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Speedling slipknot

Forum Index > StarCraft 2 Strategy
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MuppetMan
Profile Joined September 2010
United States26 Posts
Last Edited: 2010-09-30 04:19:34
September 30 2010 03:47 GMT
#1
great thread made by someone, never actually thought of this until not.

original topic: http://us.battle.net/sc2/en/forum/topic/791239597
EDIT: some of you people think i made it! i didnt! i am simply informing you of a new micro trick.
i person credited with this is Thorn, praise him!

If you liked the magic box, you will like this even more.



There is a micro technique you can use to wipe out early Thor + SCV rushes with equal ammounts of resources, and with considerably less losses.



Test: 40 zerglings vs 1 Thor + 10 scvs



1000m vs 800m/200g



I have tried this a few times now and it has worked every time.



Sometimes the zerglings actually force the SCVs away from the thor and do tons of damage to the thor, other times they hit the scvs and kill them. Either way it causes you to win.



http://www.xfire.com/video/375d62/



In the video all SCVs are set to auto move to thor to repair it (Instead of repairing eachother first), also works if SCVs are set to auto repair.



To execute this maneuver, right click the thor, then hit hold position, right click again, hold position, etc.



When the zerglings circle the thor, they are in very close proximity to the scvs. When you hit hold position, the zerglings circling will attack the scvs, because the ai will not let them move to try to engage the thor. The zerglings who were already attacking, will not be affected, and infact prevent scvs from shoving them out of the way.



You have now learned the speedling slipknot.



If you like this, be sure to comment and hit the like button on the side.
Stats: http://sc2sig.com/s/us/1058429-1.png
TimmyMac
Profile Joined December 2008
Canada499 Posts
September 30 2010 03:51 GMT
#2
thank you!
Zeroes
Profile Blog Joined April 2010
United States1102 Posts
September 30 2010 03:52 GMT
#3
nice find! I am loving these neat little mico tricks as zerg
Check out my SC Lan pics Here: http://picasaweb.google.com/bunk.habit
JQL
Profile Joined July 2010
United States214 Posts
September 30 2010 03:57 GMT
#4
very nice find. thank you.
no way
NathanSC
Profile Blog Joined February 2008
United States620 Posts
September 30 2010 03:58 GMT
#5
Awesome find. Thanks.
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
September 30 2010 04:00 GMT
#6
Excellent, this will surely help early TvZ. My only fear is blizzard will see this as a bug and nerf it D: Great find though in seriousness, hope this gets spotlighted.
A battle between gods is just so damn beautiful
Khrane
Profile Joined April 2010
United States127 Posts
September 30 2010 04:00 GMT
#7
Wow... I never thought of that. Definitely going to use that with my zealots as P. Thanks!
ejac
Profile Blog Joined January 2009
United States1195 Posts
September 30 2010 04:00 GMT
#8
Hmm... This should also work against a planetary fortress to some degree as well. Thanks man, awesome find, we shall call this... muppeting.
esq>n
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
September 30 2010 04:04 GMT
#9
I think he already named it slipknotting..
A battle between gods is just so damn beautiful
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2010-09-30 04:07:23
September 30 2010 04:06 GMT
#10
Kind of interesting how all these anti terran zerg tricks are anti-thor

you probably should have named the thread How to deal with Thor repair. Zergling Slipnot is a little confusing
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Gonzodamus
Profile Joined September 2010
United States273 Posts
September 30 2010 04:07 GMT
#11
I love seeing these cool new tricks, even if they are going to be used against me in the long run :p
Victim
Profile Joined August 2010
United States188 Posts
September 30 2010 04:10 GMT
#12
I've seen the hold position to kill repairing SCVs here before, although without a video and special name.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 30 2010 04:11 GMT
#13
Well 40 Zerglings for a Thor is a bit much <_> What do you need vs say... 5 Thors? 200 Zerglings?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
spiff.spaceman
Profile Joined May 2010
United States10 Posts
September 30 2010 04:12 GMT
#14
I've seen people suggest holding position in other threads and have it dismissed out of hand as impractical -- so maybe calling it the "Zergling Slipknot" is a good way to get people to use it.
Interplanetary explorer extraordinare!
GinDo
Profile Blog Joined September 2010
3327 Posts
September 30 2010 04:14 GMT
#15
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Slivered Skin
Profile Joined September 2010
Canada347 Posts
September 30 2010 04:15 GMT
#16
It shouldn't be called muppeting, because a fellow posting it on the Bnet forums. That's why he started off by saying "great thread made by someone". It could be called Slipknotting, but that Thorn guy didn't invent the technique either. It's been around for a short while, I'll try to find a VOD where a pro uses it.

