• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:48
CEST 17:48
KST 00:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 210ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch4[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes HomeStory Cup In Early July
Tourneys
HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Canadian Politics Mega-thread US Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 30132 users

Simple Questions Simple Answers - Page 493

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 491 492 493 494 495 900 Next
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 16 2011 14:35 GMT
#9841
On December 16 2011 05:46 Blazinghand wrote:
Show nested quote +
On December 16 2011 05:45 KaiserJohan wrote:
Is there an efficient way to put some workers on auto-repair? I find it a very waste of apm to manually right-click autorepair, for example when repairing several thors/turrets against mutas or alike


Assuming your repair key is R, the way to toggle autorepair is alt+R.


Ah it was that simple, thanks!
England will fight to the last American
gentix
Profile Joined July 2011
United States40 Posts
December 16 2011 14:48 GMT
#9842
Is it possible to feedback and orbital command?
"Paper is so OP! Scissors is fine though." ~Rock
cleecks
Profile Joined March 2011
Netherlands109 Posts
December 16 2011 15:41 GMT
#9843
On December 16 2011 23:48 gentix wrote:
Is it possible to feedback and orbital command?

http://wiki.teamliquid.net/starcraft2/Feedback

Liquipedia covers it in the first paragraph already!

Feedback is an offensive spell cast by the Protoss High Templar. It is cast on an enemy spell caster (cannot be used on buildings) (...)
gentix
Profile Joined July 2011
United States40 Posts
December 16 2011 15:49 GMT
#9844
On December 17 2011 00:41 cleecks wrote:
Show nested quote +
On December 16 2011 23:48 gentix wrote:
Is it possible to feedback and orbital command?

http://wiki.teamliquid.net/starcraft2/Feedback

Liquipedia covers it in the first paragraph already!

Show nested quote +
Feedback is an offensive spell cast by the Protoss High Templar. It is cast on an enemy spell caster (cannot be used on buildings) (...)


Oops thanks - I knew I'd read the answer somewhere... just cound't remember what it was.

Another question: Why are armor upgrades considered important for a Protoss player going for archons? I would think that since armour accounts for such a small proportion of the archon's total hit points (most of the hit points being shields) that armor upgrades wouldn't be very useful for archons.
"Paper is so OP! Scissors is fine though." ~Rock
Geiko
Profile Blog Joined June 2010
France2004 Posts
December 16 2011 18:10 GMT
#9845
On December 17 2011 00:49 gentix wrote:
Show nested quote +
On December 17 2011 00:41 cleecks wrote:
On December 16 2011 23:48 gentix wrote:
Is it possible to feedback and orbital command?

http://wiki.teamliquid.net/starcraft2/Feedback

Liquipedia covers it in the first paragraph already!

Feedback is an offensive spell cast by the Protoss High Templar. It is cast on an enemy spell caster (cannot be used on buildings) (...)


Oops thanks - I knew I'd read the answer somewhere... just cound't remember what it was.

Another question: Why are armor upgrades considered important for a Protoss player going for archons? I would think that since armour accounts for such a small proportion of the archon's total hit points (most of the hit points being shields) that armor upgrades wouldn't be very useful for archons.


I don't know where you got that information. Upgrades depend on the match-up, can you be a little more precise with your question ?

If you're looking for a general answer, I'd have to say it's because you usually get mass zealots with archons, and armored zealots are pretty good at doing what they do best : tank damage.
geiko.813 (EU)
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
December 16 2011 18:28 GMT
#9846
On December 17 2011 03:10 Geiko wrote:
Show nested quote +
On December 17 2011 00:49 gentix wrote:
On December 17 2011 00:41 cleecks wrote:
On December 16 2011 23:48 gentix wrote:
Is it possible to feedback and orbital command?

http://wiki.teamliquid.net/starcraft2/Feedback

Liquipedia covers it in the first paragraph already!

Feedback is an offensive spell cast by the Protoss High Templar. It is cast on an enemy spell caster (cannot be used on buildings) (...)


