there are about 300 variations of the tvp all in that uses a raven, all of which tasteless jokingly calls the tasteless build, but in truth, this is basically like you naming one of those variations, say the one where you get blue flame hellions to counter zealots as your own... it's just like no, come on dude
[G] Starshaped's Marine all-in in TvT - Page 4
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Coramoor
Canada455 Posts
there are about 300 variations of the tvp all in that uses a raven, all of which tasteless jokingly calls the tasteless build, but in truth, this is basically like you naming one of those variations, say the one where you get blue flame hellions to counter zealots as your own... it's just like no, come on dude | ||
Starshaped
Sweden575 Posts
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CrayonKing
Cambodia124 Posts
The main problem Z/P's have with terrans is their all-in nature and here comes a guide on how to all in LOL im not hating on the guide or anything im just saying... =P | ||
Willzzz
United Kingdom774 Posts
All races should play to their strengths, if someone writes a macro guide for zerg should they expect to get flamed? | ||
Starshaped
Sweden575 Posts
On January 28 2011 01:24 CrayonKing wrote: This guide is just asking for flame from others and other angry rants from people who hate all ins due to how a lot of people play Terrans. The main problem Z/P's have with terrans is their all-in nature and here comes a guide on how to all in LOL im not hating on the guide or anything im just saying... =P Maybe, but I honestly don't understand people who get so upset over certain strategies and play-styles. Hate the game, not the player, imo. Also, Protoss is more of an all-in race than Terran, I'd say. All-inning as Terran is just a lot sexier. | ||
N1ghtmare
Germany14 Posts
not bad at all but i dont really like it...(personal opponion,no hate) | ||
ilsamsamchil
155 Posts
On January 28 2011 01:24 CrayonKing wrote: The main problem Z/P's have with terrans is their all-in nature and here comes a guide on how to all in LOL im not hating on the guide or anything im just saying... =P This is a valid post for "strategy forum", goal of the game is to eliminate the enemy off of the map(it's not so clear to some people without the victory condition written out like sc1). One problem with cheese haters is that they claim any timing attack which exploits enemy's weakness after midgame is a "strategy" and anything early on is "cheese". They sound like they are saying "oh you can't attack me when I am not ready yet or you are a nub". Hate on the game(or Blizzard :D), not the Playa. No one should be flamed for trying to win the game as soon as possible, if the opportunity rises. | ||
Autunno
Brazil147 Posts
On January 28 2011 04:15 ilsamsamchil wrote: No one should be flamed for trying to win the game as soon as possible, if the opportunity rises. I would like to complement what you said by quoting Jinro on his GSL interview, regarding his bunkers on the ramp against iDra: "I saw he had no drone patrolling the ramp and I had brought two scv's for pressure. You know man, sometimes you just gotta go for it". | ||
Starshaped
Sweden575 Posts
http://replayfu.com/r/8dp3ps | ||
ducis
Canada96 Posts
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Starshaped
Sweden575 Posts
On January 28 2011 05:25 ducis wrote: are you scared that a terran who scouts your reactor after 1 marine would just push with 2 or 3 marines and scvs? I believe just that happens in one of the replays. But no, I'm not scared. Just like I'm not scared of zealot pressure if I do 1rax reactor (with proxy techlab) against Protoss. Simply put, I can afford to use and lose SCVs early, and still have a good enough economy to all-in. I'll gladly trade some SCVs for a few precious marines/zealots. All it results in is less SCVs for my all-in, but also less of an army for his defense. | ||
DestroManiak
257 Posts
On January 28 2011 05:25 ducis wrote: are you scared that a terran who scouts your reactor after 1 marine would just push with 2 or 3 marines and scvs? I dont think there is such a danger | ||
ducis
Canada96 Posts
On January 28 2011 05:29 Starshaped wrote: I believe just that happens in one of the replays. But no, I'm not scared. Just like I'm not scared of zealot pressure if I do 1rax reactor (with proxy techlab) against Protoss. Simply put, I can afford to use and lose SCVs early, and still have a good enough economy to all-in. I'll gladly trade some SCVs for a few precious marines/zealots. All it results in is less SCVs for my all-in, but also less of an army for his defense. how do you micro 1 marine+scvs vs 2/3 marines + scvs and come out ahead? mineral walk? i think you might of misunderstood me, what i meant was pulling all or basically all of your scvs | ||
