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Answering Terran Questions - Page 16

Forum Index > StarCraft 2 Strategy
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aztrorisk
Profile Blog Joined April 2010
United States896 Posts
September 18 2010 01:51 GMT
#301
what should i do if my opp is going mass zealots + void rays and I'm toss
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Marcato
Profile Joined September 2010
United States2 Posts
September 18 2010 04:51 GMT
#302
Strats have worked wonderfully! Thanks for them! Keep them coming!
Yosho
Profile Joined June 2010
585 Posts
September 18 2010 07:15 GMT
#303
On September 18 2010 10:51 aztrorisk wrote:
what should i do if my opp is going mass zealots + void rays and I'm toss


collasai and stalker would do pretty good versus this. So would zealot stalker yourself with a few sentries to forcefield and make his zealots useless.
For master league random race videos and replays go to www.youtube.com/sc2yosho
Yosho
Profile Joined June 2010
585 Posts
September 18 2010 07:15 GMT
#304
On September 18 2010 13:51 Marcato wrote:
Strats have worked wonderfully! Thanks for them! Keep them coming!


Thanks for watching! I'm glad you are getting lots of help!
For master league random race videos and replays go to www.youtube.com/sc2yosho
Yosho
Profile Joined June 2010
585 Posts
Last Edited: 2010-09-18 14:23:33
September 18 2010 07:16 GMT
#305
Update: On muscle relaxers; stream coming up.
For master league random race videos and replays go to www.youtube.com/sc2yosho
jimee
Profile Joined September 2010
8 Posts
September 18 2010 16:53 GMT
#306
I'm getting really frustrated :<

How do you deal with mass zealot + ht? I usually have a significant amount of marauders, marines, sometimes medivacs and tanks + ghosts, occasional hellions if i remember to build them. I try to emp a lot and usually I do hit a few templars, but even then zealots rip me apart. I try to kite, but it's usually pointless as chargelots kill me anyway I try to move back when the storm hits me of course, but still chargelots kill me! I have no problems with collosi, stalkers, nothing except those goddamn zealots.

Is this a matter of bad unit composition? Should i go pure hellion? Or maybe ravens with seeker? But i guess feedback will deny any attempts of dropping the missile. I have tried to find some pro replays, but found none where protoss would use such unit composition.

What is the key except for outmacroing the opponent? I'm ~900dia if it matters. Thanks for help in advance.
Yosho
Profile Joined June 2010
585 Posts
September 18 2010 19:36 GMT
#307
On September 19 2010 01:53 jimee wrote:
I'm getting really frustrated :<

How do you deal with mass zealot + ht? I usually have a significant amount of marauders, marines, sometimes medivacs and tanks + ghosts, occasional hellions if i remember to build them. I try to emp a lot and usually I do hit a few templars, but even then zealots rip me apart. I try to kite, but it's usually pointless as chargelots kill me anyway I try to move back when the storm hits me of course, but still chargelots kill me! I have no problems with collosi, stalkers, nothing except those goddamn zealots.

Is this a matter of bad unit composition? Should i go pure hellion? Or maybe ravens with seeker? But i guess feedback will deny any attempts of dropping the missile. I have tried to find some pro replays, but found none where protoss would use such unit composition.

What is the key except for outmacroing the opponent? I'm ~900dia if it matters. Thanks for help in advance.


you can kite zealots with stim and concussive shells if you time it right, other then that you can try blue flame hellions with your unit mix.
For master league random race videos and replays go to www.youtube.com/sc2yosho
Goliath-sc
Profile Joined August 2010
France44 Posts
September 19 2010 01:50 GMT
#308
Hello Yosho,

First of all, thank you for the thread. Discussing with you is very helpful and fun.