Oops thanks - I knew I'd read the answer somewhere... just cound't remember what it was.

Another question: Why are armor upgrades considered important for a Protoss player going for archons? I would think that since armour accounts for such a small proportion of the archon's total hit points (most of the hit points being shields) that armor upgrades wouldn't be very useful for archons.


I don't know where you got that information. Upgrades depend on the match-up, can you be a little more precise with your question ?

If you're looking for a general answer, I'd have to say it's because you usually get mass zealots with archons, and armored zealots are pretty good at doing what they do best : tank damage.


I think he meant "in comparison with shield upgrades" since archons are mostly shield. But yes, usually with archons you have lots of mostly-hit-points zealots. That, and with Archons PvT you often fight against ghosts, who will emp the shields off of your zealots, meaning they benefit even less from shield upgrades.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
gentix
Profile Joined July 2011
United States40 Posts
December 16 2011 18:58 GMT
#9847
That makes a lot of sense. I've heard it a couple of times, but most recently in the finals of the TL open with the community maps GuineaPig was going Archons and one of the casters said "that pluss 3 shields is going to be so good with his archon army". So I guess he meant for the zealots in his archon based army. Also the opponent was a terran with many ghosts so yeah.
"Paper is so OP! Scissors is fine though." ~Rock
Vei
Profile Joined March 2010
United States2845 Posts
December 17 2011 00:39 GMT
#9848
Someone please tell me what to fucking do zvp vs gateway expos instead of ffe
www.justin.tv/veisc2 ~ 720p + commentary
gavinashun
Profile Joined October 2010
101 Posts
December 17 2011 00:54 GMT
#9849
Just took the plunge and purchased a full year GSL subscription.

What is the best way to watch on your ipad? I don't see an app (I see apps for full vods of past seasons, but nothing for current).

Thanks-
envisioN .
Profile Joined February 2011
United States552 Posts
December 17 2011 01:08 GMT
#9850
On December 17 2011 09:39 Vei wrote:
Someone please tell me what to fucking do zvp vs gateway expos instead of ffe

Against gateway expansions, you want to be wary of all-ins like the 4-Gate, but if you scout a Nexus at the natural, you can either go for a roach ling timing to break his front, or you can immediately put down a 3rd base. Preferably a roach ling attack hits before he can get much of a sim city up in his natural. Once your third base is morphing, build a macro hatch in your main and get either spire tech or infestor tech.

Check out this ZvP guide:
Zerg versus Protoss: Fall of the First Born
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
FlambyGSL
Profile Joined June 2011
5 Posts
December 17 2011 02:16 GMT
#9851
Hi,

i just played a ladder game and i was revealed because i had no more nexus. my opponent had marines and he killed a building i had on high ground from the low ground, without having vision (i checked the replay). is it supposed to work that way? i'm revealed -> he doesnt need high ground vision to shoot my buildings?

Thanks
DarkPlasmaBall
Profile Blog Joined March 2010
United States46154 Posts
December 17 2011 02:45 GMT
#9852
I play Protoss, and I'm having a tough time opening up against Random players (specifically on Tal Darim Altar), because I feel that the starting pylon (and the next building) is often placed in very different positions, depending on what race a Protoss player is against.

For example, if I know I'm playing against a Zerg on TDA, I'll place a pylon immediately towards the front of my natural, scout on 9 (in case of an early pool, and also to try and block a FE) and then place down a forge to start the wall (for my own defense, and to threaten cannons at the Zerg's natural if needed). Then I'll FE.

On the other hand, I'm never going to open up with a forge in PvP. 1base, 4gate, 1gas all day long (and I'm perfectly comfortable doing this build).

Against Terran, my opening is going to be similar enough to how I would open against a Protoss (at least, I would open up with the same gateway on 12 and then a gas, and then I'd find out the race of my opponent by then and then switch strategies accordingly), so that's not the hugest problem in the world.

