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[G] Nydus Mining - Page 4

Forum Index > StarCraft 2 Strategy
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georgir
Profile Joined May 2009
Bulgaria253 Posts
March 25 2010 15:31 GMT
#61
wonk, shift-queue waypoints from the exits
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
March 25 2010 15:40 GMT
#62
Nice trick, that'd take a lot of multi-task though. And it is slower than normal mining from the looks of it but it could still have its uses I suppose.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 25 2010 16:19 GMT
#63
The problem I'm seeing is that a lot of people are trying to REPLACE Hatchery mining with this, which is a ridiculous idea. There are many situations where building another Hatchery isn't feasible between the build time, distance from defense, and its vulnerability, whereas a Nydus Worm only takes 20 seconds to build, is cheaper (in minerals), and you can use it to save Drones or even potentially move an army through. This would be an interesting strategy to use late game when you can't afford to wait for and commit to defending an additional Hatchery too much.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-03-25 19:49:19
March 25 2010 19:48 GMT
#64
I actually tested this, and the most you can really get out of nydus mining is ~270 minerals per minute. The problem is that the entire group must load before unloading. IMO you are better off just nydusing and then plopping down a hatchery at that location. It easily pays for itself, and your drones can still escape via nydus. Though, I will admit nydus mining beats long distance mining hands down.
TerrorBASS
Profile Joined March 2010
Canada16 Posts
March 25 2010 20:14 GMT
#65
cool trick ^^;
Adeeler
Profile Blog Joined June 2009
United Kingdom764 Posts
Last Edited: 2010-03-25 21:25:26
March 25 2010 21:22 GMT
#66
I think its a good idea to do for short term gain while waiting for a hatch to get up and give the expansion better defenisve options for escape or defending it.

The positives I see are:-

1. If you don't have a spare 300minerals
2. If you need to get your drone to an island/hard to get to place
3. If you don't have Ventral Sacs
4. To use the time you wait for your hatch to finish more productively
5. If you know its going to be a contested expansion and want to defend/run quickly
6. If you can't spare units to destroy the rocks.
7. If you have spare APM and Attention.
8. To be sneaky
9. If you've got 100 gas spare
10. To transfer drones safely to expansions

100minerals + 100gas and 20seconds to insure your drones just get/getaway to/from an expansion safely may very well be a price worth paying in the schemes of an expansion, not to mention the mineral cost gets offset buy the early bit of mining you can do with spare dones makes it essentially only cost 100 gas.
Foreplay
Profile Joined May 2008
United States1154 Posts
March 25 2010 21:27 GMT
#67
maybe if you were playing team melee and you had just one person focusing on this.
Better than Pokebunny
Funchucks
Profile Joined June 2007
Canada2113 Posts
March 25 2010 21:37 GMT
#68
On March 26 2010 04:48 Wr3k wrote:
IMO you are better off just nydusing and then plopping down a hatchery at that location. It easily pays for itself, and your drones can still escape via nydus.

You can use it to get a jump start on mining while you destroy rocks and wait for your hatchery to build.

I see this mostly being useful when you're mined out and desperately need to get some minerals coming in.

Minor trick. Not entirely useless, but not good enough to use in every game. This is the stuff that makes Starcraft awesome.
I serve my houseguests slices of butter.
UnderWorld_Dream
Profile Joined September 2009
Canada219 Posts
March 25 2010 21:37 GMT
#69
you can also add multiple worms in you base and/or at the mineral patch to speed up unloading time. Maybe with the right number or drones and worms, you can get insane profit from a gold patch.

actually i think this is a great find but i doubt it will be used much until someone finds a practical use to it and has the APM to support it.

zealing
Profile Blog Joined January 2009
Canada806 Posts
March 25 2010 22:07 GMT
#70
if it was auto this would be gold
Think you got lag? It took Jesus 3 days to respawn.
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 25 2010 22:10 GMT
#71
On March 14 2010 03:04 Chill wrote:
I can see this being useful in 1 in 10,000 games...



this is exactly what I was thinking.

