• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:08
CET 01:08
KST 09:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1828
StarCraft 2
General
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets SC2 All-Star Invitational: Jan 17-18 When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1586 users

Simple Questions Simple Answers - Page 196

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 194 195 196 197 198 900 Next
roswen
Profile Joined June 2011
Romania4 Posts
June 11 2011 17:49 GMT
#3901
i'm pretty sure they do

maybe this needs a longer answer but...i'm having trouble repelling early immortal pushes. any tips?
Mowr
Profile Joined November 2010
Sweden791 Posts
June 11 2011 17:53 GMT
#3902
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 17:54 GMT
#3903
On June 12 2011 02:49 roswen wrote:
i'm pretty sure they do

maybe this needs a longer answer but...i'm having trouble repelling early immortal pushes. any tips?


Race? If you're zerg, these kind of pushes can just be held with mass speedling, then follow up with mutalisks should just kill him. If you're terran I can't help you.
I put the sexy in dyslexia.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 17:56 GMT
#3904
On June 12 2011 02:53 Mowr wrote:
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?


No it doesn't serve any higher purpose.
I put the sexy in dyslexia.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
June 11 2011 18:52 GMT
#3905
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 11 2011 19:20 GMT
#3906
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


I always build by the ramp. That way if its zerg, fine. Also Random players seem to have a higher incidence rate of cheesing me on ladder, so having a pylon by the ramp is nice to make a full wall-off if things get a little choppy out there.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 11 2011 19:24 GMT
#3907
On June 12 2011 00:01 GrungyMunchy wrote:
What's the best way to engage in a fight against Marauders with the Concussive Shells upgrade with only Gateway units without any upgrades?


Ideally, dont be in this situation. That being said, you want to use terrain to minimize their ability to kite your zealots.

The basic scenario involves stalker shooting marauder as marauder kites your zealot. Using FFs in chokes helps a lot because it doesnt allow them to kite you and a zealot up close chews up marauders. If its an early double tech lab kind of push, pull 4 or so probes, and have them attack the marauders from behind to just block them in so your zealots can get some hits if you dont have sentries.
palanq
Profile Blog Joined December 2004
United States761 Posts
June 11 2011 19:31 GMT
#3908
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


Some protoss players (e.g. white-ra) don't wall initially versus zerg. You can build your pylon/gateway in such a way that your first zeal can defend vs. early pool zergling rushes in case they are Z but still not have vulernable buildings there vs. T/P. You make a wall later on with gateways #2 and 3, typically.

On the other hand you can put your pylon down such that you have the option of walling, but then put your gateway right next to the pylon (back from the ramp) if you do scout P/T.

I've seen some walls vs. P where the plan is to use it to help hold off any potential 4gate. Whether this is good or bad depends on your build (more ranged units = better? more zeal = worse? i think?) and theirs (maybe some stalker-heavy pokes will let the opponent pick off your gateways with a high stalker count), but it's kind of weird.

IMO I say don't wall, but do put your buildings and scout early enough so that you can defend potential early pool from Z, mostly because I think it's pretty bad to have buildings close to the ramp vs. T/P
time flies like an arrow; fruit flies like a banana
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
June 11 2011 19:38 GMT
#3909
On June 12 2011 04:31 palanq wrote:
Show nested quote +
On June 12 2011 03:52 nvs. wrote:
Quick question about Pylon placement Protoss vs. Random.

Do you put your pylon near the front of your ramp given the 1/3 chance of random rolling Zerg, or do you build it near your nexus as is the standard vs. P and T (for me at least!)

I've always been a little confused about this, I know it's a pretty small thing but I'd like to know what you guys think! Thanks.


Some protoss players (e.g. white-ra) don't wall initially versus zerg. You can build your pylon/gateway in such a way that your first zeal can defend vs. early pool zergling rushes in case they are Z but still not have vulernable buildings there vs. T/P. You make a wall later on with gateways #2 and 3, typically.

On the other hand you can put your pylon down such that you have the option of walling, but then put your gateway right next to the pylon (back from the ramp) if you do scout P/T.

I've seen some walls vs. P where the plan is to use it to help hold off any potential 4gate. Whether this is good or bad depends on your build (more ranged units = better? more zeal = worse? i think?) and theirs (maybe some stalker-heavy pokes will let the opponent pick off your gateways with a high stalker count), but it's kind of weird.

IMO I say don't wall, but do put your buildings and scout early enough so that you can defend potential early pool from Z, mostly because I think it's pretty bad to have buildings close to the ramp vs. T/P


To me, the wall off (using 1 Zealot to seal it) is of utmost importance not due to early pools but against zerglings all in before one gets a phoenix or observer out while Zerg has map control.
The Proof of the Pudding is in the eating!
nicke10
Profile Joined August 2010
Sweden114 Posts
June 11 2011 19:39 GMT
#3910
When is the normal time to add spire and hydralisk den ZvP asuming standard play vs Colossus death ball?
"It's not that I'm dumb, I'm just Neural Parasited by a retarded Infestor." - Sean "Day[9]" Plott
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
June 11 2011 19:40 GMT
#3911
On June 12 2011 02:56 Soluhwin wrote:
Show nested quote +
On June 12 2011 02:53 Mowr wrote:
Hi TL.
When you enter your password and press login, a screen appears where you are presented with your avatar and time when last logged in. Then you have to press "Enter" to actually get into the game. Why? What did they think this screen would accomplish besides being annoying?


