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[G] PvZ Antimage's Void Ray Expo Build - Page 3

Forum Index > StarCraft 2 Strategy
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Antimage
Profile Blog Joined March 2010
Canada1293 Posts
August 04 2010 15:02 GMT
#41
I've answered the latest questions in the second post!
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2010-08-04 17:08:57
August 04 2010 15:18 GMT
#42
I don't quite agree that phoenixes can't fend off early pushes. Certainly they have more trouble with early roach or speedling pushes than void rays but they are by no means impossible to stop. Phoenixes are also far stronger than void rays against hydras and limit zerg's options more (see my previous post for reasoning).

What I'm getting at is I feel like opening phoenixes makes you more vulnerable than void rays in early game, relying more on control, but in exchange you get a stronger midgame.

One thing I was actually thinking about was opening Phoenix->void ray before continuing to pump phoenixes. This gives you 2 gravitons for your first round of harass allowing you to be bolder about picking off queens and retains the midgame advantages of phoenixes, only slightly delaying the critical mass.

Edit: I should add that I usually tech to HTs and chargelots first after my stargate in this build while chronoing ground weapons upgrades, only getting a robotics for the observer in order to push back creep. After I take my 3rd (or sooner if Z is stuck on 2 bases for a long time) I put down a second robotics and robo bay and do a fast switch to colossi, usually with at least +2 weapons and +3 on the way.
=O
Infiltrator
Profile Joined February 2010
Montenegro80 Posts
August 04 2010 16:10 GMT
#43
Nice strat, similar to nony's build in some ways, where you go for voids instead of phoenix. What happens when the opponent goes mass speedling and denies your expo?
Infiltrator out.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
Last Edited: 2010-08-04 17:30:07
August 04 2010 16:50 GMT
#44
I have a question for you antimage. How do you effectively keep track of a possible speedling counter to your nat just as you're building it? Haven't got a chance to watch the reps yet as the host is overwhelmed or something so I dont know if its evident in the replays.

Edit: Any chance of a secondary host for the repays? Been trying for like 40 minutes now and no dice.
wuddersup
Profile Joined July 2010
United States228 Posts
August 04 2010 19:16 GMT
#45
On August 05 2010 01:50 StarBrift wrote:
I have a question for you antimage. How do you effectively keep track of a possible speedling counter to your nat just as you're building it? Haven't got a chance to watch the reps yet as the host is overwhelmed or something so I dont know if its evident in the replays.

Edit: Any chance of a secondary host for the repays? Been trying for like 40 minutes now and no dice.


I'm guessing you'll have enough gateway units (most zealots) to defend it.
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
August 04 2010 19:40 GMT
#46
How many voidrays do you pump out?
www.rsgaming.com
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
August 04 2010 19:43 GMT
#47
Have you ever heard of baneling busts? Just sayin.
133 221 333 123 111
StarBrift
Profile Joined January 2008
Sweden1761 Posts
August 04 2010 20:11 GMT
#48
Thanks for the alternate link!
Doko
Profile Joined May 2010
Argentina1737 Posts
August 04 2010 21:51 GMT
#49
Tried this today. For some reason a zerg tried to baneling bust me on cross positions on LT, he failed and I pretty much followed the guide to the best of my ability.

Worked really well. I'm just wondering what do you do against mass ling into muta ling early game to get your expo relatively safely. I feel a little weak until some overlords start dieing.

Also if unscouted gas geysers are awesome targets to slow zerg's tech down.Can usually take one as long as there is only 1 queen around.
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
Last Edited: 2010-08-05 00:21:35
August 04 2010 23:44 GMT
#50
Not sure if this was said yet but what about adding in a phoenix in the starting harass to pick off lone queens?

edit: Just read the whole first 2 posts i disagree with that, It cost less to make a pheonix then a voidray ;P
Can you feel the rush?
MCMXVI
Profile Joined August 2010
Norway1193 Posts
August 05 2010 03:11 GMT
#51
First time poster! Go easy on me

I tried this after reading it through, and although I'm not the best at following every step to perfection, I did feel this guide helped me a lot versus zerg in my placement matches.

