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[Q] Protoss - What to Upgrade and When to Do it? - Page 2

Forum Index > StarCraft 2 Strategy
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Gnial
Profile Blog Joined July 2010
Canada907 Posts
Last Edited: 2010-08-31 00:24:36
August 31 2010 00:24 GMT
#21
PvZ prioritize attack upgrades. Any type of upgrade is good in this matchup. However, level 1 attack upgrade makes zealots 50% better vs zerglings, and level 2 attack makes colossi 100% better vs zerglings. I often cut my 3rd gateway to get a forge down early for a very strong zealot/sentry push timed to hit right before the Z gets a spire.

PvT prioritize armor upgrades. If you combine armor upgrades with the sentry guardian shield ability, you make zealots SO POWERFUL against bio. +1 armor upgrade, with guardian shield, reduces marine damage to 2 per shot. +2 armor upgrade with guardian shield reduces marine damage to 1 damage per shot. Wow. Also, +1 armor upgrade with guardian shield reduces marauder damage from 10 to 6 vs zealots... just get armor upgrades, it scales really well. I get my forge usually before I take my natural.

PvP whatever your style is. Stalker/colossi - get damage upgrade since you will probably be microing a bunch to reduce the damage you take. If you have more zealots and sentries it could be a good idea to get armor upgrades. I don't even really bother with upgrades in this matchup until I am 2 or 3 basing - I'd rather invest that in a tech advantage or tech diversity early on.

1, eh? 2, eh? 3, eh?
whateversclever
Profile Joined November 2009
United States197 Posts
August 31 2010 04:21 GMT
#22
On August 25 2010 09:45 Ndugu wrote:Shield and armor will each only apply to half your unit. Attack increases your whole attack. The more units you have that gain more than 1 per upgrade (zealots, collosi, immortals, voids, etc), the more it worth, whereas armor is always 1 armor. If I see them going Zergling heavy and I dont have a TC up I will sometimes get armor before my 2nd level of attack.


It really doesn't matter whether it applies to "half" your unit or not. I feel like this is just a common irrational concern surrounding armor upgrades.

Upgrades don't scale equally in all cases. Some units get +2 damage off an upgrade, others will just get +1, some will get +1x2. In fact even if they are on paper equal, they rarely are in reality. Sometimes that upgrade will make a huge difference (Zealot +1 attack versus Zerglings) sometimes it makes no difference at all (+3 armor against Siege Tanks).

Saying armor doesn't upgrade your shield therefore it's BAD is just being intellectually lazy.
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