• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:35
CEST 02:35
KST 09:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!8[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League13Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners SCII needs to put more weight on strategy and tact Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder BW General Discussion
Tourneys
[$1250] International ShieldBattery League ASL 22 Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7965 users

[D] Zv* - Queens rocks - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 16:24 GMT
#81
On January 19 2011 00:39 mr_tolkien wrote:

I mainly loses because of mis micro, as it is VERY intensive.
creative...


So far, I can connect almost all of my losses to this. Misclicking transfusions can be awful, and missing more than one becomes a pretty big loss.
If you hit all of them correctly, you're awesome.
If you miss one or two, you're still fine.
If you miss more than that, you're wasting quite a bit.
If you miss a lot, work on your micro.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
OfficerTJHooker
Profile Joined October 2010
Canada97 Posts
January 18 2011 16:30 GMT
#82
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.
Scoot and turn, scoot and turn...
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 16:34 GMT
#83
Yep. The most important thing to know is that transfuses «lag» a little bit when casted. They take about half a second to take effect.
The legend of Darien lives on
Dominator1370
Profile Joined November 2010
United States111 Posts
January 18 2011 16:55 GMT
#84
On January 19 2011 00:39 mr_tolkien wrote:
Show nested quote +
On January 18 2011 07:10 NTGKOA wrote:
Zerg is fundamentally a race where you mass and throw units at the enemy.

Where is it written ? As long as there isn't a law for this, you have the right to be creative...


Zerg isn't a race where you have to throw your units away, Zerg just tends to be a race with units that are more difficult to keep alive through heated engagements, and is compensated by the fact that those units are easier to re-make. As far as I'm concerned, this only makes the ability to keep those units more valuable: imagine how many extra resources you'd have for things like getting +3/+3 or hitting T3 faster if you had to re-build, say, 25% less of your army after each engagement?
eth3n
Profile Joined August 2010
718 Posts
January 18 2011 17:04 GMT
#85
On January 19 2011 01:30 OfficerTJHooker wrote:
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.

Aren't queens armored? o_O
Idra Potter: I don't use avada kedavra because i have self-respect.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 17:09 GMT
#86
On January 19 2011 02:04 eth3n wrote:
Show nested quote +
On January 19 2011 01:30 OfficerTJHooker wrote:
Yeah, I'm glad you pointed out the Queen's tanking ability. A lot of people overlook the use of having no armor type, making her strong against every kind of attack (Of course, Archons will still deliver their devastating bonus damage, but Archons are so rare nowadays) and critical in fending off hellion run-bys.

Aren't queens armored? o_O

Not the slightest.
The legend of Darien lives on
BloodyPikachu
Profile Joined January 2011
19 Posts
January 18 2011 19:17 GMT
#87
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)
Failure To Comply
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 19:22 GMT
#88
On January 19 2011 04:17 BloodyPikachu wrote:
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)

Queens have 150.
But the thing is, the comp that you mention is HT/Chargelot. I don't see this being too much of any issue (though you're right in saying that would be fairly effective against the queen's themselves), as the main units that will be used with the queens are either Roaches or air tech. Pure, unfiltered, upgraded roaches do well against lots, and lots can't even hit hutas.
Also, HT's are pretty high in the tech tree. SO by the time that they regularly become a part of your army, it's very possible for the Aerg to be on a third or fourth base.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 18 2011 19:22 GMT
#89
Fairly certain that they are ineffective, but how do they fare against Collosi?
WriterXiao8~~
BloodyPikachu
Profile Joined January 2011
19 Posts
January 18 2011 19:29 GMT
#90
On January 19 2011 04:22 TALegion wrote:
Show nested quote +
On January 19 2011 04:17 BloodyPikachu wrote:
Im suprised noone mentined HT's (dont even need the amulet, or the storm) and just feedbacking the queens and then rushing them with zeolots, (2 transfuse = 100 energy?, 100 damage to queens... i forgot how much hp the queens have)

Queens have 150.
But the thing is, the comp that you mention is HT/Chargelot. I don't see this being too much of any issue (though you're right in saying that would be fairly effective against the queen's themselves), as the main units that will be used with the queens are either Roaches or air tech. Pure, unfiltered, upgraded roaches do well against lots, and lots can't even hit hutas.
Also, HT's are pretty high in the tech tree. SO by the time that they regularly become a part of your army, it's very possible for the Aerg to be on a third or fourth base.