No it doesn't serve any higher purpose.


It servers the purpose of verifying is anyone is login to your account from another location. Also maybe one could have more than one SC2 account associated with his B.net account?
The Proof of the Pudding is in the eating!
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 19:47 GMT
#3912
On June 12 2011 04:39 nicke10 wrote:
When is the normal time to add spire and hydralisk den ZvP asuming standard play vs Colossus death ball?


In most modern ZvP, both the spire and the hydralisk den is not a necessarily as roach/bane is the most successful. Though if you like going mutalisks, then usually you can go strait for the spire after seeing a forge expansion. If you scouted anything other than a forge first then going for mutas is going to be risky because if your opponent invests in a gateway push while your spire is building you will usually just die.

If corruptors are the intention of the spire, then throw it down as soon as you scout a stargate or robotics bay, and be sure to go for hive soon after to have an aggressive bounce back with brood lords.

As for hydralisks, putting a den down after scouting a stargate opener can be good for defense but you will need to research drop after holding it off to get any aggressive use out of hydras. I'm just not a fan of hydras in general because they're both fragile and slow, which is a great combination to generate dumb losses.
I put the sexy in dyslexia.
NCH Insomnia
Profile Joined June 2011
United States15 Posts
June 11 2011 20:27 GMT
#3913
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?
"Reach out to others because someone once did the same for you"
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 11 2011 20:54 GMT
#3914
On June 12 2011 05:27 NCH Insomnia wrote:
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?


DPS=damage per second, the overall damage output of a unit.

And yes, double gas pretty much guarantees tech, so getting a robotics is a good idea.
I put the sexy in dyslexia.
Mowr
Profile Joined November 2010
Sweden791 Posts
June 11 2011 21:55 GMT
#3915
On June 12 2011 05:54 Soluhwin wrote:
Show nested quote +
On June 12 2011 05:27 NCH Insomnia wrote:
Here's one that keeps me guessing, DPS? I've heard the term used by commentators while looking at Zealots and Vikings along with a few other units. Help...

Also, PvT. If I scout out double gas and a rax should I immediately focus on some sort of banshee harass or mech play? If so, Immortals?


DPS=damage per second, the overall damage output of a unit.

And yes, double gas pretty much guarantees tech, so getting a robotics is a good idea.

You should always go robo. Second gas says he is not only going barracks. Thats about it. You always get the second gas when you build your factory, you need your robo to scout what his follow up is.
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Xanczor
Profile Blog Joined July 2010
United States254 Posts
June 11 2011 22:33 GMT
#3916
How do you correctly gas first in TvT? I know you don't want to make the gas once you get 75 minerals because then you have too much and your barracks is a bit delayed from the lost mining time of the scvs mining gas. So what is the correct time to make the refinery? Please indicate benchmark timings like at ? supply or at ? minerals.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100673&currentpage=22
Preecey
Profile Joined June 2011
6 Posts
June 12 2011 02:50 GMT
#3917
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 12 2011 02:57 GMT
#3918
On June 12 2011 11:50 Preecey wrote:
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid


No, you can't, you can't even bind something else to shift. I don't really see why you need to change that hotkey though, it's not like backspace where it's on the other side of the keyboard.
I put the sexy in dyslexia.
kl3zero
Profile Joined April 2011
United States27 Posts
June 12 2011 03:08 GMT
#3919
how do you apply pressure when someone is playing very defensive or if your slightly behind? I find this very hard to do against zerg as protoss and not sure if there is anything i can do.
kl3zero
Profile Joined April 2011
United States27 Posts
June 12 2011 03:10 GMT
#3920
On June 12 2011 11:50 Preecey wrote:
so the default controls have shift as the hotkey for queing unit commands

is it possible to change this? I have searched all over the hotkey menu and seems to be the only one you cant change which is...well stupid


what you can do is make shift a extra key on your mouse or something though. i have ctrl and shift on my mouse thumb buttons and it helps soo much for me.
Prev 1 194 195 196 197 198 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 140
CosmosSc2 44
StarCraft: Brood War
Artosis 617
Shuttle 537
910 32
NaDa 18
Leta 1
Dota 2
syndereN403
capcasts81
canceldota22
Counter-Strike
summit1g1399
Foxcn397
Super Smash Bros
Mew2King128
AZ_Axe81
Other Games
tarik_tv5956
Liquid`RaSZi2020
Grubby1940
FrodaN1061
shahzam529
C9.Mang0208
B2W.Neo204
Fnx 123
Maynarde110
KnowMe78
ViBE58
Organizations
Other Games
gamesdonequick2827
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 84
• Hupsaiya 84
• davetesta49
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Azhi_Dahaki39
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21393
League of Legends
• Doublelift4023
• Scarra1259
Other Games
• imaqtpie2444
Upcoming Events
The PondCast
9h 52m
OSC
11h 52m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 11h
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
Wardi Open
4 days
[ Show More ]
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.