I think this guy is low platinum on EU server. So don't expect anything smanchy fancy macro/micro wise from either of us.

[image loading]
In capitalist America, bank robs YOU!
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 05 2010 06:27 GMT
#52
VR Expand? Now that's an idea. Never seen that before.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Lordcamel
Profile Joined August 2010
17 Posts
August 05 2010 06:30 GMT
#53
I ve done it twice and been countered on my exp by speedlings, then muta , and the second time straight by muta's ...
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
August 05 2010 06:39 GMT
#54
On August 05 2010 15:30 Lordcamel wrote:
I ve done it twice and been countered on my exp by speedlings, then muta , and the second time straight by muta's ...


Execution of the strategy requires you to scout well. You need to scout with your probe, and send out another probe if you see something weird (no expo, etc.) and adjust accordingly. I generally find 2 gates then a stargate good enough against a 1 base speedling transition into 2 hatch.
blabber
Profile Blog Joined June 2007
United States4448 Posts
Last Edited: 2010-08-05 08:27:12
August 05 2010 08:19 GMT
#55
On August 05 2010 15:39 Antimage wrote:
Show nested quote +
On August 05 2010 15:30 Lordcamel wrote:
I ve done it twice and been countered on my exp by speedlings, then muta , and the second time straight by muta's ...


Execution of the strategy requires you to scout well. You need to scout with your probe, and send out another probe if you see something weird (no expo, etc.) and adjust accordingly. I generally find 2 gates then a stargate good enough against a 1 base speedling transition into 2 hatch.

I personally think the standard speedling/muta does deal with this fine. They have early map control with their first group of zerglings and getting a few extra queens to defend doesn't really hurt them. As you're expanding he can just mass produce drones and get a fast spire up. Mutalisks deal with void rays pretty well when the void rays are by themselves. Then you end up dealing with the insane combo that is speedling/mutalisk

Instead of opening fast void ray, I started going fast phoenix to shut down the possibility of speedling/mutalisk from the start. Then in a similar fashion I expo with my ground units. Now Idra said colossus is sort of a fad and only works sometimes and I'm starting to agree with him. Mass roach into ultralisk is really strong vs colossi builds. So because of this I'm thinking about just going gateway units+immortal+phoenix

I do like the fact that void rays can shut down expos so I may add a couple later
blabberrrrr
Apollys
Profile Joined July 2010
United States278 Posts
Last Edited: 2010-08-05 12:03:05
August 05 2010 12:01 GMT
#56
Nice strategy/guide. The muta ling Zergs have really been giving me trouble lately. Do you think this would work well in that scenario?

Edit: okay so the guy above me says Phoenix is the way to go vs muta sling. I guess I'll try them both out.
When you're feeling down, I'll be there to feel you up!
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
August 05 2010 12:44 GMT
#57
Nicely written thogh, I am gonna try t figure waht to do againt this bs :D...

1 thing though, if the P is getting his scout denied by speedlings, wouldnt a muta army be pretty harsh on you?? Do you use your voids to denie speedlings from killing your scouting probes or do what? That is really the only thing about this guide is how probe scouts are gonna work, because if speedlings roams the map while hiding his tech from voids (forcing queens doesnt make that cause easier since they help spreading extra tumors when voids give them a break?)

Im just curious.
In the woods, there lurks..
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
August 05 2010 13:08 GMT
#58
Great thread, kudos.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Loophole
Profile Blog Joined October 2002
United States867 Posts
Last Edited: 2010-08-05 14:15:43
August 05 2010 14:08 GMT
#59
I tried this out against a couple of zergs and I completely torched them. I'm a gold division toss and I beat a couple of Diamond division zergs with this, fairly easily, so yeah, it can work.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
August 05 2010 16:33 GMT
#60
Tried it in a real game now for the first time, and it's really effective.

Got a "balance plz" before he left
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
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