I watched your replays,
In a replay called 'map4' you play terran versus StaineD (protoss). on quandrant delta. he goes 6 gate, expand, and just out macro you.
Terrans are so slow builing units... you should construct barracks, then add the laboratory, etc... everytime I loss against high platine toss is when they out macro me with a mixed army of zelotes, stalkers, sentries and immortals. nothing I can do. If I go siege, immortals take all the damage. Ghosts ? too expensive but can be discussed.
I'm glad that the patch will slow a little bit the warp gates and the zelote construction, but still they can build units very fast.

What can we do against this fast-macro build as terrans ? and as zergs ?

What are your principal mistakes in this game you played against StaineD which costs you the game ?

Thanks
even zergs have feelings
Yosho
Profile Joined June 2010
585 Posts
September 19 2010 03:02 GMT
#309
Some principal mistakes was that at one of his pushes I didn't have ghosts, this was when I had a massive bio ball and the map was nearly split in half. If i even got 1 great emp there I would have been able to stream roll his units, we can't "outproduce" but we have gimmicks.

Gimmicks like emp or burrowed roaches. Each race including protoss needs their niche that makes them work. Ghosts are so great and forgetting to add one to my massive push was a bad idea.

As for defending it as zerg you need a great balance of when to expo; when to make units; which upgrades to get. As I've been playing zerg a lot lately I realize that zerg is the least forgiving for all these.

I am looking forward to the patch as well as they mostly nurf the terran and protoss races which I feel needed playing all 3.

Another problem is that he did snipe a few expo's and got his up earlier then mine so he did out macro me that game.

Thanks for the compliments I hope you have fun and watch the stream! (It's coming online now).
For master league random race videos and replays go to www.youtube.com/sc2yosho
NonSenSeWins
Profile Joined August 2010
United States66 Posts
September 19 2010 04:37 GMT
#310
dang it looks like you had a pretty brutal downswing yesterday hehe >B^)
Almin
Profile Joined August 2010
United States583 Posts
September 19 2010 05:58 GMT
#311
He just taught me so many different cool strats as Zerg...appreciate it Yosho. Definitely a standup guy.
sl0w
Profile Joined July 2010
United States447 Posts
September 19 2010 06:03 GMT
#312
Just wanna say thanks for the replay pack, especially the TvT replays which are awesome possum.
Moja
Profile Joined July 2010
United States313 Posts
September 19 2010 06:15 GMT
#313
Does your wife play starcraft too? I hear her commenting in the background
Sellinz
Profile Joined September 2010
Georgia3 Posts
September 19 2010 06:20 GMT
#314
Very interesting stream to watch, hopefully you get featured in time for your neck to heal! Learning alot as a Starcraft noob.
LaLLsc2
Profile Joined September 2010
United States502 Posts
September 19 2010 06:28 GMT
#315
Shoutout to Yosho for being the shit!
Live and Let Live
Unlucky
Profile Joined September 2010
United States1 Post
Last Edited: 2010-09-19 06:37:44
September 19 2010 06:36 GMT
#316
Thanks for the enjoyable streams Yosho and your constant feedback to your viewers. Would love to see your stream get featured sometime in the future. =D
Yosho
Profile Joined June 2010
585 Posts
September 19 2010 07:33 GMT
#317
Thank you everyone! :D
For master league random race videos and replays go to www.youtube.com/sc2yosho
kyt
Profile Joined September 2010
1 Post
September 19 2010 07:43 GMT
#318
Late in a game, my opponent went stalker, colossus, and immortal.

What kind of unit mix for Terran should I have done? Now that I think about it, I'm leaning towards battlecruiser.
Goliath-sc
Profile Joined August 2010
France44 Posts
September 19 2010 13:53 GMT
#319
I like battlecruisers as a support for a bioball... a bioball with 2 battlecruisers, the stalkers or muta will focus the battlecruiser. he can take so much damage while you annihilate his army with your stim !
even zergs have feelings
Bagi
Profile Joined August 2010
Germany6799 Posts
September 19 2010 14:10 GMT
#320
How do you deal with storms lategame TvP?
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