• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:59
CET 07:59
KST 15:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA9StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
Mech is the composition that needs teleportation t SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close" [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2251 users

ZvT on Steppes - Drone rush - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
qxc
Profile Blog Joined May 2009
United States550 Posts
January 04 2011 22:05 GMT
#81
obviously the point isn't to blind counter the build in such a way that leaves you vulnerable/weaker to other builds. The point is to show that it is defensible using a relatively standard opening with specific transitions and micro techniques.
ProgamerDesigner of Aeon's End
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
Last Edited: 2011-01-04 22:08:22
January 04 2011 22:07 GMT
#82
Has any tried sending 9 scvs to attack the opppents main and hiding 5 in the command center? They would have to chase the scvs with at least nine of the drones making repair micro easier and the new scvs coming in make a bigger difference in the battle. If the drones stay to attack you can just lift before the command center goes to the red and float to the island.
My other car is a battlecruiser.
emidanRKO
Profile Joined December 2010
United States137 Posts
Last Edited: 2011-01-04 22:20:04
January 04 2011 22:14 GMT
#83
sorry I didn't read everything and dunno if it has been said:

simply block off at the bottom of your ramp(only need 1 depot/1barracks). The Barracks will obviously be building as the drones are coming and as soon as you see them you can pull some scvs to repair/replace scvs that die making barracks. Once the barracks is up its pretty much game.

this may seem like a blind counter but it really isn't :\ I've been doing this ever since I heard about it as its great for hiding every early things you do + prevents gas steal (usually, if he doesnt scout early). And if he does happen to be doing baneling bust, you just kinda have to know it and quickly block off the top of your ramp with buildings. (its not like you would've survived anyway if you had built everything up top and didn't know about it).

anyway, if you do build on top, I have tried games already vs my friend and it is simply countered by canceling the barracks as soon as you see the drones, and putting 1-2 scvs on repair. Also, STAY IN THE MINERAL LINE. If you run out you wont have efficient repairing and he can easily micro away low HP drones at the front. If he can't do that easily (due to narrow mineral line) and you're the one gaining HP and therefore not losing scvs, you pretty much will win.
son
SC2Real
Profile Joined October 2010
Germany184 Posts
Last Edited: 2011-01-04 22:19:00
January 04 2011 22:15 GMT
#84
On January 05 2011 07:05 qxc wrote:
obviously the point isn't to blind counter the build in such a way that leaves you vulnerable/weaker to other builds. The point is to show that it is defensible using a relatively standard opening with specific transitions and micro techniques.


yes, of course not but I just wanted to mention that there are some scenarios in this case that might be determined by luck (scout scv lost / rax building scv lost) that have to be considered.

and of course you have to find someone who is equally skilled in micro as you are. ^^

btw:
has someone tried out if its better:
- to rally the 2 last drones behind and immediately engage with the other 10 drones
or
- to wait for the 2 drones to pop and maybe gather up to 150 mins and build 1 overlord + 1 drone (idra had 143 mins in this replay as he attacked)
Oleksandr
Profile Joined July 2010
United States227 Posts
January 04 2011 22:19 GMT
#85
On January 05 2011 07:14 emidanRKO wrote:
sorry I didn't read everything and dunno if it has been said:

simply block off at the bottom of your ramp(only need 1 depot/1barracks). The Barracks will obviously be building as the drones are coming and as soon as you see them you can pull some scvs to repair/replace scvs that die making barracks. Once the barracks is up its pretty much game.

this may seem like a blind counter but it really isn't :\ I've been doing this ever since I heard about it as its great for hiding every early things you do + prevents gas steal (usually, if he doesnt scout early). And if he does happen to be doing baneling bust, you just kinda have to know it and quickly block off the top of your ramp with buildings. (its not like you would've survived anyway if you had built everything up top and didn't know about it).


Nice theory craft without practice.

I've defeated Terrans with such a wall off. Barracks dies pretty quickly, since it is already low on health, and I can have 7-8 drones attacking it. A single scv building it wont save the barracks. GG.
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
emidanRKO
Profile Joined December 2010
United States137 Posts
Last Edited: 2011-01-04 22:24:54
January 04 2011 22:23 GMT
#86
On January 05 2011 07:19 Oleksandr wrote:
Show nested quote +
On January 05 2011 07:14 emidanRKO wrote:
sorry I didn't read everything and dunno if it has been said:

simply block off at the bottom of your ramp(only need 1 depot/1barracks). The Barracks will obviously be building as the drones are coming and as soon as you see them you can pull some scvs to repair/replace scvs that die making barracks. Once the barracks is up its pretty much game.

this may seem like a blind counter but it really isn't :\ I've been doing this ever since I heard about it as its great for hiding every early things you do + prevents gas steal (usually, if he doesnt scout early). And if he does happen to be doing baneling bust, you just kinda have to know it and quickly block off the top of your ramp with buildings. (its not like you would've survived anyway if you had built everything up top and didn't know about it).