One thing to note is that although this works well against small numbers of thors, it quickly becomes useless once the Terran gets 3 or more. The SCVs end up snuggling in nicely between the multiple thors and the surface area that the zerglings can attack becomes much smaller.
Those most oft mated find love’s motive in a word: inebriated - Get well Violet!! And sC!! T_T
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
September 30 2010 04:16 GMT
#17
Interesting find. Might try with zealots but... I don't see it working out very well.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
September 30 2010 04:17 GMT
#18
Interesting technique. Looks useful for stopping those 1-base allin Thor SCV pushes.
. . . nevermore
Luoson
Profile Joined May 2010
New Zealand153 Posts
September 30 2010 04:26 GMT
#19
Nice find, you could also use this on Terrans repairing there bunker
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
September 30 2010 04:37 GMT
#20
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?


No back in BW we didn't have auto repair and the only large unit that can be repaired (so manual repairing is actually useful) is battlecruiser which get owned by swarmed hydra.
WeMade FOX would be a deadly SC2 team.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 30 2010 04:37 GMT
#21
I'm gonna call it "hold surround."

Sounds like a useful tool.
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
September 30 2010 04:42 GMT
#22
personally, like someone said on the original post, noose or noosing seems quite appropriate.
A battle between gods is just so damn beautiful
monterto
Profile Joined June 2010
Canada103 Posts
September 30 2010 04:53 GMT
#23
man this is great
I'm pretty much Hyuk but white...
claricorp
Profile Joined July 2010
Canada142 Posts
September 30 2010 06:16 GMT
#24
smart way to do it, i love it, imagine how much better it would be with like 4 or 5 roaches dpsing down the thor!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
September 30 2010 06:20 GMT
#25
This isn't new, there have been threads about countering thor repair with hold position for weeks at the very least.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
voss
Profile Blog Joined September 2010
Australia146 Posts
September 30 2010 06:27 GMT
#26
On September 30 2010 13:11 Shikyo wrote:
Well 40 Zerglings for a Thor is a bit much <_> What do you need vs say... 5 Thors? 200 Zerglings?


Yeah 40 lings for this is a bit much, but I think the vid was designed to show an equal amount of resources. He actually has quite a few lings left over after the thor goes down.

My concern is if the scvs were repairing each other or not, just following the thor might've made them not repair each other?

It seems like they would if they were on auto repair, but I'd like to confirm this.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 30 2010 06:51 GMT
#27
--- Nuked ---
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
September 30 2010 07:19 GMT
#28
Awesome, thx for bringing this to our attn as i never use the BNet forums...

Thorn ftw!
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
September 30 2010 07:35 GMT
#29
the thor really is having a hard time.
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
ezdez
Profile Joined September 2010
Australia28 Posts
September 30 2010 07:37 GMT
#30
people are finding it difficult to defeat SCVs around thors..
pure theorycraft - roach meatshield to take initial hit then bling grind against thors?
(where you move them in back and forth around the thor so the blings roll around the thor and splash the scvs?)
chumpchous
Profile Joined September 2010
68 Posts
September 30 2010 07:55 GMT
#31
I've been testing this in the unit tester and it's pretty awesome. I'm not that excited about it for taking down thors, simply because this wont be effective against large numbers of thors.

