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How to counter 3v3 Zerg 7 Pool Rush

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
Deathtrooper
Profile Joined March 2010
Canada38 Posts
June 01 2010 21:52 GMT
#1
Not sure if this has already been completely debunked, but Husky Starcraft released a video last week showing how "to win every time" using a 7 pool Zerg rush.

Here is a video of me, just an average diamond league player, and my friends, easily thwarting this cheese attempt. When I posted on youtube I had a lot of people tell me how "impossible" it is to deal with, and how "overpowered" Zerg is.... This is proof that build only works on noobs...



Agree, disagree?

Thanks guys,

Balgore8 on youtube - I do commentaries of pro and personal games.
Ao_Jun
Profile Blog Joined July 2003
Denmark396 Posts
June 01 2010 22:08 GMT
#2
Or it could have been countered by triple 8 pool... There are no unbeatable strats - if you know what's comming.
you are one of the least benigtedly unintelligent organic life forms it has been my profound lack of pleasure not to be able to avoid meeting.
DuneBug
Profile Joined April 2010
United States668 Posts
Last Edited: 2010-06-01 22:10:07
June 01 2010 22:08 GMT
#3
ummm. well a smarter zerg player(s) would probably send a drone early on to block you from making a gateway/forge and completing the wall.. But you didn't have to make a gateway, doing so just made their rush look dumber since you didn't have to sacrifice too much tech to block it.

But eventually there will be more than one 3v3 map. And it might be harder to block. Obviously if you can block a choke with cannons it's pretty easy to deal with a lingrush.

4v4 is way harder to block. as there are so many friggin' ramps on that map.
Realistically though. 2v2 is already somewhat difficult to deal with 2player cheese I wouldn't expect 3v3 or 4v4 to get any better. The best thing would probably just to have an option for no rush 3 minutes or something like that.
TIME TO SAY GOODNIGHT BRO!
Percutio
Profile Blog Joined April 2010
United States1672 Posts
June 01 2010 22:38 GMT
#4
I've found that zealot rushes are actually better. You keep a better economy and eat lings cost effectively. Plus, zealots kill buildings in no time at all.
What does it matter how I loose it?
spritzz
Profile Joined November 2009
Canada331 Posts
June 01 2010 22:53 GMT
#5
On June 02 2010 07:38 Percutio wrote:
I've found that zealot rushes are actually better. You keep a better economy and eat lings cost effectively. Plus, zealots kill buildings in no time at all.


That really depends on micro skills. If it goes on for long enough, speedlings can be annoying.
zugzug
Percutio
Profile Blog Joined April 2010
United States1672 Posts
June 01 2010 23:19 GMT
#6
Speedlings can be annoying, sure, but you get probe production when he really doesn't get drone production.
What does it matter how I loose it?
virgozero
Profile Joined May 2010
Canada412 Posts
Last Edited: 2010-06-01 23:24:42
June 01 2010 23:24 GMT
#7
your assuming that the guy doing the rush is nub.
If both players are equal in terms of their ability in sc2 (I wont say skill cause its so vague in rts) then the 3v1 ling rush would definitely win.

The only way I can see this counter is if you know for CERTAIN this is what they are doing and you spine up IN ur mineral line(before getting anything else). You'd prob need like 3-4 since its 3 ling rushes all at once. The thing is after this, they can expand and continue to macro while you guys are fcked.

So basically.. your screwed either way.

If you survive early game, you loose mid game/late game.
Morayfire73
Profile Joined April 2010
United States298 Posts
June 01 2010 23:26 GMT
#8
3v3 and 4v4 modes are not made to be balanced, but it is nice that you have given a nice solution that people can use in this situation, however, most 3v3 games I play rely less on early game cheese, and more on mid game harass.
[Insert witty comment here]
shawster
Profile Blog Joined May 2010
Canada2485 Posts
June 01 2010 23:34 GMT
#9
On June 02 2010 08:24 virgozero wrote:
your assuming that the guy doing the rush is nub.
If both players are equal in terms of their ability in sc2 (I wont say skill cause its so vague in rts) then the 3v1 ling rush would definitely win.

The only way I can see this counter is if you know for CERTAIN this is what they are doing and you spine up IN ur mineral line(before getting anything else). You'd prob need like 3-4 since its 3 ling rushes all at once. The thing is after this, they can expand and continue to macro while you guys are fcked.

So basically.. your screwed either way.

If you survive early game, you loose mid game/late game.


you didn't even watch the video

try reading the thread before going on a tangent
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 01 2010 23:35 GMT
#10
8 pylon forge cannons?
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
peterjj12
Profile Joined May 2010
Portugal18 Posts
June 01 2010 23:55 GMT
#11
Nice video man!
virgozero
Profile Joined May 2010
Canada412 Posts
June 02 2010 00:04 GMT
#12
On June 02 2010 08:34 shawster wrote:
Show nested quote +
On June 02 2010 08:24 virgozero wrote:
your assuming that the guy doing the rush is nub.
If both players are equal in terms of their ability in sc2 (I wont say skill cause its so vague in rts) then the 3v1 ling rush would definitely win.

