• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:09
CEST 09:09
KST 16:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun5[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
JakeBainsJakeBains Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1821 users

Simple Questions Simple Answers - Page 196

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 194 195 196 197 198 900 Next
roswen
Profile Joined June 2011
Romania4 Posts
June 11 2011 17:49 GMT
#3901
i'm pretty sure they do

maybe this needs a longer answer but...i'm having trouble repelling early immortal pushes. any tips?
Mowr
Profile Joined November 2010
Sweden791 Posts
June 11 2011 17:53 GMT
#3902
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 17:54 GMT
#3903
On June 12 2011 02:49 roswen wrote:
i'm pretty sure they do

maybe this needs a longer answer but...i'm having trouble repelling early immortal pushes. any tips?


Race? If you're zerg, these kind of pushes can just be held with mass speedling, then follow up with mutalisks should just kill him. If you're terran I can't help you.
I put the sexy in dyslexia.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 17:56 GMT
#3904
On June 12 2011 02:53 Mowr wrote:
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?


No it doesn't serve any higher purpose.
I put the sexy in dyslexia.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
June 11 2011 18:52 GMT
#3905
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 11 2011 19:20 GMT
#3906
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


I always build by the ramp. That way if its zerg, fine. Also Random players seem to have a higher incidence rate of cheesing me on ladder, so having a pylon by the ramp is nice to make a full wall-off if things get a little choppy out there.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 11 2011 19:24 GMT
#3907
On June 12 2011 00:01 GrungyMunchy wrote:
What's the best way to engage in a fight against Marauders with the Concussive Shells upgrade with only Gateway units without any upgrades?


Ideally, dont be in this situation. That being said, you want to use terrain to minimize their ability to kite your zealots.

The basic scenario involves stalker shooting marauder as marauder kites your zealot. Using FFs in chokes helps a lot because it doesnt allow them to kite you and a zealot up close chews up marauders. If its an early double tech lab kind of push, pull 4 or so probes, and have them attack the marauders from behind to just block them in so your zealots can get some hits if you dont have sentries.
palanq
Profile Blog Joined December 2004
United States761 Posts
June 11 2011 19:31 GMT
#3908
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


Some protoss players (e.g. white-ra) don't wall initially versus zerg. You can build your pylon/gateway in such a way that your first zeal can defend vs. early pool zergling rushes in case they are Z but still not have vulernable buildings there vs. T/P. You make a wall later on with gateways #2 and 3, typically.

On the other hand you can put your pylon down such that you have the option of walling, but then put your gateway right next to the pylon (back from the ramp) if you do scout P/T.

I've seen some walls vs. P where the plan is to use it to help hold off any potential 4gate. Whether this is good or bad depends on your build (more ranged units = better? more zeal = worse? i think?) and theirs (maybe some stalker-heavy pokes will let the opponent pick off your gateways with a high stalker count), but it's kind of weird.

IMO I say don't wall, but do put your buildings and scout early enough so that you can defend potential early pool from Z, mostly because I think it's pretty bad to have buildings close to the ramp vs. T/P
time flies like an arrow; fruit flies like a banana
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
June 11 2011 19:38 GMT
#3909
On June 12 2011 04:31 palanq wrote:
Show nested quote +
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


Some protoss players (e.g. white-ra) don't wall initially versus zerg. You can build your pylon/gateway in such a way that your first zeal can defend vs. early pool zergling rushes in case they are Z but still not have vulernable buildings there vs. T/P. You make a wall later on with gateways #2 and 3, typically.

On the other hand you can put your pylon down such that you have the option of walling, but then put your gateway right next to the pylon (back from the ramp) if you do scout P/T.

I've seen some walls vs. P where the plan is to use it to help hold off any potential 4gate. Whether this is good or bad depends on your build (more ranged units = better? more zeal = worse? i think?) and theirs (maybe some stalker-heavy pokes will let the opponent pick off your gateways with a high stalker count), but it's kind of weird.

IMO I say don't wall, but do put your buildings and scout early enough so that you can defend potential early pool from Z, mostly because I think it's pretty bad to have buildings close to the ramp vs. T/P


To me, the wall off (using 1 Zealot to seal it) is of utmost importance not due to early pools but against zerglings all in before one gets a phoenix or observer out while Zerg has map control.
The Proof of the Pudding is in the eating!
nicke10
Profile Joined August 2010
Sweden114 Posts
June 11 2011 19:39 GMT
#3910
When is the normal time to add spire and hydralisk den ZvP asuming standard play vs Colossus death ball?
"It's not that I'm dumb, I'm just Neural Parasited by a retarded Infestor." - Sean "Day[9]" Plott
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
June 11 2011 19:40 GMT
#3911
On June 12 2011 02:56 Soluhwin wrote:
Show nested quote +
On June 12 2011 02:53 Mowr wrote:
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?