Nice theory craft without practice.

I've defeated Terrans with such a wall off. Barracks dies pretty quickly, since it is already low on health, and I can have 7-8 drones attacking it. A single scv building it wont save the barracks. GG.


I wass actually gonna edit my post and say this exact thing xP

I'm gonna test it and see if I'll have enough minerals to quickly throw down 1 more barracks, cancel the barracks being made right before it dies and then throw another barracks and put an scv or two in between on hold and have some repairing them.

Either way, 1-2 scvs on repair + fighting at mineral line is auto win from what I've experienced. Didn't even micro the scvs and he was microing drones and still lost with me having 7 scvs left. Just remember not to have too many scvs on repair (4+) because if tries to attack from more than 1 side you can be really screwed.
son
terence158
Profile Joined October 2010
Australia64 Posts
January 04 2011 22:31 GMT
#87
I suck (platinum at best) but here is my 2 cents.
First, every time you pull ZvT, just hotkey 3 groups of workers when you're starting, everyone has spare APM for this (3 groups of 4 scvs each), so it is no disadvantage and can be done blindly. When you eventually do see the rush, cancel the rax, set all scv's to auto repair. If they don't rush, then replace the hotkeys whenever you like.
Here is what i would do different,

When they are in your base, and you are running your scvs away, let them attack your CC if they want, Lift off only when it is slightly damaged, and run your 3 groups of scv's in different directions, they will likely not be able to follow accurately, all the while if they are attacking your CC, you send at least one group to their hatch, while running the others around a bunch. Start attacking their hatch and try and have your other groups of scv's closer to their base than their drones are. Then, run to their ramp, and get the other 8 scvs to hold position on their ramp and auto repair. The drones can't engage properly with a good concave, and you can just kill their hatch slowly, if they try to mineral walk past your wall, the extra attacks you get should be enough to win the battle, i think.

1) Hotkey 3 groups of SCV's blindly *shouldnt cost you anything if they arent doing this rush
2) When you see this rush, run all your groups in different directions to get away, and set auto repair, cancel your rax when it is almost dead.
3) if they go for your CC, just go attack their hatchery
4) When they come back, block their ramp with your scv's on autorepair
5) slowly kill their hatch with a few of your scv's, while they can't kill your CC as it is in the air.
AFCArt
Profile Joined September 2010
Netherlands34 Posts
January 04 2011 23:40 GMT
#88
i think if u put them on auto repair they prioritize repair > attack? not sure.

never tried it myself because i thought less drones and scv's have more health.

but as terran just fight until u have 5 scv's. if he has less, finish him off.. if not.. load, lift, to gold or left behind rocks or w/e. win
Starshaped
Profile Blog Joined December 2009
Sweden575 Posts
January 04 2011 23:53 GMT
#89
I can't believe anyone ever has any problems whatsoever with the 12 drone rush.

If you lose to it more than once you should feel bad. Seriously.
My Starcraft 2, gaming and e-sports-related blog: http://starshapedthoughts.blogspot.com/
terran151
Profile Joined November 2010
Canada103 Posts
January 05 2011 00:18 GMT
#90
haha i find it funny that people dont just run around intill they spend all the mienrals on workers then a attack the drones and twiddle their thumbs. this is funny he fought at the minerals that was silly.
RevSynC.177 Server: NA
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
January 05 2011 00:21 GMT
#91
yes, of course not but I just wanted to mention that there are some scenarios in this case that might be determined by luck (scout scv lost / rax building scv lost) that have to be considered.


I think we have different definitions of luck?


haha i find it funny that people dont just run around intill they spend all the mienrals on workers then a attack the drones and twiddle their thumbs. this is funny he fought at the minerals that was silly.


Steppes doesn't have huge bases, you can't just run circles easily and not take damage.
terran151
Profile Joined November 2010
Canada103 Posts
January 05 2011 01:59 GMT
#92
On January 05 2011 09:21 Adebisi wrote:

Show nested quote +

haha i find it funny that people dont just run around intill they spend all the mienrals on workers then a attack the drones and twiddle their thumbs. this is funny he fought at the minerals that was silly.