GuYuTe-
United States550 Posts
A terran who bunkers + has extra rines and does a hellion drop will beat it, though. I'm about 2200 diamond so not super high level or anything. | ||
DestroManiak
257 Posts
how do you micro in general Lets say you have equal ammounts of scvs and marines, what do you do to come out ahead | ||
Autunno
Brazil147 Posts
On January 28 2011 06:06 DestroManiak wrote: @Starshaped how do you micro in general Lets say you have equal ammounts of scvs and marines, what do you do to come out ahead The chances of that happening are very slim, as the other player will probably not be able to get his scvs into the fight before you do some damage, as this is somewhat a surprise build (unless the other player is doing the exact same build =P). | ||
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palookieblue
Australia326 Posts
Hey, if you're going to all-in, at least work out all the possible timings and advantages you can eek out. A few points: 1. A reactor takes a bloody long time to build. Over a longer period of time it pays for itself, but if you're pushing @ 5-6 minutes, it is actually a liability. 2. Don't get gas. You're wasting 75 minerals for the refinery + the potential mining time of 3 SCVs just to get the reactor. Don't. Imagine how much stronger your all-in would be if you just ignored gas. The upside to getting gas is perhaps when your opponent scouts, he won't be prepared for the all-in, but I can think of better ways to achieve this. 3. You need to be more specific with how many marines and SCVs you're pushing with. Did you cut SCVs? Are you rallying all your marines to your force? Etc. Overall, I'm sure it works pretty well for you, judging by your ranking. I do feel 4/5 naked rax all-ins similar to this are actually stronger, as gas is irrelevant. Also, with just naked rax and constant SCV production you can actually afford a CC just after your first push even when making marines from all your production buildings. | ||
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Poopi
France12904 Posts
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Vari
United States532 Posts
doesn't mean it's not allowed or anything. I already get marine/scv all in'd in TvT about half the time. it's not so hard to spot though... and it really isn't hard to stop. this one just hits a little later and I guess a little stronger. but yeah as long as your opponent doesn't catch it you'll probably get a lot of wins. at a certain point though, you'll be playing people that should catch on. or, at a certain point people will have been hit with it enough that they'll be looking for it specifically (I know I do). and hey name it whatever you want. dragging all your marines and scvs to attack isn't something I personally would want named after me but whatever floats your boat. | ||
Autunno
Brazil147 Posts
On January 28 2011 07:26 palookieblue wrote: I honestly feel that this build isn't refined enough. Hey, if you're going to all-in, at least work out all the possible timings and advantages you can eek out. A few points: 1. A reactor takes a bloody long time to build. Over a longer period of time it pays for itself, but if you're pushing @ 5-6 minutes, it is actually a liability. 2. Don't get gas. You're wasting 75 minerals for the refinery + the potential mining time of 3 SCVs just to get the reactor. Don't. Imagine how much stronger your all-in would be if you just ignored gas. The upside to getting gas is perhaps when your opponent scouts, he won't be prepared for the all-in, but I can think of better ways to achieve this. 3. You need to be more specific with how many marines and SCVs you're pushing with. Did you cut SCVs? Are you rallying all your marines to your force? Etc. Overall, I'm sure it works pretty well for you, judging by your ranking. I do feel 4/5 naked rax all-ins similar to this are actually stronger, as gas is irrelevant. Also, with just naked rax and constant SCV production you can actually afford a CC just after your first push even when making marines from all your production buildings. You didn`t read all of it. The reason why he gets the gas + reactor is because he doesn`t want his enemy to think that this an allin build. By the time the pushes come, the ammount of marines he gets is about the same he would get with barracs with no addon. | ||
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