rays to counter a broodlord/corruptor heavy force in a PvZ lategame scenario?
edit: especially as a roach follow up
Typically the Zerg will have a strong Infestor force with their late game composition which really shuts down Void Rays hard. I know there was a game in the last month or so that showed it quite dramatically but I can't remember what it was sadly.
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On August 01 2012 22:56 barbaTossa wrote: Why don't the pros use void rays to counter a broodlord/corruptor heavy force in a PvZ lategame scenario?
edit: especially as a roach follow up
I think part of it is that the zerg will usually have a lot of corruptors waiting too. Usually they can't afford to morph all of them in to brood lords and they usually want to keep some around for colossus and in case of mothership, so they will have pretty decent air control. If the zerg pays attention and focus fires down the void rays, they don't usually survive long enough to charge up and do the damage needed.
As a protoss player, I have always wondered why I don't see more hydras in the mid game. I understand that they are only useful before colo. Once the support bay is out, hydras become fodder. Also, attacking with them is a complete commitment. Their movement speed off creep means that there is no retreat. That being said, I think that if you can get them out before the colo comes out, they are super effective for break fronts in conjunction with lings (and maybe some roaches). Maybe a nydus at the front door to help with movement speed. Is it just too expensive of a commitment? Also, with the increased movement speed in HotS, do you guys think they will be a much more viable and used unit?
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On August 01 2012 20:38 Joneleth wrote: Why do most people transfer drones from their main to natural when it finishes (assuming they are not oversaturated in main). I dont see how its more effective than just rallying new drones to the expo if i got perfect saturation in main. Because of zerg's exponential growth, it's actually worse for your economy to transfer drones. Rallying is better! With Zerg, the more money you have now, the more money you'll have later....exponentially. That's why an 8pool is many times more economic than a 6 pool, despite only hitting a few seconds later.
Basically: transferring workers = all the lost mining time right now, earlier New rally point = slight mining time loss during each worker's transfer, over time/later.
I would imagine that for the other races it would make no difference.
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On August 01 2012 04:17 Netto. wrote: Quick simple question: I noticed some pro zergs (for exmaple revival) to screen hotkey their expansions locations at the very beggining of the game when they have actually nothing built there. And here is my question how do they center the location so that when the hatch is built it is in the middle of the screen?
You can bind locations to keys F2-F4 by placing the camera where you want it, and hitting, for example, shift + F2. I might have had to enable this function in the settings menu (it was a long time ago, I've forgotten if this was necessary). So when it comes time to inject, I can use those three F-keys to move through my bases.
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Quick question:
Why does my camera always shift when ui text like "Unit Complete." pops up. It's pretty annoying does anyone know hwo to disable this?
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Which race got strongest 1-base allins? Which race got strongest 2-base allins?
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On August 02 2012 01:40 haaz wrote: Which race got strongest 1-base allins? Which race got strongest 2-base allins? IMO its: Terran. Protoss. Mainly terran's 1-1-1 and marauder/hellions, and Protoss PvT gateway timings and PvZ immortal/sentry all ins.
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On August 02 2012 01:31 NoobCrunch wrote: Quick question:
Why does my camera always shift when ui text like "Unit Complete." pops up. It's pretty annoying does anyone know hwo to disable this?
You're probably accidentally pressing the "Jump to last alert" hotkey. I think by default it's space but I'm not sure. If you want to change it or just clear the key you can find it in Menu -> Hotkeys -> Global -> Unit Management. It's the third one down under unit management.
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