• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:49
CET 20:49
KST 04:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BW General Discussion What monitor do you use for playing Remastered? BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What are former legends up to these days?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mechabellum Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1918 users

[G] TvZ Griffith's 4OC Pressure Push - Page 16

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 14 15 16 17 18 37 Next All
Sakuya
Profile Joined August 2010
United States27 Posts
Last Edited: 2010-12-06 04:52:04
December 06 2010 04:49 GMT
#301
http://www.mediafire.com/?791ifpvkneimz27 2k+

I've read alot of people saying high econ roach/Bling will beat this build but it never works vs me.

Heres a replay of a zerg trying to high econ bbust me and I just counter it with bunkers

You'll notice that he kills ALOT of my scvs but it doesn't matter as I can build scvs out of 4 Orbitals.

Recently wiped my replays so I cant upload a roach one but I will as soon as I face a zerg that does it. Its pretty much the same thing except I pull scvs to mass repair and have 2-3 marauders up by then
Phill3593
Profile Joined October 2010
United States13 Posts
December 06 2010 05:14 GMT
#302
This BUild is incredibly OP and will be nerfed in the next couple weeks for sure
I<3 Sentries
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-12-06 05:18:57
December 06 2010 05:18 GMT
#303
I'm trying to get a replay that goes longer but I keep winning with the initial marines, lol =/

If I get anything better I'll post it.
vileEchoic -- clanvile.com
TheRealDJ
Profile Joined August 2010
United States124 Posts
December 06 2010 05:34 GMT
#304
On December 06 2010 13:49 Fenarth wrote:
http://www.mediafire.com/?791ifpvkneimz27 2k+

I've read alot of people saying high econ roach/Bling will beat this build but it never works vs me.

Heres a replay of a zerg trying to high econ bbust me and I just counter it with bunkers

You'll notice that he kills ALOT of my scvs but it doesn't matter as I can build scvs out of 4 Orbitals.

Recently wiped my replays so I cant upload a roach one but I will as soon as I face a zerg that does it. Its pretty much the same thing except I pull scvs to mass repair and have 2-3 marauders up by then

Yeah it never worked against me either, and I had a friend go infestor/baneling to test. At a certain point speed bane gets killed before it can reach the bio ball. Plus even if the first army gets killed, at that point you're reinforcing it with too many units, and creating zerglings, then morphing into banelings takes too long. I would recommend from that replay that you put more buildings to make the wall more secure, such as barracks or engineering bays to guard the bunkers. Plus I've been noticing in alot of replays people not continuing to get more orbital commands when they can afford it. I find it boosts my economy much more as a result with every extra oc I can get. Plus I can also risk sending one out to a third base and just use mules to mine from it.
TheRealDJ
Profile Joined August 2010
United States124 Posts
December 06 2010 05:37 GMT
#305
On December 06 2010 14:14 Phill3593 wrote:
This BUild is incredibly OP and will be nerfed in the next couple weeks for sure

I was kinda wondering about this, but how can they nerf it without ruining the core terran gameplay? Would they halve the income from mules(which would put terran at a severe disadvantage), limit the number of OCs? Even then 4 is not an unreasonable number to have late game. This is a core gameplay mechanic, so I don't now how they can nerf it.
danielzig
Profile Joined December 2010
32 Posts
December 06 2010 05:38 GMT
#306
what about cutting scv production on this build once the two bases are saturated? with that many ccs you can always build more scvs if you need them, and on two bases less scvs = more mineral for army.
danielzig
Profile Joined December 2010
32 Posts
Last Edited: 2010-12-06 05:41:51
December 06 2010 05:40 GMT
#307
TheRealDJ, if they were going to nerf it, they would probably put mules on a 30 second global timer or something like that (or whatever they deem to be the 'fair maximum mules per minute')

Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2010-12-06 05:41:33
December 06 2010 05:41 GMT
#308
On December 06 2010 14:18 iEchoic wrote:
I'm trying to get a replay that goes longer but I keep winning with the initial marines, lol =/

If I get anything better I'll post it.


Welcome to October where I was busting every zerg down with 2 Rax FE. :D
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Conrose
Profile Joined October 2010
437 Posts
December 06 2010 05:44 GMT
#309
You all realize of course someone's going to have to make a piece of artwork linking this new 4 OC build's ridiculous mineral potential with the "Infinite Potential" of Marines, lol.

Vaporized
Profile Joined July 2010
United States1471 Posts
Last Edited: 2010-12-06 05:46:53
December 06 2010 05:46 GMT
#310
has jinro posted in this thread?
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-12-06 05:55:12
December 06 2010 05:47 GMT
#311
On December 06 2010 13:49 Fenarth wrote:
http://www.mediafire.com/?791ifpvkneimz27 2k+

I've read alot of people saying high econ roach/Bling will beat this build but it never works vs me.

Heres a replay of a zerg trying to high econ bbust me and I just counter it with bunkers

You'll notice that he kills ALOT of my scvs but it doesn't matter as I can build scvs out of 4 Orbitals.

Recently wiped my replays so I cant upload a roach one but I will as soon as I face a zerg that does it. Its pretty much the same thing except I pull scvs to mass repair and have 2-3 marauders up by then


holy crap thats a lot of bunkers O_o, but very nicely done, zerg pretty much had to all-in

On December 06 2010 14:46 Vaporized wrote:
has jinro posted in this thread?