However, it's huuuge against PFs. Basically, any unit on hold position targets the units closest to it. So, if you run your slings back to where the scvs are repairing and put them on hold position, they will target the SCVs. Or, if you are attacking a mineral line and dont want your lings to get distracted by a single stalker shooting at them, hold position and they will focus the workers who run by (until, of course, your opponent runs them away).
hEndO
Profile Joined June 2010
United States124 Posts
September 30 2010 12:34 GMT
#32
this is a great contribution! all threads should be this helpful. Thanks for the tip. A nice simple way of dealing with a very frustrating and powerful tactic. thanks!
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
September 30 2010 13:39 GMT
#33
nice, could try this out..

but i find it quite a hassle since during engagements, zerg will need to micro so much, and now with this..
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 30 2010 13:46 GMT
#34
Interesting technique
Your strength is just an accident arising from the weakness of others -Heart of Darkness
STS17
Profile Joined April 2010
United States1817 Posts
September 30 2010 13:52 GMT
#35
Can work to break PFs as well with splings and charge-lots
Platinum Level Terran - Take my advice from that perspective
hazz
Profile Blog Joined January 2009
United Kingdom570 Posts
September 30 2010 13:57 GMT
#36
i wish people would stop giving "new" micro tricks special names.. its getting ridiculous
Lobo2me
Profile Joined May 2010
Norway1213 Posts
September 30 2010 14:01 GMT
#37
On September 30 2010 22:57 hazz wrote:
i wish people would stop giving "new" micro tricks special names.. its getting ridiculous

I can't wait to show of my skill at hazzing in a few weeks.
Bad manners are better than no manners at all.
Sixes
Profile Joined July 2010
Canada1123 Posts
September 30 2010 14:07 GMT
#38
On September 30 2010 13:00 ThE.SparkZ wrote:
Excellent, this will surely help early TvZ. My only fear is blizzard will see this as a bug and nerf it D: Great find though in seriousness, hope this gets spotlighted.


This is in no way a bug, it just relies on the hold position making the lings attack the adjacent scvs. It is similar to hold position in a mineral line (otherwise the lings ignore mining scvs and run back out to attack the enemy army).
Craton
Profile Blog Joined December 2009
United States17274 Posts
September 30 2010 14:11 GMT
#39
What a garbage name. People need to stop trying to name everything.

Wasn't this already common knowledge, though?
twitch.tv/cratonz
Ab0miNaTioN_BoB
Profile Blog Joined July 2010
United States102 Posts
September 30 2010 14:11 GMT
#40
Never actually thoughta that. Awesome I'm definitely going to do this when I encounter it
daywiss
Profile Joined March 2010
United States83 Posts
September 30 2010 14:32 GMT
#41
this is a great find, wow.
Dryzt
Profile Joined April 2010
Canada118 Posts
September 30 2010 14:44 GMT
#42
Why are people suggesting that this will work against planetary fortress? Zerglings get ass raped by PF, zerglings are about the worst unit you could send against a PF, in fact because that thing one shots 4+ lings at a time. maybe with 100 food worth of lings you could possibly take one down but the trade off isn't anywhere economical in the least.

on a side note planetary fortresses are retarded...
all your Zerg are belong to us
flanksteak
Profile Joined September 2010
Canada246 Posts
Last Edited: 2010-09-30 15:02:02
September 30 2010 15:00 GMT
#43
Can we not try to name everything? xD Besides, this has been brought up many times before, apologies to Thorn.

And this doesn't work nearly as well when you have more than 2 thors, or just a general mix of other T units. In the heat of a battle, banelings do a way better job of getting rid of the SCVs (among other things). If only 1 or 2 isolated thors, you can use zerglings+hold, but they're usually not alone.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
September 30 2010 15:02 GMT
#44
now how to do this vs 3 thors and 9 blue helions with 15 scvs? just add more lings?
FlashDave.999 aka Star
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 30 2010 15:07 GMT
#45
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
September 30 2010 15:07 GMT
#46
Can anyone confirm this working with other units like Roachs or hydras? Cause then it's a whole 'nother level....
All the pros got dat Ichie.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
September 30 2010 15:11 GMT
#47
I used this when there was just thors and tanks being repaired.
Here is the actual problem

Hellions, and cliffs.