So I guess my problem is when I'm against Random players on TDA, I'll need to open up with a one base play (or, at least, gateway first), just in case it's Terran or Protoss instead of Zerg, but then I'm afraid that I'll fall behind if I end up actually playing against a Zerg, because I can't take my own second base very quickly, and/ or I can't pressure early on. Or can I?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Vei
Profile Joined March 2010
United States2845 Posts
December 17 2011 02:52 GMT
#9853
On December 17 2011 10:08 envisioN . wrote:
Show nested quote +
On December 17 2011 09:39 Vei wrote:
Someone please tell me what to fucking do zvp vs gateway expos instead of ffe

Against gateway expansions, you want to be wary of all-ins like the 4-Gate, but if you scout a Nexus at the natural, you can either go for a roach ling timing to break his front, or you can immediately put down a 3rd base. Preferably a roach ling attack hits before he can get much of a sim city up in his natural. Once your third base is morphing, build a macro hatch in your main and get either spire tech or infestor tech.

Check out this ZvP guide:
Zerg versus Protoss: Fall of the First Born

what rank player wrote this guide? he suggests hatch first zvp which is suicide imo
www.justin.tv/veisc2 ~ 720p + commentary
NightHawk929
Profile Joined December 2010
79 Posts
December 17 2011 05:32 GMT
#9854
On December 17 2011 11:16 FlambyGSL wrote:
Hi,

i just played a ladder game and i was revealed because i had no more nexus. my opponent had marines and he killed a building i had on high ground from the low ground, without having vision (i checked the replay). is it supposed to work that way? i'm revealed -> he doesnt need high ground vision to shoot my buildings?

Thanks

If you're revealed he gains vision of all your buildings regardless of whether he has any units nearby. So, yes, it is supposed to work that way.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
December 17 2011 05:35 GMT
#9855
I deeply apologize if this has already been asked but as this is a 493 page thread it is not reasonable for me to look through this for a specific question. My question is: Is there a set date on when a new shipment of TL shirts may be coming in? I'd like to get a friend one for christmas, or at least in teh general holiday season. thanks!
WriterRecently Necro'd (?)
McPricE
Profile Joined May 2010
58 Posts
December 17 2011 07:20 GMT
#9856
Is there any way to manipulate your/your enemy color in ladder matches?
meiloAUT
Profile Joined February 2011
Austria41 Posts
December 17 2011 08:15 GMT
#9857
On December 17 2011 16:20 McPricE wrote:
Is there any way to manipulate your/your enemy color in ladder matches?


You can switch to green for you and red for your enemy by using the shaking hands symbol on the right side of your minimap or pressing Alt+F
meiloAUT
Profile Joined February 2011
Austria41 Posts
December 17 2011 08:19 GMT
#9858
On December 17 2011 11:16 FlambyGSL wrote:
Hi,

i just played a ladder game and i was revealed because i had no more nexus. my opponent had marines and he killed a building i had on high ground from the low ground, without having vision (i checked the replay). is it supposed to work that way? i'm revealed -> he doesnt need high ground vision to shoot my buildings?

Thanks


Yes, when you are revealed, your opponent gets full vision of all of your buildings. So high ground wont help in that case.
coriamon
Profile Joined August 2011
244 Posts
December 17 2011 16:02 GMT
#9859
On December 17 2011 11:45 DarkPlasmaBall wrote:
I play Protoss, and I'm having a tough time opening up against Random players (specifically on Tal Darim Altar), because I feel that the starting pylon (and the next building) is often placed in very different positions, depending on what race a Protoss player is against.

For example, if I know I'm playing against a Zerg on TDA, I'll place a pylon immediately towards the front of my natural, scout on 9 (in case of an early pool, and also to try and block a FE) and then place down a forge to start the wall (for my own defense, and to threaten cannons at the Zerg's natural if needed). Then I'll FE.

On the other hand, I'm never going to open up with a forge in PvP. 1base, 4gate, 1gas all day long (and I'm perfectly comfortable doing this build).