I don't think so, would be cool to get his feedback. But I don't think he has any TvZs coming up.
griffith.583 (NA)
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
December 06 2010 05:50 GMT
#312
On December 06 2010 14:37 TheRealDJ wrote:
Show nested quote +
On December 06 2010 14:14 Phill3593 wrote:
This BUild is incredibly OP and will be nerfed in the next couple weeks for sure

I was kinda wondering about this, but how can they nerf it without ruining the core terran gameplay? Would they halve the income from mules(which would put terran at a severe disadvantage), limit the number of OCs? Even then 4 is not an unreasonable number to have late game. This is a core gameplay mechanic, so I don't now how they can nerf it.


It's not OP at all, I've lost with it. There's some ways to deal with it effectively.
vileEchoic -- clanvile.com
Vaporized
Profile Joined July 2010
United States1471 Posts
December 06 2010 05:53 GMT
#313
On December 06 2010 14:50 iEchoic wrote:
Show nested quote +
On December 06 2010 14:37 TheRealDJ wrote:
On December 06 2010 14:14 Phill3593 wrote:
This BUild is incredibly OP and will be nerfed in the next couple weeks for sure

I was kinda wondering about this, but how can they nerf it without ruining the core terran gameplay? Would they halve the income from mules(which would put terran at a severe disadvantage), limit the number of OCs? Even then 4 is not an unreasonable number to have late game. This is a core gameplay mechanic, so I don't now how they can nerf it.


It's not OP at all, I've lost with it. There's some ways to deal with it effectively.

do you have time for infestors as a zerg? assuming you can fend off early marines.
Conrose
Profile Joined October 2010
437 Posts
December 06 2010 05:55 GMT
#314
Can someone talk a partner into trying Ling Bling to hold off the initial Marine waves while teching to Brood Lords on 2 base or 3 base?
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-12-06 06:02:43
December 06 2010 06:00 GMT
#315
On December 06 2010 14:55 Conrose wrote:
Can someone talk a partner into trying Ling Bling to hold off the initial Marine waves while teching to Brood Lords on 2 base or 3 base?


Actually saw this today of a 2base broodlord against MM(+M). Broodlords just aren't worth it against MMM and easy access to reactored vikings neutralizes it too quickly.

And yes, there is time for infestors, but not many.
griffith.583 (NA)
Conrose
Profile Joined October 2010
437 Posts
December 06 2010 06:17 GMT
#316
On December 06 2010 15:00 Griffith` wrote:
Show nested quote +
On December 06 2010 14:55 Conrose wrote:
Can someone talk a partner into trying Ling Bling to hold off the initial Marine waves while teching to Brood Lords on 2 base or 3 base?


Actually saw this today of a 2base broodlord against MM(+M). Broodlords just aren't worth it against MMM and easy access to reactored vikings neutralizes it too quickly.

And yes, there is time for infestors, but not many.


So at present, 4OC with proper micro with the first 5 Marines + on the Defense against certain more aggressive builds fairs very well against all current Zerg builds?
qxc
Profile Blog Joined May 2009
United States550 Posts
December 06 2010 06:32 GMT
#317
Going to try this out this week and post some results.
ProgamerDesigner of Aeon's End
grannock
Profile Joined October 2010
United States81 Posts
December 06 2010 06:41 GMT
#318
So by 13 mins you have a 200 supply army of marines, if thats the case, this build is pretty beastly....
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-12-06 06:51:07
December 06 2010 06:46 GMT
#319
Here's some observations so far:

1) There's a problem I've noticed when you're reconciling these facts:
- You need to secure a third base when you move out
- You're creating an essentially disposable army (bio)
- You can not build a planetary fortress

As a result, these things leave your expo undefended in the occurance that you end up trading armies with the zerg (usually banelings). Securing 3rd/4th expos is hard if your opponent goes very heavy blings/lings and ends up army trading with you on many maps.

2) I actually think this build is better suited for a jinro/immvp-style tank + bio than pure bio. The reason for this is that securing additional expansions is more valuable for you than your opponent because of your ability to maynard huge amounts of workers over because you get oversaturated very quickly. Siege tanks give you positional control.

I tried this build and failed pretty hilariously against an unorthodox build from PsY, I believe he's casting it, so check his channel.
vileEchoic -- clanvile.com
grimAuxiliatrix
Profile Joined October 2010
United States105 Posts
December 06 2010 06:58 GMT
#320
I haven't read the entire thread (sorry), but is there a particular reason this is TvZ not TvX?
Word to your mothership HuK
Prev 1 14 15 16 17 18 37 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2 days
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`MaNa 268
UpATreeSC 145
RushiSC 122
Livibee 106
MindelVK 39
StarCraft: Brood War
Britney 19830
ggaemo 204
Dewaltoss 146
Shuttle 124
firebathero 111
BRAT_OK 102
PianO 65
Aegong 51
Dota 2
qojqva3438
League of Legends
C9.Mang0158
Heroes of the Storm
Liquid`Hasu415
Other Games
Grubby5078
FrodaN2007
Beastyqt922
fl0m797
Mlord305
B2W.Neo231
QueenE96
ArmadaUGS91
KnowMe88
Trikslyr45
NarutO 16
Organizations
StarCraft 2
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 77
• naamasc249
• LUISG 18
• Adnapsc2 7
• Reevou 4
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 34
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV639
• Ler100
League of Legends
• Jankos2029
Other Games
• imaqtpie3118
• Shiphtur218
Upcoming Events
OSC
2 days
Korean StarCraft League
3 days
OSC
3 days
IPSL
3 days
Dewalt vs Bonyth
OSC
3 days
OSC
4 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Patches Events
6 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.