Read this thread and understand how good baneling usage works. No more of this "send one marauder out" garbage.
[H] TvZ counter mass banelings - Page 4
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willeesmalls
United States477 Posts
Read this thread and understand how good baneling usage works. No more of this "send one marauder out" garbage. | ||
hd
United States11 Posts
1350+ rated platinum games. | ||
SturmAddict
Malaysia176 Posts
ALL terran units counter banelings. However, its very very reliant on your ability to micro. Tanks and rauders counter banelings with very little unit control However marines and hellions can get the job done, assuming you are good at controlin em! Remember, if a banelings doesnt get 2+ rines in its splash, you win in the trade, both resource wise and larvae wise. So always play aggressive. always yearn for the better arc. and do not battle when your unit is squashed up. Theres nothing more to it. its basically lurker v II . micro, or die. | ||
Bloodash
Netherlands1384 Posts
if you set up a group of like 3/4 on a cliff overlooking your entrance, and as they are rolling in, jump down, pick off a whole lot, and jump back up pro's: they fire fast, they move fast they can dodge explosions by jumping off/on cliffs, and is low tier. and if its succesfull you're superfast at their base for easy drone killing con's: they are as bulletproof as wet paper, so need awsome micro | ||
hoovehand
United Kingdom542 Posts
make something which you can use to turn against him after the banelings are dealt with. tanks, marauders and micro. | ||
optikal
United States1 Post
On April 26 2010 12:08 m3rciless wrote: Banelings are not light. However, hellions are still pretty good against them, mainly because hellions are so big and awkward that banelings only hit 1 of them when they explode, and are thus not very cost effective. Stimpacked marines do the trick for me. | ||
TehPriest
United States16 Posts
I don't understand why people are saying Zerg isn't fun... | ||
Frost.stropheum
United States71 Posts
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BeMannerDuPenner
Germany5638 Posts
ye mass rines vs mass banelings! do you know which game we are talking about? On May 10 2010 23:16 Frost.stropheum wrote: If zerg is MASSING banelings, that means all he has is banelings, and however many zerglings that couldn't be converted due to lack of gas, this means you should mass marauder and some marines. One marauder can take a decent amount of baneling hits, so use your marauders as a wall to soak up ALL the banelings and keep your marines simply alive until that's done. When the battle's over you have a small amount of marauders and all your marines opposed to the zerg's completely lack of army, considering it all just exploded on you. GG no re dont think people have problems with them early. but a well mixed Z army mid-late game(esp with infestors) with a shitton of banelings absolutely rapes any bio T ground force if yout dont have great blockers and tanks backing you up. also you assume Z just aclicks in and wastes all his banelings on 2-3 rauders which doesnt seem like a good plan to me :> zergs are getting better at mixing their armies which atm makes me a sad panda. | ||
BlasiuS
United States2405 Posts
You know it takes 7 banelings to kill a marauder right? The counter to mass banelings is mass marauders. Just don't clump all your marauders in the same group like an idiot and you should be fine. Also if you opened mech, thors counter banelings and so do sieged tanks. lastly if you went air then raven's w/ seeker missile counter banelings. I think banelings can only outrun SM if they have speed upgrade and are also on creep. | ||
4Servy
Netherlands1542 Posts
marauders die to banelings, marines die to banelings, helions die to banelings no matter how good your micro is cause they got twice your speed on the creep anyway. Your best solution is tanks sieged up behind your main army and try to poke the banelings with m&m then snipe a few and run back to your tanks and split. Alos thors can work but 3 gas zerg can easely make some investors to take over the thors so I wouldnt really advice that. Whatever you do dont ever go mass marauders/marines cause its the worst thing ever. | ||
Distortionz
United States133 Posts
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Kinmaul
United States104 Posts
Baneling AI is very smart they won't over-kill a target just like siege tanks. Also killing them simply prematurely triggers the explosion, they will still deal the AoE damage, which a lot of players don't realize. If the banelings are up on your bio ball "looking" for a target killing them DOES NOT stop the damage. | ||
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