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Simple Questions Simple Answers - Page 666

Forum Index > StarCraft 2 Strategy
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rfoster
Profile Joined December 2010
United States1005 Posts
July 11 2012 11:19 GMT
#13301
On July 11 2012 11:24 Hellfury wrote:
Show nested quote +
On July 11 2012 11:08 Fencar wrote:

2) Yes. You move the camera to a spot on the map, and then press Control-F5. Now, if you press F5, the camera will move to the location that it was at when you pressed Control-F5.


Does it only work with f5? cuz I tried with f1 once and it didn't work.


You have to remap it in the hotkey section in options. By default it is f5 through I think f8. I changed mine to f1-f5.
I also changed it from ctrl to set the location hotkey to shift, because its easier for me to hit.
FYRE
Profile Blog Joined January 2011
New Zealand314 Posts
July 11 2012 12:05 GMT
#13302
In ZvP, when a Protoss takes all four gasses by 6:30 mark, what are the builds he can be doing?
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
July 11 2012 13:06 GMT
#13303
On July 11 2012 19:42 dynwar7 wrote:
Show nested quote +
On July 11 2012 16:32 AmericanUmlaut wrote:
On July 11 2012 12:47 dynwar7 wrote:
Hi guys

Just a general question, do you guys normally automatically save all replays? I know there is an option to "save each replay", but I dont tick it. What I do is pick the ones I want to save and do it manually.

What about you? I would love to hear. Maybe its better to save every single replay? For educational purpose maybe?

I save all of mine because I use sc2gears to keep track of stuff like winrates vs each race and on each map. You can only do that sort of analysis if you keep all your replays.


Thanks AmericanUmlaut.

So, do you think I should use sc2gears? Lots of people I know use it, but ...is it really worth it? What does it do other than analyzing replays? And also, if I use sc2gears it will auotmatically save all replays , so I dont have to tick the "save all replays" by battlenet right?

There's a little more to Sc2gears than just analyzing replays:

Sc2gears Features

Sc2gears Screenshots
https://repmastered.icza.net
Maxamix
Profile Joined January 2012
Canada165 Posts
July 11 2012 13:59 GMT
#13304
On July 11 2012 21:05 FYRE wrote:
In ZvP, when a Protoss takes all four gasses by 6:30 mark, what are the builds he can be doing?


There are a lot of builds he can be doing with all 4 gaz by 6:30, but you can generally assume a tech heavy build in and or around those ideas

- 2 base collosus push
- double SG play
- DT into third
-etc

Basically the 4 gases indicate that you would normally be safe from any 8:00 8:30 pushes and you can get on lair tech without fear. You will have to scout after that in order to know he's doing. Changeling + OS fly-by are your best friend in order to spot tech. Also keeping a ling at the 3rd to get an actual timing of when the 3rd is down is a good idea. If there is no 3rd by 9:30 alarms bell should indicate WARNING status. If there is no 3rd by 10:00-10:30 either your opponent is bad or you have an 2 base all-in comming your way.
LiiinK
Profile Joined November 2011
Switzerland8 Posts
July 11 2012 16:01 GMT
#13305
Thank you again Maxamix

Have another question. Always as a Protoss.

Against a mass roach, what is the best answer ?

Stalker + immo or Staler + Collossus ?
Maxamix
Profile Joined January 2012
Canada165 Posts
July 11 2012 17:05 GMT
#13306
On July 12 2012 01:01 LiiinK wrote:
Thank you again Maxamix

Have another question. Always as a Protoss.

Against a mass roach, what is the best answer ?

Stalker + immo or Staler + Collossus ?


i'd go with sentry immortals with a splash of stalkers if you have good forcefields you can basically WRECK a mass roach army, Just make sure to have 1 obs in case he tries some burrow funky things. You only need about 8 sentries, with max energy that's 32 FF that's way more than you'l;l ever need to tear through a roach army. Later in the game add some HT/archon in there and you will me all set VS mass roach.
ZeroSix
Profile Joined March 2011
England54 Posts
July 11 2012 17:28 GMT
#13307
why dont terrans make ravens and waste scans on creep rahter than finding out their tech route?
Maxamix
Profile Joined January 2012
Canada165 Posts
Last Edited: 2012-07-11 17:53:40
July 11 2012 17:51 GMT
#13308
On July 12 2012 02:28 ZeroSix wrote:
why dont terrans make ravens and waste scans on creep rahter than finding out their tech route?


Because on most cases ov TvZ you want a reactor on your starport to produce either vickings or medivacs, as both those units does not requires a tech lab. Also, a raven can be shot down by either infestor, hydras, queens and or mutas and it is very costy. 200 gaz is a heavy investment in the mid game and with that tech lab requirement it is even worst. Also scans are not wasted if they take our creep tumor because it actually reduce the map vision for the zerg player, something all zergs need to have to prepare and react ahead of times when a push is comming.

Also by the time you could have raven out on the field, you should know their tech route by looking at their army composition and stuff like that. I have yet to see a scan being a major factor into knowing if the Z went ultras or broods...

Edit : Typos
gronnelg
Profile Joined December 2010
Norway354 Posts
July 11 2012 20:17 GMT
#13309
In sc2 gears, the program saves the replay, and sc2 saves the replay. So for multi-rep analysis, each game is counted twice. Is there a way to deal with this?
Lulzez || My stream: http://www.twitch.tv/gronnelg
K3Nyy
Profile Joined February 2010
United States1961 Posts
July 11 2012 20:22 GMT
#13310
On July 12 2012 05:17 gronnelg wrote:
In sc2 gears, the program saves the replay, and sc2 saves the replay. So for multi-rep analysis, each game is counted twice. Is there a way to deal with this?


