[G] PvZ Antimage's Void Ray Expo Build - Page 3
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Antimage
Canada1293 Posts
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Shifft
Canada1085 Posts
What I'm getting at is I feel like opening phoenixes makes you more vulnerable than void rays in early game, relying more on control, but in exchange you get a stronger midgame. One thing I was actually thinking about was opening Phoenix->void ray before continuing to pump phoenixes. This gives you 2 gravitons for your first round of harass allowing you to be bolder about picking off queens and retains the midgame advantages of phoenixes, only slightly delaying the critical mass. Edit: I should add that I usually tech to HTs and chargelots first after my stargate in this build while chronoing ground weapons upgrades, only getting a robotics for the observer in order to push back creep. After I take my 3rd (or sooner if Z is stuck on 2 bases for a long time) I put down a second robotics and robo bay and do a fast switch to colossi, usually with at least +2 weapons and +3 on the way. | ||
Infiltrator
Montenegro80 Posts
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StarBrift
Sweden1761 Posts
Edit: Any chance of a secondary host for the repays? Been trying for like 40 minutes now and no dice. | ||
wuddersup
United States228 Posts
On August 05 2010 01:50 StarBrift wrote: I have a question for you antimage. How do you effectively keep track of a possible speedling counter to your nat just as you're building it? Haven't got a chance to watch the reps yet as the host is overwhelmed or something so I dont know if its evident in the replays. Edit: Any chance of a secondary host for the repays? Been trying for like 40 minutes now and no dice. I'm guessing you'll have enough gateway units (most zealots) to defend it. | ||
rS.Sinatra
Canada785 Posts
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GenesisX
Canada4267 Posts
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StarBrift
Sweden1761 Posts
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Doko
Argentina1737 Posts
Worked really well. I'm just wondering what do you do against mass ling into muta ling early game to get your expo relatively safely. I feel a little weak until some overlords start dieing. Also if unscouted gas geysers are awesome targets to slow zerg's tech down.Can usually take one as long as there is only 1 queen around. | ||
sYz-Adrenaline
United States1850 Posts
edit: Just read the whole first 2 posts i disagree with that, It cost less to make a pheonix then a voidray ;P | ||
MCMXVI
Norway1193 Posts
![]() I tried this after reading it through, and although I'm not the best at following every step to perfection, I did feel this guide helped me a lot versus zerg in my placement matches. I think this guy is low platinum on EU server. So don't expect anything smanchy fancy macro/micro wise from either of us. ![]() | ||
MangoTango
United States3670 Posts
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Lordcamel
17 Posts
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Antimage
Canada1293 Posts
On August 05 2010 15:30 Lordcamel wrote: I ve done it twice and been countered on my exp by speedlings, then muta , and the second time straight by muta's ... ![]() Execution of the strategy requires you to scout well. You need to scout with your probe, and send out another probe if you see something weird (no expo, etc.) and adjust accordingly. I generally find 2 gates then a stargate good enough against a 1 base speedling transition into 2 hatch. | ||
blabber
United States4448 Posts
On August 05 2010 15:39 Antimage wrote: Execution of the strategy requires you to scout well. You need to scout with your probe, and send out another probe if you see something weird (no expo, etc.) and adjust accordingly. I generally find 2 gates then a stargate good enough against a 1 base speedling transition into 2 hatch. I personally think the standard speedling/muta does deal with this fine. They have early map control with their first group of zerglings and getting a few extra queens to defend doesn't really hurt them. As you're expanding he can just mass produce drones and get a fast spire up. Mutalisks deal with void rays pretty well when the void rays are by themselves. Then you end up dealing with the insane combo that is speedling/mutalisk Instead of opening fast void ray, I started going fast phoenix to shut down the possibility of speedling/mutalisk from the start. Then in a similar fashion I expo with my ground units. Now Idra said colossus is sort of a fad and only works sometimes and I'm starting to agree with him. Mass roach into ultralisk is really strong vs colossi builds. So because of this I'm thinking about just going gateway units+immortal+phoenix I do like the fact that void rays can shut down expos so I may add a couple later | ||
Apollys
United States278 Posts
Edit: okay so the guy above me says Phoenix is the way to go vs muta sling. I guess I'll try them both out. | ||
Iplaythings
Denmark9110 Posts
1 thing though, if the P is getting his scout denied by speedlings, wouldnt a muta army be pretty harsh on you?? Do you use your voids to denie speedlings from killing your scouting probes or do what? That is really the only thing about this guide is how probe scouts are gonna work, because if speedlings roams the map while hiding his tech from voids (forcing queens doesnt make that cause easier since they help spreading extra tumors when voids give them a break?) Im just curious. | ||
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Nyovne
Netherlands19133 Posts
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Loophole
United States867 Posts
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MasterZilla
Sweden234 Posts
Got a "balance plz" before he left ![]() | ||
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