No it doesn't serve any higher purpose.


It servers the purpose of verifying is anyone is login to your account from another location. Also maybe one could have more than one SC2 account associated with his B.net account?
The Proof of the Pudding is in the eating!
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 19:47 GMT
#3912
On June 12 2011 04:39 nicke10 wrote:
When is the normal time to add spire and hydralisk den ZvP asuming standard play vs Colossus death ball?


In most modern ZvP, both the spire and the hydralisk den is not a necessarily as roach/bane is the most successful. Though if you like going mutalisks, then usually you can go strait for the spire after seeing a forge expansion. If you scouted anything other than a forge first then going for mutas is going to be risky because if your opponent invests in a gateway push while your spire is building you will usually just die.

If corruptors are the intention of the spire, then throw it down as soon as you scout a stargate or robotics bay, and be sure to go for hive soon after to have an aggressive bounce back with brood lords.

As for hydralisks, putting a den down after scouting a stargate opener can be good for defense but you will need to research drop after holding it off to get any aggressive use out of hydras. I'm just not a fan of hydras in general because they're both fragile and slow, which is a great combination to generate dumb losses.
I put the sexy in dyslexia.
NCH Insomnia
Profile Joined June 2011
United States15 Posts
June 11 2011 20:27 GMT
#3913
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?
"Reach out to others because someone once did the same for you"
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 20:54 GMT
#3914
On June 12 2011 05:27 NCH Insomnia wrote:
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?


DPS=damage per second, the overall damage output of a unit.

And yes, double gas pretty much guarantees tech, so getting a robotics is a good idea.
I put the sexy in dyslexia.
Mowr
Profile Joined November 2010
Sweden791 Posts
June 11 2011 21:55 GMT
#3915
On June 12 2011 05:54 Soluhwin wrote:
Show nested quote +
On June 12 2011 05:27 NCH Insomnia wrote:
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?


DPS=damage per second, the overall damage output of a unit.

And yes, double gas pretty much guarantees tech, so getting a robotics is a good idea.

You should always go robo. Second gas says he is not only going barracks. Thats about it. You always get the second gas when you build your factory, you need your robo to scout what his follow up is.
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Xanczor
Profile Blog Joined July 2010
United States254 Posts
June 11 2011 22:33 GMT
#3916
How do you correctly gas first in TvT? I know you don't want to make the gas once you get 75 minerals because then you have too much and your barracks is a bit delayed from the lost mining time of the scvs mining gas. So what is the correct time to make the refinery? Please indicate benchmark timings like at ? supply or at ? minerals.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100673&currentpage=22
Preecey
Profile Joined June 2011
6 Posts
June 12 2011 02:50 GMT
#3917
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 12 2011 02:57 GMT
#3918
On June 12 2011 11:50 Preecey wrote:
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid


No, you can't, you can't even bind something else to shift. I don't really see why you need to change that hotkey though, it's not like backspace where it's on the other side of the keyboard.
I put the sexy in dyslexia.
kl3zero
Profile Joined April 2011
United States27 Posts
June 12 2011 03:08 GMT
#3919
how do you apply pressure when someone is playing very defensive or if your slightly behind? I find this very hard to do against zerg as protoss and not sure if there is anything i can do.
kl3zero
Profile Joined April 2011
United States27 Posts
June 12 2011 03:10 GMT
#3920
On June 12 2011 11:50 Preecey wrote:
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid


what you can do is make shift a extra key on your mouse or something though. i have ctrl and shift on my mouse thumb buttons and it helps soo much for me.
Prev 1 194 195 196 197 198 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 227
ProTech137
StarCraft: Brood War
Calm 9069
GuemChi 4422
Zeus 372
Hyuk 159
Dewaltoss 96
Shinee 43
Aegong 42
soO 38
sSak 29
Bale 22
[ Show more ]
Noble 19
ZergMaN 9
Icarus 8
Counter-Strike
Stewie2K1056
shoxiejesuss15
Super Smash Bros
Mew2King78
Other Games
summit1g6994
C9.Mang0411
Livibee41
amsayoshi19
Happy1
Organizations
Other Games
gamesdonequick757
BasetradeTV214
Dota 2
PGL Dota 2 - Main Stream144
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1596
• Stunt683
Upcoming Events
GSL
2h 21m
Rogue vs Percival
Zoun vs Solar
Replay Cast
16h 51m
GSL
1d 2h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 2h
Big Gabe
1d 4h
Replay Cast
1d 16h
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.