|
I will add my own stuff to this, and OP you can put this in the original post if you want, you have full permission. 
If the photobucket picture doesn't work the picture link underneath it will send you to my skydrive which also works, if someone else has imageshack and whats to upload those pictures for me or the OP that'd be great PM me or him the link.
Drone larvae Block
![[image loading]](http://img.photobucket.com/albums/v619/greuju/Starcraft/DroneLarvaeBlock991x761.jpg)
this shows you can wall off someones base with 4 evolution chambers and their spawning pool or 5 drones.
an idea of using this would be to send 5-6 drones around 10 supply and wall them off with the 4-5 and build 1-2 spine crawlers when it permits
this block off would allow you to kill their hatchery without them being able to stop you at all, you could also just severely injure their hatchery and start taking down your evolution chambers so that you could unleash hell on them or even transition this into some form of a hatchery rush
Larvae Block
![[image loading]](http://img.photobucket.com/albums/v619/greuju/Starcraft/LarvaeBlock579x645.jpg) \
This ones the evilest one I came up with, it will most likely not work against someone that has minerals under their hatchery unless you can get their drones to run or you have a lucky timing, but if the conditions permit you can completely wall off their larvae which means they HAVE to kill them with the units they produce that isn't air.
one awesome thing about this one though is the fact that you could do this at any point of the game, like if someone gets a fast expansion, all you need is 2-3 evolution chambers to screw with them. I think this could almost be a standard counter to a FE
Evo Spine Rush
![[image loading]](http://img.photobucket.com/albums/v619/greuju/Starcraft/EvoSpineRush593x456.jpg)
This one is just epic, its near impossible to wall behind the minerals because the creep spread is so short back there but if you position your evolution chambers right next to the hatchery similar to how I have you can wall off your spine crawler completely, it seems like you need 2 blocks of coverage on the hatchery and evolution chambers and only one block on the far side for some reason.
The other configurations I tried let drones in.
you could also do a "semi block" with just 4 evo chambers and send drones to wall off against the opponents drones.
building a spine crawler behind their base then building the evo chambers followed by the next spine crawler would be the best way to set this up, it'd require 6 drones however
|
On August 27 2010 05:54 Silent12ill wrote: I'd be pissed if I was your opponent This
im not sure if it is worth it this early in the game, you would need to do this super early and im not sure its worth what it costs in minerals and the detriment to your economy
|
I love some of the ideas that are being thrown around in this thread, but I'm a bit worried about their cost relative to the time they have to come out to be effective. I'll definitely have to try some of this out, though.
|
On August 27 2010 11:00 Mindspider wrote: I love some of the ideas that are being thrown around in this thread, but I'm a bit worried about their cost relative to the time they have to come out to be effective. I'll definitely have to try some of this out, though.
I used it in a non competitive setting but where he did still react like normally and it does actually work, evolution chambers are only 75 and they're guaranteed to kill a worker or 2-3 lings which almost pays for them right there, the travel time is a big deterrent but I'm almost positive the larvae block one could be used in a competitive environment. it'd stop someone from being able to saturate a base until they killed them off and it'd throw them off their game, all for 150-325
|
personally, i dont think a 10 pool would be early enuff to get lings there early enuff to force him to pull all his drones on basically any map that wasnt steppes.
if ur gonna be forcing him to pull all his drones to defend, i dont see why u dont just put a spine crawler behind his minerals and defend it with ur lings. then its gg right then and there.
basically what im saying is if he's in a position where he has to pull all his drones, why not just make a crawler?
this is creative, but gimmicky and probably not actually a good strategy
sorry to sound like such a cynic tho
|
Gregg one problem with your strat is that it would take a great deal of minerals, and pulling workers off the line means you will have less minerals to spend but It might be possible to work your strat into a slower a build like a 12 pool, since drones can build instantly after the pool goes down and don't have to cross the map like lings do. Though I must admit the larva block seems pretty cool.
Subversion, I actually think dropping down 2 spines could work to draw drones away, and it would mean I could skip making ling allowing me to drone harder. Though I think a 10 pool is enough to get people to pull drones, since the fewer drones you pull the more you will lose when they engage the lings. I have lost games to 10 pools because I underestimated to threat and didn't pull enough drones.
Lastly I don't believe blocking gas is effective since it only takes 1 more drone to have fully saturated gas even while blocked, and you spent a drone blocking meaning you break even while costing 75 min.
|
might not be a 100% effective strat but if it pisses off your opponent it might already be worth it, these mind games can really throw your enemies off their game and can screw up their plan, still giving you an advantage
|
This is taking the double evo build to the next level. I don't think it would be too easy/practical to pull off, but if this were to be done at a major tournament....mayhem.
|
lmao too bad it only works in ZvZ
|
|
|
|
|
|