Psi Storm against Zerg - Page 3
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Vansetsu
United States1454 Posts
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GinDo
3327 Posts
80 dmg is 80 dmg. From 1 unit. Thats extremely cost effective. 125-80=55 If they dodge you get free shots. If they stay they die. If they burrow storm again since their ubber slow. | ||
Obbalord
Germany166 Posts
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Anarion55
United States72 Posts
On the other hand, templar usually provoke a bunch of roaches into ultras, which makes templar+immortal extremely strong. Also, I think Plexa got it right that, regardless of which combo you start out with, you should add void rays lategame so broodlords don't wreck your army. | ||
OreoBoi
Canada1639 Posts
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Skank
United States329 Posts
However, I agree with the OP when he says it kinda blows in PvZ and PvP. I feel like templar need to be a little better in PvZ, maybe archons should start with 1 armor and have +5 more damage to bio or something. Storm can be effective against hydras and occasionally roaches and mutas, but not much else. Templar aren't as big in sc2 than they were in bw for sure. | ||
lemonbone
Hong Kong154 Posts
On December 06 2010 04:26 Skank wrote: Psi storm rapes terran, I'm not gonna lie. If you've got that diamond level micro and the ability to macro all the way up to templar (which is the hardest part), you can effectively make it close to impossible for the terran to win. Templar shut down bio balls, tank lines, and scv's repairing thors with psi storm, and can blast through ghosts ravens and medivacs with feedback. Psi storm is still crazy good in PvT. However, I agree with the OP when he says it kinda blows in PvZ and PvP. I feel like templar need to be a little better in PvZ, maybe archons should start with 1 armor and have +5 more damage to bio or something. Storm can be effective against hydras and occasionally roaches and mutas, but not much else. Templar aren't as big in sc2 than they were in bw for sure. lol archon need 1 shield not 1 armor and should have a bigger splash and immune to storm and slow. | ||
Conrose
437 Posts
On December 06 2010 04:26 Skank wrote: Psi storm rapes terran, I'm not gonna lie. If you've got that diamond level micro and the ability to macro all the way up to templar (which is the hardest part), you can effectively make it close to impossible for the terran to win. Templar shut down bio balls, tank lines, and scv's repairing thors with psi storm, and can blast through ghosts ravens and medivacs with feedback. Psi storm is still crazy good in PvT. However, I agree with the OP when he says it kinda blows in PvZ and PvP. I feel like templar need to be a little better in PvZ, maybe archons should start with 1 armor and have +5 more damage to bio or something. Archons with 1 Armor is not really going to change anything since it won't affect damage at all until the shields are out at which point all that is keeping the Archon alive is 10 HP. Now a +1 Shield or some sort of Shield upgrade at the Templar Archives would be nice. | ||
Babyschwein
Germany33 Posts
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King of Blades
United States94 Posts
On December 06 2010 03:58 GinDo wrote: People complain about storm not being strong enough because it doesn't insta kill everything. 80 dmg is 80 dmg. From 1 unit. Thats extremely cost effective. 125-80=55 If they dodge you get free shots. If they stay they die. If they burrow storm again since their ubber slow. 125 - 80 is 45. | ||
Sakray
France2198 Posts
On December 06 2010 10:13 King of Blades wrote: + Show Spoiler + On December 06 2010 03:58 GinDo wrote: People complain about storm not being strong enough because it doesn't insta kill everything. 80 dmg is 80 dmg. From 1 unit. Thats extremely cost effective. 125-80=55 If they dodge you get free shots. If they stay they die. If they burrow storm again since their ubber slow. 125 - 80 is 45. Haha, epic one. | ||
PlaGuE_R
France1151 Posts
![]() off 3-4 bases i can trade armies with a zerg, get maxed with about 6 templars and 5 colossus including khaydarin and thermal lance and upgrades. Don't rule either one out, they are two super strong tech paths, combining them can be super deadly. feedback infestors, storm hydras. and 80 damage agaisnt a roach WILL make a difference, especially if ur doing a more stalkery/colossi type play behind it | ||
Skyro
United States1823 Posts
So usually it's 3-gate blink stalker into expand, then if there's a heavy roach response cannon up your expo a bit and throw down 2 robos while trying to harass with blink stalkers (and DTs are good too on large maps). The goal here is to try to deny their 3rd hopefully. More likely than not they will eventually transition into hydras and then you go HT to round out your composition. Immortals + HT + anti-air (stalkers and eventually voids if it gets that far) is a very robust unit composition vs zerg even in late game. Immortals + HT do very well vs ultraling and blink stalkers and/or voids will do well vs any broodlords. | ||
Kiarip
United States1835 Posts
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Duban
United States548 Posts
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Kiarip
United States1835 Posts
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ishkabibble
Canada161 Posts
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Denizen[9]
United States649 Posts
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SaLaYa
United States363 Posts
Also works well in a 4 gate transition scenario as well. But again, it's all situational. If you see ling/hydra or ling/muta, go for it. Mass roach... nope. | ||
b_unnies
3579 Posts
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