The only way I can see this counter is if you know for CERTAIN this is what they are doing and you spine up IN ur mineral line(before getting anything else). You'd prob need like 3-4 since its 3 ling rushes all at once. The thing is after this, they can expand and continue to macro while you guys are fcked.

So basically.. your screwed either way.

If you survive early game, you loose mid game/late game.


you didn't even watch the video

try reading the thread before going on a tangent

where in my post did I say i was referring to the video? I am not referring tot he video at all. I am talking about the topic, which as you clearly do not understand, "How to counter 3v3 zerg 7 pool rush".

Simply because he posted a video does not mean we are limited to talk about the video he included.

If you made a post about a Aston martin vs Ferrari and you included a video of Aston Martins are we not allowed to talk about ferraris?
Tone_
Profile Joined May 2009
United Kingdom554 Posts
June 02 2010 00:54 GMT
#13
Nice video man, I did find Huskys video kinda pointless and annoying.
Hasta La Victoria Siempre | 톤
Elprede
Profile Joined June 2010
74 Posts
June 02 2010 01:07 GMT
#14
Looked good to me
Chronopolis
Profile Joined April 2009
Canada1484 Posts
June 02 2010 01:11 GMT
#15
On June 02 2010 09:54 Tone_ wrote:
Nice video man, I did find Huskys video kinda pointless and annoying.


I know right? Why make a video like that, when you know it will result in hundreds of people trying it again....and again...and again.
shawster
Profile Blog Joined May 2010
Canada2485 Posts
June 02 2010 01:29 GMT
#16
On June 02 2010 09:04 virgozero wrote:
Show nested quote +
On June 02 2010 08:34 shawster wrote:
On June 02 2010 08:24 virgozero wrote:
your assuming that the guy doing the rush is nub.
If both players are equal in terms of their ability in sc2 (I wont say skill cause its so vague in rts) then the 3v1 ling rush would definitely win.

The only way I can see this counter is if you know for CERTAIN this is what they are doing and you spine up IN ur mineral line(before getting anything else). You'd prob need like 3-4 since its 3 ling rushes all at once. The thing is after this, they can expand and continue to macro while you guys are fcked.

So basically.. your screwed either way.

If you survive early game, you loose mid game/late game.


you didn't even watch the video

try reading the thread before going on a tangent

where in my post did I say i was referring to the video? I am not referring tot he video at all. I am talking about the topic, which as you clearly do not understand, "How to counter 3v3 zerg 7 pool rush".

Simply because he posted a video does not mean we are limited to talk about the video he included.

If you made a post about a Aston martin vs Ferrari and you included a video of Aston Martins are we not allowed to talk about ferraris?


you see 3 zergs ofc they'll do it. op showed how to beat this strat, he basically answered your post in his video. how do you fend it off? you double wall.

anyways, 3v1 zergling rush OF COURSE you'll lose, thats why you have teamates. if you fend it off successfully, even with some losses, you're in a VERY good situation. they sacrifice so much econ by doing 7 pool that it's really hard for them to come back from, unless you let them macro up.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
June 02 2010 01:48 GMT
#17
I doubt anyone competent, Husky included, actually believed that it was unstoppable...
TL+ Member
DrakeSpirit
Profile Joined May 2010
United States3 Posts
June 02 2010 02:03 GMT
#18
On June 02 2010 10:48 frogmelter wrote:
I doubt anyone competent, Husky included, actually believed that it was unstoppable...


Not only that but he said himself that the build was just a fun little thing to try out
Ah, women. They make the highs higher and the lows more frequent ~ Nietzsche
Husky
Profile Blog Joined May 2009
United States3362 Posts
June 02 2010 02:06 GMT
#19
Haha, my build was just for fun. I posted that video because we went something like 15-1 with it and wanted to get the word out so people know what to expect against a 3 or 4 zerg team
Commentaries: youtube.com/HuskyStarcraft
Koffiegast
Profile Joined February 2010
Netherlands346 Posts
Last Edited: 2010-06-02 02:10:15
June 02 2010 02:09 GMT
#20
Is this... really diamond? It looked like silver :/

In 3v3 im part of a tpz team (me being the zerg), when there is a rush coming, be it 3x 7pool or just 7pool+2gate+proxyrax, I simply get 7-9 pool and get early gas for banelings. Banelings may take some investments, but mixed with my teammates rines/stalkers/lots/rauders are really devastating, cuz if they retreat we get some shots off, and when they stay... banelings will evaporate any t1 unit very quickly (as for the roach/rauder/stalker, my teammates units help ). Watching 4 banelings kill off the whole enemy army is epic.

It is amazing how strong banelings are in 3v3 and on the single 3v3 map can often easily take out an expansion as there are many routes. And banelings are also pretty decent against hydras, get +1 attack and 2 will kill a couple hydras! After blings I tech muta most of the time for easy scout purposes for my terran mate's tank, harass and enemy ground only units.
Wut
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