Don't open sc2gears and the game won't be saved in your sc2gears folder. Alternatively, you can just leave sc2gears on and not auto-save replays to your sc2 folder.
Maxamix
Profile Joined January 2012
Canada165 Posts
July 11 2012 20:27 GMT
#13311
On July 12 2012 05:17 gronnelg wrote:
In sc2 gears, the program saves the replay, and sc2 saves the replay. So for multi-rep analysis, each game is counted twice. Is there a way to deal with this?


I think you can set the multi replay analysis to search only in the SC2gears saved folders (assuming your replays are at different locations)
fNacks
Profile Joined March 2010
United States39 Posts
July 11 2012 21:50 GMT
#13312
Is it better to leave the tooltip options 'Display Game/World Object Tooltips' in gameplay options enabled for their information? Or are they supposed to be distracting visual elements? Most pros seem to have them enabled for some reason.
"No worry, I use special tactics." - White-Ra
Alacar
Profile Joined April 2011
15 Posts
July 12 2012 00:25 GMT
#13313
Is the pinky the strongest finger or is this a myth? This question was brought up in a discussion about optimal hotkey layouts with the creator of 'darkgrid' and 'the core'. To rephrase the question... If you were creating an optimized hotkey layout would you bind more keys or fewer keys to the pinky and is your answer based on any science?
maracuja123
Profile Joined February 2012
Brazil419 Posts
July 12 2012 02:46 GMT
#13314
I set up in my mouse a side button where it does more than just 1 action by clicking it. Is that illegal in Lan tournaments or illegal by Blizzard standards? I did use the program of mouse, but if i were playing in offline tournament the mouse would just "tape" the command without any problem, so i wouldn`t need to set up again.
Alacar
Profile Joined April 2011
15 Posts
Last Edited: 2012-07-12 05:47:49
July 12 2012 03:59 GMT
#13315
On July 12 2012 11:46 maracuja123 wrote:
I set up in my mouse a side button where it does more than just 1 action by clicking it. Is that illegal in Lan tournaments or illegal by Blizzard standards? I did use the program of mouse, but if i were playing in offline tournament the mouse would just "tape" the command without any problem, so i wouldn`t need to set up again.


This is illegal in all tournaments and by blizzard standards. You may even get banned for using it on ladder as blizzard runs software to try and catch these sorts of things. The general rule is that you can only have 1 action be performed per button press. Any more and it is considered cheating.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
Last Edited: 2012-07-12 05:27:42
July 12 2012 05:27 GMT
#13316
On July 12 2012 12:59 Alacar wrote:
Show nested quote +
On July 12 2012 11:46 maracuja123 wrote:
I set up in my mouse a side button where it does more than just 1 action by clicking it. Is that illegal in Lan tournaments or illegal by Blizzard standards? I did use the program of mouse, but if i were playing in offline tournament the mouse would just "tape" the command without any problem, so i wouldn`t need to set up again.


This is completely legal by blizzard and tournament standards. The general rule is that 1 button press causing 1 action is okay. Anything that allows 1 button press to execute 2 or more actions is illegal.

Read the post you're answering again, Alacar. He specifically says he's binding a button so that it does more than just one action when it is clicked. That's against the rules of every tournament I've ever heard of.
The frumious Bandersnatch
Alacar
Profile Joined April 2011
15 Posts
July 12 2012 05:46 GMT
#13317
On July 12 2012 14:27 AmericanUmlaut wrote:
Show nested quote +
On July 12 2012 12:59 Alacar wrote:
On July 12 2012 11:46 maracuja123 wrote:
I set up in my mouse a side button where it does more than just 1 action by clicking it. Is that illegal in Lan tournaments or illegal by Blizzard standards? I did use the program of mouse, but if i were playing in offline tournament the mouse would just "tape" the command without any problem, so i wouldn`t need to set up again.


This is completely legal by blizzard and tournament standards. The general rule is that 1 button press causing 1 action is okay. Anything that allows 1 button press to execute 2 or more actions is illegal.

Read the post you're answering again, Alacar. He specifically says he's binding a button so that it does more than just one action when it is clicked. That's against the rules of every tournament I've ever heard of.


Oh my you are right. I totally miss read that. Thank you for pointing that out. I will edit my post.
maracuja123
Profile Joined February 2012
Brazil419 Posts
July 12 2012 06:01 GMT
#13318
I see, thats what i thought. Ty ^^

Does anyone have blizzard related link saying that? Im curious to see what exactly they say about macro keys.
gronnelg
Profile Joined December 2010
Norway354 Posts
July 12 2012 07:46 GMT
#13319
On July 12 2012 09:25 Alacar wrote:
Is the pinky the strongest finger or is this a myth? This question was brought up in a discussion about optimal hotkey layouts with the creator of 'darkgrid' and 'the core'. To rephrase the question... If you were creating an optimized hotkey layout would you bind more keys or fewer keys to the pinky and is your answer based on any science?

I used to do some rock climbing, and I'd say the middle finger is the strongest, followed by the index. Pinky is the weakest.
If you're looking for an optimized keyboard layout, check out Thecore. It's backed by research, if not actual science.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=341878
Lulzez || My stream: http://www.twitch.tv/gronnelg
HermiT
Profile Blog Joined December 2011
United States11 Posts
July 12 2012 08:13 GMT
#13320
What are general micro tricks when engaging the Protoss army as a Terran? Of course there's stutter stepping, and I have been putting marauders in front of the marines to tank damage. But for example, should I micro back the line of troops getting hit by the colos or would the temporary loss of DPS not be worth it? Or also, what should be targetted down first in the P army?

Hope this question is not convoluted, I can edit if necessary.
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