• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:07
CET 12:07
KST 20:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2109 users

[D] Zv* - Queens rocks - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 16:24 GMT
#81
On January 19 2011 00:39 mr_tolkien wrote:

I mainly loses because of mis micro, as it is VERY intensive.
creative...


So far, I can connect almost all of my losses to this. Misclicking transfusions can be awful, and missing more than one becomes a pretty big loss.
If you hit all of them correctly, you're awesome.
If you miss one or two, you're still fine.
If you miss more than that, you're wasting quite a bit.
If you miss a lot, work on your micro.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
OfficerTJHooker
Profile Joined October 2010
Canada97 Posts
January 18 2011 16:30 GMT
#82
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.
Scoot and turn, scoot and turn...
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 16:34 GMT
#83
Yep. The most important thing to know is that transfuses «lag» a little bit when casted. They take about half a second to take effect.
The legend of Darien lives on
Dominator1370
Profile Joined November 2010
United States111 Posts
January 18 2011 16:55 GMT
#84
On January 19 2011 00:39 mr_tolkien wrote:
Show nested quote +
On January 18 2011 07:10 NTGKOA wrote:
Zerg is fundamentally a race where you mass and throw units at the enemy.

Where is it written ? As long as there isn't a law for this, you have the right to be creative...


Zerg isn't a race where you have to throw your units away, Zerg just tends to be a race with units that are more difficult to keep alive through heated engagements, and is compensated by the fact that those units are easier to re-make. As far as I'm concerned, this only makes the ability to keep those units more valuable: imagine how many extra resources you'd have for things like getting +3/+3 or hitting T3 faster if you had to re-build, say, 25% less of your army after each engagement?
eth3n
Profile Joined August 2010
718 Posts
January 18 2011 17:04 GMT
#85
On January 19 2011 01:30 OfficerTJHooker wrote:
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.

Aren't queens armored? o_O
Idra Potter: I don't use avada kedavra because i have self-respect.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 17:09 GMT
#86
On January 19 2011 02:04 eth3n wrote:
Show nested quote +
On January 19 2011 01:30 OfficerTJHooker wrote:
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.

Aren't queens armored? o_O

Not the slightest.
The legend of Darien lives on
BloodyPikachu
Profile Joined January 2011
19 Posts
January 18 2011 19:17 GMT
#87
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)
Failure To Comply
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 19:22 GMT
#88
On January 19 2011 04:17 BloodyPikachu wrote:
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)

Queens have 150.
But the thing is, the comp that you mention is HT/Chargelot. I don't see this being too much of any issue (though you're right in saying that would be fairly effective against the queen's themselves), as the main units that will be used with the queens are either Roaches or air tech. Pure, unfiltered, upgraded roaches do well against lots, and lots can't even hit hutas.
Also, HT's are pretty high in the tech tree. SO by the time that they regularly become a part of your army, it's very possible for the Aerg to be on a third or fourth base.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 18 2011 19:22 GMT
#89
Fairly certain that they are ineffective, but how do they fare against Collosi?
WriterXiao8~~
BloodyPikachu
Profile Joined January 2011
19 Posts
January 18 2011 19:29 GMT
#90
On January 19 2011 04:22 TALegion wrote:
Show nested quote +
On January 19 2011 04:17 BloodyPikachu wrote:
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)

Queens have 150.
But the thing is, the comp that you mention is HT/Chargelot. I don't see this being too much of any issue (though you're right in saying that would be fairly effective against the queen's themselves), as the main units that will be used with the queens are either Roaches or air tech. Pure, unfiltered, upgraded roaches do well against lots, and lots can't even hit hutas.
Also, HT's are pretty high in the tech tree. SO by the time that they regularly become a part of your army, it's very possible for the Aerg to be on a third or fourth base.


Here is what i am thinking: You are going for chargelots, which requires the twilight council, and HT's are just one building away, you do not need to research the amulet nor the storm to feedback, you can warp in HT's immediately, and when warped in, they can gather energy, when kept alive, they can FB two queens. Now people mentioned Roach / Queen or Muta / Queen, I would put chargelots to clean up after the roaches and queens, but the mutas? well, im not sure if this would work but HT's can turn into archons, (From my experience, archons rape mutas, even when warped in on the middle of the battlefield). However, i am a complete noob, and i currently have no evidence with me as i am in school, and this is all in my head and past experience >_<"
Failure To Comply
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-18 19:37:49
January 18 2011 19:33 GMT
#91
I used to play with a lot of Queen-based play in ZvZ and ZvP back in beta, but unfortunately I've adopted more main-stream tactics and gotten away from those queens for the most part... not really sure why.

Either way, I think Queens are an untapped part of the Zerg army and have recently been thinking of reincorporating them.

I can see Queens making any Roach ball exponentially better while simultaneously helping with your creep spread so hydras can support those roaches as well. I think the Queen/Roach/Hydra triangle of support will actually become a pretty awesome composition for this MU as time goes on. Throw some Infestors or Broodlords in there and you're talking straight-up sexy.

On the ZvP side, I used to do some mass queen openers and incorporate roaches. I've since moved to mass lings, which seems to work better. None-the-less, I am finally starting to want to reincorporate those Queens. Not to support roaches, but to act as meat-shields to a hydralisk mid-game. Hydras are one of the best units you can have vs everything that comes out of a gateway, but you need something to throw in front of them so they don't die super fast, Queens can again help with the creep spread, are super beefy, and you can double them up with overlord drops to give yourself a pretty impressive army (especially as they take 0 gas, freeing up that 300/300 you need for good drops). It's something I've been thinking of for a while but haven't had the time to dedicate, I think it will be hot once I do though.

