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TvT: Defending against Thor Rush - impossible - Page 2

Forum Index > StarCraft 2 Strategy
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JDub
Profile Joined December 2010
United States976 Posts
January 10 2011 21:19 GMT
#21
Looking over the replay I think your main problem is just your macro. You are almost always banking lots of resources and because of this everything you build is late:

1) You were building up to 400 minerals as if you were going to throw down your CC, but then built your factory, with about 300 minerals and 200 gas banked at the time. This means your helions and then tanks were late.

2) You built your CC when you had 500 minerals.

3) You built a starport when you had about 300/300 banked. Again, late.

In general, I'm just confused by your build for multiple reasons. First, you have about a 150-200 APM average for the game, yet your build is super clunky (buildings late, supply blocked briefly a couple times, etc.). Perhaps you should lay off the spamming to raise your APM and focus on important tasks instead.

Second, why are you taking the early gas if you aren't planning on using it? You are going for a fast expand, you don't build your factory with your first 100 gas, you end up banking 250+ gas at one point. You make exclusively marine/helion up until the very end.

Third, you refuse to build a bunker (as others have said) even though you have very few units to protect yourself. Again, as others have said, it wouldn't really have mattered what sort of one-base push the other guy was doing. A 3-rax stim push would've killed you just as easily (because you had no bunker and no siege tanks yet), as well as a rax + tank push.

In short, I think you just need to work on your macro (possibly easing off the APM spamming, as it appears you are doing that pretty hardcore), and when going for a FE you need to make sure it's possible for you to defend against one-base strategies.
Oleksandr
Profile Joined July 2010
United States227 Posts
January 10 2011 22:13 GMT
#22
I find that a Thor deals with this rush quite well.
A Thor supported by SCV repair can handle it, and then you counter attack while expanding yourself.
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
January 10 2011 22:22 GMT
#23
Don't listen to all the people telling you to scan unless you have a very good idea of where to (for instance you scouted the left side of his main with an scv at X amount of time and you scan the other side). Scanning is for expansions and looking at his army composition in a predictable place, not looking for possible tech paths. 9/10 a good player will place their tech in a spot where you're NOT going to scan.

Scout with flying units, barracks/factories, and/or scvs.
WakaJawaka
Profile Joined September 2010
United States14 Posts
January 10 2011 22:27 GMT
#24
I know many people who always scan around the 6:30 mark. It's an annoying proxy, but can be handled. The new patch will fix the annoyance of not targeting SCVs, as well.
"The universe exists whether you understand it or not.." -Zappa
ticki
Profile Joined December 2010
56 Posts
Last Edited: 2011-01-10 22:43:45
January 10 2011 22:42 GMT
#25
On January 11 2011 03:50 DoubleReed wrote:


Your opponent had just as much stuff + a friggin' Thor. You are obviously not going to win. If that was tanks/hellions instead of a thor, or hell just more rax, you still would have died.


This is important. You didn't lose because of the uber op thor repair bs. You lost because you didn't macro. As this guy said, you would have lost with just about every other strategy out there anyways. As everybody in this thread points out, macro better and turtle up if you see him on one base using bunkers and such.

A third scan on the base is never bad. Sure, if you can get an scv to find out what he is doing, that's great. But a scan is the next best.
bobucles
Profile Joined November 2010
410 Posts
Last Edited: 2011-01-10 22:48:59
January 10 2011 22:45 GMT
#26
You fast expanded...
You fast teched...
You didn't take up ANY defensive position AT ALL...
You built Vikings against NO air units...
You built marines from a tech barracks, ignoring all upgrades...
and your army was half his size.

What did you expect to happen?
palookieblue
Profile Joined September 2010
Australia326 Posts
January 11 2011 02:48 GMT
#27
I hate to echo everyone, but here's to hoping that you notice the point:

You probably would have lost against any well-executed strat.

Your macro was very sloppy, and your game sense went for a holiday (Expand + tech w/ little defense?). Practice in customs/ against friends/ against AI.
However you'll be glad to hear that post-patch, this rush should be less effective due to SCV repair changes.

Best of luck!
oyoyo
Wartortle
Profile Joined August 2010
Australia504 Posts
January 15 2011 02:04 GMT
#28
this thread title is horrible.
Mczeppo
Profile Joined March 2010
Germany319 Posts
January 30 2011 22:13 GMT
#29
On January 11 2011 02:33 Pokebunny wrote:
No good terran uses their third 50 energy to scan? You gotta be kidding me. TvT thors are so easy to defend.



Nice post it just doesn't help a thing!
Calling things easy is an objective thing. One has not encounetered that strat very often and struggles against it. The other calls it easy because he already knows about it. I lost a game today vs thor opening and dont really have the solution either atm.
"whether you make it or not depends mostly on the personal battle within yourself." - NaDa
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