+1
<3 Moonbattles
Evilruler
Profile Joined May 2010
Brazil116 Posts
Last Edited: 2010-05-05 18:51:32
May 05 2010 18:50 GMT
#72
Have anyone tried to harvest gas instead? Seems like zerg doesn't have problems with minerals but a a little boost in gas may be worth the trouble. Maybe this is just madness, but won't hurt try to figure out a way to make it work.

Find a number of drones that fit whitin the period of loading/unloading the nydus and that's a boost for gas heavy builds (and ends up paying off the nydus, since the gas is what really hurt). Don't know if it's worth, but it's betta after all, doesn't hurt to try. I'd try myself if I had a beta key.

Now, forgetting about the gas, if you can use more than one nydus to mine at the same time, maybe it would be more worth it if you spread all over the map at the same time. That's a little gas heavy I immagine but with 3~4 nydus minning at the same time the income may be worth it. You can always set a hatchery latter.

Nydus just seem so awesome, can't wait to play. What do you think?
BigDatez
Profile Joined April 2010
Canada434 Posts
May 05 2010 18:52 GMT
#73
the ONLY time this woudl be useful is if you were mined out, had the nydus network already up, and had enough to use a worm (further away from the minerals) and then Nydus to get ENOUGH MINERALS to get a hatch...
Video games > sex (Proven fact)
hejakev
Profile Joined August 2009
Sweden518 Posts
Last Edited: 2010-05-05 19:10:14
May 05 2010 19:06 GMT
#74
This allows you to mine while the expansion is coming up, I think that's pretty huge

I could see this working on high yield mineral fields, but during constant combat it would get difficult for even high-level players to maintain.

I hope this method gets used regularly, it's tricks like this that make BW and SC2 what they are. Plus zerg could use something to make it more interesting
Evilruler
Profile Joined May 2010
Brazil116 Posts
May 05 2010 19:06 GMT
#75
On May 06 2010 03:52 BigDates wrote:
the ONLY time this woudl be useful is if you were mined out, had the nydus network already up, and had enough to use a worm (further away from the minerals) and then Nydus to get ENOUGH MINERALS to get a hatch...


The game is still in beta, it's hard to say for what exactly this will be usefull or if it will be at all. The point is trying out and see if something comes up. I don't quite like the mass and smash troops style that's around so anything that add up to the game is welcome.

The maps are quite small so maybe that's why it's hard to come up with these tricks. Maybe Blizzard is just trying to figure out how the units work agains each other in a small scale. They say it's for the sake of constant action, with the enemy always near and constant conflict, but inevitably larger maps will appear, post release at last. Who knows how macro is gonna wind up then. That's why finding these little tricks may make a difference latter.
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
May 05 2010 19:08 GMT
#76
I saw this long time ago in the channel of this ScSciencetist (? or how its spelled...) guy. many "cool" things i saw here, were discovered by him long time ago.
after 2 years i reached it = marine icon
Zeroes
Profile Blog Joined April 2010
United States1102 Posts
May 05 2010 19:14 GMT
#77
On May 06 2010 04:08 AmstAff wrote:
I saw this long time ago in the channel of this ScSciencetist (? or how its spelled...) guy. many "cool" things i saw here, were discovered by him long time ago.



Pretty sure Sc Scientist just complies already discovered cool tricks rather than discovers them
Check out my SC Lan pics Here: http://picasaweb.google.com/bunk.habit
Gnaix
Profile Joined February 2009
United States438 Posts
May 05 2010 19:26 GMT
#78
Even if you're contained, building the nydus network for minerals is way too costly.
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
Roniii
Profile Joined March 2010
United States289 Posts
May 05 2010 19:30 GMT
#79
i can see them adding a minimum distance from minerals to nydus much like with CC hatch of nexus
you think as i do
Snowfield
Profile Blog Joined April 2010
1289 Posts
May 05 2010 20:39 GMT
#80
Seems like a full time job lol, but seems like something a very good player could do
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