Here is what i am thinking: You are going for chargelots, which requires the twilight council, and HT's are just one building away, you do not need to research the amulet nor the storm to feedback, you can warp in HT's immediately, and when warped in, they can gather energy, when kept alive, they can FB two queens. Now people mentioned Roach / Queen or Muta / Queen, I would put chargelots to clean up after the roaches and queens, but the mutas? well, im not sure if this would work but HT's can turn into archons, (From my experience, archons rape mutas, even when warped in on the middle of the battlefield). However, i am a complete noob, and i currently have no evidence with me as i am in school, and this is all in my head and past experience >_<"
Failure To Comply
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-18 19:37:49
January 18 2011 19:33 GMT
#91
I used to play with a lot of Queen-based play in ZvZ and ZvP back in beta, but unfortunately I've adopted more main-stream tactics and gotten away from those queens for the most part... not really sure why.

Either way, I think Queens are an untapped part of the Zerg army and have recently been thinking of reincorporating them.

I can see Queens making any Roach ball exponentially better while simultaneously helping with your creep spread so hydras can support those roaches as well. I think the Queen/Roach/Hydra triangle of support will actually become a pretty awesome composition for this MU as time goes on. Throw some Infestors or Broodlords in there and you're talking straight-up sexy.

On the ZvP side, I used to do some mass queen openers and incorporate roaches. I've since moved to mass lings, which seems to work better. None-the-less, I am finally starting to want to reincorporate those Queens. Not to support roaches, but to act as meat-shields to a hydralisk mid-game. Hydras are one of the best units you can have vs everything that comes out of a gateway, but you need something to throw in front of them so they don't die super fast, Queens can again help with the creep spread, are super beefy, and you can double them up with overlord drops to give yourself a pretty impressive army (especially as they take 0 gas, freeing up that 300/300 you need for good drops). It's something I've been thinking of for a while but haven't had the time to dedicate, I think it will be hot once I do though.

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...
As it turns out, marines don't actually cost any money -Jinro
Tivo
Profile Joined August 2010
United States121 Posts
January 18 2011 19:45 GMT
#92
I obs'd a game between a master toss and a diamond zerg. The zerg nydused into his base, sent a queen out first, and dropped a creep tumor. I thought that was an interesting thing to do, seeing as it maintained vision in his opponents base AND prevented buildings from being built there. Very useful for further nyduses.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 18 2011 19:47 GMT
#93
I'd like to see some diamon/master replay of that (i saw the ones from dimaga and zelniq but they are really old).
Do you have some?
Zips
Profile Joined August 2010
United States146 Posts
January 18 2011 19:52 GMT
#94
I think the op raises a very good point, re transfuse being used between Muta harass waves.

Mutas are a huge gas investment, queens are not; and since I usually have excess minerals before spire finishes anyways, maybe I could start making 3 queens per hatch. Healing just one muta makes the whole queen pay for itself -- shit, maybe I should make 2 queens for every 3 mutas :X
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
January 18 2011 20:02 GMT
#95
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.
TALegion
Profile Joined October 2010
United States1187 Posts
Last Edited: 2011-01-18 20:12:48
January 18 2011 20:11 GMT
#96
On January 19 2011 05:02 nanoscorp wrote:
Show nested quote +
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.