Steppes doesn't have huge bases, you can't just run circles easily and not take damage.


i tryed it with a friend a couple times and won and dismissed drone rush as a possibility of working to someone who has seen it. if the drones were gunna corner me i just A attacked when out in the open and won. I dont know if microing helps at all either if u are out in the open away from minerals.
RevSynC.177 Server: NA
Phadt
Profile Joined December 2010
Sweden92 Posts
Last Edited: 2011-01-05 03:10:58
January 05 2011 03:09 GMT
#93
If all else fails u can always fly out ur cc to a corner and have him play by himself a few more minutes teching mutas while u go do something else.
Moriarity
Profile Joined December 2010
United States91 Posts
January 05 2011 03:52 GMT
#94
If anything couldn't the terran player just a-move since scv's have an extra 5 health they should theoretically be able to win without much micro. I've never encountered this rush before but even though I did watch the replays I honestly can't see terran losing when the worker count is equal and the scv's have the health advantage. Of course the concave makes a huge difference but if you engage in the open it should be a landslide for the Terran. Then again I've never played against this before so I'm going off pure speculation.
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
Last Edited: 2011-01-05 03:58:35
January 05 2011 03:58 GMT
#95
On January 05 2011 12:52 Moriarity wrote:
If anything couldn't the terran player just a-move since scv's have an extra 5 health they should theoretically be able to win without much micro. I've never encountered this rush before but even though I did watch the replays I honestly can't see terran losing when the worker count is equal and the scv's have the health advantage. Of course the concave makes a huge difference but if you engage in the open it should be a landslide for the Terran. Then again I've never played against this before so I'm going off pure speculation.


With a head-on-head battle there's no health advantage because drones heal during the fight. A drone that has an effective 41 hp may as well have 45 since they do damage in 5 - it takes 9 hits either way.

A large battle with micro means a drone might be able to heal 6hp or more.
aka Siyko
SEA_Syntax
Profile Joined November 2010
Philippines24 Posts
January 05 2011 05:05 GMT
#96
Wouldn't it be entertaining if i lift up my cc then pull all my scvs and send them straight to zerg's base? ^^

I got drone rushed once and i just panicked...ofcourse lost...sounds like fighting in the mineral line is the best response...definitely will try it if i encounter this on the ladder.
O.o what comes around comes around?
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
January 05 2011 05:53 GMT
#97
I just did this in a clan tryout and won with it.

They told me I'm very BM and not fit for their clan.

gg playing to win!
As it turns out, marines don't actually cost any money -Jinro
Conrose
Profile Joined October 2010
437 Posts
January 05 2011 06:07 GMT
#98
On January 05 2011 14:53 Jermstuddog wrote:
I just did this in a clan tryout and won with it.

They told me I'm very BM and not fit for their clan.

gg playing to win!


If they sent someone against you that couldn't counter the drone rush, it probably isn't much of a clan anyways.
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
January 05 2011 06:22 GMT
#99
On January 05 2011 06:55 BritishBeef wrote:
Show nested quote +
On January 05 2011 06:51 SC2Real wrote:
On January 05 2011 06:44 qxc wrote:
this theory craft thread bores me. Any zerg pm me to play this and I'll post replays after.


if you know it's coming, it's way easier to hold off.

wall at the bottom of the ramp, leave rax at 25% and pull your scv back, cancel rax at 1-5%, wait till your 14th scv pops and profit..

you always have to assume that you're at least losing one scv (scout and/or scv building rax) ^.^

just saying but please go ahead, will be interessting to see how a pro acutally handles it.



Actually its just as easy to hold off when you DONT know its coming

Its like 4 clicks..

Cancel barracks..
Send scv home
Set all scv on repair
Aclick in your mineral line and your back scv will repair the front ones taking damage

If you click a decent minreal patch (one that isnt going inwards .. you will have a decent arc when you aclick)


except for the fact that your back SCVs will be getting attacked as well because the zerg mineral tricks to do a surround.

Its only easy if the zerg player is stupid and tries to a click.
P00RKID
Profile Joined December 2009
United States424 Posts
Last Edited: 2011-01-05 07:30:31
January 05 2011 07:02 GMT
#100
What happens to the 12drone rush when T proxies their first rax? Or if the T builds the first rax at the back of their base? Will drones till be able to take out the building scv in time?
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 210
ProTech115
SortOf 87
Trikslyr24
StarCraft: Brood War
Sea 4089
Calm 3903
BeSt 353
Zeus 276
EffOrt 119
Shinee 49
Sharp 28
NotJumperer 19
Hm[arnc] 9
Dota 2
monkeys_forever697
League of Legends
JimRising 634
Reynor53
Counter-Strike
Coldzera 1377
Other Games
summit1g10079
hungrybox214
C9.Mang0180
rGuardiaN22
Dewaltoss4
trigger2
Organizations
Other Games
gamesdonequick643
StarCraft: Brood War
UltimateBattle 92
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1574
Other Games
• imaqtpie452
Upcoming Events
The PondCast
3h 1m
Replay Cast
16h 1m
RSL Revival
1d
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
1d 14h
RSL Revival
2 days
WardiTV Korean Royale
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
IPSL
3 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
4 days
[ Show More ]
Wardi Open
4 days
IPSL
4 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.