Thors on cliffs cant be hit by zerglings, and thus this trick is null and void then.
Hellions DESTROY lings. Regardless of your micro.

Using hold position on lings is especially handy in mineral lines. Where if you attack move you will attack a zealot for example, while with hold position you will kill the workers. This is really great against planetary fortresses.

In enormous thor numbers, even a couple of hellions is enough to make this void.
Bair
Profile Joined May 2010
United States698 Posts
September 30 2010 15:23 GMT
#48
Can this be used for other things? Splitting forces, breaking concaves, etc.
In Roaches I Rust.
Wohmfg
Profile Blog Joined January 2009
United Kingdom1292 Posts
September 30 2010 15:27 GMT
#49
On October 01 2010 00:07 Liquid`Jinro wrote:
Show nested quote +
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol


What do you mean by priority?
BW4Life!
ocdscale
Profile Joined August 2010
United States61 Posts
September 30 2010 15:37 GMT
#50
On October 01 2010 00:07 RoarMan wrote:
Can anyone confirm this working with other units like Roachs or hydras? Cause then it's a whole 'nother level....


If only there was a way to get roaches/hydras to shoot at a thor instead of having their shots blocked by the repairing scvs...
monterto
Profile Joined June 2010
Canada103 Posts
Last Edited: 2010-09-30 15:46:21
September 30 2010 15:45 GMT
#51
On October 01 2010 00:27 Wohmfg wrote:
Show nested quote +
On October 01 2010 00:07 Liquid`Jinro wrote:
On September 30 2010 13:14 Raiden X wrote:
Blizzard should just fix the AI priorities. Priorities are really messed up right now.

Back in BW weren't workers high priority?

... No, back in BW workers were so low on the priority list that you could very easily use them to defend vs things like 6 pool or proxy-gates etc.

There just werent any 400 hp ground units lol


What do you mean by priority?


Priority is just an order of importance that the AI uses when deciding what to attack. An example would be using A-move into an opponents base and they have an evo chamber and a roach. Your units will attack the roach first because it has a higher priority. Jinro is saying that a ling rush in BW could be stopped with workers cause the workers were the last thing that the lings AI wanted to attack.
I'm pretty much Hyuk but white...
gruntrush
Profile Joined May 2008
Canada134 Posts
September 30 2010 15:53 GMT
#52
i would like to see a video of the same units fighting without the slipknot to see what the difference is.
Don't worry, That's halo
Parrr-Agh
Profile Joined August 2010
Chile31 Posts
September 30 2010 16:42 GMT
#53
yay so i can finally kill planetary fortress with zealots now props to thorn, great finding
STS17
Profile Joined April 2010
United States1817 Posts
September 30 2010 16:56 GMT
#54
TO anyone who said "you're dumb why would you do this against PFs"

You don't just send lings at a PF, you hold position the lings near the SCVs while the rest of your army kills and tanks the PF
Platinum Level Terran - Take my advice from that perspective
noD
Profile Blog Joined August 2010
2230 Posts
September 30 2010 21:30 GMT
#55
is there ANY way to lose with 40 speedlings to a thor and 8/10 scv repairing ?
stk01001
Profile Joined September 2007
United States786 Posts
September 30 2010 21:36 GMT
#56
On October 01 2010 06:30 noD wrote:
is there ANY way to lose with 40 speedlings to a thor and 8/10 scv repairing ?


um yea pretty sure if you attack move the lings they will get raped by a thor with 8-10 scv's repairing... they just run around the thor like chickens with their head cut off because the SCV's deny a good surround... that's why you would use this method..
a.k.a reLapSe ---
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
September 30 2010 21:40 GMT
#57
This is so obvious, really. I'm surprised people didn't think of this earlier

Also really useful for protoss.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-09-30 21:52:43
September 30 2010 21:50 GMT
#58
okay could you post a video of 10 SCVs surrounding thor like that that are on auto-repair? Since the Thor beats the lings in my tests

EDIT: nvm I just suck, but it's much much closer if you actually right click autorepair instead of doing what you did
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
bobcat
Profile Joined May 2010
United States488 Posts
Last Edited: 2010-09-30 21:58:28
September 30 2010 21:56 GMT
#59
I know almost nothing about this issue, but cant 40 speedlings beat a thor and 6 scvs in any situation?


