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[G] PvZ Antimage's Void Ray Expo Build - Page 2

Forum Index > StarCraft 2 Strategy
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Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 04 2010 07:03 GMT
#21
yeah dare you to just try this on me on ladder lolol
ModeratorBlame yourself or God
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
August 04 2010 07:07 GMT
#22
On August 04 2010 16:00 teamsolid wrote:
Wouldn't a hydra --> roach --> corruptor --> broodlord strategy counter this pretty nicely?


Your colossi melt hydras, your void rays with colossi/stalkers do pretty well against roaches. You'll be ready for the transition to roaches and corruptors very well. You're not dedicating yourself too much to colossi or void rays, just 3-5 of each and you're going with gateway units for the bulk of your army.

And Zelniq, msg me next time you see me on and we'll try it out
huyNh
Profile Joined March 2010
Canada366 Posts
August 04 2010 07:13 GMT
#23
that mini-sheth bit made me lulz
huyNh.703
SharkSpider
Profile Joined May 2010
Canada606 Posts
August 04 2010 07:48 GMT
#24
Interesting build, I've always tried Void Ray/Colossus lategame after I've had to get Phoenixes to counter Mutas, but the idea of getting them early and integrating them in to the composition seems really powerful. Definitely going to try this out.
Ordained
Profile Joined June 2010
United States779 Posts
August 04 2010 08:16 GMT
#25
I haven't checked out the replays yet, but are there any of you losing or showing how a Zerg can fight this? This build looks wonderful by the way, I am definitely trying it out when I offrace.
"You are not trying to win, you are trying to be awesome" -Day[9]
TDC
Profile Joined May 2010
United States197 Posts
August 04 2010 08:21 GMT
#26
I love how you have games against zerg players with such high caliber such as machine, slush, and master asia. it boosts your credibility extremely. I'm gonna go ahead and copy this build =)
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
ALPINA
Profile Joined May 2010
3791 Posts
August 04 2010 09:52 GMT
#27
Haven't faced this strat but looks like hydra/roach army with corruptors would counter that.
You should never underestimate the predictability of stupidity
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2010-08-04 10:56:36
August 04 2010 10:55 GMT
#28
Do you think you could make 3 early Phoenixes instead of 2 Void Rays if you deny scouting? Eventually switching to Void Ray later on. I was going to try some Stargate openings today, and I was favoring Phoenix over Void Ray against Zerg.

Edit: How early do you start saving Chronoboost? When the Cyber Core finishes or what?
drunkensolo
Profile Joined March 2010
Germany56 Posts
August 04 2010 11:25 GMT
#29
watched the replay against machine and i must say you really did a great job of dominating him.
i really like your build against z and i will try it out. thx for your sharing!
MatiNO
Profile Joined May 2010
Australia327 Posts
August 04 2010 11:28 GMT
#30
nice epic guide antimage
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 04 2010 11:30 GMT
#31
You build a lot of VRs every game, yet never research speed. Have you considered it? Speed allows them to outrun hydras and their harass potential skyrockets.

http://www.teamliquid.net/staff/Plexa/sc2_reps/VR_Harass.sc2replay

Here's a rather poor example, but it was the first one that I found!
Administrator~ Spirit will set you free ~
7mk
Profile Blog Joined January 2009
Germany10157 Posts
August 04 2010 12:25 GMT
#32
Thank you very much sir, another build to add to the arsenal :p
beep boop
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2010-08-04 12:47:20
August 04 2010 12:45 GMT
#33
Out of curiosity, why do you prefer void rays over phoenixes to open? Both force a hydralisk midgame, but void rays still allow them to get mutas while having a decent phoenix mass (6-7) absolutely shuts down that option. Phoenixes also help a ton more in fending off the initial hydra push since 5 phoenixes one-round a hydralisk, so if you have 7 of them hydras die just about as fast as you can g-click them.
=O
MatiNO
Profile Joined May 2010
Australia327 Posts
Last Edited: 2010-08-04 13:01:43
August 04 2010 13:01 GMT
#34
On August 04 2010 21:45 Shifft wrote:
Out of curiosity, why do you prefer void rays over phoenixes to open? Both force a hydralisk midgame, but void rays still allow them to get mutas while having a decent phoenix mass (6-7) absolutely shuts down that option. Phoenixes also help a ton more in fending off the initial hydra push since 5 phoenixes one-round a hydralisk, so if you have 7 of them hydras die just about as fast as you can g-click them.



if u go phoenixes how r u going to defend against roaches or zerglings.... early game.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 04 2010 13:24 GMT
#35
On August 04 2010 20:30 Plexa wrote:
You build a lot of VRs every game, yet never research speed. Have you considered it? Speed allows them to outrun hydras and their harass potential skyrockets.

http://www.teamliquid.net/staff/Plexa/sc2_reps/VR_Harass.sc2replay

Here's a rather poor example, but it was the first one that I found!

with "a lot" of VRs, i would like to skip wrap and get +1 air fast =)... more pimp to play it that way =))
Im daed. Follow me @TL_NB
Cerion
Profile Joined May 2010
213 Posts
August 04 2010 14:05 GMT
#36
On August 04 2010 18:52 Alpina wrote:
Haven't faced this strat but looks like hydra/roach army with corruptors would counter that.


Hydra/corruptor does indeed work against stalker/colossus/voidray, but it's not a hard counter. Macro and positioning will decide who wins the battle.
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
August 04 2010 14:14 GMT
#37
I've been adding void rays in my play vs zerg. The thing is if you screw up with your first VR and die to Queens it's like GG 80% -.-;;
ensign_lee
Profile Joined June 2010
United States1178 Posts
August 04 2010 14:28 GMT
#38
How do you deal with just mass queens eating up your void rays?
monkxly
Profile Blog Joined January 2009
Canada241 Posts
August 04 2010 14:32 GMT
#39
nice post, basically rush vr as fast as possible and while z is freaking out, try to expo and get away with it :D

But I also feel that the idra build (whore drones) only works for him, and Z is supposed to be played with aggression/harass while slowly building econ. Drone whoring is I feel unnecessary and dangerous after a certain point.
get a spire
ShinyGerbil
Profile Blog Joined June 2008
Canada519 Posts
August 04 2010 14:43 GMT
#40
On August 04 2010 23:32 monkxly wrote:
nice post, basically rush vr as fast as possible and while z is freaking out, try to expo and get away with it :D

But I also feel that the idra build (whore drones) only works for him, and Z is supposed to be played with aggression/harass while slowly building econ. Drone whoring is I feel unnecessary and dangerous after a certain point.


anxiously awaiting: the monkxly build. aka 4 hatch hydra into hydra guardian SCBW ZvT.

on topic: i'm curious when the observer timing is in this build, as it could potentially be important dealing with annoying creep tumours and/or burrowed roaches.
[s]savior[/s] jaedong fighting! // member of LighT eSports
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