Truth about the Brood Lords.
The only response that I've seen from terran is vikings, which the queens an heal through and easily sniper down, or thors. And thors get eaten alive by the broodlings relatively easily.
I want to test Battlecruisers, but I have yet to have them be used in a real game yet.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Malminos
Profile Joined July 2010
United States321 Posts
Last Edited: 2011-01-18 20:37:53
January 18 2011 20:35 GMT
#97
On January 17 2011 06:29 Zelniq wrote:
yeah queens are definitely good

calling it now, in HotS the queen can morph into a matriarch with new abilities and more mobility

i lol'd
Probably. That'd be awesome. I also predict an upgrade to hydralisks by then.

[edit] come on guys! lets get some replays in here.
"To dream of because become happiness "
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-18 21:35:16
January 18 2011 21:10 GMT
#98
On January 19 2011 05:02 nanoscorp wrote:
Show nested quote +
On January 19 2011 04:33 Jermstuddog wrote:
...

Unfortunately, I don't see a lot of use for queens in ZvT. Marines just tear through them, and everything else, so fast I typically can't be wasting the minerals and supply on them, especially when they don't do much for me on the offensive end of the spectrum. Those 125hp heals seem a lot less awesome when marines will just burn down that unit in another 2 seconds anyway...


I think 2 areas where Queens are good in ZvT are creep spreading and muta/broodlord healing. Good Terrans will snipe creep tumors, so it's nice to be able to lay them back down. Good creep spread makes fights so much easier.

Once Broodlords hit the field, a queen escort makes them especially scary to T. Transfuse will keep the broods up vs. a few vikings, and you can also shoot at any vikings that get too close to your queens.


I would actually add Ultralisks as a 3rd to that as well because tumors and infusion both do TONS to help Ultras cost-effectiveness. But those are niche uses. I don't think you could 10 queen your way to T3 against a decent Terran and that makes it a bad opening in ZvT.

Either way, I think EVERYBODY should get 10+ queens once they hit T3 in ZvT, they really are that effective when paired with BLs and Ultras.
As it turns out, marines don't actually cost any money -Jinro
TALegion
Profile Joined October 2010
United States1187 Posts
January 18 2011 21:18 GMT
#99
I just had an idea that turned into some theorycrafting (and I was wondering if anyone else had thought of/tried this as well).
Speedlings and Queens with continuous carapace upgrades and teching to T3 really fast.
It's a race to get to ultras, which are already good with heals, but the extra armor means that the heals' effectiveness goes even farther. I'm normally against ultras (when Brood Lords are an option), but with Queen anti-air and heals, and massive amounts of armor and creep, I feel that they could actually be somewhat effective. Also, speedlings seem to be a less micro intensive path to go, because your heals can more easily be used on the larger queens (as opposed to roaches). The carapace upgrades also increase the lings survivability against Zealots while you're teching up.

Anyone?
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 18 2011 21:28 GMT
#100
I think there are a lot of possibilities, but Lings Ultras + queens sure can be viable.

No reps atm because I want to show a really good match. Low master just sucks so much... >.<
The legend of Darien lives on
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
09:00
FSL draft
Freeedom30
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE162
ProTech120
JuggernautJason75
RuFF_SC2 60
SpeCial 58
StarCraft: Brood War
White-Ra 173
NaDa 55
Dota 2
monkeys_forever504
NeuroSwarm206
PGG 171
febbydoto9
LuMiX1
Counter-Strike
Fnx 1244
Other Games
summit1g5815
FrodaN911
JimRising 466
C9.Mang0318
KnowMe137
PPMD24
Organizations
Other Games
gamesdonequick817
[ Show 11 non-featured ]
StarCraft 2
• davetesta27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie845
• Shiphtur484
Upcoming Events
Korean StarCraft League
2h 25m
Afreeca Starleague
5h 25m
Rush vs Soulkey
CranKy Ducklings
9h 25m
WardiTV Invitational
10h 25m
AI Arena Tournament
15h 25m
BSL Open Qualifier
18h 25m
Sparkling Tuna Cup
1d 9h
OSC
1d 12h
IPSL
1d 15h
BSL Open Qualifier
1d 18h
[ Show More ]
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
eXTREMESLAND '26: SEA 4th Place
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.