Will A-moving zerglings not try to hit the SCV's?
"I just want to see bobcat wrist deep in someone's mother's anus" 165 votes
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 30 2010 22:00 GMT
#60
On October 01 2010 06:56 bobcat wrote:
I know almost nothing about this issue, but cant 40 speedlings beat a thor and 6 scvs in any situation?

Tested -

http://img844.imageshack.us/img844/6221/thortest.jpg
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
greycubed
Profile Joined May 2010
United States615 Posts
September 30 2010 22:50 GMT
#61
On October 01 2010 06:56 bobcat wrote:Will A-moving zerglings not try to hit the SCV's?
Welcome to our world.
http://i.imgur.com/N3ujB.png
Gimpb
Profile Joined August 2010
293 Posts
September 30 2010 22:54 GMT
#62
I posted it in the bnet thread as well, but you get similar results if you alternate stop and hold position which is a bit simpler than clicking the thor and works on multiple thors.
Rudiment
Profile Blog Joined August 2010
United States174 Posts
October 01 2010 19:37 GMT
#63
Cool trick, even cooler name :D
KhaosKreator
Profile Joined April 2009
Canada145 Posts
Last Edited: 2010-10-02 23:38:58
October 02 2010 23:38 GMT
#64
i posted this solution in the thread where people were whining about the "imbalance" like two weeks ago

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153976&currentpage=5#88

people responded with "thats not good enough because the ones that aren't near something won't attack anyone"

clearly they should be khaoslings el oh el
Kyrie, Ignis Divine, Eleison
StormWeapon
Profile Joined July 2010
United States159 Posts
October 02 2010 23:48 GMT
#65
This might work with zealots as well. And the trick should also work for killing a PF.
Tyrant Potato
KhaosKreator
Profile Joined April 2009
Canada145 Posts
October 02 2010 23:50 GMT
#66
Oh yes, it might work with zealots too! It's almost as if the post right above you mentions zealots doing this specifically.

Why do I post here when no-one actually reads any of the posts?
Kyrie, Ignis Divine, Eleison
Supamang
Profile Joined June 2010
United States2298 Posts
October 03 2010 00:05 GMT
#67
Repairing SCVs should have the same threat level as attacking units. Attacking and repairing both affect the health levels of units, so it makes sense to me at least.
Falcon-sw
Profile Joined September 2010
United States324 Posts
October 03 2010 02:37 GMT
#68
Found out about this a few weeks ago.... messaged HD and Psy asking them to make a video of so as to educate the Brood, but so far nothing.

Regardless, great bit of knowledge. I got owned by a single Thor being repaired once... that was my impetus to find a way to counter it.
https://www.youtube.com/FalconPaladin https://twitch.tv/falconpaladin
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 03 2010 02:39 GMT
#69
remember dont try this when there are medivacs there to heal the scvs, you wont kill ANYTHING
ModeratorBlame yourself or God
Gecko
Profile Joined August 2010
United States519 Posts
October 03 2010 03:02 GMT
#70
in my opinion repairing workers should be prioritized and then these silly Thor all ins would not be ridiculous to begin with
NATO
Profile Joined April 2010
United States459 Posts
October 03 2010 03:14 GMT
#71
On October 03 2010 08:48 StormWeapon wrote:
This might work with zealots as well. And the trick should also work for killing a PF.