Against Terran, my opening is going to be similar enough to how I would open against a Protoss (at least, I would open up with the same gateway on 12 and then a gas, and then I'd find out the race of my opponent by then and then switch strategies accordingly), so that's not the hugest problem in the world.

So I guess my problem is when I'm against Random players on TDA, I'll need to open up with a one base play (or, at least, gateway first), just in case it's Terran or Protoss instead of Zerg, but then I'm afraid that I'll fall behind if I end up actually playing against a Zerg, because I can't take my own second base very quickly, and/ or I can't pressure early on. Or can I?


As a random player, I guess I can answer this.

OPEN STANDARD!!!!!
I understand that Day9 and a whole bunch of other people have drilled it into your head that you should only have 1 build for each race. However, without proper scouting, on a large map it is sometimes impossible. Find an opening that works against every race. Personally, I open 3 gate expo (vs a random on TDA) to be safe against a zerg and against a terran, and against a protoss. You also get up the nexus relatively quickly, and you can put on pressure.
saaaa
Profile Joined November 2010
Germany419 Posts
December 17 2011 17:44 GMT
#9860
On December 15 2011 20:40 saaaa wrote:
Show nested quote +
On December 15 2011 11:57 coriamon wrote:
On December 15 2011 06:37 saaaa wrote:
Against what protoss build should i play i 2 ghost timing push?

I think against every build of the protoss is a mediVac and fast upgrades better than a 2 ghost timing push?



15 nexus,20 nexus, 3 gate expand, and anything else that is greedy and sentry heavy. It also works well against 3 gate robo expand, due to a lot of sentries, zealots and immortals. Really, sentries, stalkers and zealots with good micro can destroy this build. But if you EMP well, you could win the game. I dunno... I don't love the build.



first of all thx for your help.


are you sure that against an immortal focused play like 3Gate+Robo is a ghost timing better than just go for a mediVac timing push? The same against greedy builds like 15 nexus, 1gate expand etc. Against a sentry heavy play i should prefer the ghost build but it's really hard and gimmicky to predict if the protoss player is going sentry heavy or not... :/

but i will definitely try this out.

I love the ghost timing push (before the patch i did it a lot and beat 90% of my games) but now i feel like "a medivac opening is better because the faster starport tech and ebay with upgrades.



anyone another opinion or maybe the same?

Is it "smart" to play the ghost timing push against a 3gate+robo and the DT rush?





Prev 1 491 492 493 494 495 900 Next
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeTV 3203
ComeBackTV 737
SteadfastSC247
IndyStarCraft 225
Rex129
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 247
IndyStarCraft 225
Rex 129
mouzStarbuck 84
StarCraft: Brood War
Britney 36123
Shuttle 1199
Mini 1195
Soma 706
BeSt 465
Snow 314
EffOrt 298
Rush 213
actioN 197
ToSsGirL 177
[ Show more ]
Mong 118
hero 116
Sea.KH 69
Pusan 60
Aegong 47
Free 44
scan(afreeca) 44
Terrorterran 35
JYJ 33
Barracks 22
910 22
IntoTheRainbow 21
Sharp 21
HiyA 19
GoRush 16
Bale 15
Rock 14
Sacsri 10
Dota 2
qojqva2169
Counter-Strike
fl0m1151
byalli394
kRYSTAL_53
Super Smash Bros
Mew2King99
Westballz42
Heroes of the Storm
Khaldor121
Trikslyr34
Other Games
singsing4069
XcaliburYe239
Hui .154
KnowMe127
Organizations
Dota 2
PGL Dota 2 - Main Stream189
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• mYiSmile119
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• escodisco3038
• Michael_bg 13
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis4233
• TFBlade996
Other Games
• Shiphtur94
Upcoming Events
Replay Cast
8h 12m
HomeStory Cup
19h 12m
Replay Cast
1d 8h
HomeStory Cup
1d 19h
OSC
1d 21h
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.