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...
As it turns out, marines don't actually cost any money -Jinro
Tivo
Profile Joined August 2010
United States121 Posts
January 18 2011 19:45 GMT
#92
I obs'd a game between a master toss and a diamond zerg. The zerg nydused into his base, sent a queen out first, and dropped a creep tumor. I thought that was an interesting thing to do, seeing as it maintained vision in his opponents base AND prevented buildings from being built there. Very useful for further nyduses.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 18 2011 19:47 GMT
#93
I'd like to see some diamon/master replay of that (i saw the ones from dimaga and zelniq but they are really old).
Do you have some?
Zips
Profile Joined August 2010
United States146 Posts
January 18 2011 19:52 GMT
#94
I think the op raises a very good point, re transfuse being used between Muta harass waves.

Mutas are a huge gas investment, queens are not; and since I usually have excess minerals before spire finishes anyways, maybe I could start making 3 queens per hatch. Healing just one muta makes the whole queen pay for itself -- shit, maybe I should make 2 queens for every 3 mutas :X
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
January 18 2011 20:02 GMT
#95
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.
TALegion
Profile Joined October 2010
United States1187 Posts
Last Edited: 2011-01-18 20:12:48
January 18 2011 20:11 GMT
#96
On January 19 2011 05:02 nanoscorp wrote:
Show nested quote +
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.

Truth about the Brood Lords.
The only response that I've seen from terran is vikings, which the queens an heal through and easily sniper down, or thors. And thors get eaten alive by the broodlings relatively easily.
I want to test Battlecruisers, but I have yet to have them be used in a real game yet.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Malminos
Profile Joined July 2010
United States321 Posts
Last Edited: 2011-01-18 20:37:53
January 18 2011 20:35 GMT
#97
On January 17 2011 06:29 Zelniq wrote:
yeah queens are definitely good

calling it now, in HotS the queen can morph into a matriarch with new abilities and more mobility

i lol'd
Probably. That'd be awesome. I also predict an upgrade to hydralisks by then.

[edit] come on guys! lets get some replays in here.
"To dream of because become happiness "
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-18 21:35:16
January 18 2011 21:10 GMT
#98
On January 19 2011 05:02 nanoscorp wrote:
Show nested quote +
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.


I would actually add Ultralisks as a 3rd to that as well because tumors and infusion both do TONS to help Ultras cost-effectiveness. But those are niche uses. I don't think you could 10 queen your way to T3 against a decent Terran and that makes it a bad opening in ZvT.

Either way, I think EVERYBODY should get 10+ queens once they hit T3 in ZvT, they really are that effective when paired with BLs and Ultras.
As it turns out, marines don't actually cost any money -Jinro
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 21:18 GMT
#99
I just had an idea that turned into some theorycrafting (and I was wondering if anyone else had thought of/tried this as well).
Speedlings and Queens with continuous carapace upgrades and teching to T3 really fast.
It's a race to get to ultras, which are already good with heals, but the extra armor means that the heals' effectiveness goes even farther. I'm normally against ultras (when Brood Lords are an option), but with Queen anti-air and heals, and massive amounts of armor and creep, I feel that they could actually be somewhat effective. Also, speedlings seem to be a less micro intensive path to go, because your heals can more easily be used on the larger queens (as opposed to roaches). The carapace upgrades also increase the lings survivability against Zealots while you're teching up.

Anyone?
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 21:28 GMT
#100
I think there are a lot of possibilities, but Lings Ultras + queens sure can be viable.

No reps atm because I want to show a really good match. Low master just sucks so much... >.<
The legend of Darien lives on
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:30
Playoffs
herO vs MaruLIVE!
Tasteless1607
Crank 1187
IndyStarCraft 234
Rex146
3DClanTV 90
CranKy Ducklings88
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1607
Crank 1187
mouzHeroMarine 284
IndyStarCraft 234
Rex 146
SortOf 75
MindelVK 26
StarCraft: Brood War
Britney 39673
Rain 1477
Larva 876
PianO 585
firebathero 453
Killer 218
Last 175
Rush 113
sorry 99
Aegong 45
[ Show more ]
soO 36
Backho 35
HiyA 31
Movie 24
Sharp 22
Hm[arnc] 21
Purpose 9
yabsab 9
zelot 7
Dota 2
XcaliburYe314
League of Legends
JimRising 385
Reynor5
Heroes of the Storm
Khaldor179
Other Games
summit1g19386
crisheroes246
B2W.Neo136
Trikslyr31
Organizations
Dota 2
PGL Dota 2 - Main Stream26493
Other Games
gamesdonequick666
StarCraft 2
ComeBackTV 164
StarCraft: Brood War
UltimateBattle 56
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH201
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1256
• Stunt430
Upcoming Events
WardiTV Korean Royale
53m
SC Evo League
1h 23m
IPSL
5h 53m
Julia vs Artosis
JDConan vs DragOn
OSC
5h 53m
BSL 21
8h 53m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
20h 23m
Wardi Open
1d 2h
IPSL
1d 8h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 8h
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
1d 11h
[ Show More ]
OSC
1d 21h
Monday Night Weeklies
2 days
OSC
2 days
Wardi Open
3 days
Replay Cast
3 days
Wardi Open
4 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
Replay Cast
5 days
LAN Event
6 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.