Lol, good luck killing a PF with just lings
bobartig
Profile Joined August 2010
40 Posts
October 03 2010 09:07 GMT
#72
@bobcat: a +0/1 Thor with autorepair scvs can kill a startling number of Zerg units. I have a mid diamond play buddy whose standard Zerg build is thors, and he got the "Kill 40 units with a single unit in a ladder game" achievement really easily with it.
jabberwocky
Profile Joined August 2010
Singapore59 Posts
October 03 2010 09:52 GMT
#73
It all depends on the situation. Surely you would have scouted his Thor?
The Largest Throbbing Member On Earth
Lomilar
Profile Joined July 2010
United States130 Posts
October 03 2010 22:28 GMT
#74
A refinement to this micro I found while testing it:

The zerglings like to run 'around' (out of melee range) of the SCVs a lot of the time, so what you can do is do the first hold position, then stop + hold position quickly (like scoot+shoot speed) a few times, and they will scoot closer to the SCVs/Thor.
DoubleZee
Profile Joined July 2010
Canada556 Posts
October 03 2010 22:53 GMT
#75
Why didn't I think of this!? Thanks ^^
Just think of how stupid the average person is, and then realize half of them are even stupider!
StormWeapon
Profile Joined July 2010
United States159 Posts
October 05 2010 22:26 GMT
#76
On October 03 2010 12:14 NATO wrote:
Show nested quote +
On October 03 2010 08:48 StormWeapon wrote:
This might work with zealots as well. And the trick should also work for killing a PF.


Lol, good luck killing a PF with just lings

Im a toss, thinking more about zealots and archons.
Tyrant Potato
rza
Profile Joined June 2010
Canada384 Posts
October 05 2010 23:36 GMT
#77
is this (speedling slipknot) better than using the Patrol command?
i mean u just have to patrol them near the thor/scvs and they will attacks what they can, the scvs then the thor.
Until my death, my goal's to stay alive.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
October 05 2010 23:39 GMT
#78
Ugh, first magic box now this :O Terran is just gonna get harder and harder to play
Dota 3hard5me
brain_
Profile Joined June 2010
United States812 Posts
October 06 2010 00:16 GMT
#79
Interesting technique. I don't see how this will help with groups of Thors, though, or when Thors are mixed with support units (as they always are).
lindn
Profile Joined July 2010
Sweden833 Posts
October 06 2010 00:30 GMT
#80
On October 06 2010 08:39 Nub4ever wrote:
Ugh, first magic box now this :O Terran is just gonna get harder and harder to play

harder to play? you mean you can no longer send a single thor and a bunch of SCV's and auto-win? not being able to do that must be really hard
TheBaron87
Profile Joined April 2010
United States4 Posts
November 10 2010 04:13 GMT
#81
Against larger groups of Thors (without support units of course), couldn't you just get a surround, and then alternate pressing S to stop and H to hold? Yeah, right clicking a Thor wouldn't work well against multiple Thors, but wouldn't the zerglings handle the surround themselves if you release them with a stop order?
Criticism is a negative force meant to create positive effects.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 10 2010 04:25 GMT
#82
On October 06 2010 08:36 rza wrote:
is this (speedling slipknot) better than using the Patrol command?
i mean u just have to patrol them near the thor/scvs and they will attacks what they can, the scvs then the thor.


Knew about the "slipknot" but not about this apparent control ability... hmm....
redFF
Profile Blog Joined November 2010
United States3910 Posts
November 10 2010 14:47 GMT
#83
this great thanks op!
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
November 10 2010 15:11 GMT
#84
great find man!!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
November 10 2010 15:33 GMT
#85
Can't belive I hav'nt thought of this, in my defense I'm a protoss and workers doesn't autoattack, great find
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Aldehyde
Profile Blog Joined March 2010
Sweden939 Posts
November 10 2010 16:55 GMT
#86
I thought pressing hold to kill repairing workers was a known trick since many a week ago.
mangsky
Profile Joined September 2010
51 Posts
November 10 2010 17:41 GMT
#87
yeah knew about the hold thing but is it true that patrol works?
I mean thats a helluva lot better
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